A few more formatting changes.

This commit is contained in:
stephen001
2008-04-26 06:34:19 +00:00
parent e60c0ad26e
commit ae04047294
+5 -15
View File
@@ -1807,39 +1807,29 @@
src.loc.buildlinks()
del(src)
/obj/window/CheckPass(atom/movable/O as mob|obj, target as turf)
/obj/window/CheckPass(atom/movable/O, target as turf)
if (istype(O, /obj/beam))
return 1
/* Does SOUTHWEST do something hacky for windows, like defines a full 1 square window? --Stephen001 */
if (src.dir == SOUTHWEST)
return 0
else
if (get_dir(target, O.loc) == src.dir)
return 0
else if (get_dir(target, O.loc) == src.dir)
return 0
return 1
return
/obj/window/CheckExit(atom/movable/O as mob|obj, target as turf)
/obj/window/CheckExit(atom/movable/O, target as turf)
if (istype(O, /obj/beam))
return 1
if (get_dir(O.loc, target) == src.dir)
return 0
return 1
return
/obj/window/meteorhit()
//*****RM
//world << "glass at [x],[y],[z] Mhit"
src.health = 0
new /obj/item/weapon/shard( src.loc )
if(reinf) new /obj/item/weapon/rods( src.loc)
src.density = 0
src.loc.buildlinks()
////SN src = null
del(src)
return