Merge branch 'master' into economy-update-junk

This commit is contained in:
Dahlular
2022-07-06 16:28:45 -06:00
committed by GitHub
196 changed files with 865 additions and 721 deletions
+8 -8
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@@ -3,16 +3,16 @@
desc = "A piece of headgear used in dangerous working conditions to protect the head. Comes with a built-in flashlight."
icon_state = "hardhat0_yellow"
item_state = "hardhat0_yellow"
var/brightness_on = 4 //luminosity when on
light_color = "#FFCC66"
var/power_on = 0.8
var/on = FALSE
light_color = COLOR_CREAMY_ORANGE
item_color = "yellow" //Determines used sprites: hardhat[on]_[item_color] and hardhat[on]_[item_color]2 (lying down sprite)
armor = list("melee" = 15, "bullet" = 5, "laser" = 20,"energy" = 10, "bomb" = 20, "bio" = 10, "rad" = 20, "fire" = 100, "acid" = 50)
flags_inv = 0
actions_types = list(/datum/action/item_action/toggle_helmet_light)
resistance_flags = FIRE_PROOF
dynamic_hair_suffix = "+generic"
light_on = FALSE
var/brightness_on = 4 //luminosity when on
var/power_on = 0.8
dog_fashion = /datum/dog_fashion/head
@@ -20,16 +20,16 @@
toggle_helmet_light(user)
/obj/item/clothing/head/hardhat/proc/toggle_helmet_light(mob/living/user)
on = !on
if(on)
set_light_on(!light_on)
if(light_on)
turn_on(user)
else
turn_off(user)
update_icon()
/obj/item/clothing/head/hardhat/update_icon()
icon_state = "hardhat[on]_[item_color]"
item_state = "hardhat[on]_[item_color]"
icon_state = "hardhat[light_on]_[item_color]"
item_state = "hardhat[light_on]_[item_color]"
if(ishuman(loc))
var/mob/living/carbon/human/H = loc
H.update_inv_head()
+1 -1
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@@ -77,7 +77,7 @@
STOP_PROCESSING(SSobj, src)
/obj/item/clothing/head/hardhat/cakehat/is_hot()
return on * heat
return light_on * heat
/*
* Ushanka
*/