mirror of
https://github.com/KabKebab/GS13.git
synced 2026-07-16 18:36:54 +01:00
fixes
mostly to sprites
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@@ -1,8 +1,8 @@
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/obj/item/clothing/head/helmet/space/hardsuit/engine/haydee
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name = "Haydee Helmet"
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desc = "A strange helmet. Offers little to no protection."
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icon = 'GainStation13/icons/obj/haydee_modular.dmi'
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alternate_worn_icon = 'GainStation13/icons/obj/haydee_modular.dmi'
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icon = 'GainStation13/icons/obj/clothing/haydee_modular.dmi'
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alternate_worn_icon = 'GainStation13/icons/obj/clothing/haydee_modular.dmi'
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icon_state = "haydee_helmet"
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item_state = "haydee_helmet"
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armor = list("melee" = 10, "bullet" = 5, "laser" = 10, "energy" = 5, "bomb" = 0, "bio" = 0, "rad" = 25, "fire" = 25, "acid" = 25)
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@@ -12,8 +12,8 @@
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/obj/item/clothing/suit/space/hardsuit/engine/haydee
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name = "Haydee Suit"
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desc = "A strangely voluptous suit. Offers little to no protection. It also appears to have minor flab-compressing properties."
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icon = 'GainStation13/icons/obj/haydee_modular.dmi'
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alternate_worn_icon = 'GainStation13/icons/obj/haydee_modular.dmi'
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icon = 'GainStation13/icons/obj/clothing/haydee_modular.dmi'
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alternate_worn_icon = 'GainStation13/icons/obj/clothing/haydee_modular.dmi'
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icon_state = "haydee_suit1"
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item_state = "haydee_suit1"
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armor = list("melee" = 10, "bullet" = 5, "laser" = 10, "energy" = 5, "bomb" = 10, "bio" = 0, "rad" = 25, "fire" = 25, "acid" = 25)
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@@ -21,21 +21,21 @@
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actions_types = list(/datum/action/item_action/toggle_helmet)
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helmettype = /obj/item/clothing/head/helmet/space/hardsuit/engine/haydee
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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var/icon_location = 'GainStation13/icons/obj/haydee_modular.dmi'
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var/icon_location = 'GainStation13/icons/obj/clothing/haydee_modular.dmi'
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var/mob/living/carbon/U
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//haydee gun
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/obj/item/gun/ballistic/automatic/pistol/haydee
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name = "Simplistic Pistol"
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desc = "10mm handgun. It seems to be clad in overly simplistic white shell."
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icon = 'GainStation13/icons/obj/haydee_modular.dmi'
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icon = 'GainStation13/icons/obj/clothing/haydee_modular.dmi'
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icon_state = "pistol"
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can_suppress = FALSE
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/obj/item/gun/ballistic/automatic/toy/pistol/haydee
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name = "Simplistic Toy Pistol"
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desc = "A small, easily concealable toy handgun."
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icon = 'GainStation13/icons/obj/haydee_modular.dmi'
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icon = 'GainStation13/icons/obj/clothing/haydee_modular.dmi'
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icon_state = "pistol"
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