Files
GS13/code/game/machinery/cell_charger.dm
T
Putnam3145andArchie d5f50d094a Merge pull request #10209 from Ghommie/Ghommie-cit470
ports "Standardize obj/updateicon() and update_icons() to update_icon()"
2021-06-04 15:06:24 -03:00

131 lines
3.6 KiB
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/obj/machinery/cell_charger
name = "cell charger"
desc = "It charges power cells."
icon = 'icons/obj/power.dmi'
icon_state = "ccharger"
use_power = IDLE_POWER_USE
idle_power_usage = 5
active_power_usage = 60
power_channel = EQUIP
circuit = /obj/item/circuitboard/machine/cell_charger
pass_flags = PASSTABLE
var/obj/item/stock_parts/cell/charging = null
var/chargelevel = -1
var/charge_rate = 500
/obj/machinery/cell_charger/update_icon()
cut_overlays()
if(charging)
add_overlay(image(charging.icon, charging.icon_state))
add_overlay("ccharger-on")
if(!(stat & (BROKEN|NOPOWER)))
var/newlevel = round(charging.percent() * 4 / 100)
chargelevel = newlevel
add_overlay("ccharger-o[newlevel]")
/obj/machinery/cell_charger/examine(mob/user)
. = ..()
. += "There's [charging ? "a" : "no"] cell in the charger."
if(charging)
. += "Current charge: [round(charging.percent(), 1)]%."
/obj/machinery/cell_charger/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/stock_parts/cell) && !panel_open)
if(stat & BROKEN)
to_chat(user, "<span class='warning'>[src] is broken!</span>")
return
if(!anchored)
to_chat(user, "<span class='warning'>[src] isn't attached to the ground!</span>")
return
if(charging)
to_chat(user, "<span class='warning'>There is already a cell in the charger!</span>")
return
else
var/area/a = loc.loc // Gets our locations location, like a dream within a dream
if(!isarea(a))
return
if(a.power_equip == 0) // There's no APC in this area, don't try to cheat power!
to_chat(user, "<span class='warning'>[src] blinks red as you try to insert the cell!</span>")
return
if(!user.transferItemToLoc(W,src))
return
charging = W
user.visible_message("[user] inserts a cell into [src].", "<span class='notice'>You insert a cell into [src].</span>")
chargelevel = -1
update_icon()
else
if(!charging && default_deconstruction_screwdriver(user, icon_state, icon_state, W))
return
if(default_deconstruction_crowbar(W))
return
if(!charging && default_unfasten_wrench(user, W))
return
return ..()
/obj/machinery/cell_charger/deconstruct()
if(charging)
charging.forceMove(drop_location())
return ..()
/obj/machinery/cell_charger/Destroy()
QDEL_NULL(charging)
return ..()
/obj/machinery/cell_charger/proc/removecell()
charging.update_icon()
charging = null
chargelevel = -1
update_icon()
/obj/machinery/cell_charger/attack_hand(mob/user)
. = ..()
if(.)
return
if(!charging)
return
user.put_in_hands(charging)
charging.add_fingerprint(user)
user.visible_message("[user] removes [charging] from [src].", "<span class='notice'>You remove [charging] from [src].</span>")
removecell()
/obj/machinery/cell_charger/attack_tk(mob/user)
if(!charging)
return
charging.forceMove(loc)
to_chat(user, "<span class='notice'>You telekinetically remove [charging] from [src].</span>")
removecell()
/obj/machinery/cell_charger/attack_ai(mob/user)
return
/obj/machinery/cell_charger/emp_act(severity)
. = ..()
if(stat & (BROKEN|NOPOWER) || . & EMP_PROTECT_CONTENTS)
return
if(charging)
charging.emp_act(severity)
/obj/machinery/cell_charger/RefreshParts()
charge_rate = 500
for(var/obj/item/stock_parts/capacitor/C in component_parts)
charge_rate *= C.rating
/obj/machinery/cell_charger/process()
if(!charging || !anchored || (stat & (BROKEN|NOPOWER)))
return
if(charging.percent() >= 100)
return
use_power(charge_rate)
charging.give(charge_rate) //this is 2558, efficient batteries exist
update_icon()