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renamed calorit into calorite, initialized it into more files
I think that might be all. Now it's just a matter of coding, testing and spriting.
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@@ -179,6 +179,15 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
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materials = list(MAT_BANANIUM=MINERAL_MATERIAL_AMOUNT)
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refined_type = /obj/item/stack/sheet/mineral/bananium
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/obj/item/stack/ore/calorite //GS13
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name = "calorite ore"
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icon_state = "Calorite ore"
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item_state = "Calorite ore"
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singular_name = "Calorite ore chunk"
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points = 40
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materials = list(MAT_CALORITE=MINERAL_MATERIAL_AMOUNT)
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refined_type = /obj/item/stack/sheet/mineral/calorite
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/obj/item/stack/ore/titanium
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name = "titanium ore"
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icon_state = "Titanium ore"
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