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config junk
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@@ -10,7 +10,8 @@
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item_state = "rope" //This sprite is in restraints.dmi until I figure out how to refrence somewhere else
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cuffsound = 'sound/weapons/cablecuff.ogg'
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
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price = PRICE_LOW * 1.25
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economy_type = ECONOMY_PRICE_LOW
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economy_price_mul = 1.25
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/mob/living/proc/rope_add(source) //Check to see if the rope is on, and then add effects
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var/mob/living/carbon/M = source
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