Shock message update

Makes sure the shock message appears every time a player is shocked successfully by a railing
This commit is contained in:
Haha26315
2022-09-10 04:58:39 -04:00
parent a827b826f1
commit 08f448728b
@@ -275,8 +275,8 @@
. = ..()
if(.)
return
if(shock(user, 70))
user.visible_message("<span class='warning'>[user] gets shocked by [src]!</span>", null, null, COMBAT_MESSAGE_RANGE)
shock(user, 70)
/obj/structure/railing/attack_alien(mob/living/user)
user.do_attack_animation(src)
@@ -332,6 +332,7 @@
var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
s.set_up(3, 1, src)
s.start()
user.visible_message("<span class='warning'>[user] gets shocked by [src]!</span>", null, null, COMBAT_MESSAGE_RANGE)
return TRUE
else
return FALSE