Moves some files around and adds interactions to mob holders

woo
This commit is contained in:
Dahlular
2020-04-19 21:34:21 -06:00
parent 55e9c69df0
commit ffc31b6fae
7 changed files with 212 additions and 64 deletions
@@ -1103,3 +1103,5 @@
//define holder_type on nerds we wanna commit scoop to
/mob/living/carbon/human
var/holder_type = /obj/item/clothing/head/mob_holder/micro
can_be_held = "micro"
@@ -65,3 +65,5 @@
var/static/list/can_ride_typecache = typecacheof(list(/mob/living/carbon/human, /mob/living/simple_animal/slime, /mob/living/simple_animal/parrot))
var/lastpuke = 0
var/last_fire_update
can_be_held = "micro"
+1 -11
View File
@@ -73,20 +73,10 @@
L.put_in_hands(holder)
return
//shoehorned (get it?) and lazy way to do instant foot pickups cause haha funny.
/mob/living/proc/mob_pickupfeet(mob/living/L)
var/obj/item/clothing/head/mob_holder/holder = generate_mob_holder()
if(!holder)
return
drop_all_held_items()
L.equip_to_slot(holder, SLOT_SHOES)
return
/mob/living/proc/mob_try_pickup(mob/living/user)
if(!ishuman(user) || !src.Adjacent(user) || user.incapacitated() || !can_be_held)
return FALSE
if(abs(user.get_effective_size()/src.get_effective_size()) < 2.0 )
to_chat(user, "<span class='warning'>They're too big to pick up!</span>")
if(src.can_be_held == "micro")
return FALSE
if(user.get_active_held_item())
to_chat(user, "<span class='warning'>Your hands are full!</span>")
+3 -2
View File
@@ -42,6 +42,9 @@
/mob/living/proc/generate_mob_holder()
if(ishuman(src))
var/obj/item/clothing/head/mob_holder/micro/holder = new(get_turf(src), src, (istext(can_be_held) ? can_be_held : ""), 'icons/mob/animals_held.dmi', 'icons/mob/animals_held_lh.dmi', 'icons/mob/animals_held_rh.dmi')
return holder
var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, (istext(can_be_held) ? can_be_held : ""), 'icons/mob/animals_held.dmi', 'icons/mob/animals_held_lh.dmi', 'icons/mob/animals_held_rh.dmi')
return holder
@@ -1244,5 +1247,3 @@
/mob/living
var/size_multiplier = 1 //multiplier for the mob's icon size atm
var/previous_size = 1
var/holder_default
// can_be_held = "micro"
+1 -1
View File
@@ -108,7 +108,7 @@
var/list/obj/effect/proc_holder/abilities = list()
var/can_be_held = TRUE //whether this can be picked up and held. Currently needs to be on for sizecode to work, fix later.
var/can_be_held = FALSE
var/radiation = 0 //If the mob is irradiated.
var/ventcrawl_layer = PIPING_LAYER_DEFAULT
@@ -1,8 +1,158 @@
// Micro Holders - Extends /obj/item/holder
// Micro Holders - Extends /obj/item/holder... TO:DO, just use most of the already-set procs in inhand_holder.dm
/obj/item/clothing/head/mob_holder/micro
name = "micro"
desc = "Another person, small enough to fit in your hand."
icon = null // I forgot how to fix this.
icon = null
icon_state = ""
slot_flags = ITEM_SLOT_FEET | ITEM_SLOT_HEAD | ITEM_SLOT_ID
slot_flags = ITEM_SLOT_FEET | ITEM_SLOT_HEAD | ITEM_SLOT_ID | ITEM_SLOT_BACK | ITEM_SLOT_NECK
w_class = WEIGHT_CLASS_NORMAL
can_head = TRUE
/obj/item/clothing/head/mob_holder/micro/Initialize(mapload, mob/living/M, _worn_state, alt_worn, lh_icon, rh_icon, _can_head_override = FALSE)
. = ..()
if(M)
M.setDir(SOUTH)
held_mob = M
M.forceMove(src)
appearance = M.appearance
name = M.name
desc = M.desc
assimilate(M)
if(_can_head_override)
can_head = _can_head_override
if(alt_worn)
alternate_worn_icon = alt_worn
if(_worn_state)
item_state = _worn_state
icon_state = _worn_state
if(lh_icon)
lefthand_file = lh_icon
if(rh_icon)
righthand_file = rh_icon
/obj/item/clothing/head/mob_holder/micro/proc/assimilate(mob/living/M)
switch(M.mob_size)
if(MOB_SIZE_TINY)
w_class = WEIGHT_CLASS_TINY
if(MOB_SIZE_SMALL)
w_class = WEIGHT_CLASS_SMALL
if(MOB_SIZE_LARGE)
w_class = WEIGHT_CLASS_HUGE
/obj/item/clothing/head/mob_holder/micro/Destroy()
if(held_mob)
release()
return ..()
/obj/item/clothing/head/mob_holder/micro/dropped()
..()
if(isturf(loc))//don't release on soft-drops
release()
/obj/item/clothing/head/mob_holder/micro/relaymove(mob/user)
return
//TODO: add a timer to escape someone's grip dependant on size diff
/obj/item/clothing/head/mob_holder/micro/container_resist()
if(isliving(loc))
var/mob/living/L = loc
visible_message("<span class='warning'>[src] escapes [L]!</span>")
release()
/mob/living/proc/mob_pickup_micro(mob/living/L)
var/obj/item/clothing/head/mob_holder/micro/holder = generate_mob_holder()
if(!holder)
return
drop_all_held_items()
L.put_in_hands(holder)
return
//shoehorned (get it?) and lazy way to do instant foot pickups cause haha funny.
/mob/living/proc/mob_pickup_micro_feet(mob/living/L)
var/obj/item/clothing/head/mob_holder/micro/holder = generate_mob_holder()
if(!holder)
return
drop_all_held_items()
L.equip_to_slot(holder, SLOT_SHOES)
return
/mob/living/proc/mob_try_pickup_micro(mob/living/user)
if(!ishuman(user) || !src.Adjacent(user) || user.incapacitated() || !can_be_held)
return FALSE
if(abs(user.get_effective_size()/src.get_effective_size()) < 2.0 )
to_chat(user, "<span class='warning'>They're too big to pick up!</span>")
return FALSE
if(user.get_active_held_item())
to_chat(user, "<span class='warning'>Your hands are full!</span>")
return FALSE
if(buckled)
to_chat(user, "<span class='warning'>[src] is buckled to something!</span>")
return FALSE
if(src == user)
to_chat(user, "<span class='warning'>You can't pick yourself up.</span>")
return FALSE
visible_message("<span class='warning'>[user] starts picking up [src].</span>", \
"<span class='userdanger'>[user] starts picking you up!</span>")
if(!do_after(user, 20, target = src))
return FALSE
if(user.get_active_held_item()||buckled)
return FALSE
visible_message("<span class='warning'>[user] picks up [src]!</span>", \
"<span class='userdanger'>[user] picks you up!</span>")
to_chat(user, "<span class='notice'>You pick [src] up.</span>")
mob_pickup_micro(user)
return TRUE
/mob/living/AltClick(mob/user)
. = ..()
if(mob_try_pickup_micro(user))
return TRUE
/obj/item/clothing/head/mob_holder/micro/assume_air(datum/gas_mixture/env)
var/atom/location = loc
if(!loc)
return //null
var/turf/T = get_turf(loc)
while(location != T)
location = location.loc
if(ismob(location))
return location.loc.assume_air(env)
return location.assume_air(env)
/obj/item/clothing/head/mob_holder/micro/remove_air(amount)
var/atom/location = loc
if(!loc)
return //null
var/turf/T = get_turf(loc)
while(location != T)
location = location.loc
if(ismob(location))
return location.loc.remove_air(amount)
return location.remove_air(amount)
/obj/item/clothing/head/mob_holder/micro/examine(var/mob/user)
for(var/mob/living/M in contents)
M.examine(user)
/obj/item/clothing/head/mob_holder/micro/MouseDrop(mob/M as mob)
..()
if(M != usr) return
if(usr == src) return
if(!Adjacent(usr)) return
if(istype(M,/mob/living/silicon/ai)) return
for(var/mob/living/carbon/human/O in contents)
O.show_inv(usr)
/obj/item/clothing/head/mob_holder/micro/attack_self(var/mob/living/user)
for(var/mob/living/carbon/human/M in contents)
M.help_shake_act(user)
/obj/item/clothing/head/mob_holder/micro/attacked_by(obj/item/I, mob/living/user)
for(var/mob/living/carbon/human/M in contents)
M.attacked_by(I, user)
+50 -47
View File
@@ -22,6 +22,7 @@ var/const/RESIZE_A_TINYMICRO = (RESIZE_TINY + RESIZE_MICRO) / 2
M.Scale(size_multiplier)
M.Translate(0, 16*(size_multiplier-1)) //translate by 16 * size_multiplier - 1 on Y axis
src.transform = M //the source of transform is M
src.update_mobsize() //Doesn't work yet
/mob/proc/get_effective_size()
return 100000
@@ -38,34 +39,36 @@ mob/living/get_effective_size()
//handle the big steppy, except nice
/mob/living/proc/handle_micro_bump_helping(var/mob/living/tmob)
if(ishuman(src))
var/mob/living/carbon/human/H = src
//Both small.
if(src.get_effective_size() <= RESIZE_A_SMALLTINY && tmob.get_effective_size() <= RESIZE_A_SMALLTINY)
now_pushing = 0
src.forceMove(tmob.loc)
return 1
//Doing messages
if(abs(get_effective_size()/tmob.get_effective_size()) >= 2) //if the initiator is twice the size of the micro
now_pushing = 0
src.forceMove(tmob.loc)
//Smaller person being stepped on
if(get_effective_size() > tmob.get_effective_size() && iscarbon(src))
if(istype(tmob) && istype(tmob, /datum/sprite_accessory/taur/naga))
to_chat(src,"<span class='notice'>You carefully slither around [tmob].</span>")
to_chat(tmob,"<span class='notice'>[src]'s huge tail slithers beside you!</span>")
else
to_chat(src,"<span class='notice'>You carefully step over [tmob].</span>")
to_chat(tmob,"<span class='notice'>[src] steps over you carefully!</span>")
//Both small.
if(H.get_effective_size() <= RESIZE_A_SMALLTINY && tmob.get_effective_size() <= RESIZE_A_SMALLTINY)
now_pushing = 0
H.forceMove(tmob.loc)
return 1
//Smaller person stepping under a larger person
if(tmob.get_effective_size() > get_effective_size())
micro_step_under(tmob)
src.forceMove(tmob.loc)
now_pushing = 0
return 1
//Doing messages
if(abs(get_effective_size()/tmob.get_effective_size()) >= 2) //if the initiator is twice the size of the micro
now_pushing = 0
H.forceMove(tmob.loc)
//Smaller person being stepped on
if(get_effective_size() > tmob.get_effective_size() && iscarbon(src))
if(istype(H) && H.dna.features["taur"] == "Naga" || H.dna.features["taur"] == "Tentacle")
to_chat(H,"<span class='notice'>You carefully slither around [tmob].</span>")
to_chat(tmob,"<span class='notice'>[H]'s huge tail slithers beside you!</span>")
else
to_chat(H,"<span class='notice'>You carefully step over [tmob].</span>")
to_chat(tmob,"<span class='notice'>[H] steps over you carefully!</span>")
return 1
//Smaller person stepping under a larger person
if(tmob.get_effective_size() > get_effective_size())
H.forceMove(tmob.loc)
now_pushing = 0
micro_step_under(tmob)
return 1
//Stepping on disarm intent -- TO DO, OPTIMIZE ALL OF THIS SHIT
/mob/living/proc/handle_micro_bump_other(var/mob/living/tmob)
@@ -83,72 +86,63 @@ mob/living/get_effective_size()
if(H.a_intent == "disarm" && H.canmove && !H.buckled)
now_pushing = 0
H.forceMove(tmob.loc)
sizediffStamLoss(tmob)
if(get_effective_size() > tmob.get_effective_size() && iscarbon(H))
if(istype(tmob) && istype(tmob, /datum/sprite_accessory/taur/naga))
if(istype(H) && H.dna.features["taur"] == "Naga" || H.dna.features["taur"] == "Tentacle")
to_chat(H,"<span class='danger'>You carefully roll over [tmob] with your tail!</span>")
to_chat(tmob,"<span class='danger'>[H]'s huge tail rolls over you!</span>")
sizediffStamLoss(tmob)
else
to_chat(H,"<span class='danger'>You painfully but harmlessly step on [tmob]!<span>")
to_chat(tmob,"<span class='danger'>[H] steps onto you with force!</span>")
sizediffStamLoss(tmob)
return 1
if(H.a_intent == "harm" && H.canmove && !H.buckled)
now_pushing = 0
H.forceMove(tmob.loc)
sizediffStamLoss(tmob)
sizediffBruteloss(tmob)
if(get_effective_size() > tmob.get_effective_size() && iscarbon(H))
if(istype(tmob) && istype(tmob, /datum/sprite_accessory/taur/naga))
if(istype(H) && H.dna.features["taur"] == "Naga" || H.dna.features["taur"] == "Tentacle")
to_chat(H,"<span class='danger'>You grind [tmob] into the floor with your tail!</span>")
to_chat(tmob,"<span class='danger'>[H]'s massive tail plows you into the floor!</span>")
sizediffStamLoss(tmob)
sizediffBruteloss(tmob)
else
to_chat(H,"<span class='danger'>You pound [tmob] into the floor underfoot!</span>")
to_chat(tmob,"<span class='danger'>[H] slams you into the ground, crushing you!</span>")
sizediffStamLoss(tmob)
sizediffBruteloss(tmob)
return 1
if(H.a_intent == "grab" && H.canmove && !H.buckled)
now_pushing = 0
H.forceMove(tmob.loc)
sizediffStamLoss(tmob)
sizediffStun(tmob)
if(get_effective_size() > tmob.get_effective_size() && iscarbon(H))
var/feetCover = (H.wear_suit && (H.wear_suit.body_parts_covered & FEET)) || (H.w_uniform && (H.w_uniform.body_parts_covered & FEET) || (H.shoes && (H.shoes.body_parts_covered & FEET)))
if(feetCover)
if(istype(tmob) && istype(tmob, /datum/sprite_accessory/taur/naga))
if(istype(H) && H.dna.features["taur"] == "Naga" || H.dna.features["taur"] == "Tentacle")
to_chat(H,"<span class='danger'>You pin [tmob] underneath your tail!</span>")
to_chat(tmob,"<span class='danger'>[H]'s plows you into the ground, pinning you helplessly!</span>")
sizediffStamLoss(tmob)
sizediffStun(tmob)
else
to_chat(H,"<span class='danger'>You pin [tmob] helplessly to the floor with your foot!</span>")
to_chat(tmob,"<span class='danger'>[H] weightfully pins you to the ground!</span>")
sizediffStamLoss(tmob)
sizediffStun(tmob)
return 1
else
if(istype(tmob) && istype(tmob, /datum/sprite_accessory/taur/naga))
if(istype(H) && H.dna.features["taur"] == "Naga" || H.dna.features["taur"] == "Tentacle")
to_chat(H,"<span class='danger'>You curl [tmob] up in the coils of your tail!</span>")
to_chat(tmob,"<span class='danger'>[H]'s tail winds around you and snatches you in its coils!</span>")
sizediffStamLoss(tmob)
sizediffStun(tmob)
tmob.mob_pickupfeet(H)
tmob.mob_pickup_micro_feet(H)
else
to_chat(H,"<span class='danger'>You stomp your foot into [tmob], curling your toes and picking them up!</span>")
to_chat(tmob,"<span class='danger'>[H]'s toes pin you down and curl around you, picking you up!</span>'")
sizediffStamLoss(tmob)
sizediffStun(tmob)
tmob.mob_pickupfeet(H)
tmob.mob_pickup_micro_feet(H)
return 1
if(tmob.get_effective_size() > get_effective_size())
micro_step_under(tmob)
H.forceMove(tmob.loc)
now_pushing = 0
micro_step_under(tmob)
return 1
//smaller person stepping under another person
//smaller person stepping under another person... TO DO, fix and allow special interactions with naga legs to be seen
/mob/living/proc/micro_step_under(var/mob/living/tmob)
if(istype(tmob) && istype(tmob, /datum/sprite_accessory/taur/naga))
to_chat(src,"<span class='notice'>You jump over [tmob]'s thick tail.</span>")
@@ -172,6 +166,15 @@ mob/living/get_effective_size()
var/B = (get_effective_size()/tmob.get_effective_size()*2) //macro divided by micro, times 2
tmob.adjustBruteLoss(B) //final result in brute loss
//Proc for changing mob_size to be grabbed for item weight classes
/mob/living/proc/update_mobsize()
if(size_multiplier <= 0.50)
mob_size = MOB_SIZE_TINY
if(size_multiplier <= 1)
mob_size = MOB_SIZE_SMALL
if(size_multiplier >= 2)
mob_size = MOB_SIZE_LARGE
//Proc for instantly grabbing valid size difference. Code optimizations soon(TM)
/*
/mob/living/proc/sizeinteractioncheck(var/mob/living/tmob)