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renamed calorit into calorite, initialized it into more files
I think that might be all. Now it's just a matter of coding, testing and spriting.
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@@ -30,7 +30,7 @@
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speak_emote = list("states")
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wanted_objects = list(/obj/item/stack/ore/diamond, /obj/item/stack/ore/gold, /obj/item/stack/ore/silver,
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/obj/item/stack/ore/plasma, /obj/item/stack/ore/uranium, /obj/item/stack/ore/iron,
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/obj/item/stack/ore/bananium, /obj/item/stack/ore/titanium)
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/obj/item/stack/ore/bananium, /obj/item/stack/ore/calorite, /obj/item/stack/ore/titanium)
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healable = 0
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loot = list(/obj/effect/decal/cleanable/robot_debris)
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del_on_death = TRUE
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