Lots of cool things

This commit is contained in:
ToonClyde
2022-04-11 01:28:41 -07:00
parent 920e21ac7d
commit 784a20e02c
7 changed files with 1334 additions and 260 deletions
File diff suppressed because it is too large Load Diff
@@ -9,4 +9,24 @@
/obj/effect/turf_decal/weather/snow/corner
name = "snow corner piece"
icon = 'icons/turf/snow.dmi'
icon_state = "snow_corner"
icon_state = "snow_corner"
/obj/effect/turf_decal/weather/grass
name = "grass box piece"
icon = 'icons/turf/grass.dmi'
icon_state = "grass_box"
/obj/effect/turf_decal/weather/grass/line
name = "grass line piece"
icon = 'icons/turf/grass.dmi'
icon_state = "grass_line"
/obj/effect/turf_decal/weather/grass/corner
name = "grass corner piece"
icon = 'icons/turf/grass.dmi'
icon_state = "grass_corner"
/obj/effect/turf_decal/weather/grass/surround
name = "grass surround piece"
icon = 'icons/turf/grass.dmi'
icon_state = "grass_surround"
@@ -386,7 +386,7 @@
bullet_bounce_sound = null
digResult = /obj/item/stack/ore/glass/basalt
floor_variance = 50 //This means 50% chance of variating from the default tile.
quantity_of_available_tiles = 4
quantity_of_available_tiles = 5
//light_range = 2
//light_power = 0.15
//light_color = LIGHT_COLOR_WHITE
+1 -1
View File
@@ -7,7 +7,7 @@
/obj/structure/closet/secure_closet/barber
name = "Barber's locker"
icon_state = "cabinet"
icon_state = "barber"
icon = 'icons/obj/closet.dmi'
req_access = list(ACCESS_BARBER)
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