This commit is contained in:
DragonTrance
2022-11-11 09:04:24 -05:00
parent 2851fb84de
commit bfdebd524d
2 changed files with 2 additions and 0 deletions
+1
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@@ -121,6 +121,7 @@
#define FIRE_PRIORITY_CHAT 400
#define FIRE_PRIORITY_RUNECHAT 410
#define FIRE_PRIORITY_OVERLAYS 500
#define FIRE_PRIORITY_TIMER 700
#define FIRE_PRIORITY_INPUT 1000 // This must always always be the max highest priority. Player input must never be lost.
// SS runlevels
+1
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@@ -7,6 +7,7 @@ SUBSYSTEM_DEF(timer)
name = "Timer"
wait = 1 //SS_TICKER subsystem, so wait is in ticks
init_order = INIT_ORDER_TIMER
priority = FIRE_PRIORITY_TIMER
flags = SS_TICKER|SS_NO_INIT