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https://github.com/ParadiseSS13/Paradise.git
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@@ -129,11 +129,6 @@ var/list/uplink_items = list()
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cost = 5
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job = list("Clown")
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/datum/uplink_item/jobspecific/clownmagboots
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name = "Clown Magboots"
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desc = "A pair of modified clown shoes fitted with an advanced magnetic pull system. Look and sound exactly like regular clown shoes unless closely inspected."
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reference = "CM"
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item = /obj/item/clothing/shoes/magboots/clown
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//mime
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/datum/uplink_item/jobspecific/caneshotgun
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name = "Cane Shotgun + Assassination Darts"
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@@ -53,25 +53,4 @@
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obj/item/clothing/shoes/magboots/syndie/advance //For the Syndicate Strike Team
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desc = "Reverse-engineered magboots that appear to be based on an advanced model, as they have a lighter magnetic pull. Property of Gorlex Marauders."
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name = "advanced blood-red magboots"
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slowdown_active = SHOES_SLOWDOWN
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/obj/item/clothing/shoes/magboots/clown
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desc = "The prankster's standard-issue clowning shoes. Damn they're huge! There's a red light on the side."
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name = "clown shoes"
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icon_state = "clown"
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item_state = "clown_shoes"
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slowdown = SHOES_SLOWDOWN+1
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item_color = "clown"
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var/footstep = 1 //used for squeeks whilst walking
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silence_steps = 1
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shoe_sound = "clownstep"
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origin_tech = "magnets=4;syndicate=2"
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/obj/item/clothing/shoes/magboots/clown/attack_self(mob/user) //redefine toggle to remove slowdown and icon updating
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if(magpulse)
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flags &= ~NOSLIP
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else
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flags |= NOSLIP
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magpulse = !magpulse
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to_chat(user, "You [magpulse ? "enable" : "disable"] the mag-pulse traction system.")
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user.update_gravity(user.mob_has_gravity())
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slowdown_active = SHOES_SLOWDOWN
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