Merge pull request #1256 from ArchieBeepBoop/mimic

Mimic behavioral changes + Runtime Fix
This commit is contained in:
Dahlular
2021-06-11 18:24:40 -06:00
committed by GitHub
2 changed files with 48 additions and 10 deletions
+1 -1
View File
@@ -232,7 +232,7 @@ GENE SCANNER
msg += "\t<span class='info'>Subject has abnormal brain fuctions.</span>\n"
//Astrogen shenanigans
if(M.reagents.has_reagent(/datum/reagent/fermi/astral))
if(M.reagents?.has_reagent(/datum/reagent/fermi/astral))
if(M.mind)
msg += "\t<span class='danger'>Warning: subject may be possesed.</span>\n"
else
+47 -9
View File
@@ -7,12 +7,13 @@
icon_dead = "mimic_dead"
gender = NEUTER
speak_chance = 0
maxHealth = 38
health = 38
turns_per_move = 5
maxHealth = 50
health = 50
//move_to_delay = 4
move_to_delay = 3
speed = 0
see_in_dark = 3
see_in_dark = 6
pass_flags = PASSTABLE
butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab/xeno = 2)
response_help = "prods"
response_disarm = "pushes aside"
@@ -21,12 +22,17 @@
melee_damage_upper = 12
attacktext = "slams"
attack_sound = 'sound/weapons/punch1.ogg'
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
ventcrawler = VENTCRAWLER_ALWAYS
blood_volume = 0
faction = list("mimic")
gold_core_spawnable = NO_SPAWN
vision_range = 2
aggro_vision_range = 9
wander = TRUE
minbodytemp = 250 //VERY weak to cold
maxbodytemp = 1500
pressure_resistance = 600
var/unstealth = FALSE
var/knockdown_people = 1
@@ -36,18 +42,27 @@
unstealth = FALSE
Mimictransform()
/mob/living/simple_animal/hostile/hs13mimic/proc/Mimictransform() //The list of default things to transform needs to be bigger, consider this in the future.
/mob/living/simple_animal/hostile/hs13mimic/attack_hand(mob/living/carbon/human/M)
. = ..()
trigger()
/mob/living/simple_animal/hostile/hs13mimic/proc/Mimictransform() //The list of default things to transform needs to be bigger, consider this in the future.
var/transformitem = rand(1,100)
medhudupdate()
if(unstealth == FALSE)
wander = FALSE
vision_range = initial(vision_range)
switch(transformitem)
if(1 to 20)
if(1 to 10)
name = "drinking glass"
icon = 'icons/obj/drinks.dmi'
icon_state = "glass_empty"
desc = "Your standard drinking glass."
if(11 to 20)
name = "insulated gloves"
icon = 'icons/obj/clothing/gloves.dmi'
icon_state = "yellow"
desc = "These gloves will protect the wearer from electric shock."
if(21 to 30)
name = "Private Security Officer"
desc = "A cardboard cutout of a private security officer."
@@ -118,8 +133,31 @@
else if(!target && unstealth)
trytftorandomobject()
/mob/living/simple_animal/hostile/hs13mimic/death(gibbed)
restore()
. = ..()
/mob/living/simple_animal/hostile/hs13mimic/med_hud_set_health()
if(!unstealth)
var/image/holder = hud_list[HEALTH_HUD]
holder.icon_state = null
return //we hide medical hud while morphed
..()
/mob/living/simple_animal/hostile/hs13mimic/med_hud_set_status()
if(!unstealth)
var/image/holder = hud_list[STATUS_HUD]
holder.icon_state = null
return //we hide medical hud while morphed
..()
/mob/living/simple_animal/hostile/hs13mimic/proc/medhudupdate()
med_hud_set_health()
med_hud_set_status()
/mob/living/simple_animal/hostile/hs13mimic/proc/restore()
//back to normal
//back to normal mimic sprite
medhudupdate()
name = initial(name)
icon = 'hyperstation/icons/mobs/mimic.dmi'
icon_state = "mimic"
@@ -142,12 +180,13 @@
C.trigger()
/mob/living/simple_animal/hostile/hs13mimic/proc/trytftorandomobject()
unstealth = FALSE
medhudupdate()
var/list/obj/item/listItems = list()
for(var/obj/item/I in oview(9,src.loc))
listItems += I
if(LAZYLEN(listItems))
var/obj/item/changedReference = pick(listItems)
unstealth = FALSE
wander = FALSE
vision_range = initial(vision_range)
name = changedReference.name
@@ -155,5 +194,4 @@
icon_state = changedReference.icon_state
desc = changedReference.desc
else
unstealth = FALSE
Mimictransform()