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renamed calorit into calorite, initialized it into more files
I think that might be all. Now it's just a matter of coding, testing and spriting.
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@@ -15,7 +15,7 @@
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/obj/machinery/mineral/mint/Initialize()
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. = ..()
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AddComponent(/datum/component/material_container, list(MAT_METAL, MAT_PLASMA, MAT_SILVER, MAT_GOLD, MAT_URANIUM, MAT_DIAMOND, MAT_BANANIUM), MINERAL_MATERIAL_AMOUNT * 50, FALSE, /obj/item/stack)
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AddComponent(/datum/component/material_container, list(MAT_METAL, MAT_PLASMA, MAT_SILVER, MAT_GOLD, MAT_URANIUM, MAT_DIAMOND, MAT_BANANIUM, MAT_CALORITE), MINERAL_MATERIAL_AMOUNT * 50, FALSE, /obj/item/stack)
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/obj/machinery/mineral/mint/process()
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var/turf/T = get_step(src, input_dir)
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