Merge pull request #7 from quotefox/master

update
This commit is contained in:
Chloe
2021-03-02 09:05:37 +00:00
committed by GitHub
159 changed files with 2619 additions and 875 deletions
+9
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@@ -217,3 +217,12 @@
#define RULE_OF_THREE(a, b, x) ((a*x)/b)
// )
#define MANHATTAN_DISTANCE(a, b) (abs(a.x - b.x) + abs(a.y - b.y))
#define LOGISTIC_FUNCTION(L,k,x,x_0) (L/(1+(NUM_E**(-k*(x-x_0)))))
/// Make sure something is a boolean TRUE/FALSE 1/0 value, since things like bitfield & bitflag doesn't always give 1s and 0s.
#define FORCE_BOOLEAN(x) ((x)? TRUE : FALSE)
#define TILES_TO_PIXELS(tiles) (tiles * PIXELS)
+26
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@@ -0,0 +1,26 @@
/// Represents a proc or verb path.
///
/// Despite having no DM-defined static type, proc paths have some variables,
/// listed below. These are not modifiable, but for a given procpath P,
/// `new P(null, "Name", "Desc")` can be used to create a new procpath with the
/// same code but new `name` and `desc` values. The other variables cannot be
/// changed in this way.
///
/// This type exists only to act as an annotation, providing reasonable static
/// typing for procpaths. Previously, types like `/atom/verb` were used, with
/// the `name` and `desc` vars of `/atom` thus being accessible. Proc and verb
/// paths will fail `istype` and `ispath` checks against `/procpath`.
/procpath
// Although these variables are effectively const, if they are marked const
// below, their accesses are optimized away.
/// A text string of the verb's name.
var/name as text
/// The verb's help text or description.
var/desc as text
/// The category or tab the verb will appear in.
var/category as text
/// Only clients/mobs with `see_invisibility` higher can use the verb.
var/invisibility as num
/// Whether or not the verb appears in statpanel and commandbar when you press space
var/hidden as num
+4
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@@ -6,10 +6,14 @@
#define RETURN_TYPE(X) set SpacemanDMM_return_type = X
#define SHOULD_CALL_PARENT(X) set SpacemanDMM_should_call_parent = X
#define UNLINT(X) SpacemanDMM_unlint(X)
#define SHOULD_NOT_OVERRIDE(X) set SpacemanDMM_should_not_override = X
#define SHOULD_NOT_SLEEP(X) set SpacemanDMM_should_not_sleep = X
#else
#define RETURN_TYPE(X)
#define SHOULD_CALL_PARENT(X)
#define UNLINT(X) X
#define SHOULD_NOT_OVERRIDE(X)
#define SHOULD_NOT_SLEEP(X)
#endif
/world/proc/enable_debugger()
+1
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@@ -84,6 +84,7 @@
#define INIT_ORDER_MINOR_MAPPING -40
#define INIT_ORDER_PATH -50
#define INIT_ORDER_PERSISTENCE -95
#define INIT_ORDER_STATPANELS -98
#define INIT_ORDER_CHAT -100 //Should be last to ensure chat remains smooth during init.
// Subsystem fire priority, from lowest to highest priority
+1 -1
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@@ -337,7 +337,7 @@
if(!previous)
var/list/report_parts = list(personal_report(C), GLOB.common_report)
content = report_parts.Join()
C.verbs -= /client/proc/show_previous_roundend_report
remove_verb(C, /client/proc/show_previous_roundend_report)
fdel(filename)
text2file(content, filename)
else
+96
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@@ -0,0 +1,96 @@
/**
* handles adding verbs and updating the stat panel browser
*
* pass the verb type path to this instead of adding it directly to verbs so the statpanel can update
* Arguments:
* * target - Who the verb is being added to, client or mob typepath
* * verb - typepath to a verb, or a list of verbs, supports lists of lists
*/
/proc/add_verb(client/target, verb_or_list_to_add)
if(!target)
CRASH("add_verb called without a target")
if(IsAdminAdvancedProcCall())
return
var/mob/mob_target = null
if(ismob(target))
mob_target = target
target = mob_target.client
else if(!istype(target, /client))
CRASH("add_verb called on a non-mob and non-client")
var/list/verbs_list = list()
if(!islist(verb_or_list_to_add))
verbs_list += verb_or_list_to_add
else
var/list/verb_listref = verb_or_list_to_add
var/list/elements_to_process = verb_listref.Copy()
while(length(elements_to_process))
var/element_or_list = elements_to_process[length(elements_to_process)] //Last element
elements_to_process.len--
if(islist(element_or_list))
elements_to_process += element_or_list //list/a += list/b adds the contents of b into a, not the reference to the list itself
else
verbs_list += element_or_list
if(mob_target)
mob_target.verbs += verbs_list
if(!target)
return //Our work is done.
else
target.verbs += verbs_list
var/list/output_list = list()
for(var/thing in verbs_list)
var/procpath/verb_to_add = thing
output_list[++output_list.len] = list(verb_to_add.category, verb_to_add.name)
output_list = url_encode(json_encode(output_list))
target << output("[output_list];", "statbrowser:add_verb_list")
/**
* handles removing verb and sending it to browser to update, use this for removing verbs
*
* pass the verb type path to this instead of removing it from verbs so the statpanel can update
* Arguments:
* * target - Who the verb is being removed from, client or mob typepath
* * verb - typepath to a verb, or a list of verbs, supports lists of lists
*/
/proc/remove_verb(client/target, verb_or_list_to_remove)
if(IsAdminAdvancedProcCall())
return
var/mob/mob_target = null
if(ismob(target))
mob_target = target
target = mob_target.client
else if(!istype(target, /client))
CRASH("remove_verb called on a non-mob and non-client")
var/list/verbs_list = list()
if(!islist(verb_or_list_to_remove))
verbs_list += verb_or_list_to_remove
else
var/list/verb_listref = verb_or_list_to_remove
var/list/elements_to_process = verb_listref.Copy()
while(length(elements_to_process))
var/element_or_list = elements_to_process[length(elements_to_process)] //Last element
elements_to_process.len--
if(islist(element_or_list))
elements_to_process += element_or_list //list/a += list/b adds the contents of b into a, not the reference to the list itself
else
verbs_list += element_or_list
if(mob_target)
mob_target.verbs -= verbs_list
if(!target)
return //Our work is done.
else
target.verbs -= verbs_list
var/list/output_list = list()
for(var/thing in verbs_list)
var/procpath/verb_to_remove = thing
output_list[++output_list.len] = list(verb_to_remove.category, verb_to_remove.name)
output_list = url_encode(json_encode(output_list))
target << output("[output_list];", "statbrowser:remove_verb_list")
+22 -4
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@@ -75,6 +75,9 @@
if(notransform)
return
if(SEND_SIGNAL(src, COMSIG_MOB_CLICKON, A, params) & COMSIG_MOB_CANCEL_CLICKON)
return
var/list/modifiers = params2list(params)
if(modifiers["shift"] && modifiers["middle"])
ShiftMiddleClickOn(A)
@@ -351,8 +354,10 @@
Unused except for AI
*/
/mob/proc/AltClickOn(atom/A)
if(!A.AltClick(src))
altclick_listed_turf(A)
. = SEND_SIGNAL(src, COMSIG_MOB_ALTCLICKON, A)
if(. & COMSIG_MOB_CANCEL_CLICKON)
return
A.AltClick(src)
/mob/proc/altclick_listed_turf(atom/A)
var/turf/T = get_turf(A)
@@ -361,7 +366,9 @@
listed_turf = null
else if(TurfAdjacent(T))
listed_turf = T
client.statpanel = T.name
client << output("[url_encode(json_encode(T.name))];", "statbrowser:create_listedturf")
/mob/living/carbon/AltClickOn(atom/A)
if(!stat && mind && iscarbon(A) && A != src)
@@ -373,7 +380,18 @@
..()
/atom/proc/AltClick(mob/user)
. = SEND_SIGNAL(src, COMSIG_CLICK_ALT, user)
SEND_SIGNAL(src, COMSIG_CLICK_ALT, user)
var/turf/T = get_turf(src)
if(T && (isturf(loc) || isturf(src)) && user.TurfAdjacent(T))
user.listed_turf = T
user.client << output("[url_encode(json_encode(T.name))];", "statbrowser:create_listedturf")
/atom/proc/AltClickNoInteract(mob/user, atom/A)
var/turf/T = get_turf(A)
if(T && user.TurfAdjacent(T))
user.listed_turf = T
user.client << output("[url_encode(json_encode(T.name))];", "statbrowser:create_listedturf")
/mob/proc/TurfAdjacent(turf/T)
return T.Adjacent(src)
+3 -3
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@@ -11,7 +11,7 @@
var/icon/credits_icon = new(CREDITS_PATH)
LAZYINITLIST(credits)
var/list/_credits = credits
verbs += /client/proc/ClearCredits
add_verb(src, /client/proc/ClearCredits)
var/static/list/credit_order_for_this_round
if(isnull(credit_order_for_this_round))
credit_order_for_this_round = list("Thanks for playing!") + (shuffle(icon_states(credits_icon)) - "Thanks for playing!")
@@ -21,13 +21,13 @@
_credits += new /obj/screen/credit(null, I, src, credits_icon)
sleep(CREDIT_SPAWN_SPEED)
sleep(CREDIT_ROLL_SPEED - CREDIT_SPAWN_SPEED)
verbs -= /client/proc/ClearCredits
remove_verb(src, /client/proc/ClearCredits)
qdel(credits_icon)
/client/proc/ClearCredits()
set name = "Hide Credits"
set category = "OOC"
verbs -= /client/proc/ClearCredits
remove_verb(src, /client/proc/ClearCredits)
QDEL_LIST(credits)
credits = null
@@ -178,10 +178,10 @@
var/list/banned_edits = list(NAMEOF(src, entries_by_type), NAMEOF(src, entries), NAMEOF(src, directory))
return !(var_name in banned_edits) && ..()
/datum/controller/configuration/stat_entry()
if(!statclick)
statclick = new/obj/effect/statclick/debug(null, "Edit", src)
stat("[name]:", statclick)
/datum/controller/configuration/stat_entry(msg)
msg = "Edit"
return msg
/datum/controller/configuration/proc/Get(entry_type)
var/datum/config_entry/E = entry_type
+1 -1
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@@ -16,4 +16,4 @@
/datum/controller/proc/Recover()
/datum/controller/proc/stat_entry()
/datum/controller/proc/stat_entry(msg)
+3 -5
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@@ -95,8 +95,6 @@ GLOBAL_REAL(Failsafe, /datum/controller/failsafe)
/datum/controller/failsafe/proc/defcon_pretty()
return defcon
/datum/controller/failsafe/stat_entry()
if(!statclick)
statclick = new/obj/effect/statclick/debug(null, "Initializing...", src)
stat("Failsafe Controller:", statclick.update("Defcon: [defcon_pretty()] (Interval: [Failsafe.processing_interval] | Iteration: [Failsafe.master_iteration])"))
/datum/controller/failsafe/stat_entry(msg)
msg = "Defcon: [defcon_pretty()] (Interval: [Failsafe.processing_interval] | Iteration: [Failsafe.master_iteration])"
return msg
+3 -5
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@@ -24,11 +24,9 @@ GLOBAL_REAL(GLOB, /datum/controller/global_vars)
//fuck off kevinz
return QDEL_HINT_IWILLGC
/datum/controller/global_vars/stat_entry()
if(!statclick)
statclick = new/obj/effect/statclick/debug(null, "Initializing...", src)
stat("Globals:", statclick.update("Edit"))
/datum/controller/global_vars/stat_entry(msg)
msg = "Edit"
return msg
/datum/controller/global_vars/vv_edit_var(var_name, var_value)
if(gvars_datum_protected_varlist[var_name])
+5 -8
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@@ -54,7 +54,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
var/static/restart_clear = 0
var/static/restart_timeout = 0
var/static/restart_count = 0
var/static/random_seed
//current tick limit, assigned before running a subsystem.
@@ -69,7 +69,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
if(!random_seed)
random_seed = (TEST_RUN_PARAMETER in world.params) ? 29051994 : rand(1, 1e9)
rand_seed(random_seed)
var/list/_subsystems = list()
subsystems = _subsystems
if (Master != src)
@@ -584,12 +584,9 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
/datum/controller/master/stat_entry()
if(!statclick)
statclick = new/obj/effect/statclick/debug(null, "Initializing...", src)
stat("Byond:", "(FPS:[world.fps]) (TickCount:[world.time/world.tick_lag]) (TickDrift:[round(Master.tickdrift,1)]([round((Master.tickdrift/(world.time/world.tick_lag))*100,0.1)]%))")
stat("Master Controller:", statclick.update("(TickRate:[Master.processing]) (Iteration:[Master.iteration])"))
/datum/controller/master/stat_entry(msg)
msg = "(TickRate:[Master.processing]) (Iteration:[Master.iteration]) (TickLimit: [round(Master.current_ticklimit, 0.1)])"
return msg
/datum/controller/master/StartLoadingMap()
//disallow more than one map to load at once, multithreading it will just cause race conditions
+3 -8
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@@ -165,10 +165,9 @@
log_world(msg)
return time
//hook for printing stats to the "MC" statuspanel for admins to see performance and related stats etc.
/datum/controller/subsystem/stat_entry(msg)
if(!statclick)
statclick = new/obj/effect/statclick/debug(null, "Initializing...", src)
@@ -177,11 +176,7 @@
else
msg = "OFFLINE\t[msg]"
var/title = name
if (can_fire)
title = "\[[state_letter()]][title]"
stat(title, statclick.update(msg))
return msg
/datum/controller/subsystem/proc/state_letter()
switch (state)
+3 -3
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@@ -7,9 +7,9 @@ SUBSYSTEM_DEF(acid)
var/list/currentrun = list()
var/list/processing = list()
/datum/controller/subsystem/acid/stat_entry()
..("P:[processing.len]")
/datum/controller/subsystem/acid/stat_entry(msg)
msg = "P:[length(processing)]"
return ..()
/datum/controller/subsystem/acid/fire(resumed = 0)
if (!resumed)
+4 -3
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@@ -6,12 +6,13 @@ SUBSYSTEM_DEF(adjacent_air)
priority = FIRE_PRIORITY_ATMOS_ADJACENCY
var/list/queue = list()
/datum/controller/subsystem/adjacent_air/stat_entry()
/datum/controller/subsystem/adjacent_air/stat_entry(msg)
#ifdef TESTING
..("P:[length(queue)], S:[GLOB.atmos_adjacent_savings[1]], T:[GLOB.atmos_adjacent_savings[2]]")
msg = "P:[length(queue)], S:[GLOB.atmos_adjacent_savings[1]], T:[GLOB.atmos_adjacent_savings[2]]"
#else
..("P:[length(queue)]")
msg = "P:[length(queue)]"
#endif
return ..()
/datum/controller/subsystem/adjacent_air/Initialize()
while(length(queue))
+2 -1
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@@ -9,7 +9,8 @@ SUBSYSTEM_DEF(augury)
var/list/observers_given_action = list()
/datum/controller/subsystem/augury/stat_entry(msg)
..("W:[watchers.len]|D:[doombringers.len]")
msg = "W:[watchers.len]|D:[length(doombringers)]"
return ..()
/datum/controller/subsystem/augury/proc/register_doom(atom/A, severity)
doombringers[A] = severity
+2 -1
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@@ -20,7 +20,8 @@ SUBSYSTEM_DEF(disease)
return ..()
/datum/controller/subsystem/disease/stat_entry(msg)
..("P:[active_diseases.len]")
msg = "P:[length(active_diseases)]"
return ..()
/datum/controller/subsystem/disease/proc/get_disease_name(id)
var/datum/disease/advance/A = archive_diseases[id]
+3 -3
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@@ -7,9 +7,9 @@ SUBSYSTEM_DEF(fire_burning)
var/list/currentrun = list()
var/list/processing = list()
/datum/controller/subsystem/fire_burning/stat_entry()
..("P:[processing.len]")
/datum/controller/subsystem/fire_burning/stat_entry(msg)
msg = "P:[length(processing)]"
return ..()
/datum/controller/subsystem/fire_burning/fire(resumed = 0)
if (!resumed)
+1 -1
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@@ -57,7 +57,7 @@ SUBSYSTEM_DEF(garbage)
msg += "TGR:[round((totalgcs/(totaldels+totalgcs))*100, 0.01)]%"
msg += " P:[pass_counts.Join(",")]"
msg += "|F:[fail_counts.Join(",")]"
..(msg)
return ..()
/datum/controller/subsystem/garbage/Shutdown()
//Adds the del() log to the qdel log file
+3 -2
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@@ -8,10 +8,11 @@ SUBSYSTEM_DEF(idlenpcpool)
var/list/currentrun = list()
var/static/list/idle_mobs_by_zlevel[][]
/datum/controller/subsystem/idlenpcpool/stat_entry()
/datum/controller/subsystem/idlenpcpool/stat_entry(msg)
var/list/idlelist = GLOB.simple_animals[AI_IDLE]
var/list/zlist = GLOB.simple_animals[AI_Z_OFF]
..("IdleNPCS:[idlelist.len]|Z:[zlist.len]")
msg = "IdleNPCS:[length(idlelist)]|Z:[length(zlist)]"
return ..()
/datum/controller/subsystem/idlenpcpool/proc/MaxZChanged()
if (!islist(idle_mobs_by_zlevel))
+1 -1
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@@ -395,7 +395,7 @@ SUBSYSTEM_DEF(job)
if(!joined_late)
var/obj/S = null
for(var/obj/effect/landmark/start/sloc in GLOB.start_landmarks_list)
if(sloc.name != rank)
if(sloc.name != rank && sloc.type != job.override_roundstart_spawn)
S = sloc //so we can revert to spawning them on top of eachother if something goes wrong
continue
if(locate(/mob/living) in sloc.loc)
+6 -3
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@@ -7,10 +7,13 @@ SUBSYSTEM_DEF(lighting)
wait = 2
init_order = INIT_ORDER_LIGHTING
flags = SS_TICKER
var/static/list/sources_queue = list() // List of lighting sources queued for update.
var/static/list/corners_queue = list() // List of lighting corners queued for update.
var/static/list/objects_queue = list() // List of lighting objects queued for update.
/datum/controller/subsystem/lighting/stat_entry()
..("L:[GLOB.lighting_update_lights.len]|C:[GLOB.lighting_update_corners.len]|O:[GLOB.lighting_update_objects.len]")
/datum/controller/subsystem/lighting/stat_entry(msg)
msg = "L:[length(sources_queue)]|C:[length(corners_queue)]|O:[length(objects_queue)]"
return ..()
/datum/controller/subsystem/lighting/Initialize(timeofday)
if(!initialized)
+3 -2
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@@ -22,9 +22,10 @@ SUBSYSTEM_DEF(machines)
NewPN.add_cable(PC)
propagate_network(PC,PC.powernet)
/datum/controller/subsystem/machines/stat_entry()
..("M:[processing.len]|PN:[powernets.len]")
/datum/controller/subsystem/machines/stat_entry(msg)
msg = "M:[length(processing)]|PN:[length(powernets)]"
return ..()
/datum/controller/subsystem/machines/fire(resumed = 0)
if (!resumed)
+3 -2
View File
@@ -10,8 +10,9 @@ SUBSYSTEM_DEF(mobs)
var/static/list/cubemonkeys = list()
var/static/list/cheeserats = list()
/datum/controller/subsystem/mobs/stat_entry()
..("P:[GLOB.mob_living_list.len]")
/datum/controller/subsystem/mobs/stat_entry(msg)
msg = "P:[length(GLOB.mob_living_list)]"
return ..()
/datum/controller/subsystem/mobs/proc/MaxZChanged()
if (!islist(clients_by_zlevel))
+3 -2
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@@ -6,9 +6,10 @@ SUBSYSTEM_DEF(npcpool)
var/list/currentrun = list()
/datum/controller/subsystem/npcpool/stat_entry()
/datum/controller/subsystem/npcpool/stat_entry(msg)
var/list/activelist = GLOB.simple_animals[AI_ON]
..("NPCS:[activelist.len]")
msg = "NPCS:[length(activelist)]"
return ..()
/datum/controller/subsystem/npcpool/fire(resumed = FALSE)
+3 -4
View File
@@ -21,10 +21,9 @@ SUBSYSTEM_DEF(overlays)
fire(mc_check = FALSE)
return ..()
/datum/controller/subsystem/overlays/stat_entry()
..("Ov:[length(queue)]")
/datum/controller/subsystem/overlays/stat_entry(msg)
msg = "Ov:[length(queue)]"
return ..()
/datum/controller/subsystem/overlays/Shutdown()
text2file(render_stats(stats), "[GLOB.log_directory]/overlay.log")
@@ -10,8 +10,9 @@ SUBSYSTEM_DEF(processing)
var/list/processing = list()
var/list/currentrun = list()
/datum/controller/subsystem/processing/stat_entry()
..("[stat_tag]:[processing.len]")
/datum/controller/subsystem/processing/stat_entry(msg)
msg = "[stat_tag]:[length(processing)]"
return ..()
/datum/controller/subsystem/processing/fire(resumed = 0)
if (!resumed)
+3 -3
View File
@@ -8,9 +8,9 @@ SUBSYSTEM_DEF(spacedrift)
var/list/currentrun = list()
var/list/processing = list()
/datum/controller/subsystem/spacedrift/stat_entry()
..("P:[processing.len]")
/datum/controller/subsystem/spacedrift/stat_entry(msg)
msg = "P:[length(processing)]"
return ..()
/datum/controller/subsystem/spacedrift/fire(resumed = 0)
if (!resumed)
+118
View File
@@ -0,0 +1,118 @@
SUBSYSTEM_DEF(statpanels)
name = "Stat Panels"
wait = 4
init_order = INIT_ORDER_STATPANELS
runlevels = RUNLEVELS_DEFAULT | RUNLEVEL_LOBBY
var/list/currentrun = list()
var/encoded_global_data
var/mc_data_encoded
var/list/cached_images = list()
/datum/controller/subsystem/statpanels/fire(resumed = FALSE)
if (!resumed)
var/datum/map_config/cached = SSmapping.next_map_config
var/round_time = world.time - SSticker.round_start_time
var/list/global_data = list(
"Map: [SSmapping.config?.map_name || "Loading..."]",
cached ? "Next Map: [cached.map_name]" : null,
"Round ID: [GLOB.round_id ? GLOB.round_id : "NULL"]",
"Server Time: [time2text(world.timeofday, "YYYY-MM-DD hh:mm:ss")]",
"Round Time: [round_time > MIDNIGHT_ROLLOVER ? "[round(round_time/MIDNIGHT_ROLLOVER)]:[worldtime2text()]" : worldtime2text()]",
"Station Time: [station_time_timestamp()]",
"Time Dilation: [round(SStime_track.time_dilation_current,1)]% AVG:([round(SStime_track.time_dilation_avg_fast,1)]%, [round(SStime_track.time_dilation_avg,1)]%, [round(SStime_track.time_dilation_avg_slow,1)]%)"
)
if(SSshuttle.emergency)
var/ETA = SSshuttle.emergency.getModeStr()
if(ETA)
global_data += "[ETA] [SSshuttle.emergency.getTimerStr()]"
encoded_global_data = url_encode(json_encode(global_data))
var/list/mc_data = list(
list("CPU:", world.cpu),
list("Instances:", "[num2text(world.contents.len, 10)]"),
list("World Time:", "[world.time]"),
list("Globals:", GLOB.stat_entry(), "\ref[GLOB]"),
list("[config]:", config.stat_entry(), "\ref[config]"),
list("Byond:", "(FPS:[world.fps]) (TickCount:[world.time/world.tick_lag]) (TickDrift:[round(Master.tickdrift,1)]([round((Master.tickdrift/(world.time/world.tick_lag))*100,0.1)]%))"),
list("Master Controller:", Master.stat_entry(), "\ref[Master]"),
list("Failsafe Controller:", Failsafe.stat_entry(), "\ref[Failsafe]"),
list("","")
)
for(var/ss in Master.subsystems)
var/datum/controller/subsystem/sub_system = ss
mc_data[++mc_data.len] = list("\[[sub_system.state_letter()]][sub_system.name]", sub_system.stat_entry(), "\ref[sub_system]")
mc_data[++mc_data.len] = list("Camera Net", "Cameras: [GLOB.cameranet.cameras.len] | Chunks: [GLOB.cameranet.chunks.len]", "\ref[GLOB.cameranet]")
mc_data_encoded = url_encode(json_encode(mc_data))
src.currentrun = GLOB.clients.Copy()
var/list/currentrun = src.currentrun
while(length(currentrun))
var/client/target = currentrun[length(currentrun)]
currentrun.len--
var/ping_str = url_encode("Ping: [round(target.lastping, 1)]ms (Average: [round(target.avgping, 1)]ms)")
var/other_str = url_encode(json_encode(target.mob.get_status_tab_items()))
target << output("[encoded_global_data];[ping_str];[other_str]", "statbrowser:update")
if(!target.holder)
target << output("", "statbrowser:remove_admin_tabs")
else
var/turf/eye_turf = get_turf(target.eye)
var/coord_entry = url_encode(COORD(eye_turf))
target << output("[mc_data_encoded];[coord_entry];[url_encode(target.holder.href_token)]", "statbrowser:update_mc")
var/list/ahelp_tickets = GLOB.ahelp_tickets.stat_entry()
target << output("[url_encode(json_encode(ahelp_tickets))];", "statbrowser:update_tickets")
if(!length(GLOB.sdql2_queries))
target << output("", "statbrowser:remove_sqdl2")
else
var/list/sqdl2A = list()
sqdl2A[++sqdl2A.len] = list("", "Access Global SDQL2 List", REF(GLOB.sdql2_vv_statobj))
var/list/sqdl2B = list()
sqdl2A += sqdl2B
target << output(url_encode(json_encode(sqdl2A)), "statbrowser:update_sqdl2")
var/list/proc_holders = target.mob.get_proc_holders()
target.spell_tabs.Cut()
for(var/phl in proc_holders)
var/list/proc_holder_list = phl
target.spell_tabs |= proc_holder_list[1]
var/proc_holders_encoded = ""
if(length(proc_holders))
proc_holders_encoded = url_encode(json_encode(proc_holders))
target << output("[url_encode(json_encode(target.spell_tabs))];[proc_holders_encoded]", "statbrowser:update_spells")
if(target.mob?.listed_turf)
var/mob/target_mob = target.mob
if(!target_mob.TurfAdjacent(target_mob.listed_turf))
target << output("", "statbrowser:remove_listedturf")
target_mob.listed_turf = null
else
var/list/overrides = list()
var/list/turfitems = list()
for(var/img in target.images)
var/image/target_image = img
if(!target_image.loc || target_image.loc.loc != target_mob.listed_turf || !target_image.override)
continue
overrides += target_image.loc
if(!(REF(target_mob.listed_turf) in cached_images))
target << browse_rsc(getFlatIcon(target_mob.listed_turf, no_anim = TRUE), "[REF(target_mob.listed_turf)].png")
cached_images += REF(target_mob.listed_turf)
turfitems[++turfitems.len] = list("[target_mob.listed_turf]", REF(target_mob.listed_turf), "[REF(target_mob.listed_turf)].png")
for(var/tc in target_mob.listed_turf)
var/atom/movable/turf_content = tc
if(turf_content.mouse_opacity == MOUSE_OPACITY_TRANSPARENT)
continue
if(turf_content.invisibility > target_mob.see_invisible)
continue
if(turf_content in overrides)
continue
if(turf_content.IsObscured())
continue
if(length(turfitems) < 30) // only create images for the first 30 items on the turf, for performance reasons
if(!(REF(turf_content) in cached_images))
target << browse_rsc(getFlatIcon(turf_content, no_anim = TRUE), "[REF(turf_content)].png")
cached_images += REF(turf_content)
turfitems[++turfitems.len] = list("[turf_content.name]", REF(turf_content), "[REF(turf_content)].png")
else
turfitems[++turfitems.len] = list("[turf_content.name]", REF(turf_content))
turfitems = url_encode(json_encode(turfitems))
target << output("[turfitems];", "statbrowser:update_listedturf")
if(MC_TICK_CHECK)
return
+3 -2
View File
@@ -16,8 +16,9 @@ SUBSYSTEM_DEF(tgui)
/datum/controller/subsystem/tgui/Shutdown()
close_all_uis()
/datum/controller/subsystem/tgui/stat_entry()
..("P:[processing_uis.len]")
/datum/controller/subsystem/tgui/stat_entry(msg)
msg = "P:[length(open_uis)]"
return ..()
/datum/controller/subsystem/tgui/fire(resumed = 0)
if (!resumed)
+3 -3
View File
@@ -11,9 +11,9 @@ SUBSYSTEM_DEF(throwing)
var/list/currentrun
var/list/processing = list()
/datum/controller/subsystem/throwing/stat_entry()
..("P:[processing.len]")
/datum/controller/subsystem/throwing/stat_entry(msg)
msg = "P:[length(processing)]"
return ..()
/datum/controller/subsystem/throwing/fire(resumed = 0)
if (!resumed)
+2 -1
View File
@@ -402,6 +402,7 @@ SUBSYSTEM_DEF(ticker)
if(living.client)
var/obj/screen/splash/S = new(living.client, TRUE)
S.Fade(TRUE)
living.client.init_verbs()
livings += living
if(livings.len)
addtimer(CALLBACK(src, .proc/release_characters, livings), 30, TIMER_CLIENT_TIME)
@@ -677,7 +678,7 @@ SUBSYSTEM_DEF(ticker)
if(!round_end_sound)
round_end_sound = pick(\
'sound/roundend/iwishtherewassomethingmore.ogg',
'sound/roundend/likeisaid.ogg',
'sound/roundend/likeisaid.ogg',
'sound/roundend/whatarottenwaytodie.ogg',
'sound/roundend/whatashame.ogg',
'sound/roundend/newroundsexy.ogg',
+2 -1
View File
@@ -34,7 +34,8 @@ SUBSYSTEM_DEF(timer)
bucket_resolution = world.tick_lag
/datum/controller/subsystem/timer/stat_entry(msg)
..("B:[bucket_count] P:[length(second_queue)] H:[length(hashes)] C:[length(clienttime_timers)] S:[length(timer_id_dict)]")
msg = "B:[bucket_count] P:[length(second_queue)] H:[length(hashes)] C:[length(clienttime_timers)] S:[length(timer_id_dict)]"
return ..()
/datum/controller/subsystem/timer/fire(resumed = FALSE)
var/lit = last_invoke_tick
+42
View File
@@ -12,6 +12,48 @@
var/rotation_flags = NONE
var/default_rotation_direction = ROTATION_CLOCKWISE
/*
/proc/add_verb(client/target, verb_or_list_to_add)
if(!target)
CRASH("add_verb called without a target")
if(IsAdminAdvancedProcCall())
return
var/mob/mob_target = null
if(ismob(target))
mob_target = target
target = mob_target.client
else if(!istype(target, /client))
CRASH("add_verb called on a non-mob and non-client")
var/list/verbs_list = list()
if(!islist(verb_or_list_to_add))
verbs_list += verb_or_list_to_add
else
var/list/verb_listref = verb_or_list_to_add
var/list/elements_to_process = verb_listref.Copy()
while(length(elements_to_process))
var/element_or_list = elements_to_process[length(elements_to_process)] //Last element
elements_to_process.len--
if(islist(element_or_list))
elements_to_process += element_or_list //list/a += list/b adds the contents of b into a, not the reference to the list itself
else
verbs_list += element_or_list
if(mob_target)
mob_target.verbs += verbs_list
if(!target)
return //Our work is done.
else
target.verbs += verbs_list
var/list/output_list = list()
for(var/thing in verbs_list)
var/procpath/verb_to_add = thing
//output_list[++output_list.len] = list(verb_to_add.category, verb_to_add.name)
output_list = url_encode(json_encode(output_list))
target << output("[output_list];", "statbrowser:add_verb_list")
*/
/datum/component/simple_rotation/Initialize(rotation_flags = NONE ,can_user_rotate,can_be_rotated,after_rotation)
if(!ismovableatom(parent))
+4
View File
@@ -128,6 +128,9 @@
transfer_martial_arts(new_character)
if(active || force_key_move)
new_character.key = key //now transfer the key to link the client to our new body
if(new_character.client)
//LAZYCLEARLIST(new_character.client.recent_examines)
new_character.client.init_verbs() // re-initialize character specific verbs
//CIT CHANGE - makes arousal update when transfering bodies
if(isliving(new_character)) //New humans and such are by default enabled arousal. Let's always use the new mind's prefs.
@@ -771,6 +774,7 @@
if(istype(S, spell))
spell_list -= S
qdel(S)
current?.client << output(null, "statbrowser:check_spells")
/datum/mind/proc/RemoveAllSpells()
for(var/obj/effect/proc_holder/S in spell_list)
+1 -1
View File
@@ -239,5 +239,5 @@
id = "lunaraltar"
description = "Millenia ago, the humanoids of this strange land used to offer sacrifices here..."
suffix = "lavaland_surface_lunaraltar.dmm"
allow_duplicates = FALSE
allow_duplicates = TRUE
cost = 10
+2 -2
View File
@@ -38,7 +38,7 @@
new_ai = select_active_ai(R)
R.notify_ai(DISCONNECT)
if(new_ai && (new_ai != R.connected_ai))
R.connected_ai = new_ai
R.set_connected_ai(new_ai)
if(R.shell)
R.undeploy() //If this borg is an AI shell, disconnect the controlling AI and assign ti to a new AI
R.notify_ai(AI_SHELL)
@@ -67,7 +67,7 @@
R.notify_ai(DISCONNECT)
if(R.shell)
R.undeploy()
R.connected_ai = null
R.set_connected_ai(null)
if(WIRE_LAWSYNC) // Cut the law wire, and the borg will no longer receive law updates from its AI. Repair and it will re-sync.
if(mend)
if(!R.emagged)
+17
View File
@@ -873,3 +873,20 @@ Proc for attack log creation, because really why not
/atom/proc/intercept_zImpact(atom/movable/AM, levels = 1)
. |= SEND_SIGNAL(src, COMSIG_ATOM_INTERCEPT_Z_FALL, AM, levels)
///Passes Stat Browser Panel clicks to the game and calls client click on an atom
/atom/Topic(href, list/href_list)
. = ..()
if(!usr?.client)
return
var/client/usr_client = usr.client
var/list/paramslist = list()
if(href_list["statpanel_item_shiftclick"])
paramslist["shift"] = "1"
if(href_list["statpanel_item_ctrlclick"])
paramslist["ctrl"] = "1"
if(href_list["statpanel_item_altclick"])
paramslist["alt"] = "1"
if(href_list["statpanel_item_click"])
// first of all make sure we valid
var/mouseparams = list2params(paramslist)
usr_client.Click(src, loc, null, mouseparams)
+2 -1
View File
@@ -9,7 +9,8 @@ GLOBAL_VAR_INIT(hsboxspawn, TRUE)
sandbox.owner = src.ckey
if(src.client.holder)
sandbox.admin = 1
verbs += new/mob/proc/sandbox_panel
add_verb(src, /mob/proc/sandbox_panel)
/mob/proc/sandbox_panel()
set name = "Sandbox Panel"
if(sandbox)
+1 -1
View File
@@ -8,7 +8,7 @@
max_integrity = 200
var/obj/item/bodypart/storedpart
var/initial_icon_state
var/static/list/style_list_icons = list("standard" = 'icons/mob/augmentation/augments.dmi', "engineer" = 'icons/mob/augmentation/augments_engineer.dmi', "security" = 'icons/mob/augmentation/augments_security.dmi', "mining" = 'icons/mob/augmentation/augments_mining.dmi')
var/static/list/style_list_icons = list("standard" = 'icons/mob/augmentation/augments.dmi', "engineer" = 'icons/mob/augmentation/augments_engineer.dmi', "security" = 'icons/mob/augmentation/augments_security.dmi', "mining" = 'icons/mob/augmentation/augments_mining.dmi', "bootypeace female" = 'icons/mob/augmentation/augments_lewdf.dmi', "bootypeace male" = 'icons/mob/augmentation/augments_lewdm.dmi', "bootypeace intersex" = 'icons/mob/augmentation/augments_lewds.dmi', "bootypeace bob hair (HEAD ONLY)" = 'icons/mob/augmentation/augments_lewdbobhair.dmi', "bootybimbo ponytail (HEAD ONLY)" = 'icons/mob/augmentation/augments_bimbohair.dmi', "bootybimbo female" = 'icons/mob/augmentation/augments_lewdbimbof.dmi', "bootybimbo male" = 'icons/mob/augmentation/augments_lewdbimbom.dmi', "bootybimbo intersex" = 'icons/mob/augmentation/augments_lewdbimbos.dmi')
/obj/machinery/aug_manipulator/examine(mob/user)
. = ..()
+1 -1
View File
@@ -101,7 +101,7 @@
// So he can't jump out the gate right away.
R.SetLockdown()
if(masterAI)
R.connected_ai = masterAI
R.set_connected_ai(masterAI)
R.lawsync()
R.lawupdate = 1
addtimer(CALLBACK(src, .proc/unlock_new_robot, R), 50)
+1
View File
@@ -50,6 +50,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
attack_verb = list("burnt","singed")
START_PROCESSING(SSobj, src)
update_icon()
playsound(src, 'sound/items/match.ogg', 50, 1, -1)
/obj/item/match/proc/matchburnout()
if(lit)
+6 -5
View File
@@ -628,11 +628,12 @@
H.adjustOxyLoss(H.health - HALFWAYCRITDEATH, 0)
else
var/overall_damage = total_brute + total_burn + H.getToxLoss() + H.getOxyLoss()
var/mobhealth = H.health
H.adjustOxyLoss((mobhealth - HALFWAYCRITDEATH) * (H.getOxyLoss() / overall_damage), 0)
H.adjustToxLoss((mobhealth - HALFWAYCRITDEATH) * (H.getToxLoss() / overall_damage), 0)
H.adjustFireLoss((mobhealth - HALFWAYCRITDEATH) * (total_burn / overall_damage), 0)
H.adjustBruteLoss((mobhealth - HALFWAYCRITDEATH) * (total_brute / overall_damage), 0)
if(overall_damage)
var/mobhealth = H.health
H.adjustOxyLoss((mobhealth - HALFWAYCRITDEATH) * (H.getOxyLoss() / overall_damage), 0)
H.adjustToxLoss((mobhealth - HALFWAYCRITDEATH) * (H.getToxLoss() / overall_damage), 0)
H.adjustFireLoss((mobhealth - HALFWAYCRITDEATH) * (total_burn / overall_damage), 0)
H.adjustBruteLoss((mobhealth - HALFWAYCRITDEATH) * (total_brute / overall_damage), 0)
H.updatehealth() // Previous "adjust" procs don't update health, so we do it manually.
user.visible_message("<span class='notice'>[req_defib ? "[defib]" : "[src]"] pings: Resuscitation successful.</span>")
playsound(src, 'sound/machines/defib_success.ogg', 50, 0)
@@ -47,5 +47,5 @@
name = "clustaur grenade"
icon_state = "clustaur"
item_state = "clustaur"
deliveryamt = 10
deliveryamt = 5
spawner_type = /obj/item/reagent_containers/glass/beaker/waterbottle/wataur
+4 -4
View File
@@ -282,11 +282,11 @@
O.locked = panel_locked
if(!aisync)
lawsync = 0
O.connected_ai = null
O.set_connected_ai(null)
else
O.notify_ai(NEW_BORG)
if(forced_ai)
O.connected_ai = forced_ai
O.set_connected_ai(forced_ai)
if(!lawsync)
O.lawupdate = 0
if(M.laws.id == DEFAULT_AI_LAWID)
@@ -338,10 +338,10 @@
if(!aisync)
lawsync = FALSE
O.connected_ai = null
O.set_connected_ai(null)
else
if(forced_ai)
O.connected_ai = forced_ai
O.set_connected_ai(forced_ai)
O.notify_ai(AI_SHELL)
if(!lawsync)
O.lawupdate = FALSE
+2 -1
View File
@@ -426,7 +426,7 @@
"}
if(GLOB.master_mode == "secret")
dat += "<A href='?src=[REF(src)];[HrefToken()];f_secret=1'>(Force Secret Mode)</A><br>"
if(GLOB.master_mode == "dynamic")
if(SSticker.current_state <= GAME_STATE_PREGAME)
dat += "<A href='?src=[REF(src)];[HrefToken()];f_dynamic_roundstart=1'>(Force Roundstart Rulesets)</A><br>"
@@ -987,6 +987,7 @@
SSblackbox.record_feedback("tally", "admin_verb", 1, "Ghost Drag Control")
tomob.ckey = frommob.ckey
tomob.client?.init_verbs()
qdel(frommob)
return 1
+28 -19
View File
@@ -74,6 +74,7 @@ GLOBAL_LIST_INIT(admin_verbs_admin, world.AVerbsAdmin())
/client/proc/addbunkerbypass,
/client/proc/revokebunkerbypass,
/client/proc/stop_sounds,
/client/proc/debugstatpanel,
/client/proc/hide_verbs, /*hides all our adminverbs*/
/client/proc/hide_most_verbs, /*hides all our hideable adminverbs*/
/datum/admins/proc/open_borgopanel
@@ -256,36 +257,36 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, list(
control_freak = CONTROL_FREAK_SKIN | CONTROL_FREAK_MACROS
var/rights = holder.rank.rights
verbs += GLOB.admin_verbs_default
add_verb(src, GLOB.admin_verbs_default)
if(rights & R_BUILDMODE)
verbs += /client/proc/togglebuildmodeself
add_verb(src, /client/proc/togglebuildmodeself)
if(rights & R_ADMIN)
verbs += GLOB.admin_verbs_admin
add_verb(src, GLOB.admin_verbs_admin)
if(rights & R_BAN)
verbs += GLOB.admin_verbs_ban
add_verb(src, GLOB.admin_verbs_ban)
if(rights & R_FUN)
verbs += GLOB.admin_verbs_fun
add_verb(src, GLOB.admin_verbs_fun)
if(rights & R_SERVER)
verbs += GLOB.admin_verbs_server
add_verb(src, GLOB.admin_verbs_server)
if(rights & R_DEBUG)
verbs += GLOB.admin_verbs_debug
add_verb(src, GLOB.admin_verbs_debug)
if(rights & R_POSSESS)
verbs += GLOB.admin_verbs_possess
add_verb(src, GLOB.admin_verbs_possess)
if(rights & R_PERMISSIONS)
verbs += GLOB.admin_verbs_permissions
add_verb(src, GLOB.admin_verbs_permissions)
if(rights & R_STEALTH)
verbs += /client/proc/stealth
add_verb(src, /client/proc/stealth)
if(rights & R_ADMIN)
verbs += GLOB.admin_verbs_poll
add_verb(src, GLOB.admin_verbs_poll)
if(rights & R_SOUNDS)
verbs += GLOB.admin_verbs_sounds
add_verb(src, GLOB.admin_verbs_sounds)
if(CONFIG_GET(string/invoke_youtubedl))
verbs += /client/proc/play_web_sound
add_verb(src, /client/proc/play_web_sound)
if(rights & R_SPAWN)
verbs += GLOB.admin_verbs_spawn
add_verb(src, GLOB.admin_verbs_spawn)
/client/proc/remove_admin_verbs()
verbs.Remove(
remove_verb(src, list(
GLOB.admin_verbs_default,
/client/proc/togglebuildmodeself,
GLOB.admin_verbs_admin,
@@ -304,14 +305,14 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, list(
GLOB.admin_verbs_debug_mapping,
/client/proc/disable_debug_verbs,
/client/proc/readmin
)
))
/client/proc/hide_most_verbs()//Allows you to keep some functionality while hiding some verbs
set name = "Adminverbs - Hide Most"
set category = "Admin"
verbs.Remove(/client/proc/hide_most_verbs, GLOB.admin_verbs_hideable)
verbs += /client/proc/show_verbs
add_verb(src, /client/proc/show_verbs)
to_chat(src, "<span class='interface'>Most of your adminverbs have been hidden.</span>")
SSblackbox.record_feedback("tally", "admin_verb", 1, "Hide Most Adminverbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
@@ -322,7 +323,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, list(
set category = "Admin"
remove_admin_verbs()
verbs += /client/proc/show_verbs
add_verb(src, /client/proc/show_verbs)
to_chat(src, "<span class='interface'>Almost all of your adminverbs have been hidden.</span>")
SSblackbox.record_feedback("tally", "admin_verb", 1, "Hide All Adminverbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
@@ -332,7 +333,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, list(
set name = "Adminverbs - Show"
set category = "Admin"
verbs -= /client/proc/show_verbs
remove_verb(src, /client/proc/show_verbs)
add_admin_verbs()
to_chat(src, "<span class='interface'>All of your adminverbs are now visible.</span>")
@@ -365,6 +366,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, list(
message_admins("[key_name_admin(usr)] admin ghosted.")
var/mob/body = mob
body.ghostize(1)
init_verbs()
if(body && !body.key)
body.key = "@[key]" //Haaaaaaaack. But the people have spoken. If it breaks; blame adminbus
SSblackbox.record_feedback("tally", "admin_verb", 1, "Admin Ghost") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
@@ -717,3 +719,10 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, list(
log_admin("[key_name(usr)] has [AI_Interact ? "activated" : "deactivated"] Admin AI Interact")
message_admins("[key_name_admin(usr)] has [AI_Interact ? "activated" : "deactivated"] their AI interaction")
/client/proc/debugstatpanel()
set name = "Debug Stat Panel"
set category = "Debug"
src << output("", "statbrowser:create_debug")
+4 -2
View File
@@ -93,7 +93,7 @@ GLOBAL_PROTECT(href_token)
var/client/C
if ((C = owner) || (C = GLOB.directory[target]))
disassociate()
C.verbs += /client/proc/readmin
add_verb(C, /client/proc/readmin)
/datum/admins/proc/associate(client/C)
if(IsAdminAdvancedProcCall())
@@ -113,7 +113,8 @@ GLOBAL_PROTECT(href_token)
owner = C
owner.holder = src
owner.add_admin_verbs() //TODO <--- todo what? the proc clearly exists and works since its the backbone to our entire admin system
owner.verbs -= /client/proc/readmin
remove_verb(owner, /client/proc/readmin)
owner.init_verbs() //re-initialize the verb list
GLOB.admins |= C
/datum/admins/proc/disassociate()
@@ -125,6 +126,7 @@ GLOBAL_PROTECT(href_token)
if(owner)
GLOB.admins -= owner
owner.remove_admin_verbs()
owner.init_verbs()
owner.holder = null
owner = null
+23 -3
View File
@@ -393,11 +393,14 @@ GLOBAL_DATUM_INIT(sdql2_vv_statobj, /obj/effect/statclick/SDQL2_VV_all, new(null
delete_click = new(null, "INITIALIZING", src)
if(!action_click)
action_click = new(null, "INITIALIZNG", src)
stat("[id] ", delete_click.update("DELETE QUERY | STATE : [text_state()] | ALL/ELIG/FIN \
var/list/L = list()
L[++L.len] = list("[id] ", "[delete_click.update("DELETE QUERY | STATE : [text_state()] | ALL/ELIG/FIN \
[islist(obj_count_all)? length(obj_count_all) : (isnull(obj_count_all)? "0" : obj_count_all)]/\
[islist(obj_count_eligible)? length(obj_count_eligible) : (isnull(obj_count_eligible)? "0" : obj_count_eligible)]/\
[islist(obj_count_finished)? length(obj_count_finished) : (isnull(obj_count_finished)? "0" : obj_count_finished)] - [get_query_text()]"))
stat(" ", action_click.update("[SDQL2_IS_RUNNING? "HALT" : "RUN"]"))
[islist(obj_count_finished)? length(obj_count_finished) : (isnull(obj_count_finished)? "0" : obj_count_finished)] - [get_query_text()]")]", REF(delete_click))
L[++L.len] = list(" ", "[action_click.update("[SDQL2_IS_RUNNING? "HALT" : "RUN"]")]", REF(action_click))
return L
/datum/SDQL2_query/proc/delete_click()
admin_del(usr)
@@ -1161,10 +1164,18 @@ GLOBAL_DATUM_INIT(sdql2_vv_statobj, /obj/effect/statclick/SDQL2_VV_all, new(null
return istype(thing, /datum) || istype(thing, /client)
/obj/effect/statclick/SDQL2_delete/Click()
if(!usr.client?.holder)
message_admins("[key_name_admin(usr)] non-holder clicked on a statclick! ([src])")
log_game("[key_name(usr)] non-holder clicked on a statclick! ([src])")
return
var/datum/SDQL2_query/Q = target
Q.delete_click()
/obj/effect/statclick/SDQL2_action/Click()
if(!usr.client?.holder)
message_admins("[key_name_admin(usr)] non-holder clicked on a statclick! ([src])")
log_game("[key_name(usr)] non-holder clicked on a statclick! ([src])")
return
var/datum/SDQL2_query/Q = target
Q.action_click()
@@ -1172,4 +1183,13 @@ GLOBAL_DATUM_INIT(sdql2_vv_statobj, /obj/effect/statclick/SDQL2_VV_all, new(null
name = "VIEW VARIABLES"
/obj/effect/statclick/SDQL2_VV_all/Click()
if(!usr.client?.holder)
message_admins("[key_name_admin(usr)] non-holder clicked on a statclick! ([src])")
log_game("[key_name(usr)] non-holder clicked on a statclick! ([src])")
return
usr.client.debug_variables(GLOB.sdql2_queries)
if(!usr.client?.holder)
message_admins("[key_name_admin(usr)] non-holder clicked on a statclick! ([src])")
log_game("[key_name(usr)] non-holder clicked on a statclick! ([src])")
return
+19 -7
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@@ -89,18 +89,23 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
//Tickets statpanel
/datum/admin_help_tickets/proc/stat_entry()
SHOULD_CALL_PARENT(TRUE)
SHOULD_NOT_SLEEP(TRUE)
var/list/L = list()
var/num_disconnected = 0
stat("Active Tickets:", astatclick.update("[active_tickets.len]"))
L[++L.len] = list("Active Tickets:", "[astatclick.update("[active_tickets.len]")]", null, REF(astatclick))
astatclick.update("[active_tickets.len]")
for(var/I in active_tickets)
var/datum/admin_help/AH = I
if(AH.initiator)
stat("#[AH.id]. [AH.initiator_key_name]:", AH.statclick.update())
L[++L.len] = list("#[AH.id]. [AH.initiator_key_name]:", "[AH.statclick.update()]", REF(AH))
else
++num_disconnected
if(num_disconnected)
stat("Disconnected:", astatclick.update("[num_disconnected]"))
stat("Closed Tickets:", cstatclick.update("[closed_tickets.len]"))
stat("Resolved Tickets:", rstatclick.update("[resolved_tickets.len]"))
L[++L.len] = list("Disconnected:", "[astatclick.update("[num_disconnected]")]", null, REF(astatclick))
L[++L.len] = list("Closed Tickets:", "[cstatclick.update("[closed_tickets.len]")]", null, REF(cstatclick))
L[++L.len] = list("Resolved Tickets:", "[rstatclick.update("[resolved_tickets.len]")]", null, REF(rstatclick))
return L
//Reassociate still open ticket if one exists
/datum/admin_help_tickets/proc/ClientLogin(client/C)
@@ -137,6 +142,13 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
/obj/effect/statclick/ticket_list/Click()
GLOB.ahelp_tickets.BrowseTickets(current_state)
//called by admin topic
/obj/effect/statclick/ticket_list/proc/Action()
Click()
//
//TICKET DATUM
//
@@ -221,7 +233,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
//Removes the ahelp verb and returns it after 30 seconds
/datum/admin_help/proc/TimeoutVerb()
initiator.verbs -= /client/verb/adminhelp
remove_verb(initiator, /client/verb/adminhelp)
initiator.adminhelptimerid = addtimer(CALLBACK(initiator, /client/proc/giveadminhelpverb), 300, TIMER_STOPPABLE) //30 seconds cooldown of admin helps
//private
@@ -492,7 +504,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
//
/client/proc/giveadminhelpverb()
src.verbs |= /client/verb/adminhelp
add_verb(src, /client/verb/adminhelp)
deltimer(adminhelptimerid)
adminhelptimerid = 0
+2 -2
View File
@@ -199,7 +199,7 @@
borg.notify_ai(DISCONNECT)
if(borg.shell)
borg.undeploy()
borg.connected_ai = newai
borg.set_connected_ai(newai)
borg.notify_ai(TRUE)
message_admins("[key_name_admin(user)] slaved [ADMIN_LOOKUPFLW(borg)] to the AI [ADMIN_LOOKUPFLW(newai)].")
log_admin("[key_name(user)] slaved [key_name(borg)] to the AI [key_name(newai)].")
@@ -207,7 +207,7 @@
borg.notify_ai(DISCONNECT)
if(borg.shell)
borg.undeploy()
borg.connected_ai = null
borg.set_connected_ai(null)
message_admins("[key_name_admin(user)] freed [ADMIN_LOOKUPFLW(borg)] from being slaved to an AI.")
log_admin("[key_name(user)] freed [key_name(borg)] from being slaved to an AI.")
if (borg.lawupdate)
+1
View File
@@ -493,6 +493,7 @@ GLOBAL_PROTECT(AdminProcCallSpamPrevention)
log_admin("[key_name(usr)] assumed direct control of [M].")
var/mob/adminmob = src.mob
M.ckey = src.ckey
init_verbs()
if( isobserver(adminmob) )
qdel(adminmob)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Assume Direct Control") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+4 -4
View File
@@ -205,15 +205,15 @@ GLOBAL_LIST_EMPTY(dirty_vars)
set name = "Debug verbs - Enable"
if(!check_rights(R_DEBUG))
return
verbs -= /client/proc/enable_debug_verbs
verbs.Add(/client/proc/disable_debug_verbs, GLOB.admin_verbs_debug_mapping)
remove_verb(src, /client/proc/enable_debug_verbs)
add_verb(src, list(/client/proc/disable_debug_verbs, GLOB.admin_verbs_debug_mapping))
SSblackbox.record_feedback("tally", "admin_verb", 1, "Enable Debug Verbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/disable_debug_verbs()
set category = "Debug"
set name = "Debug verbs - Disable"
verbs.Remove(/client/proc/disable_debug_verbs, GLOB.admin_verbs_debug_mapping)
verbs += /client/proc/enable_debug_verbs
remove_verb(src, list(/client/proc/disable_debug_verbs, GLOB.admin_verbs_debug_mapping))
add_verb(src, /client/proc/enable_debug_verbs)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Disable Debug Verbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/count_objects_on_z_level()
+2 -2
View File
@@ -48,6 +48,6 @@
set desc = "Give this guy possess/release verbs"
set category = "Debug"
set name = "Give Possessing Verbs"
M.verbs += /proc/possess
M.verbs += /proc/release
add_verb(M, /proc/possess)
add_verb(M, /proc/release)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Give Possessing Verbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+10 -13
View File
@@ -223,19 +223,16 @@ GLOBAL_LIST_EMPTY(blob_nodes)
/mob/camera/blob/blob_act(obj/structure/blob/B)
return
/mob/camera/blob/Stat()
..()
if(statpanel("Status"))
if(blob_core)
stat(null, "Core Health: [blob_core.obj_integrity]")
stat(null, "Power Stored: [blob_points]/[max_blob_points]")
stat(null, "Blobs to Win: [blobs_legit.len]/[blobwincount]")
if(free_chem_rerolls)
stat(null, "You have [free_chem_rerolls] Free Chemical Reroll\s Remaining")
if(!placed)
if(manualplace_min_time)
stat(null, "Time Before Manual Placement: [max(round((manualplace_min_time - world.time)*0.1, 0.1), 0)]")
stat(null, "Time Before Automatic Placement: [max(round((autoplace_max_time - world.time)*0.1, 0.1), 0)]")
/mob/camera/blob/get_status_tab_items()
. = ..()
if(blob_core)
. += "Core Health: [blob_core.obj_integrity]"
. += "Power Stored: [blob_points]/[max_blob_points]"
. += "Blobs to Win: [blobs_legit.len]/[blobwincount]"
if(!placed)
if(manualplace_min_time)
. += "Time Before Manual Placement: [max(round((manualplace_min_time - world.time)*0.1, 0.1), 0)]"
. += "Time Before Automatic Placement: [max(round((autoplace_max_time - world.time)*0.1, 0.1), 0)]"
/mob/camera/blob/Move(NewLoc, Dir = 0)
if(placed)
@@ -60,6 +60,8 @@
if(user.nutrition < NUTRITION_LEVEL_WELL_FED)
user.nutrition = min((user.nutrition + target.nutrition), NUTRITION_LEVEL_WELL_FED)
if(user.thirst < THIRST_LEVEL_QUENCHED)
user.thirst = min((user.thirst + target.thirst), THIRST_LEVEL_QUENCHED)
if(target.mind)//if the victim has got a mind
// Absorb a lizard, speak Draconic.
@@ -76,7 +76,7 @@ GLOBAL_LIST_INIT(disease_ability_singletons, list(
resistance += initial(S.resistance)
stage_speed += initial(S.stage_speed)
transmittable += initial(S.transmittable)
threshold_block += initial(S.threshold_desc)
threshold_block += initial(S.threshold_desc)
stat_block = "Resistance: [resistance]<br>Stealth: [stealth]<br>Stage Speed: [stage_speed]<br>Transmissibility: [transmittable]<br><br>"
if(symptoms.len == 1) //lazy boy's dream
name = initial(S.name)
@@ -194,8 +194,6 @@ GLOBAL_LIST_INIT(disease_ability_singletons, list(
/datum/disease_ability/action/sneeze
name = "Voluntary Sneezing"
actions = list(/datum/action/cooldown/disease_sneeze)
cost = 2
required_total_points = 3
short_desc = "Force the host you are following to sneeze, spreading your infection to those in front of them."
long_desc = "Force the host you are following to sneeze with extra force, spreading your infection to any victims in a 4 meter cone in front of your host.<br>Cooldown: 20 seconds"
@@ -232,8 +230,6 @@ GLOBAL_LIST_INIT(disease_ability_singletons, list(
/datum/disease_ability/action/infect
name = "Secrete Infection"
actions = list(/datum/action/cooldown/disease_infect)
cost = 2
required_total_points = 3
short_desc = "Cause all objects your host is touching to become infectious for a limited time, spreading your infection to anyone who touches them."
long_desc = "Cause the host you are following to excrete an infective substance from their pores, causing all objects touching their skin to transmit your infection to anyone who touches them for the next 30 seconds. This includes the floor, if they are not wearing shoes, and any items they are holding, if they are not wearing gloves.<br>Cooldown: 40 seconds"
@@ -274,22 +270,19 @@ GLOBAL_LIST_INIT(disease_ability_singletons, list(
//healing costs more so you have to techswitch from naughty disease otherwise we'd have friendly disease for easy greentext (no fun!)
/datum/disease_ability/symptom/mild
cost = 2
required_total_points = 4
category = "Symptom (Weak)"
/datum/disease_ability/symptom/medium
cost = 4
required_total_points = 8
category = "Symptom"
/datum/disease_ability/symptom/medium/heal
cost = 5
required_total_points = 5
category = "Symptom (+)"
/datum/disease_ability/symptom/powerful
cost = 4
required_total_points = 16
required_total_points = 10
category = "Symptom (Strong)"
/datum/disease_ability/symptom/powerful/heal
+10 -11
View File
@@ -84,17 +84,16 @@ the new instance inside the host to be updated to the template's stats.
to_chat(src, "<span class='warning'>You have [DisplayTimeText(freemove_end - world.time)] to select your first host. Click on a human to select your host.</span>")
/mob/camera/disease/Stat()
..()
if(statpanel("Status"))
if(freemove)
stat("Host Selection Time: [round((freemove_end - world.time)/10)]s")
else
stat("Adaptation Points: [points]/[total_points]")
stat("Hosts: [disease_instances.len]")
var/adapt_ready = next_adaptation_time - world.time
if(adapt_ready > 0)
stat("Adaptation Ready: [round(adapt_ready/10, 0.1)]s")
/mob/camera/disease/get_status_tab_items()
if(freemove)
. += "Host Selection Time: [round((freemove_end - world.time)/10)]s"
else
. += "Adaptation Points: [points]/[total_points]"
. += "Hosts: [disease_instances.len]"
var/adapt_ready = next_adaptation_time - world.time
if(adapt_ready > 0)
. += "Adaptation Ready: [round(adapt_ready/10, 0.1)]s"
/mob/camera/disease/examine(mob/user)
@@ -1,4 +1,21 @@
#define LIGHTSTOBREAK_MINIMUM 25
#define LIGHTSTOBREAK_MAXIMUM 75
#define LIGHTSTOBREAK_THRESHOLD 50
#define LIGHTSTOBREAK_MAX_CHANCE 50
#define LIGHTSTOBREAK_AREA_MIN 1
#define LIGHTSTOBREAK_AREA_MAX 2
/datum/antagonist/nightmare
name = "Nightmare"
show_in_antagpanel = FALSE
show_name_in_check_antagonists = TRUE
show_name_in_check_antagonists = TRUE
/datum/antagonist/nightmare/on_gain()
owner.objectives += forge_objective()
owner.objectives += new /datum/objective/survive
/datum/antagonist/nightmare/proc/forge_objective()
var/datum/objective/break_lights/O = new
O.mode = prob(50) ? TRUE : FALSE
antag_memory = "<b>Objectives:<br>1.</b> [O.apply_rules()]<br><b>2.</b> Stay alive until the end."
return O
@@ -0,0 +1,105 @@
/datum/objective/break_lights
var/mode = FALSE //If true, break all lights in determined area
var/list/area_targets = list() //Which areas we have to keep lights broken
target_amount = LIGHTSTOBREAK_AREA_MIN
var/lightsbroken = 0
var/safe_areas = list(
/area/space,
/area/maintenance/solars,
/area/maintenance/central, //HOP/Conference room APC
/area/ai_monitored,
/area/shuttle,
/area/engine/engine_smes,
/area/security/prison, //If you get unlucky, you'll have to break the lights in armory
/area/security/execution)
/datum/objective/break_lights/proc/apply_rules()
if(mode)
var/list/valid_areas = list()
for(var/obj/machinery/power/apc/C in GLOB.apcs_list)
if(C.cell && is_station_level(C.z))
var/is_safearea = 1
for(var/A in safe_areas)
if(istype(C.area, A))
is_safearea = 0
break
if(is_safearea)
valid_areas += C.area
var/I = rand(LIGHTSTOBREAK_AREA_MIN, LIGHTSTOBREAK_AREA_MAX)
for(var/N in 1 to I)
var/area2add = pick(valid_areas)
if(!locate(area2add) in area_targets)
area_targets += area2add
else
target_amount = rand(LIGHTSTOBREAK_MINIMUM, LIGHTSTOBREAK_MAXIMUM)
if(prob(LIGHTSTOBREAK_MAX_CHANCE))
if(target_amount > LIGHTSTOBREAK_THRESHOLD)
target_amount = LIGHTSTOBREAK_MAXIMUM
else if(target_amount > LIGHTSTOBREAK_THRESHOLD)
target_amount = LIGHTSTOBREAK_THRESHOLD
explanation_text = update_explanation_text()
return explanation_text
/datum/objective/break_lights/update_explanation_text()
..()
if(mode)
if(!area_targets.len)
return "Uh oh! Something broke! Report this."
. += "There must not be any light sources in the "
if(area_targets.len == 1)
var/area/A = area_targets[1]
. += "[A.name]"
else if(area_targets.len == 2)
var/area/A = area_targets[1]
var/area/B = area_targets[2]
. += "[A.name] and [B.name]"
else //Won't get here because of define values, but during development you can get here. leaving this here for future purposes
var/i = 1
for(var/area/A in area_targets)
if(i != area_targets.len) . += "[A.name], "
else . += "and [A.name]"
. += " before the end."
else
. += "Break at least [target_amount] lights with your light eater."
/datum/objective/break_lights/check_completion()
if(completed)
return TRUE //An attempt to stop this from being called twice
if(!mode)
if(lightsbroken >= target_amount)
completed = TRUE
else
var/list/valid_turfs = list()
for(var/area/target in area_targets)
var/list/cached_area = get_area_turfs(target.type)
for(var/turf/A in cached_area)
if(!is_station_level(A.z))
continue
valid_turfs += A
for(var/turf/T in valid_turfs)
for(var/atom/C in T.contents)
/*if(!C?.visibility) //Doesn't compile, add this another time
continue*/
if(C.light_range > 0)
if(C.light_power <= SHADOW_SPECIES_LIGHT_THRESHOLD*2) //Give some leniency for not destroying that unbreakable requests console
completed = TRUE
else
completed = FALSE
break
if(!completed)
break
return completed
/datum/objective/break_lights/area
mode = TRUE
#undef LIGHTSTOBREAK_MINIMUM
#undef LIGHTSTOBREAK_MAXIMUM
#undef LIGHTSTOBREAK_THRESHOLD
#undef LIGHTSTOBREAK_MAX_CHANCE
#undef LIGHTSTOBREAK_AREA_MIN
#undef LIGHTSTOBREAK_AREA_MAX
@@ -124,12 +124,12 @@
update_health_hud()
..()
/mob/living/simple_animal/revenant/Stat()
..()
if(statpanel("Status"))
stat(null, "Current essence: [essence]/[essence_regen_cap]E")
stat(null, "Stolen essence: [essence_accumulated]E")
stat(null, "Stolen perfect souls: [perfectsouls]")
/mob/living/simple_animal/revenant/get_status_tab_items()
. = ..()
. += "Current essence: [essence]/[essence_regen_cap]E"
. += "Stolen essence: [essence_accumulated]E"
. += "Stolen perfect souls: [perfectsouls]"
/mob/living/simple_animal/revenant/update_health_hud()
if(hud_used)
+4 -5
View File
@@ -107,7 +107,7 @@
/mob/living/simple_animal/hostile/swarmer/Initialize()
. = ..()
verbs -= /mob/living/verb/pulled
remove_verb(src, /mob/living/verb/pulled)
for(var/datum/atom_hud/data/diagnostic/diag_hud in GLOB.huds)
diag_hud.add_to_hud(src)
@@ -123,10 +123,9 @@
holder.pixel_y = I.Height() - world.icon_size
holder.icon_state = "hudstat"
/mob/living/simple_animal/hostile/swarmer/Stat()
..()
if(statpanel("Status"))
stat("Resources:",resources)
/mob/living/simple_animal/hostile/swarmer/get_status_tab_items()
. = ..()
. += "Resources: [resources]"
/mob/living/simple_animal/hostile/swarmer/emp_act()
. = ..()
@@ -89,6 +89,7 @@
if(!panel_open)
return
anchored = !anchored
move_resist = anchored? INFINITY : 100
I.play_tool_sound(src)
if(generator)
disconnectFromGenerator()
@@ -105,7 +105,7 @@
if("Immortality")
to_chat(user, "<B>Your wish is granted, but at a terrible cost...</B>")
to_chat(user, "The Wish Granter punishes you for your selfishness, claiming your soul and warping your body to match the darkness in your heart.")
user.verbs += /mob/living/carbon/proc/immortality
add_verb(user, /mob/living/carbon/proc/immortality)
user.set_species(/datum/species/shadow)
if("To Kill")
to_chat(user, "<B>Your wish is granted, but at a terrible cost...</B>")
+14 -4
View File
@@ -169,12 +169,22 @@
crate_name = "tesla generator crate"
/datum/supply_pack/engine/teg
name = "Thermoelectric Generator"
desc = "Contains your very own Thermoelectric Generator. Time to turn cargo into a blazing hellfire, perhaps?"
cost = 4000
contains = list(/obj/machinery/power/generator)
name = "Thermoelectric Generator Assembly"
desc = "Contains your very own Thermoelectric Generator Assembly. Time to turn cargo into a blazing hellfire, perhaps?"
cost = 3000
contains = list(/obj/item/paper/teg,
/obj/item/circuitboard/machine/generator,
/obj/item/circuitboard/machine/circulator,
/obj/item/circuitboard/machine/circulator,
/obj/item/stack/cable_coil,
/obj/item/stack/sheet/metal/twenty)
crate_name = "thermoelectric generator crate"
/obj/item/paper/teg
info = "*The seemingly useful notes have been scribbled over with red and black crayon. Hmm.*"
name = "TEG Instructions"
color = "red"
/datum/supply_pack/engine/energy_harvester
name = "Energy Harvesting Module"
desc = "A Device which upon connection to a node, will harvest the energy and send it to engineerless stations in return for credits, derived from a syndicate powersink model."
+10
View File
@@ -4,6 +4,10 @@
//BLACK MAGIC THINGS//
//////////////////////
parent_type = /datum
/// hides the byond verb panel as we use our own custom version
show_verb_panel = FALSE
////////////////
//ADMIN THINGS//
////////////////
@@ -24,6 +28,12 @@
var/move_delay = 0
var/area = null
/// list of tabs containing spells and abilities
var/list/spell_tabs = list()
/// list of tabs containing verbs
var/list/verb_tabs = list()
///////////////
//SOUND STUFF//
///////////////
+30 -4
View File
@@ -197,7 +197,7 @@ GLOBAL_LIST_EMPTY(external_rsc_urls)
debug_tools_allowed = TRUE
//END CITADEL EDIT
else if(GLOB.deadmins[ckey])
verbs += /client/proc/readmin
add_verb(src, /client/proc/readmin)
connecting_admin = TRUE
if(CONFIG_GET(flag/autoadmin))
if(!GLOB.admin_datums[ckey])
@@ -243,7 +243,7 @@ GLOBAL_LIST_EMPTY(external_rsc_urls)
fps = 40
if(fexists(roundend_report_file()))
verbs += /client/proc/show_previous_roundend_report
add_verb(src, /client/proc/show_previous_roundend_report)
var/full_version = "[byond_version].[byond_build ? byond_build : "xxx"]"
log_access("Login: [key_name(src)] from [address ? address : "localhost"]-[computer_id] || BYOND v[full_version]")
@@ -304,6 +304,7 @@ GLOBAL_LIST_EMPTY(external_rsc_urls)
set_macros()
chatOutput.start() // Starts the chat
src << browse(file('html/statbrowser.html'), "window=statbrowser") //starts stats tab
if(alert_mob_dupe_login)
spawn()
@@ -798,9 +799,9 @@ GLOBAL_LIST_EMPTY(external_rsc_urls)
/client/proc/add_verbs_from_config()
if(CONFIG_GET(flag/see_own_notes))
verbs += /client/proc/self_notes
add_verb(src, /client/proc/self_notes)
if(CONFIG_GET(flag/use_exp_tracking))
verbs += /client/proc/self_playtime
add_verb(src, /client/proc/self_playtime)
#undef UPLOAD_LIMIT
@@ -865,6 +866,31 @@ GLOBAL_LIST_EMPTY(external_rsc_urls)
y = CLAMP(y+change, min,max)
change_view("[x]x[y]")
/// compiles a full list of verbs and sends it to the browser
/client/proc/init_verbs()
if(IsAdminAdvancedProcCall())
return
var/list/verblist = list()
var/list/verbstoprocess = verbs.Copy()
if(mob)
verbstoprocess += mob.verbs
for(var/AM in mob.contents)
var/atom/movable/thing = AM
verbstoprocess += thing.verbs
verb_tabs.Cut()
for(var/thing in verbstoprocess)
var/procpath/verb_to_init = thing
if(!verb_to_init)
continue
if(verb_to_init.hidden)
continue
if(!istext(verb_to_init.category))
continue
verb_tabs |= verb_to_init.category
verblist[++verblist.len] = list(verb_to_init.category, verb_to_init.name)
src << output("[url_encode(json_encode(verb_tabs))];[url_encode(json_encode(verblist))]", "statbrowser:init_verbs")
/client/proc/change_view(new_size)
if (isnull(new_size))
CRASH("change_view called without argument.")
+3 -1
View File
@@ -37,6 +37,7 @@ Thanks to spacemaniac and mcdonald for help with the JS side of this.
winset(src, "say", "background-color = [COLOR_WHITEMODE_DARKBACKGROUND];text-color = [COLOR_WHITEMODE_TEXT]")
winset(src, "asset_cache_browser", "background-color = [COLOR_WHITEMODE_DARKBACKGROUND];text-color = [COLOR_WHITEMODE_TEXT]")
winset(src, "tooltip", "background-color = [COLOR_WHITEMODE_BACKGROUND];text-color = [COLOR_WHITEMODE_TEXT]")
src << output(null, "statbrowser:set_light_theme")
/client/proc/force_dark_theme() //Inversely, if theyre using white theme and want to swap to the superior dark theme, let's get WINSET() ing
//Main windows
@@ -62,4 +63,5 @@ Thanks to spacemaniac and mcdonald for help with the JS side of this.
//Etc.
winset(src, "say", "background-color = [COLOR_DARKMODE_BACKGROUND];text-color = [COLOR_DARKMODE_TEXT]")
winset(src, "asset_cache_browser", "background-color = [COLOR_DARKMODE_BACKGROUND];text-color = [COLOR_DARKMODE_TEXT]")
winset(src, "tooltip", "background-color = [COLOR_DARKMODE_BACKGROUND];text-color = [COLOR_DARKMODE_TEXT]")
winset(src, "tooltip", "background-color = [COLOR_DARKMODE_BACKGROUND];text-color = [COLOR_DARKMODE_TEXT]")
src << output(null, "statbrowser:set_dark_theme")
+7
View File
@@ -366,3 +366,10 @@ GLOBAL_VAR_INIT(normal_ooc_colour, "#002eb8")
pct += delta
winset(src, "mainwindow.split", "splitter=[pct]")
/client/verb/fix_stat_panel()
set name = "Fix Stat Panel"
set hidden = TRUE
init_verbs()
-8
View File
@@ -47,17 +47,13 @@
name = "prescription health scanner HUD"
desc = "A heads-up display, made with a prescription lens, that scans the humans in view and provides accurate data about their health status."
icon_state = "healthhud"
hud_type = DATA_HUD_MEDICAL_ADVANCED
vision_correction = 1
glass_colour_type = /datum/client_colour/glass_colour/lightblue
/obj/item/clothing/glasses/hud/health/gar
name = "gar health scanner HUD"
desc = "When you're scared, that's all the more reason to move forward!"
icon_state = "garh"
item_state = "garh"
hud_type = DATA_HUD_MEDICAL_ADVANCED
glass_colour_type = /datum/client_colour/glass_colour/lightblue
force = 10
throwforce = 10
throw_speed = 4
@@ -100,9 +96,7 @@
name = "prescription diagnostic HUD"
desc = "A heads-up display capable of analyzing the integrity and status of robotics and exosuits. This one has a prescription lens."
icon_state = "diagnostichud"
hud_type = DATA_HUD_DIAGNOSTIC_BASIC
vision_correction = 1
glass_colour_type = /datum/client_colour/glass_colour/lightorange
/obj/item/clothing/glasses/hud/diagnostic/night
name = "night vision diagnostic HUD"
@@ -124,9 +118,7 @@
name = "prescription security HUD"
desc = "A heads-up display that scans the humans in view and provides accurate data about their ID status and security records. This one has a prescription lens so you can see the banana peal that slipped you."
icon_state = "securityhud"
hud_type = DATA_HUD_SECURITY_ADVANCED
vision_correction = 1
glass_colour_type = /datum/client_colour/glass_colour/red
/obj/item/clothing/glasses/hud/security/chameleon
name = "chameleon security HUD"
+53 -23
View File
@@ -12,10 +12,11 @@
/datum/round_event/aurora_caelus
announceWhen = 1
startWhen = 9
startWhen = 8 //Delayed with sleep()
endWhen = 50
var/list/aurora_colors = list("#ffd980", "#eaff80", "#eaff80", "#ffd980", "#eaff80", "#A2FFC7", "#9400D3", "#FFC0CB")
var/aurora_progress = 0 //this cycles from 1 to 8, slowly changing colors from gentle green to gentle blue
var/list/applicable_areas = list()
/datum/round_event/aurora_caelus/announce()
priority_announce("[station_name()]: A harmless cloud of ions is approaching your station, and will exhaust their energy battering the hull. Kinaris Command has approved a short break for all employees to relax and observe this very rare event. During this time, starlight will be bright but gentle, shifting between quiet green and blue colors. We will also play quiet music for you to enjoy and relax. Any staff who would like to view these lights for themselves may proceed to the area nearest to them with viewing ports to open space. We hope you enjoy the lights.",
@@ -25,38 +26,67 @@
var/mob/M = V
if((M.client.prefs.toggles & SOUND_MIDI) && is_station_level(M.z))
M.playsound_local(M, 'sound/ambience/aurora_caelus_new.ogg', 40, FALSE, pressure_affected = FALSE) //ogg is "The Fire is Gone" by Heaven Pierce Her, used in the videogame ULTRAKILL. All respects and credits to the equivalent artists who worked on it.
start_checking()
/datum/round_event/aurora_caelus/proc/start_checking()
var/list/turfs_to_check = list()
var/x = 1
var/y = 1
while(TRUE)
turfs_to_check += locate(x,y,2) //If the station z-level ever gets changed, change this too. I couldn't find if there's an easy way to get it
x++
if(x > 255)
x = 0
y++
if(y > 255)
break
if(!turfs_to_check)
CRASH("Aurora Caelus called, but there's no space!")
var/tlen = turfs_to_check.len
var/i = 0
while(i < tlen)
i++
var/turf/T = turfs_to_check[i]
if(!istype(T, /turf/open/space))
continue
if(i%2500 == 0)
sleep(1) //try to spread the lag around a bit
var/sure = (!istype(get_step(T, NORTH)?.loc, /area/space)||\
!istype(get_step(T, NORTHEAST)?.loc, /area/space)||\
!istype(get_step(T, EAST)?.loc, /area/space)||\
!istype(get_step(T, SOUTHEAST)?.loc, /area/space)||\
!istype(get_step(T, SOUTH)?.loc, /area/space)||\
!istype(get_step(T, SOUTHWEST)?.loc, /area/space)||\
!istype(get_step(T, WEST)?.loc, /area/space)||\
!istype(get_step(T, NORTHWEST)?.loc, /area/space)) //Better than using range()
if(sure)
applicable_areas += T
/datum/round_event/aurora_caelus/start()
for(var/area in GLOB.sortedAreas)
var/area/A = area
if(initial(A.dynamic_lighting) == DYNAMIC_LIGHTING_IFSTARLIGHT)
for(var/turf/open/space/S in A)
S.set_light(S.light_range * 6, S.light_power * 1)
for(var/turf/S in applicable_areas)
S.set_light(6, 0.8, l_color = aurora_colors[1])
/datum/round_event/aurora_caelus/tick()
if(activeFor % 5 == 0)
aurora_progress++
if(aurora_progress > LAZYLEN(aurora_colors))
aurora_progress = 1
var/aurora_color = aurora_colors[aurora_progress]
for(var/area in GLOB.sortedAreas)
var/area/A = area
if(initial(A.dynamic_lighting) == DYNAMIC_LIGHTING_IFSTARLIGHT)
for(var/turf/open/space/S in A)
S.set_light(l_color = aurora_color)
for(var/turf/S in applicable_areas)
S.set_light(l_color = aurora_color)
/datum/round_event/aurora_caelus/end()
for(var/area in GLOB.sortedAreas)
var/area/A = area
if(initial(A.dynamic_lighting) == DYNAMIC_LIGHTING_IFSTARLIGHT)
for(var/turf/open/space/S in A)
fade_to_black(S)
priority_announce("The aurora caelus event is now ending. Starlight conditions will slowly return to normal. When this has concluded, please return to your workplace and continue work as normal. Have a pleasant shift, [station_name()], and thank you for watching with us.",
sound = 'sound/misc/notice2.ogg',
sender_override = "Kinaris Meteorology Division")
sound = 'sound/misc/notice2.ogg',
sender_override = "Kinaris Meteorology Division")
for(var/S in applicable_areas)
fade_to_black(S)
/datum/round_event/aurora_caelus/proc/fade_to_black(turf/open/space/S)
set waitfor = FALSE
var/new_light = initial(S.light_range)
while(S.light_range > new_light)
S.set_light(S.light_range - 0.2)
sleep(30)
S.set_light(new_light, initial(S.light_power), initial(S.light_color))
var/i = 0.8
while(i>0)
S.set_light(l_power=i)
sleep(10)
i -= 0.05 //16 seconds
S.set_light(initial(S.light_range), initial(S.light_power), initial(S.light_color))
+2 -2
View File
@@ -21,6 +21,6 @@
/datum/round_event/wizard/possession/start()
for(var/mob/dead/observer/G in GLOB.player_list)
G.verbs += /mob/dead/observer/verb/boo
G.verbs += /mob/dead/observer/verb/possess
add_verb(G, /mob/dead/observer/verb/boo)
add_verb(G, /mob/dead/observer/verb/possess)
to_chat(G, "You suddenly feel a welling of new spooky powers...")
@@ -885,7 +885,7 @@
id = /datum/reagent/consumable/ethanol/hotlime_miami
results = list(/datum/reagent/consumable/ethanol/hotlime_miami = 2)
required_reagents = list(/datum/reagent/medicine/ephedrine = 1, /datum/reagent/consumable/ethanol/pina_colada = 1)
/datum/chemical_reaction/commander_and_chief
name = "Commander and Chief"
id = /datum/reagent/consumable/ethanol/commander_and_chief
@@ -899,3 +899,15 @@
results = list(/datum/reagent/consumable/wockyslush = 5)
required_reagents = list(/datum/reagent/toxin/fentanyl = 1, /datum/reagent/consumable/ice = 1, /datum/reagent/consumable/lemon_lime = 1)
mix_message = "That thang bleedin P!"
/datum/chemical_reaction/cum_in_a_hot_tub
name = "Cum in a Hot Tub"
id = /datum/reagent/consumable/ethanol/cum_in_a_hot_tub
results = list(/datum/reagent/consumable/ethanol/cum_in_a_hot_tub = 3)
required_reagents = list(/datum/reagent/consumable/ethanol/vodka = 2, /datum/reagent/consumable/ethanol/white_russian = 1, /datum/reagent/consumable/ethanol/irish_cream = 0.1)
/datum/chemical_reaction/cum_in_a_hot_tub/semen
name = "Cum in a Hot Tub"
id = /datum/reagent/consumable/ethanol/cum_in_a_hot_tub/semen
results = list(/datum/reagent/consumable/ethanol/cum_in_a_hot_tub/semen = 3)
required_reagents = list(/datum/reagent/consumable/ethanol/vodka = 2, /datum/reagent/consumable/semen = 1, /datum/reagent/consumable/ethanol/irish_cream = 0.1)
-264
View File
@@ -1,264 +0,0 @@
/obj/machinery/hydroponics/proc/applyFertilizer(datum/reagents/S, mob/user)
// Ambrosia Gaia produces earthsblood.
if(S.has_reagent(/datum/reagent/medicine/earthsblood))
self_sufficiency_progress += S.get_reagent_amount(/datum/reagent/medicine/earthsblood)
if(self_sufficiency_progress >= self_sufficiency_req)
become_self_sufficient()
else if(!self_sustaining)
to_chat(user, "<span class='notice'>[src] warms as it might on a spring day under a genuine Sun.</span>")
// Requires 5 mutagen to possibly change species.// Poor man's mutagen.
if(S.has_reagent(/datum/reagent/toxin/mutagen, 5) || S.has_reagent(/datum/reagent/radium, 10) || S.has_reagent(/datum/reagent/uranium, 10))
switch(rand(100))
if(91 to 100)
adjustHealth(-10)
to_chat(user, "<span class='warning'>The plant shrivels and burns.</span>")
if(81 to 90)
mutatespecie()
if(66 to 80)
hardmutate()
if(41 to 65)
mutate()
if(21 to 41)
to_chat(user, "<span class='notice'>The plants don't seem to react...</span>")
if(11 to 20)
mutateweed()
if(1 to 10)
mutatepest(user)
else
to_chat(user, "<span class='notice'>Nothing happens...</span>")
// 2 or 1 units is enough to change the yield and other stats.// Can change the yield and other stats, but requires more than mutagen
else if(S.has_reagent(/datum/reagent/toxin/mutagen, 2) || S.has_reagent(/datum/reagent/radium, 5) || S.has_reagent(/datum/reagent/uranium, 5))
hardmutate()
else if(S.has_reagent(/datum/reagent/toxin/mutagen, 1) || S.has_reagent(/datum/reagent/radium, 2) || S.has_reagent(/datum/reagent/uranium, 2))
mutate()
// Nutriments
if(S.has_reagent(/datum/reagent/plantnutriment/eznutriment, 1))
yieldmod = 1
mutmod = 1
adjustNutri(round(S.get_reagent_amount(/datum/reagent/plantnutriment/eznutriment) * 1))
if(S.has_reagent(/datum/reagent/plantnutriment/left4zednutriment, 1))
yieldmod = 0
mutmod = 2
adjustNutri(round(S.get_reagent_amount(/datum/reagent/plantnutriment/left4zednutriment) * 1))
if(S.has_reagent(/datum/reagent/plantnutriment/robustharvestnutriment, 1))
yieldmod = 1.3
mutmod = 0
adjustNutri(round(S.get_reagent_amount(/datum/reagent/plantnutriment/robustharvestnutriment) * 1))
/obj/machinery/hydroponics/proc/applyChemicals(datum/reagents/S, mob/user)
if(!myseed)
return
myseed.on_chem_reaction(S) //In case seeds have some special interactions with special chems, currently only used by vines
// After handling the mutating, we now handle the damage from adding crude radioactives...
if(S.has_reagent(/datum/reagent/uranium, 1))
adjustHealth(-round(S.get_reagent_amount(/datum/reagent/uranium) * 1))
adjustToxic(round(S.get_reagent_amount(/datum/reagent/uranium) * 2))
if(S.has_reagent(/datum/reagent/radium, 1))
adjustHealth(-round(S.get_reagent_amount(/datum/reagent/radium) * 1))
adjustToxic(round(S.get_reagent_amount(/datum/reagent/radium) * 3)) // Radium is harsher (OOC: also easier to produce)
if(S.has_reagent(/datum/reagent/plantnutriment/endurogrow, 1))
var/total_transferred = S.get_reagent_amount(/datum/reagent/plantnutriment/endurogrow)
if(total_transferred >= 20)
myseed.adjust_potency(-round(total_transferred / 10))
myseed.adjust_yield(-round(total_transferred / 20))
myseed.adjust_endurance(round(total_transferred / 60))
else
to_chat(user, "<span class='notice'>The plants don't seem to react...</span>")
if(S.has_reagent(/datum/reagent/plantnutriment/liquidearthquake, 1))
var/total_transferred = S.get_reagent_amount(/datum/reagent/plantnutriment/liquidearthquake)
if(total_transferred >= 20)
myseed.adjust_weed_chance(round(total_transferred / 10))
myseed.adjust_weed_rate(round(total_transferred / 60))
myseed.adjust_production(round(total_transferred / 60))
else
to_chat(user, "<span class='notice'>The plants don't seem to react...</span>")
// Antitoxin binds shit pretty well. So the tox goes significantly down
if(S.has_reagent(/datum/reagent/medicine/charcoal, 1))
adjustToxic(-round(S.get_reagent_amount(/datum/reagent/medicine/charcoal) * 2))
// Toxins, not good for anything
if(S.has_reagent(/datum/reagent/toxin, 1))
adjustToxic(round(S.get_reagent_amount(/datum/reagent/toxin) * 2))
// Milk is good for humans, but bad for plants. The sugars canot be used by plants, and the milk fat fucks up growth. Not shrooms though. I can't deal with this now...
if(S.has_reagent(/datum/reagent/consumable/milk, 1))
adjustNutri(round(S.get_reagent_amount(/datum/reagent/consumable/milk) * 0.1))
adjustWater(round(S.get_reagent_amount(/datum/reagent/consumable/milk) * 0.9))
// Beer is a chemical composition of alcohol and various other things. It's a shitty nutrient but hey, it's still one. Also alcohol is bad, mmmkay?
if(S.has_reagent(/datum/reagent/consumable/ethanol/beer, 1))
adjustHealth(-round(S.get_reagent_amount(/datum/reagent/consumable/ethanol/beer) * 0.05))
adjustNutri(round(S.get_reagent_amount(/datum/reagent/consumable/ethanol/beer) * 0.25))
adjustWater(round(S.get_reagent_amount(/datum/reagent/consumable/ethanol/beer) * 0.7))
// Fluorine one of the most corrosive and deadly gasses
if(S.has_reagent(/datum/reagent/fluorine, 1))
adjustHealth(-round(S.get_reagent_amount(/datum/reagent/fluorine) * 2))
adjustToxic(round(S.get_reagent_amount(/datum/reagent/fluorine) * 2.5))
adjustWater(-round(S.get_reagent_amount(/datum/reagent/fluorine) * 0.5))
adjustWeeds(-rand(1,4))
// Chlorine one of the most corrosive and deadly gasses
if(S.has_reagent(/datum/reagent/chlorine, 1))
adjustHealth(-round(S.get_reagent_amount(/datum/reagent/chlorine) * 1))
adjustToxic(round(S.get_reagent_amount(/datum/reagent/chlorine) * 1.5))
adjustWater(-round(S.get_reagent_amount(/datum/reagent/chlorine) * 0.5))
adjustWeeds(-rand(1,3))
// White Phosphorous + water -> phosphoric acid. That's not a good thing really.
// Phosphoric salts are beneficial though. And even if the plant suffers, in the long run the tray gets some nutrients. The benefit isn't worth that much.
if(S.has_reagent(/datum/reagent/phosphorus, 1))
adjustHealth(-round(S.get_reagent_amount(/datum/reagent/phosphorus) * 0.75))
adjustNutri(round(S.get_reagent_amount(/datum/reagent/phosphorus) * 0.1))
adjustWater(-round(S.get_reagent_amount(/datum/reagent/phosphorus) * 0.5))
adjustWeeds(-rand(1,2))
// Plants should not have sugar, they can't use it and it prevents them getting water/nutients, it is good for mold though...
if(S.has_reagent(/datum/reagent/consumable/sugar, 1))
adjustWeeds(rand(1,2))
adjustPests(rand(1,2))
adjustNutri(round(S.get_reagent_amount(/datum/reagent/consumable/sugar) * 0.1))
// It is water!
if(S.has_reagent(/datum/reagent/water, 1))
adjustWater(round(S.get_reagent_amount(/datum/reagent/water) * 1))
// Holy water. Mostly the same as water, it also heals the plant a little with the power of the spirits~
if(S.has_reagent(/datum/reagent/water/holywater, 1))
adjustWater(round(S.get_reagent_amount(/datum/reagent/water/holywater) * 1))
adjustHealth(round(S.get_reagent_amount(/datum/reagent/water/holywater) * 0.1))
// A variety of nutrients are dissolved in club soda, without sugar.
// These nutrients include carbon, oxygen, hydrogen, phosphorous, potassium, sulfur and sodium, all of which are needed for healthy plant growth.
if(S.has_reagent(/datum/reagent/consumable/sodawater, 1))
adjustWater(round(S.get_reagent_amount(/datum/reagent/consumable/sodawater) * 1))
adjustHealth(round(S.get_reagent_amount(/datum/reagent/consumable/sodawater) * 0.1))
adjustNutri(round(S.get_reagent_amount(/datum/reagent/consumable/sodawater) * 0.1))
// Sulphuric Acid
if(S.has_reagent(/datum/reagent/toxin/acid, 1))
adjustHealth(-round(S.get_reagent_amount(/datum/reagent/toxin/acid) * 1))
adjustToxic(round(S.get_reagent_amount(/datum/reagent/toxin/acid) * 1.5))
adjustWeeds(-rand(1,2))
// Acid
if(S.has_reagent(/datum/reagent/toxin/acid/fluacid, 1))
adjustHealth(-round(S.get_reagent_amount(/datum/reagent/toxin/acid/fluacid) * 2))
adjustToxic(round(S.get_reagent_amount(/datum/reagent/toxin/acid/fluacid) * 3))
adjustWeeds(-rand(1,4))
// Plant-B-Gone is just as bad
if(S.has_reagent(/datum/reagent/toxin/plantbgone, 1))
adjustHealth(-round(S.get_reagent_amount(/datum/reagent/toxin/plantbgone) * 5))
adjustToxic(round(S.get_reagent_amount(/datum/reagent/toxin/plantbgone) * 6))
adjustWeeds(-rand(4,8))
// Napalm, not known for being good for anything organic
if(S.has_reagent(/datum/reagent/napalm, 1))
if(!(myseed.resistance_flags & FIRE_PROOF))
adjustHealth(-round(S.get_reagent_amount(/datum/reagent/napalm) * 6))
adjustToxic(round(S.get_reagent_amount(/datum/reagent/napalm) * 7))
adjustWeeds(-rand(5,9))
//Weed Spray
if(S.has_reagent(/datum/reagent/toxin/plantbgone/weedkiller, 1))
adjustToxic(round(S.get_reagent_amount(/datum/reagent/toxin/plantbgone/weedkiller) * 0.5))
//old toxicity was 4, each spray is default 10 (minimal of 5) so 5 and 2.5 are the new ammounts
adjustWeeds(-rand(1,2))
//Pest Spray
if(S.has_reagent(/datum/reagent/toxin/pestkiller, 1))
adjustToxic(round(S.get_reagent_amount(/datum/reagent/toxin/pestkiller) * 0.5))
adjustPests(-rand(1,2))
// Healing
if(S.has_reagent(/datum/reagent/medicine/cryoxadone, 1))
adjustHealth(round(S.get_reagent_amount(/datum/reagent/medicine/cryoxadone) * 3))
adjustToxic(-round(S.get_reagent_amount(/datum/reagent/medicine/cryoxadone) * 3))
// Ammonia is bad ass.
if(S.has_reagent(/datum/reagent/ammonia, 1))
adjustHealth(round(S.get_reagent_amount(/datum/reagent/ammonia) * 0.5))
adjustNutri(round(S.get_reagent_amount(/datum/reagent/ammonia) * 1))
if(myseed)
myseed.adjust_yield(round(S.get_reagent_amount(/datum/reagent/ammonia) * 0.01))
// Saltpetre is used for gardening IRL, to simplify highly, it speeds up growth and strengthens plants
if(S.has_reagent(/datum/reagent/saltpetre, 1))
var/salt = S.get_reagent_amount(/datum/reagent/saltpetre)
adjustHealth(round(salt * 0.25))
if (myseed)
myseed.adjust_production(-round(salt/100)-prob(salt%100))
myseed.adjust_potency(round(salt*0.5))
// Ash is also used IRL in gardening, as a fertilizer enhancer and weed killer
if(S.has_reagent(/datum/reagent/ash, 1))
adjustHealth(round(S.get_reagent_amount(/datum/reagent/ash) * 0.25))
adjustNutri(round(S.get_reagent_amount(/datum/reagent/ash) * 0.5))
adjustWeeds(-1)
// Diethylamine is more bad ass, and pests get hurt by the corrosive nature of it, not the plant.
if(S.has_reagent(/datum/reagent/diethylamine, 1))
adjustHealth(round(S.get_reagent_amount(/datum/reagent/diethylamine) * 1))
adjustNutri(round(S.get_reagent_amount(/datum/reagent/diethylamine) * 2))
if(myseed)
myseed.adjust_yield(round(S.get_reagent_amount(/datum/reagent/diethylamine) * 0.02))
adjustPests(-rand(1,2))
// Enduro Grow sacrifices potency + yield for endurance
if(S.has_reagent(/datum/reagent/plantnutriment/endurogrow, 1))
myseed.adjust_potency(-round(S.get_reagent_amount(/datum/reagent/plantnutriment/endurogrow) * 0.1))
myseed.adjust_yield(-round(S.get_reagent_amount(/datum/reagent/plantnutriment/endurogrow) * 0.075))
myseed.adjust_endurance(round(S.get_reagent_amount(/datum/reagent/plantnutriment/endurogrow) * 0.35))
// Liquid Earthquake increases production speed but increases weeds
if(S.has_reagent(/datum/reagent/plantnutriment/liquidearthquake, 1))
myseed.adjust_weed_rate(round(S.get_reagent_amount(/datum/reagent/plantnutriment/liquidearthquake) * 0.1))
myseed.adjust_weed_chance(round(S.get_reagent_amount(/datum/reagent/plantnutriment/liquidearthquake) * 0.3))
myseed.adjust_production(round(S.get_reagent_amount(/datum/reagent/plantnutriment/liquidearthquake) * 0.075))
// Nutriment Compost, effectively
if(S.has_reagent(/datum/reagent/consumable/nutriment, 1))
adjustHealth(round(S.get_reagent_amount(/datum/reagent/consumable/nutriment) * 0.5))
adjustNutri(round(S.get_reagent_amount(/datum/reagent/consumable/nutriment) * 1))
// Virusfood Compost for EVERYTHING
if(S.has_reagent(/datum/reagent/toxin/mutagen/mutagenvirusfood, 1))
adjustNutri(round(S.get_reagent_amount(/datum/reagent/toxin/mutagen/mutagenvirusfood) * 0.5))
adjustHealth(-round(S.get_reagent_amount(/datum/reagent/toxin/mutagen/mutagenvirusfood) * 0.5))
// Blood
if(S.has_reagent(/datum/reagent/blood, 1))
adjustNutri(round(S.get_reagent_amount(/datum/reagent/blood) * 1))
adjustPests(rand(2,4))
// Strange reagent
if(S.has_reagent(/datum/reagent/medicine/strange_reagent, 1))
spawnplant()
// Adminordrazine the best stuff there is. For testing/debugging.
if(S.has_reagent(/datum/reagent/medicine/adminordrazine, 1))
adjustWater(round(S.get_reagent_amount(/datum/reagent/medicine/adminordrazine) * 1))
adjustHealth(round(S.get_reagent_amount(/datum/reagent/medicine/adminordrazine) * 1))
adjustNutri(round(S.get_reagent_amount(/datum/reagent/medicine/adminordrazine) * 1))
adjustPests(-rand(1,5))
adjustWeeds(-rand(1,5))
if(S.has_reagent(/datum/reagent/medicine/adminordrazine, 5))
switch(rand(100))
if(66 to 100)
mutatespecie()
if(33 to 65)
mutateweed()
if(1 to 32)
mutatepest(user)
else
to_chat(user, "<span class='warning'>Nothing happens...</span>")
+10 -6
View File
@@ -512,13 +512,14 @@
else if(transfer_amount) // Droppers, cans, beakers, what have you.
visi_msg="[user] uses [reagent_source] on [target]"
irrigate = 1
if(reagent_source.is_drainable())
playsound(loc, 'sound/effects/slosh.ogg', 25, TRUE)
if(irrigate && transfer_amount > 30 && reagent_source.reagents.total_volume >= 30 && using_irrigation)
trays = FindConnected()
if (trays.len > 1)
visi_msg += ", setting off the irrigation system."
playsound(loc, 'sound/effects/slosh.ogg', 25, TRUE)
if(visi_msg)
visible_message("<span class='notice'>[visi_msg]</span>")
@@ -528,15 +529,17 @@
for(var/obj/machinery/hydroponics/H in trays)
//cause I don't want to feel like im juggling 15 tamagotchis and I can get to my real work of ripping flooring apart in hopes of validating my life choices of becoming a space-gardener
var/datum/reagents/S = new /datum/reagents() //This is a strange way, but I don't know of a better one so I can't fix it at the moment...
S.my_atom = H
var/datum/reagents/S = new /datum/reagents //This is a strange way, but I don't know of a better one so I can't fix it at the moment...
reagent_source.reagents.trans_to(S,split)
if(istype(reagent_source, /obj/item/reagent_containers/food/snacks) || istype(reagent_source, /obj/item/reagent_containers/pill))
qdel(reagent_source)
lastuser = user
H.applyFertilizer(S, user)
H.applyChemicals(S, user)
if(myseed)
myseed.on_chem_reaction(S)
lastuser = user
for(var/datum/reagent/R in S.reagent_list)
if(R.on_tray(H, R.volume, user) >= 1)
lastuser = user
S.clear_reagents()
qdel(S)
@@ -544,6 +547,7 @@
if(reagent_source) // If the source wasn't composted and destroyed
reagent_source.update_icon()
else if(istype(O, /obj/item/seeds) && !istype(O, /obj/item/seeds/sample))
if(!myseed)
if(istype(O, /obj/item/seeds/kudzu))
@@ -36,10 +36,11 @@
for(var/obj/machinery/hydroponics/H in trays)
var/datum/reagents/temp_reagents = new /datum/reagents()
temp_reagents.my_atom = H
source.reagents.trans_to(temp_reagents, split)
H.applyChemicals(temp_reagents)
for(var/datum/reagent/R in temp_reagents.reagent_list)
if(R.on_tray(H, R.volume, src) >= 1)
tray.lastuser = src
temp_reagents.clear_reagents()
qdel(temp_reagents)
+3 -3
View File
@@ -356,9 +356,9 @@
/proc/get_all_jobs()
return list("Assistant", "Captain", "Head of Personnel", "Bartender", "Cook", "Botanist", "Quartermaster", "Cargo Technician",
"Shaft Miner", "Clown", "Mime", "Janitor", "Curator", "Lawyer", "Chaplain", "Chief Engineer", "Station Engineer",
"Atmospheric Technician", "Chief Medical Officer", "Medical Doctor", "Chemist", "Geneticist", "Virologist",
"Research Director", "Scientist", "Roboticist", "Head of Security", "Warden", "Detective", "Security Officer")
"Shaft Miner", "Clown", "Mime", "Janitor", "Curator", "Lawyer", "Chaplain", "Chief Engineer", "Station Engineer", "Engineering Intern",
"Atmospheric Technician", "Chief Medical Officer", "Medical Doctor", "Chemist", "Geneticist", "Virologist", "Medical Resident",
"Research Director", "Scientist", "Roboticist", "Research Student", "Head of Security", "Warden", "Detective", "Security Officer", "Rookie")
/proc/get_all_job_icons() //For all existing HUD icons
return get_all_jobs() + list("Prisoner")
+1 -6
View File
@@ -196,6 +196,7 @@ Junior Engineer
ACCESS_EXTERNAL_AIRLOCKS, ACCESS_CONSTRUCTION, ACCESS_ATMOSPHERICS, ACCESS_TCOMSAT, ACCESS_MINERAL_STOREROOM)
minimal_access = list(ACCESS_TECH_STORAGE, ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_MAINT_TUNNELS,
ACCESS_EXTERNAL_AIRLOCKS, ACCESS_CONSTRUCTION, ACCESS_TCOMSAT, ACCESS_MINERAL_STOREROOM)
override_roundstart_spawn = /obj/effect/landmark/start/station_engineer
/datum/outfit/job/engineer/junior
name = "Engineering Intern"
@@ -228,9 +229,3 @@ Junior Engineer
suit_store = /obj/item/tank/internals/oxygen
head = null
internals_slot = SLOT_S_STORE
/datum/job/junior_engineer/after_spawn(mob/living/carbon/human/H, mob/M) //Instead of going through the process of adding spawnpoints
var/turf/T
var/spawn_point = locate(/obj/effect/landmark/start/station_engineer) in GLOB.start_landmarks_list
T = get_turf(spawn_point)
H.Move(T)
+2
View File
@@ -61,6 +61,8 @@
var/list/alt_titles = list()
var/override_roundstart_spawn = null //Where the player spawns at roundstart if defined
//Only override this proc
//H is usually a human unless an /equip override transformed it
/datum/job/proc/after_spawn(mob/living/H, mob/M, latejoin = FALSE)
+1 -6
View File
@@ -243,6 +243,7 @@ Junior Doctor
access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_SURGERY, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_MINERAL_STOREROOM)
minimal_access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_SURGERY, ACCESS_CLONING, ACCESS_MINERAL_STOREROOM)
override_roundstart_spawn = /obj/effect/landmark/start/medical_doctor
/datum/outfit/job/doctor/junior
name = "Medical Resident"
@@ -261,9 +262,3 @@ Junior Doctor
duffelbag = /obj/item/storage/backpack/duffelbag/med
chameleon_extras = /obj/item/gun/syringe
/datum/job/junior_doctor/after_spawn(mob/living/carbon/human/H, mob/M) //Instead of going through the process of adding spawnpoints
var/turf/T
var/spawn_point = locate(/obj/effect/landmark/start/medical_doctor) in GLOB.start_landmarks_list
T = get_turf(spawn_point)
H.Move(T)
+3 -8
View File
@@ -160,10 +160,11 @@ Junior Scientist
access = list(ACCESS_ROBOTICS, ACCESS_RESEARCH, ACCESS_MINERAL_STOREROOM, ACCESS_TECH_STORAGE, ACCESS_GENETICS)
minimal_access = list(ACCESS_RESEARCH, ACCESS_MINERAL_STOREROOM)
override_roundstart_spawn = /obj/effect/landmark/start/scientist
/datum/outfit/job/scientist/junior
name = "Scientist"
jobtype = /datum/job/scientist
name = "Research Student"
jobtype = /datum/job/junior_scientist
belt = /obj/item/pda/toxins
ears = /obj/item/radio/headset/headset_sci
@@ -173,9 +174,3 @@ Junior Scientist
backpack = /obj/item/storage/backpack/science
satchel = /obj/item/storage/backpack/satchel/tox
/datum/job/junior_scientist/after_spawn(mob/living/carbon/human/H, mob/M) //Instead of going through the process of adding spawnpoints
var/turf/T
var/spawn_point = locate(/obj/effect/landmark/start/scientist) in GLOB.start_landmarks_list
T = get_turf(spawn_point)
H.Move(T)
+3 -2
View File
@@ -375,6 +375,7 @@ Junior Security Officer
mind_traits = list(TRAIT_LAW_ENFORCEMENT_METABOLISM)
blacklisted_quirks = list(/datum/quirk/mute, /datum/quirk/nonviolent, /datum/quirk/paraplegic)
override_roundstart_spawn = /obj/effect/landmark/start/security_officer
/datum/job/junior_officer/get_access()
@@ -461,8 +462,8 @@ Junior Security Officer
/datum/outfit/job/security/junior
name = "Security Officer"
jobtype = /datum/job/officer
name = "Rookie"
jobtype = /datum/job/junior_officer
belt = /obj/item/pda/security
ears = /obj/item/radio/headset/headset_sec/alt
+11 -12
View File
@@ -17,7 +17,7 @@ INITIALIZE_IMMEDIATE(/mob/dead)
prepare_huds()
if(length(CONFIG_GET(keyed_list/cross_server)))
verbs += /mob/dead/proc/server_hop
add_verb(src, /mob/dead/proc/server_hop)
set_focus(src)
return INITIALIZE_HINT_NORMAL
@@ -42,27 +42,26 @@ INITIALIZE_IMMEDIATE(/mob/dead)
loc = destination
Moved(oldloc, NONE, TRUE)
/mob/dead/Stat()
..()
if(!statpanel("Status"))
return
//stat(null, "Game Mode: [SSticker.hide_mode ? "Secret" : "[GLOB.master_mode]"]")
/mob/dead/get_status_tab_items()
. = ..()
. += ""
//. += "Game Mode: [SSticker.hide_mode ? "Secret" : "[GLOB.master_mode]"]"
if(SSticker.HasRoundStarted())
return
var/time_remaining = SSticker.GetTimeLeft()
if(time_remaining > 0)
stat(null, "Time To Start: [round(time_remaining/10)]s")
. += "Time To Start: [round(time_remaining/10)]s"
else if(time_remaining == -10)
stat(null, "Time To Start: DELAYED")
. += "Time To Start: DELAYED"
else
stat(null, "Time To Start: SOON")
. += "Time To Start: SOON"
stat(null, "Players: [SSticker.totalPlayers]")
. += "Players: [SSticker.totalPlayers]"
if(client.holder)
stat(null, "Players Ready: [SSticker.totalPlayersReady]")
. += "Players Ready: [SSticker.totalPlayersReady]"
/mob/dead/proc/server_hop()
set category = "OOC"
@@ -74,7 +73,7 @@ INITIALIZE_IMMEDIATE(/mob/dead)
var/pick
switch(csa.len)
if(0)
verbs -= /mob/dead/proc/server_hop
remove_verb(src, /mob/dead/proc/server_hop)
to_chat(src, "<span class='notice'>Server Hop has been disabled.</span>")
if(1)
pick = csa[0]
@@ -303,6 +303,7 @@
if(observer.client && observer.client.prefs)
observer.real_name = observer.client.prefs.real_name
observer.name = observer.real_name
observer.client.init_verbs()
observer.update_icon()
observer.stop_sound_channel(CHANNEL_LOBBYMUSIC)
QDEL_NULL(mind)
@@ -397,6 +398,7 @@
character.update_parallax_teleport()
SSticker.minds += character.mind
character.client.init_verbs() // init verbs for the late join
var/mob/living/carbon/human/humanc
if(ishuman(character))
@@ -590,6 +592,7 @@
mind.transfer_to(H) //won't transfer key since the mind is not active
H.name = real_name
client.init_verbs()
//h13 assign your characters custom height.
if (H.custom_body_size) //Do they have it set?
H.resize(H.custom_body_size * 0.01)
+9 -8
View File
@@ -59,10 +59,10 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
/mob/dead/observer/Initialize()
set_invisibility(GLOB.observer_default_invisibility)
verbs += list(
add_verb(src, list(
/mob/dead/observer/proc/dead_tele,
/mob/dead/observer/proc/open_spawners_menu,
/mob/dead/observer/proc/view_gas)
/mob/dead/observer/proc/view_gas))
if(icon_state in GLOB.ghost_forms_with_directions_list)
ghostimage_default = image(src.icon,src,src.icon_state + "_nodir")
@@ -120,8 +120,8 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
real_name = name
if(!fun_verbs)
verbs -= /mob/dead/observer/verb/boo
verbs -= /mob/dead/observer/verb/possess
remove_verb(src, /mob/dead/observer/verb/boo)
remove_verb(src, /mob/dead/observer/verb/possess)
animate(src, pixel_y = 2, time = 10, loop = -1)
@@ -367,6 +367,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
client.change_view(CONFIG_GET(string/default_view))
SStgui.on_transfer(src, mind.current) // Transfer NanoUIs.
mind.current.key = key
mind.current.client.init_verbs()
return 1
/mob/dead/observer/proc/notify_cloning(var/message, var/sound, var/atom/source, flashwindow = TRUE)
@@ -777,11 +778,11 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
ghostimage_simple.icon_state = icon_state
if("fun_verbs")
if(fun_verbs)
verbs += /mob/dead/observer/verb/boo
verbs += /mob/dead/observer/verb/possess
add_verb(src, /mob/dead/observer/verb/boo)
add_verb(src, /mob/dead/observer/verb/possess)
else
verbs -= /mob/dead/observer/verb/boo
verbs -= /mob/dead/observer/verb/possess
remove_verb(src, /mob/dead/observer/verb/boo)
remove_verb(src, /mob/dead/observer/verb/possess)
/mob/dead/observer/reset_perspective(atom/A)
if(client)
+2 -2
View File
@@ -44,7 +44,6 @@
//Blood regeneration if there is some space
if(blood_volume < (BLOOD_VOLUME_NORMAL * blood_ratio) && !HAS_TRAIT(src, TRAIT_NOHUNGER))
var/nutrition_ratio = 0
//thirst_ratio = 1 //Uncomment if something fancy gets added
switch(nutrition)
if(0 to NUTRITION_LEVEL_STARVING)
nutrition_ratio = 0.2
@@ -61,7 +60,8 @@
if(satiety > 80)
nutrition_ratio *= 1.25
nutrition = max(0, nutrition - nutrition_ratio * HUNGER_FACTOR)
thirst = max(0, thirst - 0.8 * THIRST_FACTOR)
if(!HAS_TRAIT(src, TRAIT_NOTHIRST))
thirst = max(0, thirst - THIRST_FACTOR) //After 2 seconds of research, I learned that you get quite thirsty when at low blood levels
blood_volume = min((BLOOD_VOLUME_NORMAL * blood_ratio), blood_volume + 0.5 * nutrition_ratio)
//Effects of bloodloss
@@ -26,8 +26,8 @@
var/static/regex/alien_name_regex = new("alien (larva|sentinel|drone|hunter|praetorian|queen)( \\(\\d+\\))?")
/mob/living/carbon/alien/Initialize()
verbs += /mob/living/proc/mob_sleep
verbs += /mob/living/proc/lay_down
add_verb(src, /mob/living/proc/mob_sleep)
add_verb(src, /mob/living/proc/lay_down)
create_bodyparts() //initialize bodyparts
@@ -86,11 +86,10 @@
/mob/living/carbon/alien/IsAdvancedToolUser()
return has_fine_manipulation
/mob/living/carbon/alien/Stat()
..()
if(statpanel("Status"))
stat(null, "Intent: [a_intent]")
/mob/living/carbon/alien/get_status_tab_items()
. = ..()
. += "Intent: [a_intent]"
/mob/living/carbon/alien/getTrail()
if(getBruteLoss() < 200)
@@ -143,10 +143,10 @@ Doesn't work on other aliens/AI.*/
action_icon_state = "alien_acid"
/obj/effect/proc_holder/alien/acid/on_gain(mob/living/carbon/user)
user.verbs.Add(/mob/living/carbon/proc/corrosive_acid)
add_verb(user, /mob/living/carbon/proc/corrosive_acid)
/obj/effect/proc_holder/alien/acid/on_lose(mob/living/carbon/user)
user.verbs.Remove(/mob/living/carbon/proc/corrosive_acid)
remove_verb(user, /mob/living/carbon/proc/corrosive_acid)
/obj/effect/proc_holder/alien/acid/proc/corrode(atom/target,mob/living/carbon/user = usr)
if(target in oview(1,user))
@@ -29,11 +29,9 @@
internal_organs += new /obj/item/organ/alien/plasmavessel/small/tiny
..()
//This needs to be fixed
/mob/living/carbon/alien/larva/Stat()
..()
if(statpanel("Status"))
stat(null, "Progress: [amount_grown]/[max_grown]")
/mob/living/carbon/alien/larva/get_status_tab_items()
. = ..()
. += "Progress: [amount_grown]/[max_grown]"
/mob/living/carbon/alien/larva/adjustPlasma(amount)
if(stat != DEAD && amount > 0)
+12 -10
View File
@@ -465,16 +465,18 @@
var/turf/target = get_turf(loc)
I.safe_throw_at(target,I.throw_range,I.throw_speed,src, force = move_force)
/mob/living/carbon/Stat()
..()
if(statpanel("Status"))
var/obj/item/organ/alien/plasmavessel/vessel = getorgan(/obj/item/organ/alien/plasmavessel)
if(vessel)
stat(null, "Plasma Stored: [vessel.storedPlasma]/[vessel.max_plasma]")
if(locate(/obj/item/assembly/health) in src)
stat(null, "Health: [health]")
add_abilities_to_panel()
/mob/living/carbon/get_status_tab_items()
. = ..()
var/obj/item/organ/alien/plasmavessel/vessel = getorgan(/obj/item/organ/alien/plasmavessel)
if(vessel)
. += "Plasma Stored: [vessel.storedPlasma]/[vessel.max_plasma]"
if(locate(/obj/item/assembly/health) in src)
. += "Health: [health]"
/mob/living/carbon/get_proc_holders()
. = ..()
. += add_abilities_to_panel()
/mob/living/carbon/attack_ui(slot)
if(!has_hand_for_held_index(active_hand_index))
@@ -995,4 +997,4 @@
/mob/living/carbon/transfer_ckey(mob/new_mob, send_signal = TRUE)
if(combatmode)
toggle_combat_mode(TRUE, TRUE)
return ..()
return ..()
@@ -41,7 +41,12 @@
nutrition = NUTRITION_LEVEL_FED - 1 //just less than feeling vigorous
else if(nutrition && stat != DEAD)
nutrition -= HUNGER_FACTOR/12
thirst -= THIRST_FACTOR/12
if(m_intent == MOVE_INTENT_RUN)
nutrition -= HUNGER_FACTOR/5
if(HAS_TRAIT(src, TRAIT_NOTHIRST))
thirst = THIRST_LEVEL_QUENCHED - 1
else if(thirst && stat != DEAD)
thirst -= THIRST_FACTOR/12
if(m_intent == MOVE_INTENT_RUN)
thirst -= THIRST_FACTOR/5
+43 -50
View File
@@ -6,9 +6,8 @@
appearance_flags = KEEP_TOGETHER|TILE_BOUND|PIXEL_SCALE|LONG_GLIDE
/mob/living/carbon/human/Initialize()
verbs += /mob/living/proc/mob_sleep
verbs += /mob/living/proc/lay_down
verbs += /mob/living/carbon/human/proc/underwear_toggle //fwee
add_verb(src, /mob/living/proc/mob_sleep)
add_verb(src, /mob/living/proc/lay_down)
time_initialized = world.time
//initialize limbs first
@@ -62,58 +61,52 @@
add_to_all_human_data_huds()
/mob/living/carbon/human/Stat()
..()
//Same thing from mob
if(statpanel("Status"))
if(tickrefresh == 1)
sList2 = list()
sList2 += "Intent: [a_intent]"
sList2 += "Move Mode: [m_intent]"
if (internal)
if (!internal.air_contents)
qdel(internal)
else
sList2 += "Internal Atmosphere Info: "+ "[internal.name]"
sList2 += "Tank Pressure: "+ "[internal.air_contents.return_pressure()]"
sList2 += "Distribution Pressure: "+ "[internal.distribute_pressure]"
if(mind)
var/datum/antagonist/changeling/changeling = mind.has_antag_datum(/datum/antagonist/changeling)
if(changeling)
sList2 += "Chemical Storage: " + "[changeling.chem_charges]/[changeling.chem_storage]"
sList2 += "Absorbed DNA: "+ "[changeling.absorbedcount]"
if (sList2 != null)
stat(null, "[sList2.Join("\n\n")]")
/mob/living/carbon/human/get_status_tab_items()
. = ..()
. += "Intent: [a_intent]"
. += "Move Mode: [m_intent]"
if (internal)
if (!internal.air_contents)
qdel(internal)
else
. += ""
. += "Internal Atmosphere Info: [internal.name]"
. += "Tank Pressure: [internal.air_contents.return_pressure()]"
. += "Distribution Pressure: [internal.distribute_pressure]"
if(mind)
var/datum/antagonist/changeling/changeling = mind.has_antag_datum(/datum/antagonist/changeling)
if(changeling)
. += ""
. += "Chemical Storage: [changeling.chem_charges]/[changeling.chem_storage]"
. += "Absorbed DNA: [changeling.absorbedcount]"
//NINJACODE
if(istype(wear_suit, /obj/item/clothing/suit/space/space_ninja)) //Only display if actually a ninja.
var/obj/item/clothing/suit/space/space_ninja/SN = wear_suit
if(statpanel("SpiderOS"))
stat("SpiderOS Status:","[SN.s_initialized ? "Initialized" : "Disabled"]")
stat("Current Time:", "[STATION_TIME_TIMESTAMP("hh:mm:ss")]")
if(SN.s_initialized)
//Suit gear
stat("Energy Charge:", "[round(SN.cell.charge/100)]%")
stat("Smoke Bombs:", "\Roman [SN.s_bombs]")
//Ninja status
stat("Fingerprints:", "[md5(dna.uni_identity)]")
stat("Unique Identity:", "[dna.unique_enzymes]")
stat("Overall Status:", "[stat > 1 ? "dead" : "[health]% healthy"]")
stat("Nutrition Status:", "[nutrition]")
stat("Hydration Status:", "[thirst]")
stat("Oxygen Loss:", "[getOxyLoss()]")
stat("Toxin Levels:", "[getToxLoss()]")
stat("Burn Severity:", "[getFireLoss()]")
stat("Brute Trauma:", "[getBruteLoss()]")
stat("Radiation Levels:","[radiation] rad")
stat("Body Temperature:","[bodytemperature-T0C] degrees C ([bodytemperature*1.8-459.67] degrees F)")
. += "SpiderOS Status: [SN.s_initialized ? "Initialized" : "Disabled"]"
. += "Current Time: [station_time_timestamp()]"
if(SN.s_initialized)
//Suit gear
. += "Energy Charge: [round(SN.cell.charge/100)]%"
. += "Smoke Bombs: \Roman [SN.s_bombs]"
//Ninja status
. += "Fingerprints: [md5(dna.uni_identity)]"
. += "Unique Identity: [dna.unique_enzymes]"
. += "Overall Status: [stat > 1 ? "dead" : "[health]% healthy"]"
. += "Nutrition Status: [nutrition]"
. += "Oxygen Loss: [getOxyLoss()]"
. += "Toxin Levels: [getToxLoss()]"
. += "Burn Severity: [getFireLoss()]"
. += "Brute Trauma: [getBruteLoss()]"
. += "Radiation Levels: [radiation] rad"
. += "Body Temperature: [bodytemperature-T0C] degrees C ([bodytemperature*1.8-459.67] degrees F)"
//Diseases
if(diseases.len)
stat("Viruses:", null)
for(var/thing in diseases)
var/datum/disease/D = thing
stat("*", "[D.name], Type: [D.spread_text], Stage: [D.stage]/[D.max_stages], Possible Cure: [D.cure_text]")
//Diseases
if(length(diseases))
. += "Viruses:"
for(var/thing in diseases)
var/datum/disease/D = thing
. += "* [D.name], Type: [D.spread_text], Stage: [D.stage]/[D.max_stages], Possible Cure: [D.cure_text]"
/mob/living/carbon/human/show_inv(mob/user)
@@ -4,7 +4,7 @@
say_mod = "gibbers"
sexes = FALSE
species_traits = list(NOBLOOD,NOEYES,NOGENITALS,NOAROUSAL)
inherent_traits = list(TRAIT_VIRUSIMMUNE,TRAIT_NOGUNS,TRAIT_NOHUNGER,TRAIT_NOBREATH)
inherent_traits = list(TRAIT_VIRUSIMMUNE,TRAIT_NOGUNS,TRAIT_NOHUNGER,TRAIT_NOTHIRST,TRAIT_NOBREATH)
mutanttongue = /obj/item/organ/tongue/abductor
/datum/species/abductor/on_species_gain(mob/living/carbon/C, datum/species/old_species)
@@ -3,7 +3,7 @@
id = "android"
say_mod = "states"
species_traits = list(NOBLOOD,NOGENITALS,NOAROUSAL)
inherent_traits = list(TRAIT_RESISTHEAT,TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_RADIMMUNE,TRAIT_NOFIRE,TRAIT_PIERCEIMMUNE,TRAIT_NOHUNGER,TRAIT_LIMBATTACHMENT)
inherent_traits = list(TRAIT_RESISTHEAT,TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_RADIMMUNE,TRAIT_NOFIRE,TRAIT_PIERCEIMMUNE,TRAIT_NOHUNGER,TRAIT_NOTHIRST,TRAIT_LIMBATTACHMENT)
inherent_biotypes = list(MOB_ROBOTIC, MOB_HUMANOID)
meat = null
gib_types = /obj/effect/gibspawner/robot
@@ -16,6 +16,6 @@
blacklisted = 1
use_skintones = 0
species_traits = list(NOBLOOD,EYECOLOR,NOGENITALS)
inherent_traits = list(TRAIT_RADIMMUNE,TRAIT_VIRUSIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER,TRAIT_NOLIMBDISABLE,TRAIT_NOHUNGER)
inherent_traits = list(TRAIT_RADIMMUNE,TRAIT_VIRUSIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER,TRAIT_NOLIMBDISABLE,TRAIT_NOHUNGER,TRAIT_NOTHIRST)
sexes = 0
gib_types = /obj/effect/gibspawner/robot
@@ -3,7 +3,7 @@
id = "dullahan"
default_color = "FFFFFF"
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS)
inherent_traits = list(TRAIT_NOHUNGER,TRAIT_NOBREATH)
inherent_traits = list(TRAIT_NOHUNGER,TRAIT_NOTHIRST,TRAIT_NOBREATH)
default_features = list("mcolor" = "FFF", "tail_human" = "None", "ears" = "None", "wings" = "None")
use_skintones = TRUE
mutant_brain = /obj/item/organ/brain/dullahan
@@ -293,9 +293,7 @@
if(isturf(H.loc)) //else, there's considered to be no light
var/turf/T = H.loc
light_amount = min(1,T.get_lumcount()) - 0.5
H.nutrition += light_amount * 10
if(H.nutrition > NUTRITION_LEVEL_FULL)
H.nutrition = NUTRITION_LEVEL_FULL
H.nutrition = min(H.nutrition + light_amount * 10, NUTRITION_LEVEL_FULL)
if(light_amount > 0.2) //if there's enough light, heal
H.heal_overall_damage(1,1)
H.adjustToxLoss(-1)
@@ -5,7 +5,7 @@
sexes = 0
meat = /obj/item/stack/sheet/mineral/plasma
species_traits = list(NOBLOOD,NOTRANSSTING)
inherent_traits = list(TRAIT_RESISTCOLD,TRAIT_RADIMMUNE,TRAIT_NOHUNGER)
inherent_traits = list(TRAIT_RESISTCOLD,TRAIT_RADIMMUNE,TRAIT_NOHUNGER,TRAIT_NOTHIRST)
inherent_biotypes = list(MOB_INORGANIC, MOB_HUMANOID)
mutantlungs = /obj/item/organ/lungs/plasmaman
mutanttongue = /obj/item/organ/tongue/bone/plasmaman
@@ -35,9 +35,7 @@
if(isturf(H.loc)) //else, there's considered to be no light
var/turf/T = H.loc
light_amount = min(1,T.get_lumcount()) - 0.5
H.nutrition += light_amount * light_nutrition_gain_factor
if(H.nutrition > NUTRITION_LEVEL_FULL)
H.nutrition = NUTRITION_LEVEL_FULL
H.nutrition = min(H.nutrition + light_amount * light_nutrition_gain_factor, NUTRITION_LEVEL_FULL)
if(light_amount > 0.2) //if there's enough light, heal
H.heal_overall_damage(light_bruteheal, light_burnheal)
H.adjustToxLoss(-light_toxheal)

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