Slightly longer animate time

This commit is contained in:
Dahlular
2022-11-11 20:30:24 -07:00
parent 9206d2f221
commit 7d98cfd120
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -121,7 +121,7 @@
P.xo = target.x - T.x
P.original = target
P.preparePixelProjectile(target, T)
addtimer(CALLBACK (P, .obj/item/projectile/proc/fire), 3)
addtimer(CALLBACK (P, .obj/item/projectile/proc/fire), 5)
SLEEP_CHECK_DEATH(3)
playsound(get_turf(src), 'hyperstation/sound/effects/swoosh.ogg', 50, 0, 4)
return
@@ -20,4 +20,4 @@
/obj/item/projectile/crystal_slash/Initialize()
. = ..()
hitsound = "hyperstation/sound/weapons/rapier[pick(1,2)].ogg"
animate(src, alpha = 255, time = 3)
animate(src, alpha = 255, time = 5)