Revert "Durathread fixes"

This reverts commit 4768766d3b.
This commit is contained in:
Nam
2019-11-18 04:59:21 -08:00
parent 4768766d3b
commit fcbc85c83a
8 changed files with 21 additions and 13 deletions
@@ -282,8 +282,6 @@ GLOBAL_LIST_INIT(cloth_recipes, list ( \
//Durathread fuck slash-asterisk comments
GLOBAL_LIST_INIT(durathread_recipes, list ( \
new/datum/stack_recipe("durathread jumpsuit", /obj/item/clothing/under/durathread, 4, time = 40),
new/datum/stack_recipe("durathread jumpskirt", /obj/item/clothing/under/durathread/skirt, 4, time = 40), \
new/datum/stack_recipe("durathread bandolier", /obj/item/storage/belt/bandolier/durathread, 16, time = 60), \
new/datum/stack_recipe("durathread beret", /obj/item/clothing/head/beret/durathread, 2, time = 40), \
new/datum/stack_recipe("durathread beanie", /obj/item/clothing/head/beanie/durathread, 2, time = 40), \
new/datum/stack_recipe("durathread bandana", /obj/item/clothing/mask/bandana/durathread, 1, time = 25), \
+2 -2
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@@ -594,12 +594,12 @@
))
/obj/item/storage/belt/bandolier/durathread
name = "Durathread Bandolier"
name = "durathread bandolier"
desc = "An double stacked bandolier made out of durathread."
icon_state = "bandolier-durathread"
item_state = "bandolier-durathread"
resistance_flags = FIRE_PROOF
/obj/item/storage/belt/bandolier/durathread/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
+10 -8
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@@ -709,15 +709,8 @@
icon_state = "durathread"
item_state = "durathread"
item_color = "durathread"
armor = list("melee" = 10, "laser" = 10, "fire" = 40, "acid" = 10, "bomb" = 5)
/obj/item/clothing/under/durathread/skirt
name = "durathread jumpskirt"
desc = "A jumpskirt made from durathread, its resilient fibres provide some protection to the wearer."
icon_state = "duraskirt"
item_state = "duraskirt"
item_color = "duraskirt"
can_adjust = FALSE
armor = list("melee" = 10, "laser" = 10, "fire" = 40, "acid" = 10, "bomb" = 5)
/obj/item/clothing/under/gear_harness
name = "gear harness"
@@ -725,3 +718,12 @@
icon_state = "gear_harness"
item_state = "gear_harness" //We dont use golem do to being a item, item without faces making it default to error suit sprites.
body_parts_covered = CHEST|GROIN
/obj/item/clothing/under/durathread
name = "durathread jumpsuit"
desc = "A jumpsuit made from durathread, its resilient fibres provide some protection to the wearer."
icon_state = "durathread"
item_state = "durathread"
item_color = "durathread"
can_adjust = FALSE
armor = list("melee" = 10, "laser" = 10, "fire" = 40, "acid" = 10, "bomb" = 5)
+9 -1
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@@ -912,7 +912,15 @@
time = 30
category = CAT_CLOTHING
/datum/crafting_recipe/durathread_helmet
/datum/crafting_recipe/durathread_bandolier
name = "Durathread Bandolier"
result = /obj/item/storage/belt/bandolier/durathread
reqs = list(/obj/item/stack/sheet/durathread = 6,
/obj/item/stack/sheet/leather = 2)
time = 50
category = CAT_CLOTHING
/datum/crafting_recipe/durathread_helmet
name = "Makeshift Durathread Helmet"
result = /obj/item/clothing/head/helmet/durathread
reqs = list(/obj/item/stack/sheet/durathread = 4,
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