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small map fixes + continuing to work on calorite
- added a proper dancing pole to one of Pubby's maintbars - changed airlocks to glass airlocks in Box sauna - Meta's shooting range doesn't have windows anymore - added notes to Feeder's Den - routed disposals in Feeder's Den - new space ruin! Fast food restaurant (still gotta add ghostrole junk to it though)
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@@ -296,7 +296,7 @@ GLOBAL_LIST_INIT(bananium_recipes, list ( \
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GLOBAL_LIST_INIT(calorite_recipes, list ( \
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new/datum/stack_recipe("calorite tile", /obj/item/stack/tile/mineral/calorite, 1, 4, 20), \
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// new/datum/stack_recipe("Fatty Statue", /obj/structure/statue/calorite/fatty, 5, one_per_turf = 1, on_floor = 1),
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new/datum/stack_recipe("Fatty Statue", /obj/structure/statue/calorite/fatty, 5, one_per_turf = 1, on_floor = 1),
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))
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/obj/item/stack/sheet/mineral/calorite/Initialize(mapload, new_amount, merge = TRUE)
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@@ -53,14 +53,30 @@
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materials = list(MAT_BANANIUM=500)
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/obj/item/stack/tile/mineral/calorite //GS13
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name = "calorite tile"
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singular_name = "calorite floor tile"
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name = "Calorite tile"
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singular_name = "Calorite floor tile"
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desc = "A tile made out of calorite. Bwoomph."
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icon_state = "tile_calorite"
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turf_type = /turf/open/floor/mineral/calorite
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mineralType = "calorite"
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materials = list(MAT_CALORITE=500)
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/obj/item/stack/tile/mineral/calorite_hide //GS13 - disguised variant
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name = "Floor tile"
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singular_name = "calorite floor tile"
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desc = "A tile totally made out of steel."
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icon_state = "tile_calorite_hide"
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turf_type = /turf/open/floor/mineral/calorite_hide
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/obj/item/stack/tile/mineral/calorite_strong //GS13 - strong variant
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name = "Infused calorite tile"
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singular_name = "Infused calorite floor tile"
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desc = "A tile made out of stronger variant of calorite. Bwuurp."
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icon_state = "tile_calorite_strong"
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turf_type = /turf/open/floor/mineral/calorite_strong
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/obj/item/stack/tile/mineral/abductor
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name = "alien floor tile"
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singular_name = "alien floor tile"
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