mirror of
https://github.com/quotefox/Hyper-Station-13.git
synced 2026-07-11 15:52:48 +01:00
config junk
This commit is contained in:
@@ -2,9 +2,10 @@
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#define ECONOMY_TYPE_DANGEROUS "Dangerous"
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#define ECONOMY_TYPE_COMMAND "Command"
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#define ECONOY_PRICE_DEFAULT 0
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#define ECONOMY_PRICE_LOW 1
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#define ECONOMY_PRICE_HIGH 2
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#define ECONOMY_PRICE_EROTIC 3
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#define ECONOMY_PRICE_EXPENSIVE 4
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#define ECONOMY_PRICE_EXPENSIVE_AF 5
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#define ECONOMY_PRICE_DEFAULT 1
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#define ECONOMY_PRICE_LOW 2
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#define ECONOMY_PRICE_HIGH 3
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#define ECONOMY_PRICE_EROTIC 4
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#define ECONOMY_PRICE_EXPENSIVE 5
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#define ECONOMY_PRICE_EXPENSIVE_AF 6
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#define ECONOMY_PRICE_FORCED_FREE 7 //i sure do love force_free'd-ing with items :)
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@@ -393,6 +393,10 @@
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config_entry_value = 3
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min_val = 1
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/datum/config_entry/number/economy_price_multiplier
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config_entry_value = 1
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min_val = 0
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/datum/config_entry/number/economy_price_low
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config_entry_value = 8
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min_val = 0
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@@ -14,6 +14,9 @@ SUBSYSTEM_DEF(job)
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var/overflow_role = "Assistant"
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var/list/economy_multipliers_by_job
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var/list/economy_multipliers_by_type
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/datum/controller/subsystem/job/Initialize(timeofday)
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SSmapping.HACK_LoadMapConfig()
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@@ -23,6 +26,8 @@ SUBSYSTEM_DEF(job)
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LoadJobs()
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generate_selectable_species()
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set_overflow_role(CONFIG_GET(string/overflow_job))
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economy_multipliers_by_job = CONFIG_GET(keyed_list/economy_job_rate)
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economy_multipliers_by_type = CONFIG_GET(keyed_list/economy_job_rate_area)
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return ..()
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/datum/controller/subsystem/job/proc/set_overflow_role(new_overflow_role)
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@@ -118,8 +118,9 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
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var/list/grind_results //A reagent list containing the reagents this item produces when ground up in a grinder - this can be an empty list to allow for reagent transferring only
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var/list/juice_results //A reagent list containing blah blah... but when JUICED in a grinder!
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//Hyper economy
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var/price = 0
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//Hyper Economy
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var/economy_type = 0
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var/economy_price_mul = 1
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//Hyper, for clothes that reveal your behind! butt stuff, you know how it is.
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var/do_not_cover_butt = FALSE
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@@ -505,7 +505,6 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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w_class = WEIGHT_CLASS_TINY
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flags_1 = CONDUCT_1
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slot_flags = ITEM_SLOT_BELT
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price = PRICE_LOW * 0.5
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var/lit = 0
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var/fancy = TRUE
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var/overlay_state
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@@ -7,9 +7,9 @@
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w_class = WEIGHT_CLASS_SMALL
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throw_range = 7
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throw_speed = 3
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economy_type = ECONOMY_PRICE_EROTIC
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var/mob/living/carbon/subject = null
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var/closed = FALSE
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price = PRICE_EROTICA
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//Hypnotize someone
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@@ -240,7 +240,7 @@
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desc = "Holds a variety of gear for \"alternative\" peacekeeping."
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icon_state = "slutbelt"
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item_state = "slut"
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price = PRICE_EROTICA
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economy_type = ECONOMY_PRICE_EROTIC
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obj/item/storage/belt/slut/ComponentInitialize()
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. = ..()
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@@ -418,7 +418,8 @@
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desc = "<B>Instructions:</B> <I>Heat in microwave. Product will cool if not eaten within seven minutes.</I>"
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icon_state = "donkpocketbox"
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illustration=null
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price = PRICE_EXPENSIVE * 0.85
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economy_type = ECONOMY_PRICE_EXPENSIVE_AF
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economy_price_mul = 0.85
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var/donktype = /obj/item/reagent_containers/food/snacks/donkpocket
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var/warmtype = /obj/item/reagent_containers/food/snacks/donkpocket/warm
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@@ -675,9 +676,10 @@
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item_state = "zippo"
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w_class = WEIGHT_CLASS_TINY
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slot_flags = ITEM_SLOT_BELT
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price = PRICE_LOW * 0.5
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drop_sound = 'sound/items/handling/matchbox_drop.ogg'
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pickup_sound = 'sound/items/handling/matchbox_pickup.ogg'
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economy_type = ECONOMY_PRICE_LOW
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economy_price_mul = 0.5
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/obj/item/storage/box/matches/ComponentInitialize()
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. = ..()
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@@ -136,7 +136,7 @@
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slot_flags = ITEM_SLOT_BELT
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icon_type = "cigarette"
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spawn_type = /obj/item/clothing/mask/cigarette/space_cigarette
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price = PRICE_LOW * 0.5
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economy_type = ECONOMY_PRICE_LOW
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/obj/item/storage/fancy/cigarettes/ComponentInitialize()
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. = ..()
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@@ -231,7 +231,7 @@
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desc = "Smoked by the truly robust."
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icon_state = "robustg"
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spawn_type = /obj/item/clothing/mask/cigarette/robustgold
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price = PRICE_LOW * 1.25
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economy_price_mul = 1.5
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/obj/item/storage/fancy/cigarettes/cigpack_carp
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name = "\improper Carp Classic packet"
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@@ -283,7 +283,7 @@
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icon_state = "cig_paper_pack"
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icon_type = "rolling paper"
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spawn_type = /obj/item/rollingpaper
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price = PRICE_LOW * 0.25
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economy_price_mul = 0.25
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/obj/item/storage/fancy/rollingpapers/ComponentInitialize()
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. = ..()
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@@ -308,7 +308,8 @@
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w_class = WEIGHT_CLASS_NORMAL
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icon_type = "premium cigar"
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spawn_type = /obj/item/clothing/mask/cigarette/cigar
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price = PRICE_BASE
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economy_type = ECONOMY_PRICE_EXPENSIVE
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economy_price_mul = 0.75
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/obj/item/storage/fancy/cigarettes/cigars/ComponentInitialize()
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. = ..()
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@@ -344,7 +344,8 @@
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item_state = "upindwelder"
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max_fuel = 80
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materials = list(MAT_METAL=70, MAT_GLASS=120)
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price = PRICE_EXPENSIVE * 1.5
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economy_type = ECONOMY_PRICE_EXPENSIVE_AF
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economy_price_mul = 1.5
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/obj/item/weldingtool/experimental
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name = "experimental welding tool"
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@@ -8,7 +8,8 @@
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item_color="yellow"
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resistance_flags = NONE
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var/can_be_cut = 1
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price = PRICE_EXPENSIVE
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economy_type = ECONOMY_PRICE_EXPENSIVE_AF
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economy_price_mul = 0.85
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/obj/item/clothing/gloves/color/yellow/ce //funky looking, basically combat gloves
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desc = "Special Insulated gloves with pricy thermal shielding normally only found in combat gloves."
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@@ -34,7 +35,8 @@
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item_color="yellow"
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resistance_flags = NONE
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var/can_be_cut = 1
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price = PRICE_LOW * 0.5
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economy_type = ECONOMY_PRICE_LOW
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economy_price_mul = 1.2
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/obj/item/clothing/gloves/color/fyellow/New()
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..()
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@@ -129,7 +131,8 @@
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siemens_coefficient = 0
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permeability_coefficient = 0.05
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resistance_flags = NONE
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price = PRICE_EXPENSIVE
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economy_type = ECONOMY_PRICE_EXPENSIVE_AF
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economy_price_mul = 0.85
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/obj/item/clothing/gloves/color/rainbow
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name = "rainbow gloves"
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@@ -260,7 +260,8 @@
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name = "security's bitch beret"
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desc = "A softer beret with the word 'BITCH' embroidered on it in pink thread."
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icon_state = "bitchberet"
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price = PRICE_BASE * 1.5
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economy_type = ECONOMY_PRICE_EROTIC
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economy_price_mul = 0.85
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//Curator
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/obj/item/clothing/head/fedora/curator
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@@ -45,7 +45,8 @@
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item_state = "sluthailer"
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aggressiveness = 0 //can't have your pets being mean!
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actions_types = list(/datum/action/item_action/halt)
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price = PRICE_EROTICA
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economy_type = ECONOMY_PRICE_EXPENSIVE
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economy_price_mul = 0.85
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/obj/item/clothing/mask/gas/sechailer/slut/attack_hand(mob/user)
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if(iscarbon(user))
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@@ -302,4 +302,5 @@
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icon = 'icons/obj/clothing/neck.dmi'
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icon_state = "bling"
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item_color = "bling"
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price = PRICE_EXPENSIVE
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economy_type = ECONOMY_PRICE_EXPENSIVE
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economy_price_mul = 1.25
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@@ -137,7 +137,8 @@
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desc = "A pair of knee-high jackboots, complete with heels. All style, all the time."
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icon_state = "jackboots-tall"
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item_state = "jackboots-tall"
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price = PRICE_BASE * 0.75
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economy_type = ECONOMY_PRICE_DEFAULT
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economy_price_mul = 0.75
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/obj/item/clothing/shoes/jackboots/fast
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slowdown = -1
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@@ -169,7 +169,7 @@
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cold_protection = CHEST|LEGS|ARMS
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heat_protection = CHEST|LEGS|ARMS
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mutantrace_variation = NO_MUTANTRACE_VARIATION //you don't need it
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price = PRICE_HIGH
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economy_type = ECONOMY_PRICE_EXPENSIVE
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//Surgeon
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/obj/item/clothing/suit/apron/surgical
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@@ -710,7 +710,8 @@
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icon_state = "coatsecuritypink"
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item_state = "coatsecuritypink"
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hoodtype = /obj/item/clothing/head/hooded/winterhood/security/pink
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price = PRICE_LOW
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economy_type = ECONOMY_PRICE_EXPENSIVE
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economy_price_mul = 0.85
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/obj/item/clothing/suit/hooded/wintercoat/security/Initialize()
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. = ..()
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@@ -381,7 +381,7 @@
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item_state = "b_suit"
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item_color = "galaxy_blue"
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can_adjust = FALSE
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price = PRICE_EXPENSIVE
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economy_type = ECONOMY_PRICE_DEFAULT
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/obj/item/clothing/under/lawyer/galaxy_red
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name = "\improper Pulsar Gonne"
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@@ -30,7 +30,8 @@
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icon_state = "rsecuritypink"
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item_state = "r_suit"
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item_color = "rsecuritypink"
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price = PRICE_LOW
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economy_type = ECONOMY_PRICE_DEFAULT
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economy_price_mul = 1.35
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/obj/item/clothing/under/rank/security/skirt
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name = "security jumpskirt"
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desc = "A \"tactical\" security jumpsuit with the legs replaced by a skirt."
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@@ -47,7 +48,8 @@
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item_state = "secslutskirt"
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item_color = null //i dont understand what item_color even is, apparently setting it to null means it won't change color in a washing machine?
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mutantrace_variation = NO_MUTANTRACE_VARIATION //look at the first two comments in vg_under.dm
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price = PRICE_EROTICA
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economy_type = ECONOMY_PRICE_EROTIC
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economy_price_mul = 0.75
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/obj/item/clothing/under/rank/security/skirt/slut/pink
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desc = "A \"\"\"tactical\"\"\" security jumpsuit with the legs replaced by a skirt. No matter how you adjust it, it always feels a little too small. This one seems to have an experimental color scheme."
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icon_state = "secslutskirtpink"
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@@ -61,7 +63,7 @@
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can_adjust = FALSE
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body_parts_covered = CHEST|GROIN
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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price = PRICE_EROTICA
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economy_type = ECONOMY_PRICE_EROTIC
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/obj/item/clothing/under/rank/warden
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@@ -217,7 +217,7 @@
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resistance_flags = FREEZE_PROOF
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isGlass = FALSE
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foodtype = BREAKFAST
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price = PRICE_LOW
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economy_type = ECONOMY_PRICE_LOW
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//Used by MREs
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/obj/item/reagent_containers/food/drinks/coffee/type2
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@@ -241,7 +241,7 @@
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icon_state = "tea"
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item_state = "coffee"
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spillable = TRUE
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price = PRICE_LOW
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economy_type = ECONOMY_PRICE_LOW
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/* Doesn't exist lol
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/datum/chemical_reaction/catnip_tea
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@@ -265,7 +265,7 @@
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icon_state = "tea"
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desc = "An insult to Duke Purple is an insult to the Space Queen! Any proper gentleman will fight you, if you sully this tea."
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list_reagents = list(/datum/reagent/consumable/tea = 30)
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price = PRICE_LOW
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economy_type = ECONOMY_PRICE_LOW
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/obj/item/reagent_containers/food/drinks/mug/coco
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name = "Dutch hot coco"
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@@ -284,7 +284,8 @@
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list_reagents = list(/datum/reagent/consumable/dry_ramen = 30)
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foodtype = GRAIN
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isGlass = FALSE
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price = PRICE_BASE * 0.75
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economy_type = ECONOMY_PRICE_DEFAULT
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economy_price_mul = 1.5
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/obj/item/reagent_containers/food/drinks/beer
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name = "space beer"
|
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@@ -423,7 +424,8 @@
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reagent_flags = NONE
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spillable = FALSE
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isGlass = FALSE
|
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price = PRICE_LOW
|
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economy_type = ECONOMY_PRICE_LOW
|
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economy_price_mul = 0.8
|
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|
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/obj/item/reagent_containers/food/drinks/soda_cans/suicide_act(mob/living/carbon/user)
|
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user.visible_message("<span class='suicide'>[user] is trying to eat \the [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
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@@ -548,4 +550,5 @@
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icon_state = "menergy"
|
||||
list_reagents = list(/datum/reagent/consumable/monkey_energy = 50)
|
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foodtype = SUGAR
|
||||
price = PRICE_HIGH * 1.25
|
||||
economy_type = ECONOMY_PRICE_EXPENSIVE //same as insulated gloves but slightly cheaper given the nature of these
|
||||
economy_price_mul = 0.75
|
||||
|
||||
@@ -416,7 +416,8 @@
|
||||
isGlass = FALSE
|
||||
list_reagents = list(/datum/reagent/consumable/cream = 100)
|
||||
foodtype = DAIRY
|
||||
price = PRICE_LOW
|
||||
economy_type = ECONOMY_PRICE_LOW
|
||||
economy_price_mul = 1.5
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/bottle/tomatojuice
|
||||
name = "tomato juice"
|
||||
|
||||
@@ -93,10 +93,11 @@
|
||||
/obj/item/reagent_containers/food/drinks/drinkingglass/filled/nuka_cola
|
||||
name = "Nuka Cola"
|
||||
list_reagents = list(/datum/reagent/consumable/nuka_cola = 50)
|
||||
price = PRICE_BASE * 1.1
|
||||
economy_type = ECONOMY_PRICE_DEFAULT
|
||||
economy_price_mul = 1.5
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/drinkingglass/filled/syndicatebomb
|
||||
name = "Syndicat Bomb"
|
||||
name = "Syndicate Bomb"
|
||||
list_reagents = list(/datum/reagent/consumable/ethanol/syndicatebomb = 50)
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/drinkingglass/attackby(obj/item/I, mob/user, params)
|
||||
|
||||
@@ -186,7 +186,8 @@
|
||||
righthand_file = 'icons/mob/inhands/equipment/kitchen_righthand.dmi'
|
||||
list_reagents = list(/datum/reagent/consumable/milk = 50)
|
||||
possible_states = list()
|
||||
price = PRICE_LOW
|
||||
economy_type = ECONOMY_PRICE_LOW
|
||||
economy_price_mul = 1.5
|
||||
|
||||
/obj/item/reagent_containers/food/condiment/flour
|
||||
name = "flour sack"
|
||||
|
||||
@@ -35,6 +35,8 @@ All foods are distributed among various categories. Use common sense.
|
||||
righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi'
|
||||
obj_flags = UNIQUE_RENAME
|
||||
grind_results = list() //To let them be ground up to transfer their reagents
|
||||
economy_type = ECONOMY_PRICE_LOW
|
||||
economy_price_mul = 1.5
|
||||
var/bitesize = 2
|
||||
var/bitecount = 0
|
||||
var/trash = null
|
||||
|
||||
@@ -59,7 +59,8 @@
|
||||
tastes = list("chocolate" = 1)
|
||||
foodtype = JUNKFOOD | SUGAR
|
||||
dunkable = TRUE
|
||||
price = PRICE_LOW
|
||||
economy_type = ECONOMY_PRICE_LOW
|
||||
economy_price_mul = 1.5
|
||||
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/hugemushroomslice
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
filling_color = "#D2691E"
|
||||
tastes = list("candy" = 1)
|
||||
foodtype = JUNKFOOD | SUGAR
|
||||
price = PRICE_LOW
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/sosjerky
|
||||
name = "\improper Scaredy's Private Reserve Beef Jerky"
|
||||
@@ -24,7 +23,6 @@
|
||||
filling_color = "#8B0000"
|
||||
tastes = list("dried meat" = 1)
|
||||
foodtype = JUNKFOOD | MEAT | SUGAR
|
||||
price = PRICE_LOW
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/sosjerky/healthy
|
||||
name = "homemade beef jerky"
|
||||
@@ -43,7 +41,6 @@
|
||||
filling_color = "#FFD700"
|
||||
tastes = list("salt" = 1, "crisps" = 1)
|
||||
foodtype = JUNKFOOD | FRIED
|
||||
price = PRICE_LOW
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/no_raisin
|
||||
name = "4no raisins"
|
||||
@@ -55,7 +52,6 @@
|
||||
filling_color = "#8B0000"
|
||||
tastes = list("dried raisins" = 1)
|
||||
foodtype = JUNKFOOD | FRUIT | SUGAR
|
||||
price = PRICE_LOW
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/no_raisin/healthy
|
||||
name = "homemade raisins"
|
||||
@@ -72,7 +68,6 @@
|
||||
junkiness = 25
|
||||
filling_color = "#FFD700"
|
||||
foodtype = JUNKFOOD | GRAIN | SUGAR
|
||||
price = PRICE_LOW
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/cheesiehonkers
|
||||
name = "cheesie honkers"
|
||||
@@ -84,7 +79,6 @@
|
||||
filling_color = "#FFD700"
|
||||
tastes = list("cheese" = 5, "crisps" = 2)
|
||||
foodtype = JUNKFOOD | DAIRY | SUGAR
|
||||
price = PRICE_LOW
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/soyfood
|
||||
name = "Soyfood"
|
||||
@@ -96,7 +90,7 @@
|
||||
filling_color = "#FFD700"
|
||||
tastes = list("nanomachines" = 2, "soybeans" = 5)
|
||||
foodtype = JUNKFOOD | DAIRY | GRAIN
|
||||
price = PRICE_LOW
|
||||
economy_price_mul = 2
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/syndicake
|
||||
name = "syndi-cakes"
|
||||
@@ -107,7 +101,7 @@
|
||||
filling_color = "#F5F5DC"
|
||||
tastes = list("sweetness" = 3, "cake" = 1)
|
||||
foodtype = GRAIN | FRUIT | VEGETABLES | ANTITOXIC
|
||||
price = PRICE_LOW
|
||||
economy_price_mul = 2.5
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/carbonnanotube_noodles
|
||||
name = "carbon nanotube noodles"
|
||||
@@ -119,7 +113,7 @@
|
||||
filling_color = "#FFD700"
|
||||
tastes = list("charcoal" = 1, "spiciness" = 3, "soysauce" = 3)
|
||||
foodtype = GRAIN | VEGETABLES
|
||||
price = PRICE_LOW
|
||||
economy_price_mul = 2.5
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/bird_seed
|
||||
name = "Sunflower Seeds"
|
||||
@@ -130,4 +124,4 @@
|
||||
filling_color = "#b497162f"
|
||||
tastes = list("olives" = 1, "Nuts" = 3, "spice" = 2)
|
||||
foodtype = GRAIN | VEGETABLES
|
||||
price = PRICE_LOW
|
||||
economy_price_mul = 2.5
|
||||
@@ -14,8 +14,6 @@ Assistant
|
||||
minimal_access = list() //See /datum/job/assistant/get_access()
|
||||
outfit = /datum/outfit/job/assistant
|
||||
antag_rep = 7
|
||||
base_paycheck_multiplier = BASEPAY_ASSISTANT
|
||||
|
||||
|
||||
/datum/job/assistant/get_access()
|
||||
if(CONFIG_GET(flag/assistants_have_maint_access) || !CONFIG_GET(flag/jobs_have_minimal_access)) //Config has assistant maint access set
|
||||
|
||||
@@ -16,7 +16,7 @@ Captain
|
||||
exp_requirements = 3000
|
||||
exp_type = EXP_TYPE_COMMAND
|
||||
exp_type_department = EXP_TYPE_COMMAND
|
||||
base_paycheck_multiplier = BASEPAY_CAPTAIN
|
||||
economy_type = ECONOMY_TYPE_COMMAND
|
||||
|
||||
outfit = /datum/outfit/job/captain
|
||||
|
||||
@@ -97,7 +97,7 @@ Head of Personnel
|
||||
exp_requirements = 1500
|
||||
exp_type = EXP_TYPE_SERVICE
|
||||
exp_type_department = EXP_TYPE_SERVICE
|
||||
base_paycheck_multiplier = BASEPAY_COMMAND
|
||||
economy_type = ECONOMY_TYPE_COMMAND
|
||||
|
||||
outfit = /datum/outfit/job/hop
|
||||
|
||||
|
||||
@@ -15,7 +15,7 @@ Quartermaster is a real head fuck you
|
||||
minimal_player_age = 7
|
||||
exp_type = EXP_TYPE_SUPPLY
|
||||
exp_type_department = EXP_TYPE_SUPPLY
|
||||
base_paycheck_multiplier = BASEPAY_COMMAND
|
||||
economy_type = ECONOMY_TYPE_COMMAND
|
||||
exp_requirements = 1200
|
||||
|
||||
outfit = /datum/outfit/job/quartermaster
|
||||
@@ -89,7 +89,7 @@ Shaft Miner
|
||||
exp_requirements = 600
|
||||
exp_type = EXP_TYPE_CREW
|
||||
exp_type_department = EXP_TYPE_SUPPLY
|
||||
base_paycheck_multiplier = BASEPAY_DEFAULT * 1.2 //Just a teeny tiny bit more because they dangerous bro
|
||||
economy_type = ECONOMY_TYPE_DANGEROUS
|
||||
|
||||
|
||||
outfit = /datum/outfit/job/miner
|
||||
@@ -169,7 +169,7 @@ Bartender
|
||||
spawn_positions = 1
|
||||
supervisors = "the head of personnel"
|
||||
selection_color = "#bbe291"
|
||||
base_paycheck_multiplier = BASEPAY_ROOKIE
|
||||
economy_type = ECONOMY_TYPE_ROOKIE
|
||||
|
||||
outfit = /datum/outfit/job/bartender
|
||||
|
||||
@@ -202,14 +202,15 @@ Cook
|
||||
spawn_positions = 1
|
||||
supervisors = "the head of personnel"
|
||||
selection_color = "#bbe291"
|
||||
base_paycheck_multiplier = BASEPAY_ROOKIE
|
||||
var/cooks = 0 //Counts cooks amount
|
||||
economy_type = ECONOMY_TYPE_ROOKIE
|
||||
|
||||
outfit = /datum/outfit/job/cook
|
||||
|
||||
access = list(ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_MINERAL_STOREROOM)
|
||||
minimal_access = list(ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_MINERAL_STOREROOM)
|
||||
|
||||
var/cooks = 0 //Counts cooks amount
|
||||
|
||||
/datum/outfit/job/cook
|
||||
name = "Cook"
|
||||
jobtype = /datum/job/cook
|
||||
@@ -256,7 +257,7 @@ Botanist
|
||||
spawn_positions = 2
|
||||
supervisors = "the head of personnel"
|
||||
selection_color = "#bbe291"
|
||||
base_paycheck_multiplier = BASEPAY_ROOKIE
|
||||
economy_type = ECONOMY_TYPE_ROOKIE
|
||||
|
||||
outfit = /datum/outfit/job/botanist
|
||||
|
||||
@@ -295,14 +296,15 @@ Janitor
|
||||
spawn_positions = 1
|
||||
supervisors = "the head of personnel"
|
||||
selection_color = "#bbe291"
|
||||
base_paycheck_multiplier = BASEPAY_ROOKIE
|
||||
var/global/janitors = 0
|
||||
economy_type = ECONOMY_TYPE_ROOKIE
|
||||
|
||||
outfit = /datum/outfit/job/janitor
|
||||
|
||||
access = list(ACCESS_JANITOR, ACCESS_MAINT_TUNNELS, ACCESS_MINERAL_STOREROOM)
|
||||
minimal_access = list(ACCESS_JANITOR, ACCESS_MAINT_TUNNELS, ACCESS_MINERAL_STOREROOM)
|
||||
|
||||
var/global/janitors = 0
|
||||
|
||||
/datum/outfit/job/janitor
|
||||
name = "Janitor"
|
||||
jobtype = /datum/job/janitor
|
||||
|
||||
@@ -11,7 +11,7 @@ Clown
|
||||
spawn_positions = 1
|
||||
supervisors = "the head of personnel"
|
||||
selection_color = "#dddddd"
|
||||
base_paycheck_multiplier = BASEPAY_ROOKIE
|
||||
economy_type = ECONOMY_TYPE_ROOKIE
|
||||
|
||||
outfit = /datum/outfit/job/clown
|
||||
|
||||
@@ -79,7 +79,7 @@ Mime
|
||||
spawn_positions = 1
|
||||
supervisors = "the head of personnel"
|
||||
selection_color = "#dddddd"
|
||||
base_paycheck_multiplier = BASEPAY_ROOKIE
|
||||
economy_type = ECONOMY_TYPE_ROOKIE
|
||||
|
||||
outfit = /datum/outfit/job/mime
|
||||
|
||||
@@ -132,7 +132,7 @@ Curator
|
||||
spawn_positions = 1
|
||||
supervisors = "the head of personnel"
|
||||
selection_color = "#dddddd"
|
||||
base_paycheck_multiplier = BASEPAY_ROOKIE
|
||||
economy_type = ECONOMY_TYPE_ROOKIE
|
||||
|
||||
outfit = /datum/outfit/job/curator
|
||||
|
||||
@@ -176,7 +176,7 @@ Lawyer
|
||||
spawn_positions = 2
|
||||
supervisors = "the head of personnel"
|
||||
selection_color = "#dddddd"
|
||||
base_paycheck_multiplier = BASEPAY_ROOKIE
|
||||
economy_type = ECONOMY_TYPE_ROOKIE
|
||||
var/lawyers = 0 //Counts lawyer amount
|
||||
|
||||
outfit = /datum/outfit/job/lawyer
|
||||
|
||||
@@ -13,7 +13,7 @@ Chaplain
|
||||
supervisors = "the head of personnel"
|
||||
selection_color = "#dddddd"
|
||||
custom_spawn_text = "You're playing a job that is essential for when the station deals with paranormal threats. While you have access to weapons, armor and tools such as your nullrod and bible, this does not mean you should hunt those threats unless warranted. If you have any questions, don't hesitate to ask mentors."
|
||||
base_paycheck_multiplier = BASEPAY_ROOKIE
|
||||
economy_type = ECONOMY_TYPE_ROOKIE
|
||||
|
||||
outfit = /datum/outfit/job/chaplain
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@ Chief Engineer
|
||||
exp_requirements = 1500
|
||||
exp_type = EXP_TYPE_ENGINEERING
|
||||
exp_type_department = EXP_TYPE_ENGINEERING
|
||||
base_paycheck_multiplier = BASEPAY_COMMAND
|
||||
economy_type = ECONOMY_TYPE_COMMAND
|
||||
|
||||
outfit = /datum/outfit/job/ce
|
||||
|
||||
@@ -190,7 +190,7 @@ Junior Engineer
|
||||
selection_color = "#fff5cc"
|
||||
exp_requirements = 120
|
||||
exp_type = EXP_TYPE_CREW
|
||||
base_paycheck_multiplier = BASEPAY_ROOKIE
|
||||
economy_type = ECONOMY_TYPE_ROOKIE
|
||||
|
||||
outfit = /datum/outfit/job/engineer/junior
|
||||
|
||||
|
||||
@@ -63,6 +63,8 @@
|
||||
|
||||
/// A multiplier for how much a person gets each paycheck
|
||||
var/base_paycheck_multiplier = 1.2
|
||||
/// The "type" of economy this job falls under
|
||||
var/economy_type
|
||||
|
||||
var/override_roundstart_spawn = null //Where the player spawns at roundstart if defined
|
||||
|
||||
@@ -71,6 +73,10 @@
|
||||
|
||||
/datum/job/New()
|
||||
base_paycheck_multiplier = CONFIG_GET(number/economy_job_rate_default)
|
||||
if(SSjob.economy_multipliers_by_job[title])
|
||||
base_paycheck_multiplier *= SSjob.economy_multipliers_by_job[title]
|
||||
if(SSjob.economy_multipliers_by_type[economy_type])
|
||||
base_paycheck_multiplier *= SSjob.economy_multipliers_by_type[economy_type]
|
||||
|
||||
//Only override this proc
|
||||
//H is usually a human unless an /equip override transformed it
|
||||
|
||||
@@ -17,7 +17,7 @@ Chief Medical Officer
|
||||
exp_requirements = 1500
|
||||
exp_type = EXP_TYPE_MEDICAL
|
||||
exp_type_department = EXP_TYPE_MEDICAL
|
||||
base_paycheck_multiplier = BASEPAY_COMMAND
|
||||
economy_type = ECONOMY_TYPE_COMMAND
|
||||
|
||||
outfit = /datum/outfit/job/cmo
|
||||
|
||||
@@ -238,7 +238,7 @@ Junior Doctor
|
||||
selection_color = "#ffeef0"
|
||||
exp_requirements = 120
|
||||
exp_type = EXP_TYPE_CREW
|
||||
base_paycheck_multiplier = BASEPAY_ROOKIE
|
||||
economy_type = ECONOMY_TYPE_ROOKIE
|
||||
|
||||
outfit = /datum/outfit/job/doctor/junior
|
||||
|
||||
@@ -280,7 +280,7 @@ Psychologist
|
||||
selection_color = "#ffeef0"
|
||||
exp_requirements = 240
|
||||
exp_type = EXP_TYPE_CREW
|
||||
base_paycheck_multiplier = BASEPAY_ROOKIE
|
||||
economy_type = ECONOMY_TYPE_ROOKIE
|
||||
|
||||
outfit = /datum/outfit/job/doctor/psychologist
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@ Research Director
|
||||
exp_requirements = 1500
|
||||
exp_type = EXP_TYPE_SCIENCE
|
||||
exp_type_department = EXP_TYPE_SCIENCE
|
||||
base_paycheck_multiplier = BASEPAY_COMMAND
|
||||
economy_type = ECONOMY_TYPE_COMMAND
|
||||
|
||||
outfit = /datum/outfit/job/rd
|
||||
|
||||
@@ -155,7 +155,7 @@ Junior Scientist
|
||||
selection_color = "#ffeeff"
|
||||
exp_requirements = 120
|
||||
exp_type = EXP_TYPE_CREW
|
||||
base_paycheck_multiplier = BASEPAY_ROOKIE
|
||||
economy_type = ECONOMY_TYPE_ROOKIE
|
||||
|
||||
|
||||
outfit = /datum/outfit/job/scientist/junior
|
||||
|
||||
@@ -23,7 +23,7 @@ Head of Security
|
||||
exp_requirements = 2000
|
||||
exp_type = EXP_TYPE_SECURITY
|
||||
exp_type_department = EXP_TYPE_SECURITY
|
||||
base_paycheck_multiplier = BASEPAY_COMMAND
|
||||
economy_type = ECONOMY_TYPE_COMMAND
|
||||
|
||||
outfit = /datum/outfit/job/hos
|
||||
|
||||
@@ -92,6 +92,7 @@ Warden
|
||||
exp_requirements = 720
|
||||
exp_type = EXP_TYPE_SECURITY
|
||||
exp_type_department = EXP_TYPE_SECURITY
|
||||
economy_type = ECONOMY_TYPE_DANGEROUS
|
||||
|
||||
outfit = /datum/outfit/job/warden
|
||||
|
||||
@@ -151,6 +152,7 @@ Detective
|
||||
exp_requirements = 300
|
||||
exp_type = EXP_TYPE_SECURITY
|
||||
exp_type_department = EXP_TYPE_SECURITY
|
||||
economy_type = ECONOMY_TYPE_DANGEROUS
|
||||
|
||||
outfit = /datum/outfit/job/detective
|
||||
|
||||
@@ -208,6 +210,7 @@ Security Officer
|
||||
exp_requirements = 420
|
||||
exp_type = EXP_TYPE_SECURITY
|
||||
exp_type_department = EXP_TYPE_SECURITY
|
||||
economy_type = ECONOMY_TYPE_DANGEROUS
|
||||
|
||||
outfit = /datum/outfit/job/security
|
||||
|
||||
@@ -368,7 +371,7 @@ Junior Security Officer
|
||||
minimal_player_age = 3
|
||||
exp_requirements = 300
|
||||
exp_type = EXP_TYPE_CREW
|
||||
base_paycheck_multiplier = BASEPAY_ROOKIE
|
||||
economy_type = ECONOMY_TYPE_ROOKIE
|
||||
|
||||
outfit = /datum/outfit/job/security/junior
|
||||
|
||||
|
||||
@@ -336,7 +336,7 @@
|
||||
volume = 50
|
||||
amount_per_transfer_from_this = 10
|
||||
container_HP = 1
|
||||
price = PRICE_LOW
|
||||
economy_type = ECONOMY_PRICE_LOW
|
||||
|
||||
/obj/item/reagent_containers/glass/beaker/waterbottle/Initialize()
|
||||
beaker_weakness_bitflag |= TEMP_WEAK
|
||||
|
||||
@@ -269,17 +269,20 @@
|
||||
/obj/item/reagent_containers/pill/penis_enlargement
|
||||
name = "penis enlargement pill"
|
||||
list_reagents = list(/datum/reagent/fermi/penis_enlarger = 10)
|
||||
price = PRICE_LOW
|
||||
icon_state = "pill_lewd"
|
||||
economy_type = ECONOMY_PRICE_EROTIC
|
||||
economy_price_mul = 0.25
|
||||
|
||||
/obj/item/reagent_containers/pill/breast_enlargement
|
||||
name = "breast enlargement pill"
|
||||
list_reagents = list(/datum/reagent/fermi/breast_enlarger = 10)
|
||||
price = PRICE_LOW
|
||||
icon_state = "pill_lewd"
|
||||
economy_type = ECONOMY_PRICE_EROTIC
|
||||
economy_price_mul = 0.25
|
||||
|
||||
/obj/item/reagent_containers/pill/butt_enlargement
|
||||
name = "butt enlargement pill"
|
||||
list_reagents = list(/datum/reagent/fermi/butt_enlarger = 10)
|
||||
price = PRICE_LOW
|
||||
icon_state = "pill_lewd"
|
||||
icon_state = "pill_lewd"
|
||||
economy_type = ECONOMY_PRICE_EROTIC
|
||||
economy_price_mul = 0.25
|
||||
|
||||
@@ -167,14 +167,12 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
|
||||
var/datum/data/vending_product/R = new /datum/data/vending_product()
|
||||
R.name = initial(temp.name)
|
||||
R.product_path = typepath
|
||||
R.price = baseprice
|
||||
if(product) //its a item!
|
||||
if((initial(product.price)))
|
||||
R.price = FLOOR(initial(product.price), 1)
|
||||
else
|
||||
R.price = baseprice
|
||||
if(free)
|
||||
R.price = 0
|
||||
if(!free)
|
||||
R.price = baseprice
|
||||
if(product) //its a item!
|
||||
var/product_price = SSeconomy.GetPrice(product)
|
||||
if(!isnull(product_price))
|
||||
R.price = product_price
|
||||
if(!start_empty)
|
||||
R.amount = amount
|
||||
R.max_amount = amount
|
||||
|
||||
@@ -608,11 +608,13 @@ ECONOMY_JOB_RATE_AREA Dangerous, 1.3
|
||||
# The multiplier that Command roles get, including QM because they're a head :)
|
||||
ECONOMY_JOB_RATE_AREA Command, 1.4
|
||||
# The multiplier for payment that the Captain gets. He controls the station, logically it's harder to do than all of the other jobs.
|
||||
ECONOMY_JOB_RATE captain, 1.65
|
||||
ECONOMY_JOB_RATE Captain, 1.5
|
||||
|
||||
# Example for adding a single job datum. This basically adds /job/datum/ to what you put here. The value will be included if it falls in a category from ECONOMY_JOB_RATE
|
||||
# This is a multiplier that Assistants get for their paycheck.
|
||||
ECONOMY_JOB_RATE assistant, 1
|
||||
# Examples for adding a single job datum. The value will be included if it falls in a category from ECONOMY_JOB_RATE
|
||||
# This is a multiplier that Assistants get for their paycheck. This is less than 1 because assistants get the default multiplier added to them
|
||||
ECONOMY_JOB_RATE Assistant, 0.83
|
||||
# This is a multiplier that Shaft Miners get for their paycheck. They count as a dangerous job, but they shouldn't get the same as security
|
||||
ECONOMY_JOB_RATE Shaft Miner, 0.9
|
||||
|
||||
|
||||
# Default price for items that use these values
|
||||
@@ -623,5 +625,6 @@ ECONOMY_PRICE_EROTIC 25
|
||||
ECONOMY_PRICE_EXPENSIVE 60
|
||||
ECONOMY_PRICE_EXPENSIVE_AF 90
|
||||
|
||||
# A multiplier to the prices of items inside vendors. Avoid setting this lower than the Assistant's paycheck multiplier if possible
|
||||
# A multiplier to the prices of items inside vendors. Avoid setting this higher than the Assistant's paycheck multiplier if possible
|
||||
# This scales every item found in vendors. If you want to change an individual item, you have to change it through code
|
||||
ECONOMY_PRICE_MULTIPLIER 1
|
||||
|
||||
@@ -7,6 +7,23 @@ SUBSYSTEM_DEF(economy)
|
||||
/// How many "paychecks" someone gets at the creation of the bank account
|
||||
var/roundstart_paychecks = 5
|
||||
var/list/bank_accounts = list() //List of normal accounts (not department accounts)
|
||||
var/static/list/prices_by_type
|
||||
|
||||
/// Updates the prices from the config. Assorted into this individual proc instead of Initialize() so testers can change the config mid-round
|
||||
/// without having to initialize the economy SS again
|
||||
/datum/controller/subsystem/economy/proc/UpdatePrices()
|
||||
prices_by_type = list()
|
||||
prices_by_type += CONFIG_GET(number/economy_price_default) //ECONOMY_PRICE_DEFAULT.. 1
|
||||
prices_by_type += CONFIG_GET(number/economy_price_low) //ECONOMY_PRICE_LOW.. 2
|
||||
prices_by_type += CONFIG_GET(number/economy_price_high)
|
||||
prices_by_type += CONFIG_GET(number/economy_price_erotic)
|
||||
prices_by_type += CONFIG_GET(number/economy_price_expensive)
|
||||
prices_by_type += CONFIG_GET(number/economy_price_expensive_af)
|
||||
prices_by_type += 0 //ECONOMY_PRICE_FORCED_FREE.. 7
|
||||
|
||||
/datum/controller/subsystem/economy/Initialize()
|
||||
UpdatePrices()
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/economy/fire()
|
||||
for(var/datum/bank_account/account as anything in bank_accounts)
|
||||
@@ -21,3 +38,12 @@ SUBSYSTEM_DEF(economy)
|
||||
*/
|
||||
/datum/controller/subsystem/economy/proc/GetPaycheck(datum/bank_account/account, datum/job/job, multiplier=1)
|
||||
return FLOOR((account:base_pay * job:base_paycheck_multiplier * multiplier) / 3, 1)
|
||||
|
||||
/**
|
||||
* Returns a price value from a subtype of an /obj/item, assuming it was compiled to use money.
|
||||
* Otherwise, returns null if it does not use economy
|
||||
*/
|
||||
/datum/controller/subsystem/economy/proc/GetPrice(obj/item/costly_item)
|
||||
if(!costly_item.economy_type)
|
||||
return
|
||||
return FLOOR(prices_by_type[costly_item.economy_type] * costly_item.economy_price_mul, 1)
|
||||
|
||||
@@ -7,8 +7,9 @@
|
||||
icon_state = "nailcap"
|
||||
item_state = "nailpolish"
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
economy_type = ECONOMY_PRICE_LOW
|
||||
economy_price_mul = 1.25
|
||||
var/paint = "black"
|
||||
price = PRICE_LOW * 0.5
|
||||
var/mutable_appearance/bottle //show the colour on the bottle.
|
||||
|
||||
/obj/item/nailpolish/red
|
||||
|
||||
@@ -12,7 +12,8 @@ sarcoph mar 2022
|
||||
desc = "Contains all the intimate ideas you'll ever need. A game that everyone wins!"
|
||||
icon = 'hyperstation/icons/obj/toy.dmi'
|
||||
icon_state = "lovedicebag"
|
||||
price = PRICE_LOW * 1.25
|
||||
economy_type = ECONOMY_PRICE_EROTIC
|
||||
economy_price_mul = 0.5
|
||||
|
||||
/obj/item/storage/pill_bottle/lovedice/Initialize()
|
||||
. = ..()
|
||||
|
||||
@@ -8,8 +8,7 @@
|
||||
/// The pin number that the owner wanted. Not set by default, so anyone can just steal your ID if you don't remember to set it
|
||||
var/account_pin
|
||||
/// The base amount of pay you get per paycheck
|
||||
/// At the moment of documenting this, the base pay is 80
|
||||
var/base_pay = PRICE_BASE * 5
|
||||
var/base_pay = 80
|
||||
/// The linked job datum for this bank account, for calculating unique base payment for each job
|
||||
var/datum/job/account_job
|
||||
/// The associated ID, for letting the card-holder know when a paycheck is processed
|
||||
@@ -25,6 +24,8 @@
|
||||
stack_trace("A new bank account was made without the economy subsystem being initialized first. If this is an issue, change the subsystem's init_order.")
|
||||
return
|
||||
|
||||
base_pay = CONFIG_GET(number/economy_base_payment)
|
||||
|
||||
SSeconomy.bank_accounts += src
|
||||
balance += SSeconomy.GetPaycheck(src, job, SSeconomy.roundstart_paychecks)
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
icon_state = "b_condom_wrapped"
|
||||
var/unwrapped = 0
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
price = PRICE_LOW * 0.5
|
||||
economy_type = ECONOMY_PRICE_LOW
|
||||
|
||||
obj/item/condom/Initialize()
|
||||
create_reagents(300, DRAWABLE|NO_REACT)
|
||||
|
||||
@@ -10,10 +10,11 @@
|
||||
icon_state = "fleshlight_base"
|
||||
item_state = "fleshlight"
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
var/sleevecolor = "#ffcbd4" //pink
|
||||
price = PRICE_EROTICA * 0.75
|
||||
var/mutable_appearance/sleeve
|
||||
economy_type = ECONOMY_PRICE_EROTIC
|
||||
economy_price_mul = 0.95
|
||||
var/inuse = 0
|
||||
var/sleevecolor = "#ffcbd4" //pink
|
||||
var/mutable_appearance/sleeve
|
||||
|
||||
/obj/item/fleshlight/examine(mob/user)
|
||||
. = ..()
|
||||
@@ -78,10 +79,11 @@
|
||||
icon_state = "unpaired"
|
||||
item_state = "fleshlight"
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
economy_type = ECONOMY_PRICE_EROTIC
|
||||
economy_price_mul = 1.2
|
||||
var/partnercolor = "#ffcbd4"
|
||||
var/partnerbase = "normal"
|
||||
var/partnerorgan = "portal_vag"
|
||||
price = PRICE_EROTICA
|
||||
var/mutable_appearance/sleeve
|
||||
var/mutable_appearance/organ
|
||||
var/inuse = 0
|
||||
@@ -276,7 +278,8 @@
|
||||
icon = 'hyperstation/icons/obj/fleshlight.dmi'
|
||||
desc = "A small silver box with Silver Love Co embossed."
|
||||
icon_state = "box"
|
||||
price = PRICE_EROTICA * 1.15
|
||||
economy_type = ECONOMY_PRICE_EROTIC
|
||||
economy_price_mul = 1.5
|
||||
|
||||
// portal fleshlight box
|
||||
/obj/item/storage/box/portallight/PopulateContents()
|
||||
|
||||
@@ -6,14 +6,16 @@
|
||||
icon = 'hyperstation/icons/obj/clothing/gloves.dmi'
|
||||
alternate_worn_icon = 'hyperstation/icons/mobs/gloves.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
price = PRICE_EROTICA * 0.75
|
||||
economy_type = ECONOMY_PRICE_EROTIC
|
||||
economy_price_mul = 0.75
|
||||
|
||||
/obj/item/clothing/gloves/latexsleeves/security
|
||||
name = "security sleeves"
|
||||
desc = "A pair of latex sleeves, with a band of red above the elbows denoting that the wearer is part of the security team."
|
||||
icon_state = "latexsec"
|
||||
item_state = "latexsec"
|
||||
price = PRICE_EROTICA * 0.75
|
||||
economy_type = ECONOMY_PRICE_EROTIC
|
||||
economy_price_mul = 0.75
|
||||
|
||||
/obj/item/clothing/head/dominatrixcap
|
||||
name = "dominatrix cap"
|
||||
@@ -45,7 +47,8 @@ obj/item/clothing/neck/stole
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
icon_state = "stole"
|
||||
item_state = "" //no inhands
|
||||
price = PRICE_HIGH * 0.75
|
||||
economy_type = ECONOMY_PRICE_EXPENSIVE
|
||||
economy_price_mul = 0.75
|
||||
|
||||
obj/item/clothing/neck/stole/black
|
||||
name = "black boa"
|
||||
@@ -55,7 +58,8 @@ obj/item/clothing/neck/stole/black
|
||||
icon_state = "stole"
|
||||
item_state = "" //no inhands
|
||||
color = "#3d3d3d"
|
||||
price = PRICE_HIGH * 0.75
|
||||
economy_type = ECONOMY_PRICE_EXPENSIVE
|
||||
economy_price_mul = 0.75
|
||||
|
||||
/obj/item/clothing/suit/fluffyhalfcrop
|
||||
name = "fluffy half-crop jacket"
|
||||
|
||||
@@ -10,7 +10,8 @@
|
||||
item_state = "rope" //This sprite is in restraints.dmi until I figure out how to refrence somewhere else
|
||||
cuffsound = 'sound/weapons/cablecuff.ogg'
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
price = PRICE_LOW * 1.25
|
||||
economy_type = ECONOMY_PRICE_LOW
|
||||
economy_price_mul = 1.25
|
||||
|
||||
/mob/living/proc/rope_add(source) //Check to see if the rope is on, and then add effects
|
||||
var/mob/living/carbon/M = source
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
icon_state = "sounding_wrapped"
|
||||
var/unwrapped = 0
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
price = PRICE_LOW
|
||||
economy_type = ECONOMY_PRICE_LOW
|
||||
|
||||
/obj/item/sounding/attack_self(mob/user)
|
||||
if(!istype(user))
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
var/style = "long"
|
||||
var/inside = FALSE
|
||||
var/last = 0
|
||||
price = PRICE_LOW * 1.25
|
||||
economy_type = ECONOMY_PRICE_EROTIC
|
||||
|
||||
/obj/item/electropack/vibrator/Initialize() //give the device its own code
|
||||
. = ..()
|
||||
|
||||
@@ -11,7 +11,8 @@
|
||||
strip_delay = 60
|
||||
equip_delay_other = 60
|
||||
materials = list(MAT_METAL=5000, MAT_GLASS=2000)
|
||||
price = PRICE_HIGH
|
||||
economy_type = ECONOMY_PRICE_EXPENSIVE
|
||||
economy_price_mul = 0.75
|
||||
var/tagname = null
|
||||
|
||||
/datum/design/electropack/shockcollar
|
||||
|
||||
Reference in New Issue
Block a user