Solar sprites from arc and more areas

This commit is contained in:
Dahlular
2022-04-19 03:56:05 -06:00
parent 268af7b086
commit abed93bcb4
4 changed files with 417 additions and 78 deletions
-78
View File
@@ -259,122 +259,62 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
name = "Aft Primary Hallway"
icon_state = "hallA"
/area/hallway/primary/aft/upper
name = "Upper Aft Primary Hallway"
icon_state = "hallA"
/area/hallway/primary/fore
name = "Fore Primary Hallway"
icon_state = "hallF"
/area/hallway/primary/fore/upper
name = "Upper Fore Primary Hallway"
icon_state = "hallF"
/area/hallway/primary/starboard
name = "Starboard Primary Hallway"
icon_state = "hallS"
/area/hallway/primary/starboard/upper
name = "Upper Starboard Primary Hallway"
icon_state = "hallS"
/area/hallway/primary/starboard/aft
name = "Starboard Quarter Primary Hallway"
icon_state = "hallAS"
/area/hallway/primary/starboard/aft/upper
name = "Upper Starboard Quarter Primary Hallway"
icon_state = "hallAS"
/area/hallway/primary/starboard/fore
name = "Starboard Bow Primary Hallway"
icon_state = "hallFS"
/area/hallway/primary/starboard/fore/upper
name = "Upper Starboard Bow Primary Hallway"
icon_state = "hallFS"
/area/hallway/primary/port
name = "Port Primary Hallway"
icon_state = "hallP"
/area/hallway/primary/port/upper
name = "Upper Port Primary Hallway"
icon_state = "hallP"
/area/hallway/primary/port/aft
name = "Port Quarter Primary Hallway"
icon_state = "hallAP"
/area/hallway/primary/port/aft/upper
name = "Upper Port Quarter Primary Hallway"
icon_state = "hallAP"
/area/hallway/primary/port/fore
name = "Port Bow Primary Hallway"
icon_state = "hallFP"
/area/hallway/primary/port/fore/upper
name = "Upper Port Bow Primary Hallway"
icon_state = "hallFP"
/area/hallway/primary/central
name = "Central Primary Hallway"
icon_state = "hallC"
/area/hallway/primary/central/upper
name = "Upper Central Primary Hallway"
icon_state = "hallC"
/area/hallway/secondary/command
name = "Command Hallway"
icon_state = "bridge_hallway"
/area/hallway/secondary/command/upper
name = "Upper Command Hallway"
icon_state = "bridge_hallway"
/area/hallway/secondary/construction
name = "Construction Area"
icon_state = "construction"
/area/hallway/secondary/construction/upper
name = "Upper Construction Area"
icon_state = "construction"
/area/hallway/secondary/exit
name = "Escape Shuttle Hallway"
icon_state = "escape"
/area/hallway/secondary/exit/upper
name = "Upper Escape Shuttle Hallway"
icon_state = "escape"
/area/hallway/secondary/exit/departure_lounge
name = "Departure Lounge"
icon_state = "escape_lounge"
/area/hallway/secondary/exit/departure_lounge/upper
name = "Upper Departure Lounge"
icon_state = "escape_lounge"
/area/hallway/secondary/entry
name = "Arrival Shuttle Hallway"
icon_state = "entry"
/area/hallway/secondary/entry/upper
name = "Upper Arrival Shuttle Hallway"
icon_state = "entry"
/area/hallway/secondary/service
name = "Service Hallway"
icon_state = "hall_service"
/area/hallway/secondary/service/upper
name = "Upper Service Hallway"
icon_state = "hall_service"
//Command
/area/bridge
@@ -460,11 +400,6 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
icon_state = "Sleep"
safe = TRUE
/area/crew_quarters/dorms/upper
name = "Upper Dormitories"
icon_state = "Sleep"
safe = TRUE
/area/crew_quarters/dorms/male
name = "Male Dorm"
icon_state = "Sleep"
@@ -481,10 +416,6 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
name = "Dormitory Toilets"
icon_state = "toilet"
/area/crew_quarters/toilet/upper
name = "Upper Dormitory Toilets"
icon_state = "toilet"
/area/crew_quarters/toilet/auxiliary
name = "Auxiliary Restrooms"
icon_state = "toilet"
@@ -513,10 +444,6 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
name = "Locker Room"
icon_state = "locker"
/area/crew_quarters/locker/upper
name = "Upper Locker Room"
icon_state = "locker"
/area/crew_quarters/lounge
name = "Lounge"
icon_state = "yellow"
@@ -822,11 +749,6 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
icon_state = "medbay"
music = 'sound/ambience/signal.ogg'
/area/medical/medbay/upper
name = "Upper Medbay"
icon_state = "medbay"
music = 'sound/ambience/signal.ogg'
//Medbay is a large area, these additional areas help level out APC load.
/area/medical/medbay/zone2