Slight Dynamic Rebalance

Intention is to make Filler roll more, and make other events less prioritized.
This commit is contained in:
Dahlular
2022-11-14 20:24:08 -07:00
committed by GitHub
parent bdd6c4e751
commit 13303a18c2
@@ -726,7 +726,7 @@
typepath = /datum/round_event/camera_failure
requirements = list(0,0,0,0,0,0,0,0,0,0)
high_population_requirement = 0
weight = 100
weight = 8
cost = 2
repeatable_weight_decrease = 2 //Slightly drop the weight each time it is called to keep the pool from getting too diluted as the round goes on.
repeatable = TRUE
@@ -735,13 +735,14 @@
/datum/dynamic_ruleset/event/filler
name = "Filler"
typepath = /datum/round_event/filler
requirements = list(0,0,0,0,0,0,0,0,0,0)
high_population_requirement = 0
chaos_max = 3
requirements = list(101,101,0,0,0,0,0,0,0,0)
weight = 9
cost = 1
weight = 200
repeatable_weight_decrease = 0
repeatable = TRUE
occurances_max = 35
occurances_max = 250 //Testing with this number for now
/datum/dynamic_ruleset/event/disease_outbreak
name = "Disease Outbreak"
@@ -782,8 +783,8 @@
typepath = /datum/round_event/mass_hallucination
requirements = list(0,0,0,0,0,0,0,0,0,0)
high_population_requirement = 0
weight = 4
cost = 2
weight = 1
cost = 4
repeatable_weight_decrease = 5
repeatable = TRUE
occurances_max = 2
@@ -820,7 +821,7 @@
requirements = list(101,101,0,0,0,0,0,0,0,0)
high_population_requirement = 0
weight = 5
cost = 2 //STOP ROLLING SO MUCH YOU MENACE
cost = 10 //STOP ROLLING SO MUCH YOU MENACE
repeatable_weight_decrease = 1
/datum/dynamic_ruleset/event/shuttle_loan