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Make observers use the actual ghost layer so they appear above mineral turfs
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@@ -8,23 +8,23 @@ var/list/image/ghost_darkness_images = list() //this is a list of images for thi
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desc = "It's a g-g-g-g-ghooooost!" //jinkies!
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icon = 'icons/mob/mob.dmi'
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icon_state = "ghost"
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layer = 4
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layer = GHOST_LAYER
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stat = DEAD
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density = 0
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canmove = 0
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density = FALSE
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canmove = FALSE
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alpha = 127
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move_resist = INFINITY // don't get pushed around
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invisibility = INVISIBILITY_OBSERVER
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var/can_reenter_corpse
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var/bootime = 0
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var/bootime = FALSE
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var/started_as_observer //This variable is set to 1 when you enter the game as an observer.
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//If you died in the game and are a ghsot - this will remain as null.
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//Note that this is not a reliable way to determine if admins started as observers, since they change mobs a lot.
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universal_speak = 1
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universal_speak = TRUE
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var/atom/movable/following = null
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var/image/ghostimage = null //this mobs ghost image, for deleting and stuff
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var/ghostvision = 1 //is the ghost able to see things humans can't?
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var/seedarkness = 1
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var/ghostvision = TRUE //is the ghost able to see things humans can't?
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var/seedarkness = TRUE
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var/data_hud_seen = FALSE //this should one of the defines in __DEFINES/hud.dm
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var/ghost_orbit = GHOST_ORBIT_CIRCLE
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