mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-14 16:44:33 +01:00
Merge branch 'master' into hook-kill-v10-final-ultimate-final
This commit is contained in:
@@ -33633,7 +33633,7 @@
|
||||
dir = 4;
|
||||
level = 1
|
||||
},
|
||||
/obj/machinery/icecream_vat,
|
||||
/obj/machinery/icemachine,
|
||||
/obj/effect/decal/warning_stripes/yellow,
|
||||
/turf/simulated/floor/plasteel,
|
||||
/area/crew_quarters/kitchen)
|
||||
|
||||
@@ -58653,7 +58653,7 @@
|
||||
},
|
||||
/area/crew_quarters/kitchen)
|
||||
"bXn" = (
|
||||
/obj/machinery/icecream_vat,
|
||||
/obj/machinery/icemachine,
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
|
||||
dir = 10
|
||||
},
|
||||
|
||||
@@ -6142,7 +6142,7 @@
|
||||
},
|
||||
/area/awaymission/centcomAway/thunderdome)
|
||||
"oN" = (
|
||||
/obj/machinery/icecream_vat,
|
||||
/obj/machinery/icemachine,
|
||||
/turf/simulated/floor/plasteel{
|
||||
tag = "icon-barber (WEST)";
|
||||
icon_state = "barber";
|
||||
|
||||
@@ -59,7 +59,7 @@ GLOBAL_DATUM_INIT(pipe_icon_manager, /datum/pipe_icon_manager, new())
|
||||
for(var/mob/living/L in src) //ventcrawling is serious business
|
||||
L.remove_ventcrawl()
|
||||
L.forceMove(get_turf(src))
|
||||
QDEL_NULL(pipe_image) //we have to del it, or it might keep a ref somewhere else
|
||||
QDEL_NULL(pipe_image) //we have to qdel it, or it might keep a ref somewhere else
|
||||
return ..()
|
||||
|
||||
// Icons/overlays/underlays
|
||||
|
||||
@@ -87,7 +87,7 @@
|
||||
else return 1
|
||||
|
||||
/obj/machinery/atmospherics/pipe/simple/proc/burst()
|
||||
src.visible_message("<span class='danger'>\The [src] bursts!</span>");
|
||||
src.visible_message("<span class='danger'>\The [src] bursts!</span>")
|
||||
playsound(src.loc, 'sound/effects/bang.ogg', 25, 1)
|
||||
var/datum/effect_system/smoke_spread/smoke = new
|
||||
smoke.set_up(1,0, src.loc, 0)
|
||||
|
||||
@@ -145,7 +145,6 @@
|
||||
#define RESISTCOLD "resist_cold"
|
||||
#define NO_EXAMINE "no_examine"
|
||||
#define CAN_WINGDINGS "can_wingdings"
|
||||
#define NOZOMBIE "no_zombie"
|
||||
#define NO_GERMS "no_germs"
|
||||
#define NO_DECAY "no_decay"
|
||||
#define PIERCEIMMUNE "pierce_immunity"
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
// Mobs
|
||||
#define ismegafauna(A) istype(A, /mob/living/simple_animal/hostile/megafauna)
|
||||
#define iszombie(A) (is_species(A, /datum/species/zombie))
|
||||
|
||||
//Simple animals
|
||||
#define isshade(A) (istype(A, /mob/living/simple_animal/shade))
|
||||
|
||||
@@ -344,7 +344,7 @@
|
||||
for(var/i = 1; i <= GLOB.player_list.len; i++)
|
||||
var/mob/M = GLOB.player_list[i]
|
||||
if(M && M.client)
|
||||
if(istype(M, /mob/new_player)) // exclude people in the lobby
|
||||
if(isnewplayer(M)) // exclude people in the lobby
|
||||
continue
|
||||
else if(isobserver(M)) // Ghosts are fine if they were playing once (didn't start as observers)
|
||||
var/mob/dead/observer/O = M
|
||||
|
||||
+2
-21
@@ -11,25 +11,6 @@
|
||||
|
||||
#define TICKS2DS(T) ((T) TICKS)
|
||||
|
||||
#define TimeOfGame (get_game_time())
|
||||
#define TimeOfTick (world.tick_usage*0.01*world.tick_lag)
|
||||
|
||||
/proc/get_game_time()
|
||||
var/global/time_offset = 0
|
||||
var/global/last_time = 0
|
||||
var/global/last_usage = 0
|
||||
|
||||
var/wtime = world.time
|
||||
var/wusage = world.tick_usage * 0.01
|
||||
|
||||
if(last_time < wtime && last_usage > 1)
|
||||
time_offset += last_usage - 1
|
||||
|
||||
last_time = wtime
|
||||
last_usage = wusage
|
||||
|
||||
return wtime + (time_offset + wusage) * world.tick_lag
|
||||
|
||||
/* This proc should only be used for world/Topic.
|
||||
* If you want to display the time for which dream daemon has been running ("round time") use worldtime2text.
|
||||
* If you want to display the canonical station "time" (aka the in-character time of the station) use station_time_timestamp
|
||||
@@ -98,14 +79,14 @@ proc/isDay(var/month, var/day)
|
||||
* Returns "watch handle" (really just a timestamp :V)
|
||||
*/
|
||||
/proc/start_watch()
|
||||
return TimeOfGame
|
||||
return REALTIMEOFDAY
|
||||
|
||||
/**
|
||||
* Returns number of seconds elapsed.
|
||||
* @param wh number The "Watch Handle" from start_watch(). (timestamp)
|
||||
*/
|
||||
/proc/stop_watch(wh)
|
||||
return round(0.1 * (TimeOfGame - wh), 0.1)
|
||||
return round(0.1 * (REALTIMEOFDAY - wh), 0.1)
|
||||
|
||||
/proc/numberToMonthName(number)
|
||||
return GLOB.month_names.Find(number)
|
||||
|
||||
@@ -16,8 +16,6 @@
|
||||
|
||||
GLOBAL_VAR_INIT(next_unique_datum_id, 1)
|
||||
|
||||
// /client/var/tmp/unique_datum_id = null
|
||||
|
||||
/datum/proc/UID()
|
||||
if(!unique_datum_id)
|
||||
var/tag_backup = tag
|
||||
@@ -37,8 +35,6 @@ GLOBAL_VAR_INIT(next_unique_datum_id, 1)
|
||||
|
||||
var/datum/D = locate(copytext(uid, 1, splitat))
|
||||
|
||||
// We might locate a client instead of a datum, but just using : is easier
|
||||
// than actually checking and typecasting
|
||||
if(D && D:unique_datum_id == uid)
|
||||
if(D && D.unique_datum_id == uid)
|
||||
return D
|
||||
return null
|
||||
|
||||
@@ -329,8 +329,9 @@ Turf and target are seperate in case you want to teleport some distance from a t
|
||||
/proc/select_active_ai_with_fewest_borgs()
|
||||
var/mob/living/silicon/ai/selected
|
||||
var/list/active = active_ais()
|
||||
for(var/mob/living/silicon/ai/A in active)
|
||||
if(!selected || (selected.connected_robots > A.connected_robots))
|
||||
for(var/thing in active)
|
||||
var/mob/living/silicon/ai/A = thing
|
||||
if(!selected || (length(selected.connected_robots) > length(A.connected_robots)))
|
||||
selected = A
|
||||
|
||||
return selected
|
||||
@@ -2015,3 +2016,6 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new)
|
||||
/proc/CallAsync(datum/source, proctype, list/arguments)
|
||||
set waitfor = FALSE
|
||||
return call(source, proctype)(arglist(arguments))
|
||||
|
||||
/// Waits at a line of code until X is true
|
||||
#define UNTIL(X) while(!(X)) stoplag()
|
||||
|
||||
@@ -16,7 +16,6 @@ GLOBAL_LIST_INIT(prisoncomputer_list, list())
|
||||
GLOBAL_LIST_INIT(celltimers_list, list()) // list of all cell timers
|
||||
GLOBAL_LIST_INIT(cell_logs, list())
|
||||
GLOBAL_LIST_INIT(navigation_computers, list())
|
||||
GLOBAL_LIST_INIT(zombie_infection_list, list())
|
||||
|
||||
GLOBAL_LIST_INIT(all_areas, list())
|
||||
GLOBAL_LIST_INIT(machines, list())
|
||||
|
||||
@@ -4,7 +4,7 @@ GLOBAL_DATUM(slmaster, /obj/effect/overlay)
|
||||
GLOBAL_VAR_INIT(CELLRATE, 0.002) // conversion ratio between a watt-tick and kilojoule
|
||||
GLOBAL_VAR_INIT(CHARGELEVEL, 0.001) // Cap for how fast cells charge, as a percentage-per-tick (.001 means cellcharge is capped to 1% per second)
|
||||
|
||||
// Announcer intercom, because too much stuff creates an intercom for one message then hard del()s it.
|
||||
// Announcer intercom, because too much stuff creates an intercom for one message then qdel()s it.
|
||||
GLOBAL_DATUM_INIT(global_announcer, /obj/item/radio/intercom, create_global_announcer())
|
||||
GLOBAL_DATUM_INIT(command_announcer, /obj/item/radio/intercom/command, create_command_announcer())
|
||||
|
||||
|
||||
@@ -161,10 +161,13 @@
|
||||
#define ui_bot_pull "EAST-2:26,SOUTH:7"
|
||||
|
||||
//Ghosts
|
||||
#define ui_ghost_jumptomob "SOUTH:6,CENTER-2:24"
|
||||
#define ui_ghost_orbit "SOUTH:6,CENTER-1:24"
|
||||
#define ui_ghost_reenter_corpse "SOUTH:6,CENTER:24"
|
||||
#define ui_ghost_teleport "SOUTH:6,CENTER+1:24"
|
||||
#define ui_ghost_jumptomob "SOUTH:6,CENTER-2"
|
||||
#define ui_ghost_orbit "SOUTH:6,CENTER-1"
|
||||
#define ui_ghost_reenter_corpse "SOUTH:6,CENTER"
|
||||
#define ui_ghost_teleport "SOUTH:6,CENTER+1"
|
||||
#define ui_ghost_respawn_list "SOUTH:6,CENTER+2"
|
||||
#define ui_ghost_respawn_mob "SOUTH:6+1,CENTER+2"
|
||||
#define ui_ghost_respawn_pai "SOUTH:6+2,CENTER+2"
|
||||
|
||||
//HUD styles. Please ensure HUD_VERSIONS is the same as the maximum index. Index order defines how they are cycled in F12.
|
||||
#define HUD_STYLE_STANDARD 1
|
||||
|
||||
@@ -40,6 +40,52 @@
|
||||
var/mob/dead/observer/G = usr
|
||||
G.dead_tele()
|
||||
|
||||
/obj/screen/ghost/respawn_list
|
||||
name = "Ghost spawns"
|
||||
icon = 'icons/mob/screen_midnight.dmi'
|
||||
icon_state = "template"
|
||||
|
||||
/obj/screen/ghost/respawn_list/Initialize(mapload)
|
||||
. = ..()
|
||||
update_hidden_state()
|
||||
|
||||
/obj/screen/ghost/respawn_list/Click()
|
||||
var/client/C = hud.mymob.client
|
||||
hud.inventory_shown = !hud.inventory_shown
|
||||
if(hud.inventory_shown)
|
||||
C.screen += hud.toggleable_inventory
|
||||
else
|
||||
C.screen -= hud.toggleable_inventory
|
||||
update_hidden_state()
|
||||
|
||||
/obj/screen/ghost/respawn_list/proc/update_hidden_state()
|
||||
var/matrix/M = matrix(transform)
|
||||
M.Turn(-90)
|
||||
|
||||
overlays.Cut()
|
||||
var/image/img = image('icons/mob/actions/actions.dmi', src, (hud && hud.inventory_shown) ? "hide" : "show")
|
||||
img.transform = M
|
||||
overlays += img
|
||||
|
||||
/obj/screen/ghost/respawn_mob
|
||||
name = "Mob spawners"
|
||||
icon_state = "mob_spawner"
|
||||
|
||||
/obj/screen/ghost/respawn_mob/Click()
|
||||
var/mob/dead/observer/G = usr
|
||||
G.open_spawners_menu()
|
||||
|
||||
/obj/screen/ghost/respawn_pai
|
||||
name = "Configure pAI"
|
||||
icon_state = "pai"
|
||||
|
||||
/obj/screen/ghost/respawn_pai/Click()
|
||||
var/mob/dead/observer/G = usr
|
||||
GLOB.paiController.recruitWindow(G)
|
||||
|
||||
/datum/hud/ghost
|
||||
inventory_shown = FALSE
|
||||
|
||||
/datum/hud/ghost/New(mob/owner)
|
||||
..()
|
||||
var/obj/screen/using
|
||||
@@ -59,6 +105,22 @@
|
||||
using = new /obj/screen/ghost/teleport()
|
||||
using.screen_loc = ui_ghost_teleport
|
||||
static_inventory += using
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/ghost/respawn_list()
|
||||
using.screen_loc = ui_ghost_respawn_list
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/ghost/respawn_mob()
|
||||
using.screen_loc = ui_ghost_respawn_mob
|
||||
toggleable_inventory += using
|
||||
|
||||
using = new /obj/screen/ghost/respawn_pai()
|
||||
using.screen_loc = ui_ghost_respawn_pai
|
||||
toggleable_inventory += using
|
||||
|
||||
for(var/obj/screen/S in (static_inventory + toggleable_inventory))
|
||||
S.hud = src
|
||||
|
||||
/datum/hud/ghost/show_hud()
|
||||
mymob.client.screen = list()
|
||||
|
||||
@@ -36,7 +36,7 @@
|
||||
var/vote_no_default = 0 // vote does not default to nochange/norestart (tbi)
|
||||
var/vote_no_dead = 0 // dead people can't vote (tbi)
|
||||
// var/enable_authentication = 0 // goon authentication
|
||||
var/del_new_on_log = 1 // del's new players if they log before they spawn in
|
||||
var/del_new_on_log = 1 // qdel's new players if they log before they spawn in
|
||||
var/feature_object_spell_system = 0 //spawns a spellbook which gives object-type spells instead of verb-type spells for the wizard
|
||||
var/traitor_scaling = 0 //if amount of traitors scales based on amount of players
|
||||
var/protect_roles_from_antagonist = 0// If security and such can be tratior/cult/other
|
||||
@@ -265,6 +265,11 @@
|
||||
src.votable_modes += "secret"
|
||||
|
||||
/datum/configuration/proc/load(filename, type = "config") //the type can also be game_options, in which case it uses a different switch. not making it separate to not copypaste code - Urist
|
||||
if(IsAdminAdvancedProcCall())
|
||||
to_chat(usr, "<span class='boldannounce'>Config reload blocked: Advanced ProcCall detected.</span>")
|
||||
message_admins("[key_name(usr)] attempted to reload configuration via advanced proc-call")
|
||||
log_admin("[key_name(usr)] attempted to reload configuration via advanced proc-call")
|
||||
return
|
||||
var/list/Lines = file2list(filename)
|
||||
|
||||
for(var/t in Lines)
|
||||
@@ -808,6 +813,11 @@
|
||||
log_config("Unknown setting in configuration: '[name]'")
|
||||
|
||||
/datum/configuration/proc/loadsql(filename) // -- TLE
|
||||
if(IsAdminAdvancedProcCall())
|
||||
to_chat(usr, "<span class='boldannounce'>SQL configuration reload blocked: Advanced ProcCall detected.</span>")
|
||||
message_admins("[key_name(usr)] attempted to reload SQL configuration via advanced proc-call")
|
||||
log_admin("[key_name(usr)] attempted to reload SQL configuration via advanced proc-call")
|
||||
return
|
||||
var/list/Lines = file2list(filename)
|
||||
for(var/t in Lines)
|
||||
if(!t) continue
|
||||
|
||||
@@ -42,7 +42,7 @@ SUBSYSTEM_DEF(machines)
|
||||
while(currentrun.len)
|
||||
var/obj/O = currentrun[currentrun.len]
|
||||
currentrun.len--
|
||||
if(O)
|
||||
if(O && !QDELETED(O))
|
||||
var/datum/powernet/newPN = new() // create a new powernet...
|
||||
propagate_network(O, newPN)//... and propagate it to the other side of the cable
|
||||
|
||||
|
||||
@@ -292,10 +292,10 @@ SUBSYSTEM_DEF(ticker)
|
||||
var/highpop_trigger = 80
|
||||
|
||||
if(playercount >= highpop_trigger)
|
||||
log_debug("Playercount: [playercount] versus trigger: [highpop_trigger] - loading highpop job config");
|
||||
log_debug("Playercount: [playercount] versus trigger: [highpop_trigger] - loading highpop job config")
|
||||
SSjobs.LoadJobs("config/jobs_highpop.txt")
|
||||
else
|
||||
log_debug("Playercount: [playercount] versus trigger: [highpop_trigger] - keeping standard job config");
|
||||
log_debug("Playercount: [playercount] versus trigger: [highpop_trigger] - keeping standard job config")
|
||||
|
||||
#ifdef UNIT_TESTS
|
||||
RunUnitTests()
|
||||
@@ -426,7 +426,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
EquipCustomItems(player)
|
||||
if(captainless)
|
||||
for(var/mob/M in GLOB.player_list)
|
||||
if(!istype(M,/mob/new_player))
|
||||
if(!isnewplayer(M))
|
||||
to_chat(M, "Captainship not forced on anyone.")
|
||||
|
||||
/datum/controller/subsystem/ticker/proc/send_tip_of_the_round()
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
GLOBAL_REAL(SSmentor_tickets, /datum/controller/subsystem/tickets/mentor_tickets)
|
||||
|
||||
/datum/controller/subsystem/tickets/mentor_tickets/New()
|
||||
NEW_SS_GLOBAL(SSmentor_tickets);
|
||||
PreInit();
|
||||
NEW_SS_GLOBAL(SSmentor_tickets)
|
||||
PreInit()
|
||||
|
||||
/datum/controller/subsystem/tickets/mentor_tickets
|
||||
name = "Mentor Tickets"
|
||||
@@ -15,7 +15,7 @@ GLOBAL_REAL(SSmentor_tickets, /datum/controller/subsystem/tickets/mentor_tickets
|
||||
message_mentorTicket(msg)
|
||||
|
||||
/datum/controller/subsystem/tickets/mentor_tickets/Initialize()
|
||||
close_messages = list("<font color='red' size='3'><b>- [ticket_name] Closed -</b></font>",
|
||||
"<span class='boldmessage'>Please try to be as descriptive as possible in mentor helps. Mentors do not know the full situation you're in and need more information to give you a helpful response.</span>",
|
||||
close_messages = list("<font color='red' size='3'><b>- [ticket_name] Closed -</b></font>",
|
||||
"<span class='boldmessage'>Please try to be as descriptive as possible in mentor helps. Mentors do not know the full situation you're in and need more information to give you a helpful response.</span>",
|
||||
"<span class='[span_class]'>Your [ticket_name] has now been closed.</span>")
|
||||
return ..()
|
||||
|
||||
@@ -20,16 +20,16 @@ SUBSYSTEM_DEF(tickets)
|
||||
init_order = INIT_ORDER_TICKETS
|
||||
wait = 300
|
||||
priority = FIRE_PRIORITY_TICKETS
|
||||
|
||||
|
||||
flags = SS_BACKGROUND
|
||||
|
||||
|
||||
var/list/allTickets = list() //make it here because someone might ahelp before the system has initialized
|
||||
|
||||
var/ticketCounter = 1
|
||||
|
||||
/datum/controller/subsystem/tickets/Initialize()
|
||||
close_messages = list("<font color='red' size='4'><b>- [ticket_name] Rejected! -</b></font>",
|
||||
"<span class='boldmessage'>Please try to be calm, clear, and descriptive in admin helps, do not assume the staff member has seen any related events, and clearly state the names of anybody you are reporting. If you asked a question, please ensure it was clear what you were asking.</span>",
|
||||
"<span class='boldmessage'>Please try to be calm, clear, and descriptive in admin helps, do not assume the staff member has seen any related events, and clearly state the names of anybody you are reporting. If you asked a question, please ensure it was clear what you were asking.</span>",
|
||||
"<span class='[span_class]'>Your [ticket_name] has now been closed.</span>")
|
||||
return ..()
|
||||
|
||||
@@ -112,7 +112,7 @@ SUBSYSTEM_DEF(tickets)
|
||||
message_staff("<span class='[span_class]'>[usr.client] / ([usr]) resolved [ticket_name] number [N]</span>")
|
||||
to_chat_safe(returnClient(N), "<span class='[span_class]'>Your [ticket_name] has now been resolved.</span>")
|
||||
return TRUE
|
||||
|
||||
|
||||
|
||||
/datum/controller/subsystem/tickets/proc/autoRespond(N)
|
||||
if(!check_rights(R_ADMIN|R_MOD))
|
||||
@@ -124,19 +124,19 @@ SUBSYSTEM_DEF(tickets)
|
||||
if(alert(usr, "[T.ticketState == TICKET_OPEN ? "Another admin appears to already be handling this." : "This ticket is already marked as closed or resolved"] Are you sure you want to continue?", "Confirmation", "Yes", "No") != "Yes")
|
||||
return
|
||||
T.assignStaff(C)
|
||||
|
||||
var/response_phrases = list("Thanks" = "Thanks, have a Paradise day!",
|
||||
|
||||
var/response_phrases = list("Thanks" = "Thanks, have a Paradise day!",
|
||||
"Handling It" = "The issue is being looked into, thanks.",
|
||||
"Already Resolved" = "The problem has been resolved already.",
|
||||
"Mentorhelp" = "Please redirect your question to Mentorhelp, as they are better experienced with these types of questions.",
|
||||
"Happens Again" = "Thanks, let us know if it continues to happen.",
|
||||
"Clear Cache" = "To fix a blank screen, please leave the game and clear your Byond Cache. To clear your Byond Cache, there is a Settings icon in the top right of the launcher. After you click that, go into the Games tab and hit the Clear Cache button. If the issue persists a few minutes after rejoining and doing this, please adminhelp again and state you cleared your cache." ,
|
||||
"Clear Cache" = "To fix a blank screen, go to the 'Special Verbs' tab and press 'Reload UI Resources'. If that fails, clear your BYOND cache (instructions provided with 'Reload UI Resources'). If that still fails, please adminhelp again, stating you have already done the following." ,
|
||||
"IC Issue" = "This is an In Character (IC) issue and will not be handled by admins. You could speak to Security, Internal Affairs, a Departmental Head, Nanotrasen Representetive, or any other relevant authority currently on station.",
|
||||
"Reject" = "Reject",
|
||||
"Man Up" = "Man Up",
|
||||
"Appeal on the Forums" = "Appealing a ban must occur on the forums. Privately messaging, or adminhelping about your ban will not resolve it. To appeal your ban, please head to <a href='[config.banappeals]'>[config.banappeals]</a>"
|
||||
)
|
||||
|
||||
|
||||
var/sorted_responses = list()
|
||||
for(var/key in response_phrases) //build a new list based on the short descriptive keys of the master list so we can send this as the input instead of the full paragraphs to the admin choosing which autoresponse
|
||||
sorted_responses += key
|
||||
@@ -351,7 +351,7 @@ UI STUFF
|
||||
dat += "<tr><td>[T.content[i]]</td></tr>"
|
||||
|
||||
dat += "</table><br /><br />"
|
||||
dat += "<a href='?src=[UID()];detailreopen=[T.ticketNum]'>Re-Open</a>[check_rights(R_ADMIN|R_MOD, 0) ? "<a href='?src=[UID()];autorespond=[T.ticketNum]'>Auto</a>": ""]<a href='?src=[UID()];detailresolve=[T.ticketNum]'>Resolve</a><br /><br />"
|
||||
dat += "<a href='?src=[UID()];detailreopen=[T.ticketNum]'>Re-Open</a>[check_rights(R_ADMIN|R_MOD, 0) ? "<a href='?src=[UID()];autorespond=[T.ticketNum]'>Auto</a>": ""]<a href='?src=[UID()];detailresolve=[T.ticketNum]'>Resolve</a><br /><br />"
|
||||
|
||||
if(!T.staffAssigned)
|
||||
dat += "No staff member assigned to this [ticket_name] - <a href='?src=[UID()];assignstaff=[T.ticketNum]'>Take Ticket</a><br />"
|
||||
@@ -447,7 +447,7 @@ UI STUFF
|
||||
return
|
||||
if(closeTicket(indexNum))
|
||||
showDetailUI(usr, indexNum)
|
||||
|
||||
|
||||
|
||||
if(href_list["detailreopen"])
|
||||
var/indexNum = text2num(href_list["detailreopen"])
|
||||
|
||||
@@ -37,10 +37,10 @@
|
||||
I.anchored = initial(I.anchored)
|
||||
for(var/datum/action/item_action/remove_tape/RT in I.actions)
|
||||
RT.Remove(user)
|
||||
RT.Destroy()
|
||||
qdel(RT)
|
||||
I.overlays.Cut(tape_overlay)
|
||||
user.transfer_fingerprints_to(I)
|
||||
Destroy()
|
||||
qdel(src)
|
||||
|
||||
/datum/component/ducttape/proc/afterattack(obj/item/I, atom/target, mob/user, proximity, params)
|
||||
if(!proximity)
|
||||
|
||||
@@ -1,5 +1,14 @@
|
||||
// reference: /client/proc/modify_variables(var/atom/O, var/param_var_name = null, var/autodetect_class = 0)
|
||||
|
||||
/**
|
||||
* Proc to check if a datum allows proc calls on it
|
||||
*
|
||||
* Returns TRUE if you can call a proc on the datum, FALSE if you cant
|
||||
*
|
||||
*/
|
||||
/datum/proc/CanProcCall(procname)
|
||||
return TRUE
|
||||
|
||||
/datum/proc/can_vv_get(var_name)
|
||||
return TRUE
|
||||
|
||||
@@ -1232,22 +1241,6 @@
|
||||
log_admin("[key_name(usr)] has removed the organ [rem_organ] from [key_name(M)]")
|
||||
qdel(rem_organ)
|
||||
|
||||
else if(href_list["fix_nano"])
|
||||
if(!check_rights(R_DEBUG)) return
|
||||
|
||||
var/mob/H = locateUID(href_list["fix_nano"])
|
||||
|
||||
if(!istype(H) || !H.client)
|
||||
to_chat(usr, "This can only be done on mobs with clients")
|
||||
return
|
||||
|
||||
H.client.reload_nanoui_resources()
|
||||
|
||||
to_chat(usr, "Resource files sent")
|
||||
to_chat(H, "Your NanoUI Resource files have been refreshed")
|
||||
|
||||
log_admin("[key_name(usr)] resent the NanoUI resource files to [key_name(H)]")
|
||||
|
||||
else if(href_list["regenerateicons"])
|
||||
if(!check_rights(0)) return
|
||||
|
||||
|
||||
@@ -69,10 +69,10 @@
|
||||
|
||||
/datum/construction/proc/check_all_steps(atom/used_atom,mob/user as mob) //check all steps, remove matching one.
|
||||
for(var/i=1;i<=steps.len;i++)
|
||||
var/list/L = steps[i];
|
||||
var/list/L = steps[i]
|
||||
if(do_tool_or_atom_check(used_atom, L["key"]) && custom_action(i, used_atom, user))
|
||||
steps[i]=null;//stupid byond list from list removal...
|
||||
listclearnulls(steps);
|
||||
listclearnulls(steps)
|
||||
if(!steps.len)
|
||||
spawn_result(user)
|
||||
return 1
|
||||
|
||||
+16
-4
@@ -89,6 +89,9 @@
|
||||
if(antag_datum.delete_on_mind_deletion)
|
||||
qdel(i)
|
||||
antag_datums = null
|
||||
current = null
|
||||
original = null
|
||||
soulOwner = null
|
||||
return ..()
|
||||
|
||||
/datum/mind/proc/transfer_to(mob/living/new_character)
|
||||
@@ -544,11 +547,20 @@
|
||||
if(objective&&(objective.type in objective_list) && objective:target)
|
||||
def_target = objective.target.current
|
||||
possible_targets = sortAtom(possible_targets)
|
||||
possible_targets += "Free objective"
|
||||
|
||||
var/new_target = input("Select target:", "Objective target", def_target) as null|anything in possible_targets
|
||||
if(!new_target)
|
||||
return
|
||||
var/new_target
|
||||
if(length(possible_targets) > 0)
|
||||
if(alert(usr, "Do you want to pick the objective yourself? No will randomise it", "Pick objective", "Yes", "No") == "Yes")
|
||||
possible_targets += "Free objective"
|
||||
new_target = input("Select target:", "Objective target", def_target) as null|anything in possible_targets
|
||||
else
|
||||
new_target = pick(possible_targets)
|
||||
|
||||
if(!new_target)
|
||||
return
|
||||
else
|
||||
to_chat(usr, "<span class='warning'>No possible target found. Defaulting to a Free objective.</span>")
|
||||
new_target = "Free objective"
|
||||
|
||||
var/objective_path = text2path("/datum/objective/[new_obj_type]")
|
||||
if(new_target == "Free objective")
|
||||
|
||||
@@ -188,15 +188,6 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
item = /obj/item/storage/box/syndie_kit/fake_revolver
|
||||
cost = 1
|
||||
job = list("Clown")
|
||||
/*
|
||||
/datum/uplink_item/stealthy_weapons/romerol_kit
|
||||
name = "Romerol"
|
||||
reference = "ROM"
|
||||
desc = "A highly experimental bioterror agent which creates dormant nodules to be etched into the grey matter of the brain. On death, these nodules take control of the dead body, causing limited revivification, along with slurred speech, aggression, and the ability to infect others with this agent."
|
||||
item = /obj/item/storage/box/syndie_kit/romerol
|
||||
cost = 25
|
||||
cant_discount = TRUE
|
||||
*/
|
||||
//mime
|
||||
/datum/uplink_item/jobspecific/caneshotgun
|
||||
name = "Cane Shotgun and Assassination Shells"
|
||||
@@ -247,6 +238,14 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
cost = 2
|
||||
job = list("Chef")
|
||||
|
||||
/datum/uplink_item/jobspecific/Chef_CQC
|
||||
name = " A chefs manual to CQC"
|
||||
desc = "An old manual teaching you how to bring your home advantage outside the kitchen."
|
||||
reference = "CCQC"
|
||||
item = /obj/item/CQC_manual/chef
|
||||
cost = 12
|
||||
job = list("Chef")
|
||||
|
||||
//Chaplain
|
||||
|
||||
/datum/uplink_item/jobspecific/voodoo
|
||||
|
||||
@@ -96,7 +96,6 @@
|
||||
if(BOMB_WIRE_ACTIVATE)
|
||||
if(!mended && B.active)
|
||||
holder.visible_message("<span class='notice'>[bicon(B)] The timer stops! The bomb has been defused!</span>")
|
||||
B.active = FALSE
|
||||
B.defused = TRUE
|
||||
B.update_icon()
|
||||
..()
|
||||
|
||||
@@ -72,12 +72,21 @@ DBConnection/proc/NewQuery(sql_query,cursor_handler=src.default_cursor) return n
|
||||
|
||||
|
||||
DBQuery/New(sql_query,DBConnection/connection_handler,cursor_handler)
|
||||
if(IsAdminAdvancedProcCall())
|
||||
to_chat(usr, "<span class='boldannounce'>DB query blocked: Advanced ProcCall detected.</span>")
|
||||
message_admins("[key_name(usr)] attempted to create a DB query via advanced proc-call")
|
||||
log_admin("[key_name(usr)] attempted to create a DB query via advanced proc-call")
|
||||
return
|
||||
if(sql_query) src.sql = sql_query
|
||||
if(connection_handler) src.db_connection = connection_handler
|
||||
if(cursor_handler) src.default_cursor = cursor_handler
|
||||
_db_query = _dm_db_new_query()
|
||||
return ..()
|
||||
|
||||
DBQuery/CanProcCall()
|
||||
// dont even try it
|
||||
return FALSE
|
||||
|
||||
|
||||
DBQuery
|
||||
var/sql // The sql query being executed.
|
||||
|
||||
@@ -292,7 +292,7 @@
|
||||
if(!reactor.has_overloaded)
|
||||
reactor.overload(containment_failure)
|
||||
else
|
||||
log_debug("Depot: [src] called activate_self_destruct with no reactor.");
|
||||
log_debug("Depot: [src] called activate_self_destruct with no reactor.")
|
||||
message_admins("<span class='adminnotice'>Syndicate Depot lacks reactor to initiate self-destruct. Must be destroyed manually.</span>")
|
||||
updateicon()
|
||||
|
||||
|
||||
@@ -50,6 +50,7 @@
|
||||
loc.handle_atom_del(src)
|
||||
for(var/atom/movable/AM in contents)
|
||||
qdel(AM)
|
||||
LAZYCLEARLIST(client_mobs_in_contents)
|
||||
loc = null
|
||||
if(pulledby)
|
||||
pulledby.stop_pulling()
|
||||
|
||||
@@ -118,17 +118,15 @@
|
||||
|
||||
if(usr.incapacitated())
|
||||
return
|
||||
|
||||
eject_occupant()
|
||||
|
||||
eject_occupant(usr)
|
||||
add_fingerprint(usr)
|
||||
|
||||
/obj/machinery/dna_scannernew/Destroy()
|
||||
eject_occupant()
|
||||
eject_occupant(null, TRUE)
|
||||
return ..()
|
||||
|
||||
/obj/machinery/dna_scannernew/proc/eject_occupant()
|
||||
go_out()
|
||||
/obj/machinery/dna_scannernew/proc/eject_occupant(user, force)
|
||||
go_out(user, force)
|
||||
for(var/obj/O in src)
|
||||
if(!istype(O,/obj/item/circuitboard/clonescanner) && \
|
||||
!istype(O,/obj/item/stock_parts) && \
|
||||
@@ -271,15 +269,15 @@
|
||||
|
||||
occupant.notify_ghost_cloning(source = src)
|
||||
|
||||
/obj/machinery/dna_scannernew/proc/go_out()
|
||||
/obj/machinery/dna_scannernew/proc/go_out(mob/user, force)
|
||||
if(!occupant)
|
||||
to_chat(usr, "<span class='warning'>The scanner is empty!</span>")
|
||||
if(user)
|
||||
to_chat(user, "<span class='warning'>The scanner is empty!</span>")
|
||||
return
|
||||
|
||||
if(locked)
|
||||
to_chat(usr, "<span class='warning'>The scanner is locked!</span>")
|
||||
if(locked && !force)
|
||||
if(user)
|
||||
to_chat(user, "<span class='warning'>The scanner is locked!</span>")
|
||||
return
|
||||
|
||||
occupant.forceMove(loc)
|
||||
occupant = null
|
||||
icon_state = "scanner_open"
|
||||
@@ -489,7 +487,7 @@
|
||||
occupantData["uniqueIdentity"] = connected.occupant.dna.uni_identity
|
||||
occupantData["structuralEnzymes"] = connected.occupant.dna.struc_enzymes
|
||||
occupantData["radiationLevel"] = connected.occupant.radiation
|
||||
data["occupant"] = occupantData;
|
||||
data["occupant"] = occupantData
|
||||
|
||||
data["isBeakerLoaded"] = connected.beaker ? 1 : 0
|
||||
data["beakerLabel"] = null
|
||||
@@ -751,7 +749,7 @@
|
||||
return TRUE
|
||||
|
||||
if(href_list["ejectOccupant"])
|
||||
connected.eject_occupant()
|
||||
connected.eject_occupant(usr)
|
||||
return TRUE
|
||||
|
||||
// Transfer Buffer Management
|
||||
|
||||
@@ -46,7 +46,6 @@ GLOBAL_LIST_EMPTY(blob_nodes)
|
||||
var/datum/mind/blob = pick(possible_blobs)
|
||||
infected_crew += blob
|
||||
blob.special_role = SPECIAL_ROLE_BLOB
|
||||
update_blob_icons_added(blob)
|
||||
blob.restricted_roles = restricted_jobs
|
||||
log_game("[key_name(blob)] has been selected as a Blob")
|
||||
possible_blobs -= blob
|
||||
@@ -152,6 +151,7 @@ GLOBAL_LIST_EMPTY(blob_nodes)
|
||||
|
||||
for(var/datum/mind/blob in infected_crew)
|
||||
greet_blob(blob)
|
||||
update_blob_icons_added(blob)
|
||||
|
||||
if(SSshuttle)
|
||||
SSshuttle.emergencyNoEscape = 1
|
||||
|
||||
@@ -49,7 +49,7 @@
|
||||
/obj/item/organ/internal/cyberimp/eyes/shield/ling/on_life()
|
||||
..()
|
||||
var/obj/item/organ/internal/eyes/E = owner.get_int_organ(/obj/item/organ/internal/eyes)
|
||||
if(owner.eye_blind || owner.eye_blurry || (BLINDNESS in owner.mutations) || (NEARSIGHTED in owner.mutations) || (E.damage > 0))
|
||||
if(owner.eye_blind || owner.eye_blurry || (BLINDNESS in owner.mutations) || (NEARSIGHTED in owner.mutations) || (E && E.damage > 0))
|
||||
owner.reagents.add_reagent("oculine", 1)
|
||||
|
||||
/obj/item/organ/internal/cyberimp/eyes/shield/ling/prepare_eat()
|
||||
|
||||
@@ -363,6 +363,10 @@
|
||||
to_chat(S, "<span class='warning'>This cryopod control computer should be preserved, it contains useful items and information about the inhabitants. Aborting.</span>")
|
||||
return FALSE
|
||||
|
||||
/obj/structure/spacepoddoor/swarmer_act(mob/living/simple_animal/hostile/swarmer/S)
|
||||
to_chat(S, "<span class='warning'>Disrupting this energy field would overload us. Aborting.</span>")
|
||||
return FALSE
|
||||
|
||||
/turf/simulated/wall/swarmer_act(mob/living/simple_animal/hostile/swarmer/S)
|
||||
var/isonshuttle = istype(loc, /area/shuttle)
|
||||
for(var/turf/T in range(1, src))
|
||||
|
||||
@@ -65,7 +65,7 @@
|
||||
if(loc == summoner)
|
||||
if(toggle)
|
||||
a_intent = INTENT_HARM
|
||||
hud_used.action_intent.icon_state = a_intent;
|
||||
hud_used.action_intent.icon_state = a_intent
|
||||
speed = 0
|
||||
damage_transfer = 0.7
|
||||
if(adminseal)
|
||||
@@ -76,7 +76,7 @@
|
||||
toggle = FALSE
|
||||
else
|
||||
a_intent = INTENT_HELP
|
||||
hud_used.action_intent.icon_state = a_intent;
|
||||
hud_used.action_intent.icon_state = a_intent
|
||||
speed = 1
|
||||
damage_transfer = 1
|
||||
if(adminseal)
|
||||
|
||||
@@ -67,7 +67,7 @@ GLOBAL_LIST_INIT(potential_theft_objectives, (subtypesof(/datum/theft_objective)
|
||||
|
||||
/datum/objective/assassinate/check_completion()
|
||||
if(target && target.current)
|
||||
if(target.current.stat == DEAD || iszombie(target))
|
||||
if(target.current.stat == DEAD)
|
||||
return 1
|
||||
if(issilicon(target.current) || isbrain(target.current)) //Borgs/brains/AIs count as dead for traitor objectives. --NeoFite
|
||||
return 1
|
||||
@@ -111,7 +111,7 @@ GLOBAL_LIST_INIT(potential_theft_objectives, (subtypesof(/datum/theft_objective)
|
||||
|
||||
/datum/objective/maroon/check_completion()
|
||||
if(target && target.current)
|
||||
if(target.current.stat == DEAD || iszombie(target))
|
||||
if(target.current.stat == DEAD)
|
||||
return 1
|
||||
if(!target.current.ckey)
|
||||
return 1
|
||||
@@ -168,7 +168,7 @@ GLOBAL_LIST_INIT(potential_theft_objectives, (subtypesof(/datum/theft_objective)
|
||||
if(!target) //If it's a free objective.
|
||||
return 1
|
||||
if(target.current)
|
||||
if(target.current.stat == DEAD || iszombie(target))
|
||||
if(target.current.stat == DEAD)
|
||||
return 0
|
||||
if(issilicon(target.current))
|
||||
return 0
|
||||
@@ -262,7 +262,7 @@ GLOBAL_LIST_INIT(potential_theft_objectives, (subtypesof(/datum/theft_objective)
|
||||
return 0
|
||||
if(isbrain(owner.current))
|
||||
return 0
|
||||
if(!owner.current || owner.current.stat == DEAD || iszombie(owner))
|
||||
if(!owner.current || owner.current.stat == DEAD)
|
||||
return 0
|
||||
if(SSticker.force_ending) //This one isn't their fault, so lets just assume good faith
|
||||
return 1
|
||||
@@ -317,7 +317,7 @@ GLOBAL_LIST_INIT(potential_theft_objectives, (subtypesof(/datum/theft_objective)
|
||||
explanation_text = "Die a glorious death."
|
||||
|
||||
/datum/objective/die/check_completion()
|
||||
if(!owner.current || owner.current.stat == DEAD || isbrain(owner.current) || iszombie(owner))
|
||||
if(!owner.current || owner.current.stat == DEAD || isbrain(owner.current))
|
||||
return 1
|
||||
if(issilicon(owner.current) && owner.current != owner.original)
|
||||
return 1
|
||||
|
||||
@@ -1,5 +1,21 @@
|
||||
/datum/controller/subsystem/ticker/proc/scoreboard()
|
||||
|
||||
//Thresholds for Score Ratings
|
||||
#define SINGULARITY_DESERVES_BETTER -3500
|
||||
#define SINGULARITY_FODDER -3000
|
||||
#define ALL_FIRED -2500
|
||||
#define WASTE_OF_OXYGEN -2000
|
||||
#define HEAP_OF_SCUM -1500
|
||||
#define LAB_MONKEYS -1000
|
||||
#define UNDESIREABLES -500
|
||||
#define SERVANTS_OF_SCIENCE 500
|
||||
#define GOOD_BUNCH 1000
|
||||
#define MACHINE_THIRTEEN 1500
|
||||
#define PROMOTIONS_FOR_EVERYONE 2000
|
||||
#define AMBASSADORS_OF_DISCOVERY 3000
|
||||
#define PRIDE_OF_SCIENCE 4000
|
||||
#define NANOTRANSEN_FINEST 5000
|
||||
|
||||
//Print a list of antagonists to the server log
|
||||
var/list/total_antagonists = list()
|
||||
//Look into all mobs in world, dead or alive
|
||||
@@ -93,15 +109,14 @@
|
||||
|
||||
|
||||
// Bonus Modifiers
|
||||
//var/traitorwins = score_traitorswon
|
||||
var/deathpoints = GLOB.score_deadcrew * 25 //done
|
||||
var/researchpoints = GLOB.score_researchdone * 30
|
||||
var/eventpoints = GLOB.score_eventsendured * 50
|
||||
var/escapoints = GLOB.score_escapees * 25 //done
|
||||
var/harvests = GLOB.score_stuffharvested * 5 //done
|
||||
var/harvests = GLOB.score_stuffharvested * 5
|
||||
var/shipping = GLOB.score_stuffshipped * 5
|
||||
var/mining = GLOB.score_oremined * 2 //done
|
||||
var/meals = GLOB.score_meals * 5 //done, but this only counts cooked meals, not drinks served
|
||||
var/mining = GLOB.score_oremined * 2 //done, might want polishing
|
||||
var/meals = GLOB.score_meals * 5
|
||||
var/power = GLOB.score_powerloss * 20
|
||||
var/messpoints
|
||||
if(GLOB.score_mess != 0)
|
||||
@@ -121,13 +136,9 @@
|
||||
GLOB.score_crewscore += 2500
|
||||
GLOB.score_powerbonus = 1
|
||||
|
||||
if(GLOB.score_mess == 0)
|
||||
GLOB.score_crewscore += 3000
|
||||
GLOB.score_messbonus = 1
|
||||
|
||||
|
||||
GLOB.score_crewscore += meals
|
||||
if(GLOB.score_allarrested)
|
||||
if(GLOB.score_allarrested) // This only seems to be implemented for Rev and Nukies. -DaveKorhal
|
||||
GLOB.score_crewscore *= 3 // This needs to be here for the bonus to be applied properly
|
||||
|
||||
|
||||
@@ -177,26 +188,19 @@
|
||||
|
||||
dat += {"
|
||||
<b><u>General Statistics</u></b><br>
|
||||
<u>The Good:</u><br>
|
||||
|
||||
<b>Useful Items Shipped:</b> [GLOB.score_stuffshipped] ([GLOB.score_stuffshipped * 5] Points)<br>
|
||||
<b>Hydroponics Harvests:</b> [GLOB.score_stuffharvested] ([GLOB.score_stuffharvested * 5] Points)<br>
|
||||
<b>Ore Mined:</b> [GLOB.score_oremined] ([GLOB.score_oremined * 2] Points)<br>
|
||||
<b>Refreshments Prepared:</b> [GLOB.score_meals] ([GLOB.score_meals * 5] Points)<br>
|
||||
<b>Research Completed:</b> [GLOB.score_researchdone] ([GLOB.score_researchdone * 30] Points)<br>"}
|
||||
<u>The Good</u><br>
|
||||
<b>Ore Mined:</b> [GLOB.score_oremined] ([GLOB.score_oremined * 2] Points)<br>"}
|
||||
if(SSshuttle.emergency.mode == SHUTTLE_ENDGAME) dat += "<b>Shuttle Escapees:</b> [GLOB.score_escapees] ([GLOB.score_escapees * 25] Points)<br>"
|
||||
dat += {"<b>Random Events Endured:</b> [GLOB.score_eventsendured] ([GLOB.score_eventsendured * 50] Points)<br>
|
||||
<b>Whole Station Powered:</b> [GLOB.score_powerbonus ? "Yes" : "No"] ([GLOB.score_powerbonus * 2500] Points)<br>
|
||||
<b>Ultra-Clean Station:</b> [GLOB.score_mess ? "No" : "Yes"] ([GLOB.score_messbonus * 3000] Points)<br><br>
|
||||
<U>The bad:</U><br>
|
||||
dat += {"
|
||||
<b>Whole Station Powered:</b> [GLOB.score_powerbonus ? "Yes" : "No"] ([GLOB.score_powerbonus * 2500] Points)<br><br>
|
||||
|
||||
<U>The Bad</U><br>
|
||||
<b>Dead bodies on Station:</b> [GLOB.score_deadcrew] (-[GLOB.score_deadcrew * 25] Points)<br>
|
||||
<b>Uncleaned Messes:</b> [GLOB.score_mess] (-[GLOB.score_mess] Points)<br>
|
||||
<b>Station Power Issues:</b> [GLOB.score_powerloss] (-[GLOB.score_powerloss * 20] Points)<br>
|
||||
<b>Rampant Diseases:</b> [GLOB.score_disease] (-[GLOB.score_disease * 30] Points)<br>
|
||||
<b>AI Destroyed:</b> [GLOB.score_deadaipenalty ? "Yes" : "No"] (-[GLOB.score_deadaipenalty * 250] Points)<br><br>
|
||||
<U>The Weird</U><br>
|
||||
|
||||
<U>The Weird</U><br>
|
||||
<b>Food Eaten:</b> [GLOB.score_foodeaten] bites/sips<br>
|
||||
<b>Times a Clown was Abused:</b> [GLOB.score_clownabuse]<br><br>
|
||||
"}
|
||||
@@ -218,22 +222,36 @@
|
||||
|
||||
var/score_rating = "The Aristocrats!"
|
||||
switch(GLOB.score_crewscore)
|
||||
if(-99999 to -50000) score_rating = "Even the Singularity Deserves Better"
|
||||
if(-49999 to -5000) score_rating = "Singularity Fodder"
|
||||
if(-4999 to -1000) score_rating = "You're All Fired"
|
||||
if(-999 to -500) score_rating = "A Waste of Perfectly Good Oxygen"
|
||||
if(-499 to -250) score_rating = "A Wretched Heap of Scum and Incompetence"
|
||||
if(-249 to -100) score_rating = "Outclassed by Lab Monkeys"
|
||||
if(-99 to -21) score_rating = "The Undesirables"
|
||||
if(-20 to 20) score_rating = "Ambivalently Average"
|
||||
if(21 to 99) score_rating = "Not Bad, but Not Good"
|
||||
if(100 to 249) score_rating = "Skillful Servants of Science"
|
||||
if(250 to 499) score_rating = "Best of a Good Bunch"
|
||||
if(500 to 999) score_rating = "Lean Mean Machine Thirteen"
|
||||
if(1000 to 4999) score_rating = "Promotions for Everyone"
|
||||
if(5000 to 9999) score_rating = "Ambassadors of Discovery"
|
||||
if(10000 to 49999) score_rating = "The Pride of Science Itself"
|
||||
if(50000 to INFINITY) score_rating = "Nanotrasen's Finest"
|
||||
if(-99999 to SINGULARITY_DESERVES_BETTER) score_rating = "Even the Singularity Deserves Better"
|
||||
if(SINGULARITY_DESERVES_BETTER+1 to SINGULARITY_FODDER) score_rating = "Singularity Fodder"
|
||||
if(SINGULARITY_FODDER+1 to ALL_FIRED) score_rating = "You're All Fired"
|
||||
if(ALL_FIRED+1 to WASTE_OF_OXYGEN) score_rating = "A Waste of Perfectly Good Oxygen"
|
||||
if(WASTE_OF_OXYGEN+1 to HEAP_OF_SCUM) score_rating = "A Wretched Heap of Scum and Incompetence"
|
||||
if(HEAP_OF_SCUM+1 to LAB_MONKEYS) score_rating = "Outclassed by Lab Monkeys"
|
||||
if(LAB_MONKEYS+1 to UNDESIREABLES) score_rating = "The Undesirables"
|
||||
if(UNDESIREABLES+1 to SERVANTS_OF_SCIENCE-1) score_rating = "Ambivalently Average"
|
||||
if(SERVANTS_OF_SCIENCE to GOOD_BUNCH-1) score_rating = "Skillful Servants of Science"
|
||||
if(GOOD_BUNCH to MACHINE_THIRTEEN-1) score_rating = "Best of a Good Bunch"
|
||||
if(MACHINE_THIRTEEN to PROMOTIONS_FOR_EVERYONE-1) score_rating = "Lean Mean Machine Thirteen"
|
||||
if(PROMOTIONS_FOR_EVERYONE to AMBASSADORS_OF_DISCOVERY-1) score_rating = "Promotions for Everyone"
|
||||
if(AMBASSADORS_OF_DISCOVERY to PRIDE_OF_SCIENCE-1) score_rating = "Ambassadors of Discovery"
|
||||
if(PRIDE_OF_SCIENCE to NANOTRANSEN_FINEST-1) score_rating = "The Pride of Science Itself"
|
||||
if(NANOTRANSEN_FINEST to INFINITY) score_rating = "Nanotrasen's Finest"
|
||||
|
||||
dat += "<b><u>RATING:</u></b> [score_rating]"
|
||||
src << browse(dat, "window=roundstats;size=500x600")
|
||||
|
||||
#undef SINGULARITY_DESERVES_BETTER
|
||||
#undef SINGULARITY_FODDER
|
||||
#undef ALL_FIRED
|
||||
#undef WASTE_OF_OXYGEN
|
||||
#undef HEAP_OF_SCUM
|
||||
#undef LAB_MONKEYS
|
||||
#undef UNDESIREABLES
|
||||
#undef SERVANTS_OF_SCIENCE
|
||||
#undef GOOD_BUNCH
|
||||
#undef MACHINE_THIRTEEN
|
||||
#undef PROMOTIONS_FOR_EVERYONE
|
||||
#undef AMBASSADORS_OF_DISCOVERY
|
||||
#undef PRIDE_OF_SCIENCE
|
||||
#undef NANOTRANSEN_FINEST
|
||||
|
||||
@@ -153,6 +153,9 @@
|
||||
to_chat(user, "<span class='notice'>You screw the circuit board into place.</span>")
|
||||
state = SCREWED_CORE
|
||||
if(GLASS_CORE)
|
||||
var/area/R = get_area(src)
|
||||
message_admins("[key_name_admin(usr)] has completed an AI core in [R]: [ADMIN_COORDJMP(loc)].")
|
||||
log_game("[key_name(usr)] has completed an AI core in [R]: [COORD(loc)].")
|
||||
to_chat(user, "<span class='notice'>You connect the monitor.</span>")
|
||||
if(!brain)
|
||||
var/open_for_latejoin = alert(user, "Would you like this core to be open for latejoining AIs?", "Latejoin", "Yes", "Yes", "No") == "Yes"
|
||||
|
||||
@@ -52,7 +52,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
|
||||
|
||||
//This is used to keep track of opened positions for jobs to allow instant closing
|
||||
//Assoc array: "JobName" = (int)<Opened Positions>
|
||||
var/list/opened_positions = list();
|
||||
var/list/opened_positions = list()
|
||||
|
||||
/obj/machinery/computer/card/proc/is_centcom()
|
||||
return istype(src, /obj/machinery/computer/card/centcom)
|
||||
|
||||
@@ -424,8 +424,6 @@
|
||||
else
|
||||
return menu_state
|
||||
|
||||
/proc/enable_prison_shuttle(var/mob/user);
|
||||
|
||||
/proc/call_shuttle_proc(var/mob/user, var/reason)
|
||||
if(GLOB.sent_strike_team == 1)
|
||||
to_chat(user, "<span class='warning'>Central Command will not allow the shuttle to be called. Consider all contracts terminated.</span>")
|
||||
|
||||
@@ -237,7 +237,7 @@
|
||||
occupantData["toxLoss"] = occupant.getToxLoss()
|
||||
occupantData["fireLoss"] = occupant.getFireLoss()
|
||||
occupantData["bodyTemperature"] = occupant.bodytemperature
|
||||
data["occupant"] = occupantData;
|
||||
data["occupant"] = occupantData
|
||||
|
||||
data["cellTemperature"] = round(air_contents.temperature)
|
||||
data["cellTemperatureStatus"] = "good"
|
||||
|
||||
@@ -192,10 +192,10 @@ About the new airlock wires panel:
|
||||
return wires.IsIndexCut(wireIndex)
|
||||
|
||||
/obj/machinery/door/airlock/proc/canAIControl()
|
||||
return ((aiControlDisabled!=1) && (!isAllPowerLoss()));
|
||||
return ((aiControlDisabled!=1) && (!isAllPowerLoss()))
|
||||
|
||||
/obj/machinery/door/airlock/proc/canAIHack()
|
||||
return ((aiControlDisabled==1) && (!hackProof) && (!isAllPowerLoss()));
|
||||
return ((aiControlDisabled==1) && (!hackProof) && (!isAllPowerLoss()))
|
||||
|
||||
/obj/machinery/door/airlock/proc/arePowerSystemsOn()
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
|
||||
@@ -195,7 +195,7 @@ GLOBAL_LIST_EMPTY(holopads)
|
||||
for(var/mob/living/silicon/ai/AI in GLOB.ai_list)
|
||||
if(!AI.client)
|
||||
continue
|
||||
to_chat(AI, "<span class='info'>Your presence is requested at <a href='?src=\ref[AI];jumptoholopad=[UID()]'>\the [area]</a>.</span>")
|
||||
to_chat(AI, "<span class='info'>Your presence is requested at <a href='?src=[AI.UID()];jumptoholopad=[UID()]'>\the [area]</a>.</span>")
|
||||
else
|
||||
temp = "A request for AI presence was already sent recently.<br>"
|
||||
temp += "<a href='?src=[UID()];mainmenu=1'>Main Menu</a>"
|
||||
|
||||
@@ -59,7 +59,7 @@ GLOBAL_LIST_EMPTY(allRequestConsoles)
|
||||
var/announceAuth = 0 //Will be set to 1 when you authenticate yourself for announcements
|
||||
var/msgVerified = "" //Will contain the name of the person who varified it
|
||||
var/msgStamped = "" //If a message is stamped, this will contain the stamp name
|
||||
var/message = "";
|
||||
var/message = ""
|
||||
var/recipient = ""; //the department which will be receiving the message
|
||||
var/priority = -1 ; //Priority of the message being sent
|
||||
light_range = 0
|
||||
|
||||
@@ -20,6 +20,12 @@
|
||||
account = null
|
||||
ui_interact(user)
|
||||
|
||||
/obj/machinery/slot_machine/wrench_act(mob/user, obj/item/I)
|
||||
. = TRUE
|
||||
if(!I.tool_use_check(user, 0))
|
||||
return
|
||||
default_unfasten_wrench(user, I)
|
||||
|
||||
/obj/machinery/slot_machine/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
|
||||
ui = SSnanoui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
|
||||
@@ -77,11 +77,10 @@
|
||||
update_icon()
|
||||
try_detonate(TRUE)
|
||||
//Counter terrorists win
|
||||
else if(!active || defused)
|
||||
if(defused && (payload in src))
|
||||
else if(defused)
|
||||
active = FALSE
|
||||
if(payload in src)
|
||||
payload.defuse()
|
||||
countdown.stop()
|
||||
STOP_PROCESSING(SSfastprocess, src)
|
||||
|
||||
/obj/machinery/syndicatebomb/New()
|
||||
wires = new(src)
|
||||
|
||||
@@ -306,7 +306,7 @@ GLOBAL_LIST_EMPTY(tcomms_machines)
|
||||
if(is_admin(R) && !R.get_preference(CHAT_RADIO)) //Adminning with 80 people on can be fun when you're trying to talk and all you can hear is radios.
|
||||
continue
|
||||
|
||||
if(istype(R, /mob/new_player)) // we don't want new players to hear messages. rare but generates runtimes.
|
||||
if(isnewplayer(R)) // we don't want new players to hear messages. rare but generates runtimes.
|
||||
continue
|
||||
|
||||
// --- Can understand the speech ---
|
||||
|
||||
@@ -1134,7 +1134,7 @@ would spawn and follow the beaker, even if it is carried or thrown.
|
||||
qdel(src)
|
||||
|
||||
/obj/structure/foamedmetal/attack_alien(mob/living/carbon/alien/humanoid/M)
|
||||
M.visible_message("<span class='danger'>[M] tears apart \the [src]!</span>");
|
||||
M.visible_message("<span class='danger'>[M] tears apart \the [src]!</span>")
|
||||
qdel(src)
|
||||
|
||||
/obj/structure/foamedmetal/CanPass(atom/movable/mover, turf/target, height=1.5)
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
if(..())
|
||||
return
|
||||
if(!R.allow_rename)
|
||||
to_chat(R, "<span class='warning'>Internal diagnostic error: incompatible upgrade module detected.</span>");
|
||||
to_chat(R, "<span class='warning'>Internal diagnostic error: incompatible upgrade module detected.</span>")
|
||||
return 0
|
||||
R.notify_ai(3, R.name, heldname)
|
||||
R.name = heldname
|
||||
@@ -196,7 +196,7 @@
|
||||
if(R.emagged)
|
||||
return
|
||||
if(R.weapons_unlock)
|
||||
to_chat(R, "<span class='warning'>Internal diagnostic error: incompatible upgrade module detected.</span>");
|
||||
to_chat(R, "<span class='warning'>Internal diagnostic error: incompatible upgrade module detected.</span>")
|
||||
return
|
||||
R.emagged = 1
|
||||
return TRUE
|
||||
|
||||
@@ -204,7 +204,7 @@
|
||||
|
||||
if(amount < 1) // Just in case a stack's amount ends up fractional somehow
|
||||
var/oldsrc = src
|
||||
src = null //dont kill proc after del()
|
||||
src = null //dont kill proc after qdel()
|
||||
usr.unEquip(oldsrc, 1)
|
||||
qdel(oldsrc)
|
||||
if(istype(O, /obj/item))
|
||||
|
||||
@@ -31,6 +31,7 @@ LIGHTERS ARE IN LIGHTERS.DM
|
||||
var/smoketime = 150
|
||||
var/chem_volume = 60
|
||||
var/list/list_reagents = list("nicotine" = 40)
|
||||
var/first_puff = TRUE // the first puff is a bit more reagents ingested
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/mask.dmi',
|
||||
"Unathi" = 'icons/mob/species/unathi/mask.dmi',
|
||||
@@ -194,8 +195,9 @@ LIGHTERS ARE IN LIGHTERS.DM
|
||||
if(reagents && reagents.total_volume) // check if it has any reagents at all
|
||||
if(is_being_smoked) // if it's being smoked, transfer reagents to the mob
|
||||
var/mob/living/carbon/C = loc
|
||||
for (var/datum/reagent/R in reagents.reagent_list)
|
||||
reagents.trans_id_to(C, R.id, max(REAGENTS_METABOLISM / reagents.reagent_list.len, 0.1)) //transfer at least .1 of each chem
|
||||
for(var/datum/reagent/R in reagents.reagent_list)
|
||||
reagents.trans_id_to(C, R.id, first_puff ? 1 : max(REAGENTS_METABOLISM / reagents.reagent_list.len, 0.1)) //transfer at least .1 of each chem
|
||||
first_puff = FALSE
|
||||
if(!reagents.total_volume) // There were reagents, but now they're gone
|
||||
to_chat(C, "<span class='notice'>Your [name] loses its flavor.</span>")
|
||||
else // else just remove some of the reagents
|
||||
@@ -377,6 +379,7 @@ LIGHTERS ARE IN LIGHTERS.DM
|
||||
to_chat(user, "<span class='notice'>You refill the pipe with tobacco.</span>")
|
||||
reagents.add_reagent("nicotine", chem_volume)
|
||||
smoketime = initial(smoketime)
|
||||
first_puff = TRUE
|
||||
|
||||
/obj/item/clothing/mask/cigarette/pipe/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/reagent_containers))
|
||||
|
||||
@@ -121,19 +121,6 @@
|
||||
desc = "A sleek, sturdy box"
|
||||
icon_state = "box_of_doom"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/romerol
|
||||
name = "Romerol Kit"
|
||||
desc = "A box containing a deadly virus capable of reanimating dead as zombies."
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
can_hold = list(/obj/item/reagent_containers/glass/bottle/romerol,/obj/item/reagent_containers/syringe,/obj/item/reagent_containers/dropper)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/romerol/New()
|
||||
..()
|
||||
new /obj/item/reagent_containers/glass/bottle/romerol(src)
|
||||
new /obj/item/reagent_containers/syringe(src)
|
||||
new /obj/item/reagent_containers/dropper(src)
|
||||
return
|
||||
|
||||
/obj/item/storage/box/syndie_kit/space
|
||||
name = "Boxed Space Suit and Helmet"
|
||||
can_hold = list(/obj/item/clothing/suit/space/syndicate/black/red, /obj/item/clothing/head/helmet/space/syndicate/black/red, /obj/item/tank/emergency_oxygen/syndi, /obj/item/clothing/mask/gas/syndicate)
|
||||
|
||||
@@ -230,7 +230,7 @@
|
||||
add_fingerprint(user)
|
||||
|
||||
/obj/structure/closet/attack_ai(mob/user)
|
||||
if(isrobot(user) && Adjacent(user)) //Robots can open/close it, but not the AI
|
||||
if(isrobot(user) && Adjacent(user) && !istype(user.loc, /obj/machinery/atmospherics)) //Robots can open/close it, but not the AI
|
||||
attack_hand(user)
|
||||
|
||||
/obj/structure/closet/relaymove(mob/user)
|
||||
|
||||
@@ -40,7 +40,7 @@
|
||||
food_slots[s]=I
|
||||
update_icon()
|
||||
success = 1
|
||||
break;
|
||||
break
|
||||
if(!success)
|
||||
to_chat(user, fail_msg)
|
||||
else if(istype(I, /obj/item/reagent_containers/food/drinks))
|
||||
@@ -51,7 +51,7 @@
|
||||
drink_slots[s]=I
|
||||
update_icon()
|
||||
success = 1
|
||||
break;
|
||||
break
|
||||
if(!success)
|
||||
to_chat(user, fail_msg)
|
||||
else if(istype(I, /obj/item/wrench))
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
entry += " - <font color='gray'>Observing</font>"
|
||||
else
|
||||
entry += " - <font color='black'><b>DEAD</b></font>"
|
||||
else if(istype(C.mob, /mob/new_player))
|
||||
else if(isnewplayer(C.mob))
|
||||
entry += " - <font color='green'>New Player</font>"
|
||||
else
|
||||
entry += " - <font color='black'><b>DEAD</b></font>"
|
||||
@@ -90,7 +90,7 @@
|
||||
|
||||
if(isobserver(C.mob))
|
||||
msg += " - Observing"
|
||||
else if(istype(C.mob,/mob/new_player))
|
||||
else if(isnewplayer(C.mob))
|
||||
msg += " - Lobby"
|
||||
else
|
||||
msg += " - Playing"
|
||||
@@ -106,7 +106,7 @@
|
||||
|
||||
if(isobserver(C.mob))
|
||||
modmsg += " - Observing"
|
||||
else if(istype(C.mob,/mob/new_player))
|
||||
else if(isnewplayer(C.mob))
|
||||
modmsg += " - Lobby"
|
||||
else
|
||||
modmsg += " - Playing"
|
||||
|
||||
+1
-1
@@ -242,7 +242,7 @@ GLOBAL_VAR_INIT(world_topic_spam_protect_time, world.timeofday)
|
||||
if(!C)
|
||||
return "No client with that name on server"
|
||||
|
||||
del(C)
|
||||
qdel(C)
|
||||
|
||||
return "Kick Successful"
|
||||
|
||||
|
||||
@@ -146,7 +146,7 @@ datum/admins/proc/DB_ban_record(var/bantype, var/mob/banned_mob, var/duration =
|
||||
|
||||
if(kickbannedckey)
|
||||
if(banned_mob && banned_mob.client && banned_mob.client.ckey == banckey)
|
||||
del(banned_mob.client)
|
||||
qdel(banned_mob.client)
|
||||
|
||||
if(isjobban)
|
||||
jobban_client_fullban(ckey, job)
|
||||
@@ -211,7 +211,7 @@ datum/admins/proc/DB_ban_unban(var/ckey, var/bantype, var/job = "")
|
||||
query.Execute()
|
||||
while(query.NextRow())
|
||||
ban_id = query.item[1]
|
||||
ban_number++;
|
||||
ban_number++
|
||||
|
||||
if(ban_number == 0)
|
||||
to_chat(usr, "<span class='warning'>Database update failed due to no bans fitting the search criteria. If this is not a legacy ban you should contact the database admin.</span>")
|
||||
@@ -314,7 +314,7 @@ datum/admins/proc/DB_ban_unban_by_id(var/id)
|
||||
query.Execute()
|
||||
while(query.NextRow())
|
||||
pckey = query.item[1]
|
||||
ban_number++;
|
||||
ban_number++
|
||||
|
||||
if(ban_number == 0)
|
||||
to_chat(usr, "<span class='warning'>Database update failed due to a ban id not being present in the database.</span>")
|
||||
|
||||
@@ -72,7 +72,7 @@ GLOBAL_VAR_INIT(nologevent, 0)
|
||||
body += "\[<A href='?_src_=holder;editrights=rank;ckey=[M.ckey]'>[M.client.holder ? M.client.holder.rank : "Player"]</A>\] "
|
||||
body += "\[<A href='?_src_=holder;getplaytimewindow=[M.UID()]'>" + M.client.get_exp_type(EXP_TYPE_CREW) + " as [EXP_TYPE_CREW]</a>\]"
|
||||
|
||||
if(istype(M, /mob/new_player))
|
||||
if(isnewplayer(M))
|
||||
body += " <B>Hasn't Entered Game</B> "
|
||||
else
|
||||
body += " \[<A href='?_src_=holder;revive=[M.UID()]'>Heal</A>\] "
|
||||
@@ -147,7 +147,7 @@ GLOBAL_VAR_INIT(nologevent, 0)
|
||||
body += {" | <A href='?_src_=holder;cryossd=[M.UID()]'>Cryo</A> "}
|
||||
|
||||
if(M.client)
|
||||
if(!istype(M, /mob/new_player))
|
||||
if(!isnewplayer(M))
|
||||
body += "<br><br>"
|
||||
body += "<b>Transformation:</b>"
|
||||
body += "<br>"
|
||||
@@ -1004,13 +1004,13 @@ GLOBAL_VAR_INIT(gamma_ship_location, 1) // 0 = station , 1 = space
|
||||
/proc/kick_clients_in_lobby(message, kick_only_afk = 0)
|
||||
var/list/kicked_client_names = list()
|
||||
for(var/client/C in GLOB.clients)
|
||||
if(istype(C.mob, /mob/new_player))
|
||||
if(isnewplayer(C.mob))
|
||||
if(kick_only_afk && !C.is_afk()) //Ignore clients who are not afk
|
||||
continue
|
||||
if(message)
|
||||
to_chat(C, message)
|
||||
kicked_client_names.Add("[C.ckey]")
|
||||
del(C)
|
||||
qdel(C)
|
||||
return kicked_client_names
|
||||
|
||||
//returns 1 to let the dragdrop code know we are trapping this event
|
||||
|
||||
@@ -57,6 +57,11 @@ GLOBAL_PROTECT(admin_ranks) // this shit is being protected for obvious reasons
|
||||
#endif
|
||||
|
||||
/proc/load_admins()
|
||||
if(IsAdminAdvancedProcCall())
|
||||
to_chat(usr, "<span class='boldannounce'>Admin reload blocked: Advanced ProcCall detected.</span>")
|
||||
message_admins("[key_name(usr)] attempted to reload admins via advanced proc-call")
|
||||
log_admin("[key_name(usr)] attempted to reload admins via advanced proc-call")
|
||||
return
|
||||
//clear the datums references
|
||||
GLOB.admin_datums.Cut()
|
||||
for(var/client/C in GLOB.admins)
|
||||
|
||||
@@ -337,7 +337,7 @@ GLOBAL_LIST_INIT(admin_verbs_ticket, list(
|
||||
ghost.reenter_corpse()
|
||||
log_admin("[key_name(usr)] re-entered their body")
|
||||
feedback_add_details("admin_verb","P") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
else if(istype(mob,/mob/new_player))
|
||||
else if(isnewplayer(mob))
|
||||
to_chat(src, "<font color='red'>Error: Aghost: Can't admin-ghost whilst in the lobby. Join or observe first.</font>")
|
||||
else
|
||||
//ghostize
|
||||
@@ -542,7 +542,7 @@ GLOBAL_LIST_INIT(admin_verbs_ticket, list(
|
||||
message_admins("[key_name_admin(src)] has warned [key_name_admin(C)] resulting in a [AUTOBANTIME] minute ban")
|
||||
log_admin("[key_name(src)] has warned [key_name(C)] resulting in a [AUTOBANTIME] minute ban")
|
||||
to_chat(C, "<font color='red'><BIG><B>You have been autobanned due to a warning by [ckey].</B></BIG><br>This is a temporary ban, it will be removed in [AUTOBANTIME] minutes.")
|
||||
del(C)
|
||||
qdel(C)
|
||||
else
|
||||
message_admins("[key_name_admin(src)] has warned [warned_ckey] resulting in a [AUTOBANTIME] minute ban")
|
||||
log_admin("[key_name(src)] has warned [warned_ckey] resulting in a [AUTOBANTIME] minute ban")
|
||||
|
||||
@@ -16,6 +16,11 @@ GLOBAL_PROTECT(admin_datums) // This is protected because we dont want people ma
|
||||
var/admincaster_signature //What you'll sign the newsfeeds as
|
||||
|
||||
/datum/admins/New(initial_rank = "Temporary Admin", initial_rights = 0, ckey)
|
||||
if(IsAdminAdvancedProcCall())
|
||||
to_chat(usr, "<span class='boldannounce'>Admin rank creation blocked: Advanced ProcCall detected.</span>")
|
||||
message_admins("[key_name(usr)] attempted to create a new admin rank via advanced proc-call")
|
||||
log_admin("[key_name(usr)] attempted to edit feedback a new admin rank via advanced proc-call")
|
||||
return
|
||||
if(!ckey)
|
||||
error("Admin datum created without a ckey argument. Datum has been deleted")
|
||||
qdel(src)
|
||||
@@ -26,10 +31,20 @@ GLOBAL_PROTECT(admin_datums) // This is protected because we dont want people ma
|
||||
GLOB.admin_datums[ckey] = src
|
||||
|
||||
/datum/admins/Destroy()
|
||||
if(IsAdminAdvancedProcCall())
|
||||
to_chat(usr, "<span class='boldannounce'>Admin rank deletion blocked: Advanced ProcCall detected.</span>")
|
||||
message_admins("[key_name(usr)] attempted to delete an admin rank via advanced proc-call")
|
||||
log_admin("[key_name(usr)] attempted to delete an admin rank via advanced proc-call")
|
||||
return
|
||||
..()
|
||||
return QDEL_HINT_HARDDEL_NOW
|
||||
|
||||
/datum/admins/proc/associate(client/C)
|
||||
if(IsAdminAdvancedProcCall())
|
||||
to_chat(usr, "<span class='boldannounce'>Rank association blocked: Advanced ProcCall detected.</span>")
|
||||
message_admins("[key_name(usr)] attempted to associate an admin rank to a new client via advanced proc-call")
|
||||
log_admin("[key_name(usr)] attempted to associate an admin rank to a new client via advanced proc-call")
|
||||
return
|
||||
if(istype(C))
|
||||
owner = C
|
||||
owner.holder = src
|
||||
@@ -39,6 +54,11 @@ GLOBAL_PROTECT(admin_datums) // This is protected because we dont want people ma
|
||||
GLOB.admins |= C
|
||||
|
||||
/datum/admins/proc/disassociate()
|
||||
if(IsAdminAdvancedProcCall())
|
||||
to_chat(usr, "<span class='boldannounce'>Rank disassociation blocked: Advanced ProcCall detected.</span>")
|
||||
message_admins("[key_name(usr)] attempted to disassociate an admin rank from a client via advanced proc-call")
|
||||
log_admin("[key_name(usr)] attempted to disassociate an admin rank from a client via advanced proc-call")
|
||||
return
|
||||
if(owner)
|
||||
GLOB.admins -= owner
|
||||
owner.remove_admin_verbs()
|
||||
@@ -88,6 +108,11 @@ you will have to do something like if(client.holder.rights & R_ADMIN) yourself.
|
||||
return 0
|
||||
|
||||
/client/proc/deadmin()
|
||||
if(IsAdminAdvancedProcCall())
|
||||
to_chat(usr, "<span class='boldannounce'>Deadmin blocked: Advanced ProcCall detected.</span>")
|
||||
message_admins("[key_name(usr)] attempted to de-admin a client via advanced proc-call")
|
||||
log_admin("[key_name(usr)] attempted to de-admin a client via advanced proc-call")
|
||||
return
|
||||
GLOB.admin_datums -= ckey
|
||||
if(holder)
|
||||
holder.disassociate()
|
||||
|
||||
@@ -102,6 +102,11 @@
|
||||
to_chat(usr, "<span class='notice'>Admin rank changed.</span>")
|
||||
|
||||
/datum/admins/proc/log_admin_permission_modification(var/adm_ckey, var/new_permission)
|
||||
if(IsAdminAdvancedProcCall())
|
||||
to_chat(usr, "<span class='boldannounce'>Admin edit blocked: Advanced ProcCall detected.</span>")
|
||||
message_admins("[key_name(usr)] attempted to edit admin ranks via advanced proc-call")
|
||||
log_admin("[key_name(usr)] attempted to edit admin ranks via advanced proc-call")
|
||||
return
|
||||
if(config.admin_legacy_system)
|
||||
return
|
||||
|
||||
|
||||
@@ -268,7 +268,7 @@
|
||||
else
|
||||
M_job = "Living"
|
||||
|
||||
else if(istype(M,/mob/new_player))
|
||||
else if(isnewplayer(M))
|
||||
M_job = "New player"
|
||||
|
||||
else if(isobserver(M))
|
||||
@@ -356,7 +356,7 @@
|
||||
dat += "<td>[M.real_name]</td>"
|
||||
else if(istype(M, /mob/living/silicon/pai))
|
||||
dat += "<td>pAI</td>"
|
||||
else if(istype(M, /mob/new_player))
|
||||
else if(isnewplayer(M))
|
||||
dat += "<td>New Player</td>"
|
||||
else if(isobserver(M))
|
||||
dat += "<td>Ghost</td>"
|
||||
|
||||
@@ -909,7 +909,7 @@
|
||||
log_admin("[key_name(usr)] booted [key_name(M)].")
|
||||
message_admins("<span class='notice'>[key_name_admin(usr)] booted [key_name_admin(M)].</span>", 1)
|
||||
//M.client = null
|
||||
del(M.client)
|
||||
qdel(M.client)
|
||||
|
||||
//Player Notes
|
||||
else if(href_list["addnote"])
|
||||
@@ -1011,8 +1011,7 @@
|
||||
log_admin("[key_name(usr)] has banned [M.ckey].\nReason: [reason]\nThis will be removed in [mins] minutes.")
|
||||
message_admins("<span class='notice'>[key_name_admin(usr)] has banned [M.ckey].\nReason: [reason]\nThis will be removed in [mins] minutes.</span>")
|
||||
|
||||
del(M.client)
|
||||
//qdel(M) // See no reason why to delete mob. Important stuff can be lost. And ban can be lifted before round ends.
|
||||
qdel(M.client)
|
||||
if("No")
|
||||
var/reason = input(usr,"Please state the reason","Reason") as message|null
|
||||
if(!reason)
|
||||
@@ -1032,8 +1031,7 @@
|
||||
feedback_inc("ban_perma",1)
|
||||
DB_ban_record(BANTYPE_PERMA, M, -1, reason)
|
||||
|
||||
del(M.client)
|
||||
//qdel(M)
|
||||
qdel(M.client)
|
||||
if("Cancel")
|
||||
return
|
||||
|
||||
@@ -1507,7 +1505,7 @@
|
||||
if(!check_rights(R_SPAWN)) return
|
||||
|
||||
var/mob/M = locateUID(href_list["makeanimal"])
|
||||
if(istype(M, /mob/new_player))
|
||||
if(isnewplayer(M))
|
||||
to_chat(usr, "This cannot be used on instances of type /mob/new_player")
|
||||
return
|
||||
if(alert(usr, "Confirm make animal?",, "Yes", "No") != "Yes")
|
||||
@@ -3477,9 +3475,9 @@
|
||||
hunter_mind.objectives += protect_objective
|
||||
SSticker.mode.traitors |= hunter_mob.mind
|
||||
to_chat(hunter_mob, "<span class='danger'>ATTENTION:</span> You are now on a mission!")
|
||||
to_chat(hunter_mob, "<B>Goal: <span class='danger'>[killthem ? "MURDER" : "PROTECT"] [H.real_name]</span>, currently in [get_area(H.loc)]. </B>");
|
||||
to_chat(hunter_mob, "<B>Goal: <span class='danger'>[killthem ? "MURDER" : "PROTECT"] [H.real_name]</span>, currently in [get_area(H.loc)]. </B>")
|
||||
if(killthem)
|
||||
to_chat(hunter_mob, "<B>If you kill [H.p_them()], [H.p_they()] cannot be revived.</B>");
|
||||
to_chat(hunter_mob, "<B>If you kill [H.p_them()], [H.p_they()] cannot be revived.</B>")
|
||||
hunter_mob.mind.special_role = SPECIAL_ROLE_TRAITOR
|
||||
var/datum/atom_hud/antag/tatorhud = GLOB.huds[ANTAG_HUD_TRAITOR]
|
||||
tatorhud.join_hud(hunter_mob)
|
||||
|
||||
@@ -444,9 +444,9 @@
|
||||
|
||||
if(object == world) // Global proc.
|
||||
procname = "/proc/[procname]"
|
||||
return call(procname)(arglist(new_args))
|
||||
return (WrapAdminProcCall(GLOBAL_PROC, procname, new_args))
|
||||
|
||||
return call(object, procname)(arglist(new_args))
|
||||
return (WrapAdminProcCall(object, procname, new_args))
|
||||
|
||||
/proc/SDQL2_tokenize(query_text)
|
||||
|
||||
|
||||
@@ -165,7 +165,7 @@ GLOBAL_LIST_INIT(adminhelp_ignored_words, list("unknown","the","a","an","of","mo
|
||||
var/admin_number_ignored = 0 //Holds the number of admins without +BAN (so admins who are not really admins)
|
||||
var/admin_number_decrease = 0 //Holds the number of admins with are afk, ignored or both
|
||||
for(var/client/X in GLOB.admins)
|
||||
admin_number_total++;
|
||||
admin_number_total++
|
||||
var/invalid = 0
|
||||
if(requiredflags != 0 && !check_rights_for(X, requiredflags))
|
||||
admin_number_ignored++
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
var/list/client/targets[0]
|
||||
for(var/client/T)
|
||||
if(T.mob)
|
||||
if(istype(T.mob, /mob/new_player))
|
||||
if(isnewplayer(T.mob))
|
||||
targets["(New Player) - [T]"] = T
|
||||
else if(istype(T.mob, /mob/dead/observer))
|
||||
targets["[T.mob.name](Ghost) - [T]"] = T
|
||||
@@ -42,7 +42,7 @@
|
||||
var/list/client/targets[0]
|
||||
for(var/client/T)
|
||||
if(T.mob)
|
||||
if(istype(T.mob, /mob/new_player))
|
||||
if(isnewplayer(T.mob))
|
||||
targets["[T] - (New Player)"] = T
|
||||
else if(istype(T.mob, /mob/dead/observer))
|
||||
targets["[T] - [T.mob.name](Ghost)"] = T
|
||||
|
||||
@@ -85,18 +85,80 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
|
||||
return
|
||||
message_admins("[key_name_admin(src)] called [target]'s [procname]() with [lst.len ? "the arguments [list2params(lst)]":"no arguments"].")
|
||||
log_admin("[key_name(src)] called [target]'s [procname]() with [lst.len ? "the arguments [list2params(lst)]":"no arguments"].")
|
||||
returnval = call(target,procname)(arglist(lst)) // Pass the lst as an argument list to the proc
|
||||
returnval = WrapAdminProcCall(target, procname, lst) // Pass the lst as an argument list to the proc
|
||||
else
|
||||
//this currently has no hascall protection. wasn't able to get it working.
|
||||
message_admins("[key_name_admin(src)] called [procname]() with [lst.len ? "the arguments [list2params(lst)]":"no arguments"]")
|
||||
log_admin("[key_name(src)] called [procname]() with [lst.len ? "the arguments [list2params(lst)]":"no arguments"]")
|
||||
returnval = call(procname)(arglist(lst)) // Pass the lst as an argument list to the proc
|
||||
returnval = WrapAdminProcCall(GLOBAL_PROC, procname, lst) // Pass the lst as an argument list to the proc
|
||||
|
||||
to_chat(usr, "<font color='blue'>[procname] returned: [!isnull(returnval) ? returnval : "null"]</font>")
|
||||
feedback_add_details("admin_verb","APC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
// All these vars are related to proc call protection
|
||||
// If you add more of these, for the love of fuck, protect them
|
||||
|
||||
/// Who is currently calling procs
|
||||
GLOBAL_VAR(AdminProcCaller)
|
||||
GLOBAL_PROTECT(AdminProcCaller)
|
||||
/// How many procs have been called
|
||||
GLOBAL_VAR_INIT(AdminProcCallCount, 0)
|
||||
GLOBAL_PROTECT(AdminProcCallCount)
|
||||
/// UID of the admin who last called
|
||||
GLOBAL_VAR(LastAdminCalledTargetUID)
|
||||
GLOBAL_PROTECT(LastAdminCalledTargetUID)
|
||||
/// Last target to have a proc called on it
|
||||
GLOBAL_VAR(LastAdminCalledTarget)
|
||||
GLOBAL_PROTECT(LastAdminCalledTarget)
|
||||
/// Last proc called
|
||||
GLOBAL_VAR(LastAdminCalledProc)
|
||||
GLOBAL_PROTECT(LastAdminCalledProc)
|
||||
/// List to handle proc call spam prevention
|
||||
GLOBAL_LIST_EMPTY(AdminProcCallSpamPrevention)
|
||||
GLOBAL_PROTECT(AdminProcCallSpamPrevention)
|
||||
|
||||
|
||||
// Wrapper for proccalls where the datum is flagged as vareditted
|
||||
/proc/WrapAdminProcCall(datum/target, procname, list/arguments)
|
||||
if(target && procname == "Del")
|
||||
to_chat(usr, "Calling Del() is not allowed")
|
||||
return
|
||||
|
||||
if(target != GLOBAL_PROC && !target.CanProcCall(procname))
|
||||
to_chat(usr, "Proccall on [target.type]/proc/[procname] is disallowed!")
|
||||
return
|
||||
var/current_caller = GLOB.AdminProcCaller
|
||||
var/ckey = usr ? usr.client.ckey : GLOB.AdminProcCaller
|
||||
if(!ckey)
|
||||
CRASH("WrapAdminProcCall with no ckey: [target] [procname] [english_list(arguments)]")
|
||||
if(current_caller && current_caller != ckey)
|
||||
if(!GLOB.AdminProcCallSpamPrevention[ckey])
|
||||
to_chat(usr, "<span class='adminnotice'>Another set of admin called procs are still running, your proc will be run after theirs finish.</span>")
|
||||
GLOB.AdminProcCallSpamPrevention[ckey] = TRUE
|
||||
UNTIL(!GLOB.AdminProcCaller)
|
||||
to_chat(usr, "<span class='adminnotice'>Running your proc</span>")
|
||||
GLOB.AdminProcCallSpamPrevention -= ckey
|
||||
else
|
||||
UNTIL(!GLOB.AdminProcCaller)
|
||||
GLOB.LastAdminCalledProc = procname
|
||||
if(target != GLOBAL_PROC)
|
||||
GLOB.LastAdminCalledTargetUID = target.UID()
|
||||
GLOB.AdminProcCaller = ckey //if this runtimes, too bad for you
|
||||
++GLOB.AdminProcCallCount
|
||||
. = world.WrapAdminProcCall(target, procname, arguments)
|
||||
if(--GLOB.AdminProcCallCount == 0)
|
||||
GLOB.AdminProcCaller = null
|
||||
|
||||
//adv proc call this, ya nerds
|
||||
/world/proc/WrapAdminProcCall(datum/target, procname, list/arguments)
|
||||
if(target == GLOBAL_PROC)
|
||||
return call(procname)(arglist(arguments))
|
||||
else if(target != world)
|
||||
return call(target, procname)(arglist(arguments))
|
||||
else
|
||||
to_chat(usr, "<span class='boldannounce'>Call to world/proc/[procname] blocked: Advanced ProcCall detected.</span>")
|
||||
message_admins("[key_name(usr)] attempted to call world/proc/[procname] with arguments: [english_list(arguments)]")
|
||||
log_admin("[key_name(usr)] attempted to call world/proc/[procname] with arguments: [english_list(arguments)]l")
|
||||
|
||||
/proc/IsAdminAdvancedProcCall()
|
||||
#ifdef TESTING
|
||||
@@ -131,7 +193,7 @@ GLOBAL_PROTECT(AdminProcCaller)
|
||||
log_admin("[key_name(src)] called [A]'s [procname]() with [lst.len ? "the arguments [list2params(lst)]":"no arguments"]")
|
||||
|
||||
spawn()
|
||||
var/returnval = call(A,procname)(arglist(lst)) // Pass the lst as an argument list to the proc
|
||||
var/returnval = WrapAdminProcCall(A, procname, lst) // Pass the lst as an argument list to the proc
|
||||
to_chat(src, "<span class='notice'>[procname] returned: [!isnull(returnval) ? returnval : "null"]</span>")
|
||||
|
||||
feedback_add_details("admin_verb","DPC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
@@ -251,7 +313,7 @@ GLOBAL_PROTECT(AdminProcCaller)
|
||||
alert("That mob doesn't seem to exist, close the panel and try again.")
|
||||
return
|
||||
|
||||
if(istype(M, /mob/new_player))
|
||||
if(isnewplayer(M))
|
||||
alert("The mob must not be a new_player.")
|
||||
return
|
||||
|
||||
@@ -382,7 +444,7 @@ GLOBAL_PROTECT(AdminProcCaller)
|
||||
if(!check_rights(R_DEBUG))
|
||||
return
|
||||
|
||||
//This gets a confirmation check because it's way easier to accidentally hit this and delete things than it is with del-all
|
||||
//This gets a confirmation check because it's way easier to accidentally hit this and delete things than it is with qdel-all
|
||||
var/confirm = alert("This will delete ALL Singularities and Tesla orbs except for any that are on away mission z-levels or the centcomm z-level. Are you sure you want to delete them?", "Confirm Panic Button", "Yes", "No")
|
||||
if(confirm != "Yes")
|
||||
return
|
||||
@@ -428,7 +490,7 @@ GLOBAL_PROTECT(AdminProcCaller)
|
||||
id.icon_state = "gold"
|
||||
id:access = get_all_accesses()+get_all_centcom_access()+get_all_syndicate_access()
|
||||
else
|
||||
var/obj/item/card/id/id = new/obj/item/card/id(M);
|
||||
var/obj/item/card/id/id = new/obj/item/card/id(M)
|
||||
id.icon_state = "gold"
|
||||
id:access = get_all_accesses()+get_all_centcom_access()+get_all_syndicate_access()
|
||||
id.registered_name = H.real_name
|
||||
@@ -816,21 +878,6 @@ GLOBAL_PROTECT(AdminProcCaller)
|
||||
else
|
||||
alert("Invalid mob")
|
||||
|
||||
/client/proc/reload_nanoui_resources()
|
||||
set category = "Debug"
|
||||
set name = "Reload NanoUI Resources"
|
||||
set desc = "Force the client to redownload NanoUI Resources"
|
||||
|
||||
// Close open NanoUIs.
|
||||
SSnanoui.close_user_uis(usr)
|
||||
|
||||
// Re-load the assets.
|
||||
var/datum/asset/assets = get_asset_datum(/datum/asset/nanoui)
|
||||
assets.register()
|
||||
|
||||
// Clear the user's cache so they get resent.
|
||||
usr.client.cache = list()
|
||||
|
||||
/client/proc/view_runtimes()
|
||||
set category = "Debug"
|
||||
set name = "View Runtimes"
|
||||
|
||||
@@ -53,7 +53,7 @@ GLOBAL_LIST_EMPTY(sounds_cache)
|
||||
set name = "Play Server Sound"
|
||||
if(!check_rights(R_SOUNDS)) return
|
||||
|
||||
var/list/sounds = file2list("sound/serversound_list.txt");
|
||||
var/list/sounds = file2list("sound/serversound_list.txt")
|
||||
sounds += GLOB.sounds_cache
|
||||
|
||||
var/melody = input("Select a sound from the server to play", "Server sound list") as null|anything in sounds
|
||||
@@ -71,7 +71,7 @@ GLOBAL_LIST_EMPTY(sounds_cache)
|
||||
var/A = alert("This will play a sound at every intercomm, are you sure you want to continue? This works best with short sounds, beware.","Warning","Yep","Nope")
|
||||
if(A != "Yep") return
|
||||
|
||||
var/list/sounds = file2list("sound/serversound_list.txt");
|
||||
var/list/sounds = file2list("sound/serversound_list.txt")
|
||||
sounds += GLOB.sounds_cache
|
||||
|
||||
var/melody = input("Select a sound from the server to play", "Server sound list") as null|anything in sounds
|
||||
|
||||
@@ -627,7 +627,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
|
||||
print_command_report(input, "[command_name()] Update")
|
||||
if("No")
|
||||
//same thing as the blob stuff - it's not public, so it's classified, dammit
|
||||
GLOB.command_announcer.autosay("A classified message has been printed out at all communication consoles.");
|
||||
GLOB.command_announcer.autosay("A classified message has been printed out at all communication consoles.")
|
||||
print_command_report(input, "Classified [command_name()] Update")
|
||||
else
|
||||
return
|
||||
|
||||
@@ -18,7 +18,6 @@ GLOBAL_LIST_INIT(admin_verbs_show_debug_verbs, list(
|
||||
/client/proc/print_jobban_old_filter,
|
||||
/client/proc/forceEvent,
|
||||
/client/proc/nanomapgen_DumpImage,
|
||||
/client/proc/reload_nanoui_resources,
|
||||
/client/proc/admin_redo_space_transitions,
|
||||
/client/proc/make_turf_space_map,
|
||||
/client/proc/vv_by_ref
|
||||
|
||||
@@ -59,10 +59,6 @@
|
||||
var/karma = 0
|
||||
var/karma_spent = 0
|
||||
var/karma_tab = 0
|
||||
/////////////////////////////////////////////
|
||||
// /vg/: MEDIAAAAAAAA
|
||||
// Set on login.
|
||||
var/datum/media_manager/media = null
|
||||
|
||||
var/topic_debugging = 0 //if set to true, allows client to see nanoUI errors -- yes i realize this is messy but it'll make live testing infinitely easier
|
||||
|
||||
@@ -85,10 +81,10 @@
|
||||
// If set to true, this client can interact with atoms such as buttons and doors on top of regular machinery interaction
|
||||
var/advanced_admin_interaction = FALSE
|
||||
|
||||
// Has the client been varedited by an admin? [Inherits from datum now]
|
||||
// var/var_edited = FALSE
|
||||
|
||||
var/client_keysend_amount = 0
|
||||
var/next_keysend_reset = 0
|
||||
var/next_keysend_trip_reset = 0
|
||||
var/keysend_tripped = FALSE
|
||||
|
||||
// Last world.time that the player tried to request their resources.
|
||||
var/last_ui_resource_send = 0
|
||||
|
||||
@@ -432,7 +432,13 @@
|
||||
//////////////
|
||||
//DISCONNECT//
|
||||
//////////////
|
||||
|
||||
/client/Del()
|
||||
if(!gc_destroyed)
|
||||
Destroy() //Clean up signals and timers.
|
||||
return ..()
|
||||
|
||||
/client/Destroy()
|
||||
if(holder)
|
||||
holder.owner = null
|
||||
GLOB.admins -= src
|
||||
@@ -442,7 +448,8 @@
|
||||
movingmob.client_mobs_in_contents -= mob
|
||||
UNSETEMPTY(movingmob.client_mobs_in_contents)
|
||||
Master.UpdateTickRate()
|
||||
return ..()
|
||||
..() //Even though we're going to be hard deleted there are still some things that want to know the destroy is happening
|
||||
return QDEL_HINT_HARDDEL_NOW
|
||||
|
||||
|
||||
/client/proc/donator_check()
|
||||
@@ -556,7 +563,7 @@
|
||||
if(GLOB.panic_bunker_enabled)
|
||||
var/threshold = config.panic_bunker_threshold
|
||||
src << "Server is not accepting connections from never-before-seen players until player count is less than [threshold]. Please try again later."
|
||||
del(src)
|
||||
qdel(src)
|
||||
return // Dont insert or they can just go in again
|
||||
|
||||
var/DBQuery/query_insert = GLOB.dbcon.NewQuery("INSERT INTO [format_table_name("player")] (id, ckey, firstseen, lastseen, ip, computerid, lastadminrank) VALUES (null, '[ckey]', Now(), Now(), '[sql_ip]', '[sql_computerid]', '[sql_admin_rank]')")
|
||||
@@ -906,3 +913,35 @@
|
||||
return TRUE
|
||||
|
||||
#undef SSD_WARNING_TIMER
|
||||
|
||||
/client/verb/resend_ui_resources()
|
||||
set name = "Reload UI Resources"
|
||||
set desc = "Reload your UI assets if they are not working"
|
||||
set category = "Special Verbs"
|
||||
|
||||
if(last_ui_resource_send > world.time)
|
||||
to_chat(usr, "<span class='warning'>You requested your UI resource files too quickly. Please try again in [(last_ui_resource_send - world.time)/10] seconds.</span>")
|
||||
return
|
||||
|
||||
var/choice = alert(usr, "This will reload your NanoUI and TGUI resources. If you have any open UIs this may break them. Are you sure?", "Resource Reloading", "Yes", "No")
|
||||
if(choice == "Yes")
|
||||
// 600 deciseconds = 1 minute
|
||||
last_ui_resource_send = world.time + 60 SECONDS
|
||||
|
||||
// Close their open UIs
|
||||
SSnanoui.close_user_uis(usr)
|
||||
SStgui.close_user_uis(usr)
|
||||
|
||||
// Resend the resources
|
||||
var/datum/asset/nano_assets = get_asset_datum(/datum/asset/nanoui)
|
||||
nano_assets.register()
|
||||
|
||||
var/datum/asset/tgui_assets = get_asset_datum(/datum/asset/simple/tgui)
|
||||
tgui_assets.register()
|
||||
|
||||
// Clear the user's cache so they get resent.
|
||||
// This is not fully clearing their BYOND cache, just their assets sent from the server this round
|
||||
cache = list()
|
||||
|
||||
to_chat(usr, "<span class='notice'>UI resource files resent successfully. If you are still having issues, please try manually clearing your BYOND cache. <b>This can be achieved by opening your BYOND launcher, pressing the cog in the top right, selecting preferences, going to the Games tab, and pressing 'Clear Cache'.</b></span>")
|
||||
|
||||
|
||||
@@ -113,7 +113,7 @@
|
||||
|
||||
/obj/item/clothing/head/soft/sec/corp
|
||||
name = "corporate security cap"
|
||||
desc = "It's baseball hat in corpotate colours."
|
||||
desc = "It's a baseball hat in corporate colours."
|
||||
icon_state = "corpsoft"
|
||||
item_color = "corp"
|
||||
|
||||
|
||||
@@ -330,7 +330,7 @@
|
||||
item_color = "lawyerbadge"
|
||||
var/cached_bubble_icon = null
|
||||
|
||||
/obj/item/clothing/accessory/attack_self(mob/user)
|
||||
/obj/item/clothing/accessory/lawyers_badge/attack_self(mob/user)
|
||||
if(prob(1))
|
||||
user.say("The testimony contradicts the evidence!")
|
||||
user.visible_message("<span class='notice'>[user] shows [user.p_their()] attorney's badge.</span>", "<span class='notice'>You show your attorney's badge.</span>")
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
density = 1
|
||||
anchored = 1
|
||||
var/strength = 2 //ex_act severity number
|
||||
var/life = 2 //how many things we hit before del(src)
|
||||
var/life = 2 //how many things we hit before qdel(src)
|
||||
var/atom/goal = null
|
||||
|
||||
/obj/effect/space_dust/weak
|
||||
|
||||
@@ -38,7 +38,7 @@ GLOBAL_VAR_INIT(account_hack_attempted, 0)
|
||||
if(!isnull(affected_account) && !affected_account.suspended)
|
||||
message = "The hack attempt has succeeded."
|
||||
|
||||
var/lost = affected_account.money * (MINIMUM_PERCENTAGE_LOSS + rand(0,VARIABLE_LOSS) / 10);
|
||||
var/lost = affected_account.money * (MINIMUM_PERCENTAGE_LOSS + rand(0,VARIABLE_LOSS) / 10)
|
||||
|
||||
affected_account.phantom_charge(lost)
|
||||
|
||||
|
||||
@@ -115,7 +115,7 @@
|
||||
//The reagents in the bottle splash all over the target, thanks for the idea Nodrak
|
||||
SplashReagents(target)
|
||||
|
||||
//Finally, smash the bottle. This kills (del) the bottle.
|
||||
//Finally, smash the bottle. This kills (qdel) the bottle.
|
||||
smash(target, user)
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/bottle/proc/SplashReagents(mob/M)
|
||||
|
||||
@@ -17,10 +17,10 @@
|
||||
update_icon()
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/icecream/update_icon()
|
||||
overlays.Cut()
|
||||
var/image/filling = image('icons/obj/kitchen.dmi', src, "icecream_color")
|
||||
filling.icon += mix_color_from_reagents(reagents.reagent_list)
|
||||
overlays += filling
|
||||
cut_overlays()
|
||||
var/mutable_appearance/filling = mutable_appearance('icons/obj/kitchen.dmi', "icecream_color")
|
||||
filling.color = mix_color_from_reagents(reagents.reagent_list)
|
||||
add_overlay(filling)
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/icecream/icecreamcone
|
||||
name = "ice cream cone"
|
||||
|
||||
@@ -43,10 +43,9 @@
|
||||
return
|
||||
if(istype(I, /obj/item/reagent_containers/food/snacks/icecream))
|
||||
if(!I.reagents.has_reagent("sprinkles"))
|
||||
if(I.reagents.total_volume > 29) I.reagents.remove_any(1)
|
||||
I.reagents.add_reagent("sprinkles",1)
|
||||
var/image/sprinkles = image('icons/obj/kitchen.dmi', src, "sprinkles")
|
||||
I.overlays += sprinkles
|
||||
if(I.reagents.total_volume > 29)
|
||||
I.reagents.remove_any(1)
|
||||
I.reagents.add_reagent("sprinkles", 1)
|
||||
I.name += " with sprinkles"
|
||||
I.desc += ". This also has sprinkles."
|
||||
else
|
||||
|
||||
@@ -1,256 +0,0 @@
|
||||
#define ICECREAM_VANILLA 1
|
||||
#define FLAVOUR_CHOCOLATE 2
|
||||
#define FLAVOUR_STRAWBERRY 3
|
||||
#define FLAVOUR_BLUE 4
|
||||
#define CONE_WAFFLE 5
|
||||
#define CONE_CHOC 6
|
||||
#define INGR_MILK 7
|
||||
#define INGR_FLOUR 8
|
||||
#define INGR_SUGAR 9
|
||||
#define INGR_ICE 10
|
||||
#define MUCK 11
|
||||
|
||||
GLOBAL_LIST_INIT(ingredients_source, list(
|
||||
"berryjuice" = FLAVOUR_STRAWBERRY,\
|
||||
"cocoa" = FLAVOUR_CHOCOLATE,\
|
||||
"singulo" = FLAVOUR_BLUE,\
|
||||
"milk" = INGR_MILK,\
|
||||
"soymilk" = INGR_MILK,\
|
||||
"ice" = INGR_ICE,\
|
||||
"flour" = INGR_FLOUR,\
|
||||
"sugar" = INGR_SUGAR,\
|
||||
))
|
||||
|
||||
/proc/get_icecream_flavour_string(var/flavour_type)
|
||||
switch(flavour_type)
|
||||
if(FLAVOUR_CHOCOLATE)
|
||||
return "chocolate"
|
||||
if(FLAVOUR_STRAWBERRY)
|
||||
return "strawberry"
|
||||
if(FLAVOUR_BLUE)
|
||||
return "blue"
|
||||
if(CONE_WAFFLE)
|
||||
return "waffle"
|
||||
if(CONE_CHOC)
|
||||
return "chocolate"
|
||||
if(INGR_MILK)
|
||||
return "milk"
|
||||
if(INGR_FLOUR)
|
||||
return "flour"
|
||||
if(INGR_SUGAR)
|
||||
return "sugar"
|
||||
if(INGR_ICE)
|
||||
return "ice"
|
||||
if(MUCK)
|
||||
return "muck"
|
||||
else
|
||||
return "vanilla"
|
||||
|
||||
/obj/machinery/icecream_vat
|
||||
name = "icecream vat"
|
||||
desc = "Ding-aling ding dong. Get your Nanotrasen-approved ice cream!"
|
||||
icon = 'icons/obj/kitchen.dmi'
|
||||
icon_state = "icecream_vat"
|
||||
density = 1
|
||||
anchored = 0
|
||||
max_integrity = 300
|
||||
var/list/ingredients = list()
|
||||
var/dispense_flavour = 1
|
||||
var/obj/item/reagent_containers/glass/held_container
|
||||
|
||||
/obj/machinery/icecream_vat/New()
|
||||
..()
|
||||
create_reagents(50)
|
||||
while(ingredients.len < 11)
|
||||
ingredients.Add(5)
|
||||
|
||||
/obj/machinery/icecream_vat/attack_hand(mob/user)
|
||||
user.set_machine(src)
|
||||
interact(user)
|
||||
|
||||
/obj/machinery/icecream_vat/interact(mob/user)
|
||||
var/dat
|
||||
dat += "<a href='?src=[UID()];dispense=[ICECREAM_VANILLA]'><b>Dispense vanilla icecream</b></a> There is [ingredients[ICECREAM_VANILLA]] scoops of vanilla icecream left (made from milk and ice).<br>"
|
||||
dat += "<a href='?src=[UID()];dispense=[FLAVOUR_STRAWBERRY]'><b>Dispense strawberry icecream</b></a> There is [ingredients[FLAVOUR_STRAWBERRY]] dollops of strawberry flavouring left (obtained from berry juice.<br>"
|
||||
dat += "<a href='?src=[UID()];dispense=[FLAVOUR_CHOCOLATE]'><b>Dispense chocolate icecream</b></a> There is [ingredients[FLAVOUR_CHOCOLATE]] dollops of chocolate flavouring left (obtained from cocoa powder).<br>"
|
||||
dat += "<a href='?src=[UID()];dispense=[FLAVOUR_BLUE]'><b>Dispense blue icecream</b></a> There is [ingredients[FLAVOUR_BLUE]] dollops of blue flavouring left (obtained from bluespace tomato singulo).<br>"
|
||||
dat += "<br>"
|
||||
dat += "<a href='?src=[UID()];cone=[CONE_WAFFLE]'><b>Dispense waffle cones</b></a> There are [ingredients[CONE_WAFFLE]] waffle cones left. <br>"
|
||||
dat += "<a href='?src=[UID()];cone=[CONE_CHOC]'><b>Dispense chocolate cones</b></a> There are [ingredients[CONE_CHOC]] chocolate cones left.<br>"
|
||||
dat += "<br>"
|
||||
dat += "<a href='?src=[UID()];make=[CONE_WAFFLE]'><b>Make waffle cones</b></a> There is [ingredients[INGR_FLOUR]]/[ingredients[INGR_SUGAR]] of flour and sugar left.<br>"
|
||||
dat += "<a href='?src=[UID()];make=[CONE_CHOC]'><b>Make chocolate cones</b></a> There is [ingredients[FLAVOUR_CHOCOLATE]]/[ingredients[CONE_WAFFLE]] of chocolate flavouring and waffle cones left.<br>"
|
||||
dat += "<a href='?src=[UID()];make=[ICECREAM_VANILLA]'><b>Make vanilla icecream</b></a> There is [ingredients[INGR_MILK]]/[ingredients[INGR_ICE]] of milk and ice left.<br>"
|
||||
dat += "<br>"
|
||||
if(held_container)
|
||||
dat += "<a href='?src=[UID()];eject=1'>Eject [held_container]</a> "
|
||||
else
|
||||
dat += "No beaker inserted. "
|
||||
dat += "<a href='?src=[UID()];refresh=1'>Refresh</a> <a href='?src=[UID()];close=1'>Close</a>"
|
||||
|
||||
var/datum/browser/popup = new(user, "icecreamvat", name, 600, 400)
|
||||
popup.set_content(dat)
|
||||
popup.open(0)
|
||||
|
||||
/obj/machinery/icecream_vat/attackby(obj/item/O, mob/user, params)
|
||||
if(istype(O, /obj/item/reagent_containers))
|
||||
if(istype(O, /obj/item/reagent_containers/food/snacks/icecream))
|
||||
var/obj/item/reagent_containers/food/snacks/icecream/I = O
|
||||
if(!I.ice_creamed)
|
||||
if(ingredients[ICECREAM_VANILLA] > 0)
|
||||
var/flavour_name = get_icecream_flavour_string(dispense_flavour)
|
||||
if(dispense_flavour < 11 && ingredients[dispense_flavour] > 0)
|
||||
visible_message("[bicon(src)] <span class='info'>[user] scoops delicious [flavour_name] flavoured icecream into [I].</span>")
|
||||
ingredients[dispense_flavour] -= 1
|
||||
ingredients[ICECREAM_VANILLA] -= 1
|
||||
|
||||
I.add_ice_cream(dispense_flavour)
|
||||
if(held_container)
|
||||
held_container.reagents.trans_to(I, 10)
|
||||
if(I.reagents.total_volume < 10)
|
||||
I.reagents.add_reagent("sugar", 10 - I.reagents.total_volume)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>There is not enough [flavour_name] flavouring left! Insert more of the required ingredients.</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>There is not enough icecream left! Insert more milk and ice.</span>")
|
||||
else
|
||||
to_chat(user, "<span class='notice'>[O] already has icecream in it.</span>")
|
||||
else if(istype(O, /obj/item/reagent_containers/glass))
|
||||
if(held_container)
|
||||
to_chat(user, "<span class='notice'>You must remove [held_container] from [src] first.</span>")
|
||||
else
|
||||
if(!user.drop_item())
|
||||
to_chat(user, "<span class='warning'>\The [O] is stuck to your hand!</span>")
|
||||
return
|
||||
O.forceMove(src)
|
||||
to_chat(user, "<span class='info'>You insert [O] into [src].</span>")
|
||||
held_container = O
|
||||
else
|
||||
var/obj/item/reagent_containers/R = O
|
||||
if(R.reagents)
|
||||
visible_message("<span class='info'>[user] has emptied all of [R] into [src].</span>")
|
||||
for(var/datum/reagent/current_reagent in R.reagents.reagent_list)
|
||||
if(GLOB.ingredients_source[current_reagent.id])
|
||||
add(GLOB.ingredients_source[current_reagent.id], current_reagent.volume / 2)
|
||||
else
|
||||
add(MUCK, current_reagent.volume / 5)
|
||||
R.reagents.clear_reagents()
|
||||
return 1
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/machinery/icecream_vat/proc/add(var/add_type, var/amount)
|
||||
if(add_type <= ingredients.len)
|
||||
ingredients[add_type] += amount
|
||||
updateDialog()
|
||||
|
||||
/obj/machinery/icecream_vat/proc/make(var/mob/user, var/make_type)
|
||||
switch(make_type)
|
||||
if(CONE_WAFFLE)
|
||||
if(ingredients[INGR_FLOUR] > 0 && ingredients[INGR_SUGAR] > 0)
|
||||
var/amount = max( min(ingredients[INGR_FLOUR], ingredients[INGR_SUGAR]), 5)
|
||||
ingredients[INGR_FLOUR] -= amount
|
||||
ingredients[INGR_SUGAR] -= amount
|
||||
ingredients[CONE_WAFFLE] += amount
|
||||
visible_message("<span class='info'>[user] cooks up some waffle cones.</span>")
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You require sugar and flour to make waffle cones.</span>")
|
||||
if(CONE_CHOC)
|
||||
if(ingredients[FLAVOUR_CHOCOLATE] > 0 && ingredients[CONE_WAFFLE] > 0)
|
||||
var/amount = min(ingredients[CONE_WAFFLE], ingredients[FLAVOUR_CHOCOLATE])
|
||||
ingredients[CONE_WAFFLE] -= amount
|
||||
ingredients[FLAVOUR_CHOCOLATE] -= amount
|
||||
ingredients[CONE_CHOC] += amount
|
||||
visible_message("<span class='info'>[user] cooks up some chocolate cones.</span>")
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You require waffle cones and chocolate flavouring to make chocolate cones.</span>")
|
||||
if(ICECREAM_VANILLA)
|
||||
if(ingredients[INGR_ICE] > 0 && ingredients[INGR_MILK] > 0)
|
||||
var/amount = min(ingredients[INGR_ICE], ingredients[INGR_MILK])
|
||||
ingredients[INGR_ICE] -= amount
|
||||
ingredients[INGR_MILK] -= amount
|
||||
ingredients[ICECREAM_VANILLA] += amount
|
||||
visible_message("<span class='info'>[user] whips up some vanilla icecream.</span>")
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You require milk and ice to make vanilla icecream.</span>")
|
||||
updateDialog()
|
||||
|
||||
/obj/machinery/icecream_vat/Topic(href, href_list)
|
||||
if(..())
|
||||
return
|
||||
if(href_list["dispense"])
|
||||
dispense_flavour = text2num(href_list["dispense"])
|
||||
visible_message("<span class='notice'>[usr] sets [src] to dispense [get_icecream_flavour_string(dispense_flavour)] flavoured icecream.</span>")
|
||||
|
||||
if(href_list["cone"])
|
||||
var/dispense_cone = text2num(href_list["cone"])
|
||||
if(ingredients[dispense_cone] <= ingredients.len)
|
||||
var/cone_name = get_icecream_flavour_string(dispense_cone)
|
||||
if(ingredients[dispense_cone] >= 1)
|
||||
ingredients[dispense_cone] -= 1
|
||||
var/obj/item/reagent_containers/food/snacks/icecream/I = new(loc)
|
||||
I.cone_type = cone_name
|
||||
I.icon_state = "icecream_cone_[cone_name]"
|
||||
I.desc = "Delicious [cone_name] cone, but no ice cream."
|
||||
visible_message("<span class='info'>[usr] dispenses a crunchy [cone_name] cone from [src].</span>")
|
||||
else
|
||||
to_chat(usr, "<span class='warning'>There are no [cone_name] cones left!</span>")
|
||||
updateDialog()
|
||||
|
||||
if(href_list["make"])
|
||||
make( usr, text2num(href_list["make"]) )
|
||||
updateDialog()
|
||||
|
||||
if(href_list["eject"])
|
||||
if(held_container)
|
||||
held_container.forceMove(loc)
|
||||
held_container = null
|
||||
updateDialog()
|
||||
|
||||
if(href_list["refresh"])
|
||||
updateDialog()
|
||||
|
||||
if(href_list["close"])
|
||||
usr.unset_machine()
|
||||
usr << browse(null,"window=icecreamvat")
|
||||
return
|
||||
|
||||
/obj/machinery/icecream_vat/deconstruct(disassembled = TRUE)
|
||||
if(!(flags & NODECONSTRUCT))
|
||||
new /obj/item/stack/sheet/metal(loc, 4)
|
||||
qdel(src)
|
||||
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/icecream
|
||||
name = "ice cream cone"
|
||||
desc = "Delicious waffle cone, but no ice cream."
|
||||
icon = 'icons/obj/kitchen.dmi'
|
||||
icon_state = "icecream_cone"
|
||||
layer = 3.1
|
||||
var/ice_creamed = 0
|
||||
var/cone_type
|
||||
bitesize = 3
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/icecream/New()
|
||||
..()
|
||||
create_reagents(20)
|
||||
reagents.add_reagent("nutriment", 5)
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/icecream/proc/add_ice_cream(var/flavour)
|
||||
var/flavour_name = get_icecream_flavour_string(flavour)
|
||||
name = "[flavour_name] icecream"
|
||||
overlays += "icecream_[flavour_name]"
|
||||
desc = "Delicious [cone_type] cone with a dollop of [flavour_name] ice cream."
|
||||
ice_creamed = 1
|
||||
|
||||
#undef ICECREAM_VANILLA
|
||||
#undef FLAVOUR_CHOCOLATE
|
||||
#undef FLAVOUR_STRAWBERRY
|
||||
#undef FLAVOUR_BLUE
|
||||
#undef CONE_WAFFLE
|
||||
#undef CONE_CHOC
|
||||
#undef INGR_MILK
|
||||
#undef INGR_FLOUR
|
||||
#undef INGR_SUGAR
|
||||
#undef INGR_ICE
|
||||
#undef MUCK
|
||||
@@ -978,7 +978,7 @@
|
||||
/obj/machinery/hydroponics/proc/spawnplant() // why would you put strange reagent in a hydro tray you monster I bet you also feed them blood
|
||||
var/list/livingplants = list(/mob/living/simple_animal/hostile/tree, /mob/living/simple_animal/hostile/killertomato)
|
||||
var/chosen = pick(livingplants)
|
||||
var/mob/living/simple_animal/hostile/C = new chosen
|
||||
var/mob/living/simple_animal/hostile/C = new chosen(get_turf(src))
|
||||
C.faction = list("plants")
|
||||
|
||||
/obj/machinery/hydroponics/proc/become_self_sufficient() // Ambrosia Gaia effect
|
||||
|
||||
@@ -195,6 +195,9 @@
|
||||
icon = 'icons/obj/library.dmi'
|
||||
icon_state = "cqcmanual"
|
||||
|
||||
/obj/item/CQC_manual/chef
|
||||
desc = "A small, black manual. Written on the back it says: Bringing the home advantage with you."
|
||||
|
||||
/obj/item/CQC_manual/attack_self(mob/living/carbon/human/user)
|
||||
if(!istype(user) || !user)
|
||||
return
|
||||
|
||||
@@ -624,7 +624,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
|
||||
|
||||
if(href_list["jump"])
|
||||
var/mob/target = locate(href_list["jump"])
|
||||
var/mob/A = usr;
|
||||
var/mob/A = usr
|
||||
to_chat(A, "Teleporting to [target]...")
|
||||
//var/mob/living/silicon/ai/A = locate(href_list["track2"]) in GLOB.mob_list
|
||||
if(target && target != usr)
|
||||
|
||||
@@ -135,7 +135,7 @@
|
||||
|
||||
if(message)
|
||||
for(var/mob/M in GLOB.player_list)
|
||||
if(istype(M, /mob/new_player))
|
||||
if(isnewplayer(M))
|
||||
continue
|
||||
|
||||
if(check_rights(R_ADMIN|R_MOD, 0, M) && M.get_preference(CHAT_DEAD)) // Show the emote to admins/mods
|
||||
|
||||
@@ -767,17 +767,6 @@
|
||||
desc = "Bark bark bark."
|
||||
key = "vu"
|
||||
|
||||
/datum/language/zombie
|
||||
name = "Zombie"
|
||||
desc = "BRAAAAAAINS!"
|
||||
speech_verb = "moans"
|
||||
whisper_verb = "mutters"
|
||||
exclaim_verb = "wails"
|
||||
colour = "zombie"
|
||||
key = "zom"
|
||||
flags = RESTRICTED
|
||||
syllables = list("BRAAAAAAAAAAAAAAAAINS", "BRAAINS", "BRAINS")
|
||||
|
||||
/mob/proc/grant_all_babel_languages()
|
||||
for(var/la in GLOB.all_languages)
|
||||
var/datum/language/new_language = GLOB.all_languages[la]
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
death()
|
||||
return
|
||||
|
||||
if(paralysis || sleeping || getOxyLoss() > 50 || (HEALTH_THRESHOLD_CRIT <= health && check_death_method()))
|
||||
if(paralysis || sleeping || getOxyLoss() > 50 || (health <= HEALTH_THRESHOLD_CRIT && check_death_method()))
|
||||
if(stat == CONSCIOUS)
|
||||
KnockOut()
|
||||
create_debug_log("fell unconscious, trigger reason: [reason]")
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
dna = new /datum/dna(null)
|
||||
// Species name is handled by set_species()
|
||||
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
set_species(new_species, 1, delay_icon_update = 1, skip_same_check = TRUE)
|
||||
|
||||
@@ -68,55 +68,55 @@
|
||||
status_flags = GODMODE|CANPUSH
|
||||
|
||||
/mob/living/carbon/human/skrell/Initialize(mapload)
|
||||
..(mapload, /datum/species/skrell)
|
||||
. = ..(mapload, /datum/species/skrell)
|
||||
|
||||
/mob/living/carbon/human/tajaran/Initialize(mapload)
|
||||
..(mapload, /datum/species/tajaran)
|
||||
. = ..(mapload, /datum/species/tajaran)
|
||||
|
||||
/mob/living/carbon/human/vulpkanin/Initialize(mapload)
|
||||
..(mapload, /datum/species/vulpkanin)
|
||||
. = ..(mapload, /datum/species/vulpkanin)
|
||||
|
||||
/mob/living/carbon/human/unathi/Initialize(mapload)
|
||||
..(mapload, /datum/species/unathi)
|
||||
. = ..(mapload, /datum/species/unathi)
|
||||
|
||||
/mob/living/carbon/human/vox/Initialize(mapload)
|
||||
..(mapload, /datum/species/vox)
|
||||
. = ..(mapload, /datum/species/vox)
|
||||
|
||||
/mob/living/carbon/human/voxarmalis/Initialize(mapload)
|
||||
..(mapload, /datum/species/vox/armalis)
|
||||
. = ..(mapload, /datum/species/vox/armalis)
|
||||
|
||||
/mob/living/carbon/human/skeleton/Initialize(mapload)
|
||||
..(mapload, /datum/species/skeleton)
|
||||
. = ..(mapload, /datum/species/skeleton)
|
||||
|
||||
/mob/living/carbon/human/kidan/Initialize(mapload)
|
||||
..(mapload, /datum/species/kidan)
|
||||
. = ..(mapload, /datum/species/kidan)
|
||||
|
||||
/mob/living/carbon/human/plasma/Initialize(mapload)
|
||||
..(mapload, /datum/species/plasmaman)
|
||||
. = ..(mapload, /datum/species/plasmaman)
|
||||
|
||||
/mob/living/carbon/human/slime/Initialize(mapload)
|
||||
..(mapload, /datum/species/slime)
|
||||
. = ..(mapload, /datum/species/slime)
|
||||
|
||||
/mob/living/carbon/human/grey/Initialize(mapload)
|
||||
..(mapload, /datum/species/grey)
|
||||
. = ..(mapload, /datum/species/grey)
|
||||
|
||||
/mob/living/carbon/human/abductor/Initialize(mapload)
|
||||
..(mapload, /datum/species/abductor)
|
||||
. = ..(mapload, /datum/species/abductor)
|
||||
|
||||
/mob/living/carbon/human/diona/Initialize(mapload)
|
||||
..(mapload, /datum/species/diona)
|
||||
. = ..(mapload, /datum/species/diona)
|
||||
|
||||
/mob/living/carbon/human/pod_diona/Initialize(mapload)
|
||||
..(mapload, /datum/species/diona/pod)
|
||||
. = ..(mapload, /datum/species/diona/pod)
|
||||
|
||||
/mob/living/carbon/human/machine/Initialize(mapload)
|
||||
..(mapload, /datum/species/machine)
|
||||
. = ..(mapload, /datum/species/machine)
|
||||
|
||||
/mob/living/carbon/human/machine/created
|
||||
name = "Integrated Robotic Chassis"
|
||||
|
||||
/mob/living/carbon/human/machine/created/Initialize(mapload)
|
||||
..()
|
||||
. = ..()
|
||||
rename_character(null, "Integrated Robotic Chassis ([rand(1, 9999)])")
|
||||
update_dna()
|
||||
for(var/obj/item/organ/external/E in bodyparts)
|
||||
@@ -129,34 +129,34 @@
|
||||
death()
|
||||
|
||||
/mob/living/carbon/human/shadow/Initialize(mapload)
|
||||
..(mapload, /datum/species/shadow)
|
||||
. = ..(mapload, /datum/species/shadow)
|
||||
|
||||
/mob/living/carbon/human/golem/Initialize(mapload)
|
||||
..(mapload, /datum/species/golem)
|
||||
. = ..(mapload, /datum/species/golem)
|
||||
|
||||
/mob/living/carbon/human/wryn/Initialize(mapload)
|
||||
..(mapload, /datum/species/wryn)
|
||||
. = ..(mapload, /datum/species/wryn)
|
||||
|
||||
/mob/living/carbon/human/nucleation/Initialize(mapload)
|
||||
..(mapload, /datum/species/nucleation)
|
||||
. = ..(mapload, /datum/species/nucleation)
|
||||
|
||||
/mob/living/carbon/human/drask/Initialize(mapload)
|
||||
..(mapload, /datum/species/drask)
|
||||
. = ..(mapload, /datum/species/drask)
|
||||
|
||||
/mob/living/carbon/human/monkey/Initialize(mapload)
|
||||
..(mapload, /datum/species/monkey)
|
||||
. = ..(mapload, /datum/species/monkey)
|
||||
|
||||
/mob/living/carbon/human/farwa/Initialize(mapload)
|
||||
..(mapload, /datum/species/monkey/tajaran)
|
||||
. = ..(mapload, /datum/species/monkey/tajaran)
|
||||
|
||||
/mob/living/carbon/human/wolpin/Initialize(mapload)
|
||||
..(mapload, /datum/species/monkey/vulpkanin)
|
||||
. = ..(mapload, /datum/species/monkey/vulpkanin)
|
||||
|
||||
/mob/living/carbon/human/neara/Initialize(mapload)
|
||||
..(mapload, /datum/species/monkey/skrell)
|
||||
. = ..(mapload, /datum/species/monkey/skrell)
|
||||
|
||||
/mob/living/carbon/human/stok/Initialize(mapload)
|
||||
..(mapload, /datum/species/monkey/unathi)
|
||||
. = ..(mapload, /datum/species/monkey/unathi)
|
||||
|
||||
/mob/living/carbon/human/Stat()
|
||||
..()
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
species_exception = list(/datum/species/monkey)
|
||||
|
||||
/mob/living/carbon/human/monkey/punpun/Initialize(mapload)
|
||||
..()
|
||||
. = ..()
|
||||
name = "Pun Pun"
|
||||
real_name = name
|
||||
equip_to_slot(new /obj/item/clothing/under/punpun(src), slot_w_uniform)
|
||||
|
||||
@@ -53,7 +53,6 @@
|
||||
var/stun_mod = 1 // If a species is more/less impacated by stuns/weakens/paralysis
|
||||
var/speed_mod = 0 // this affects the race's speed. positive numbers make it move slower, negative numbers make it move faster
|
||||
var/blood_damage_type = OXY //What type of damage does this species take if it's low on blood?
|
||||
var/obj/item/mutanthands
|
||||
var/total_health = 100
|
||||
var/punchdamagelow = 0 //lowest possible punch damage
|
||||
var/punchdamagehigh = 9 //highest possible punch damage
|
||||
|
||||
@@ -1,102 +0,0 @@
|
||||
#define REGENERATION_DELAY 60 // After taking damage, how long it takes for automatic regeneration to begin
|
||||
|
||||
/datum/species/zombie
|
||||
// 1spooky
|
||||
name = "High-Functioning Zombie"
|
||||
name_plural = "High-Functioning Zombies"
|
||||
icobase = 'icons/mob/human_races/r_zombie.dmi'
|
||||
deform = 'icons/mob/human_races/r_def_zombie.dmi'
|
||||
dies_at_threshold = TRUE
|
||||
language = "Zombie"
|
||||
species_traits = list(NO_BLOOD, NOZOMBIE, NOTRANSSTING, NO_BREATHE, RADIMMUNE, NO_SCAN)
|
||||
var/static/list/spooks = list('sound/hallucinations/growl1.ogg','sound/hallucinations/growl2.ogg','sound/hallucinations/growl3.ogg','sound/hallucinations/veryfar_noise.ogg','sound/hallucinations/wail.ogg')
|
||||
warning_low_pressure = -1
|
||||
hazard_low_pressure = -1
|
||||
hazard_high_pressure = 999999999
|
||||
warning_high_pressure = 999999999
|
||||
cold_level_1 = -1
|
||||
cold_level_2 = -1
|
||||
cold_level_3 = -1
|
||||
tox_mod = 0
|
||||
flesh_color = "#00FF00" // for green examine text
|
||||
bodyflags = HAS_SKIN_COLOR
|
||||
dietflags = DIET_CARN
|
||||
has_organ = list(
|
||||
"heart" = /obj/item/organ/internal/heart,
|
||||
"lungs" = /obj/item/organ/internal/lungs,
|
||||
"liver" = /obj/item/organ/internal/liver,
|
||||
"kidneys" = /obj/item/organ/internal/kidneys,
|
||||
"brain" = /obj/item/organ/internal/brain,
|
||||
"appendix" = /obj/item/organ/internal/appendix,
|
||||
"eyes" = /obj/item/organ/internal/eyes,
|
||||
"ears" = /obj/item/organ/internal/ears)
|
||||
|
||||
|
||||
/datum/species/zombie/infectious
|
||||
name = "Infectious Zombie"
|
||||
mutanthands = /obj/item/zombie_hand
|
||||
icobase = 'icons/mob/human_races/r_zombie.dmi'
|
||||
deform = 'icons/mob/human_races/r_def_zombie.dmi'
|
||||
brute_mod = 0.8 // 120 damage to KO a zombie, which kills it
|
||||
burn_mod = 0.8
|
||||
clone_mod = 0.8
|
||||
brain_mod = 0.8
|
||||
stamina_mod = 0.8
|
||||
speed_mod = 1.6
|
||||
default_language = "Zombie"
|
||||
var/heal_rate = 1
|
||||
var/regen_cooldown = 0
|
||||
|
||||
/datum/species/zombie/infectious/spec_stun(mob/living/carbon/human/H, amount)
|
||||
. = min(20, amount)
|
||||
|
||||
/datum/species/zombie/infectious/apply_damage(damage = 0, damagetype = BRUTE, def_zone = null, blocked = 0, sharp = 0, obj/used_weapon = null)
|
||||
. = ..()
|
||||
if(damage)
|
||||
regen_cooldown = world.time + REGENERATION_DELAY
|
||||
|
||||
/datum/species/zombie/infectious/handle_life(mob/living/carbon/human/H)
|
||||
. = ..()
|
||||
H.a_intent = INTENT_HARM // THE SUFFERING MUST FLOW
|
||||
|
||||
//Zombies never actually die, they just fall down until they regenerate enough to rise back up.
|
||||
//They must be restrained, beheaded or gibbed to stop being a threat.
|
||||
if(regen_cooldown < world.time)
|
||||
var/heal_amt = heal_rate
|
||||
if(H.InCritical())
|
||||
heal_amt *= 2
|
||||
H.heal_overall_damage(heal_amt,heal_amt)
|
||||
H.adjustToxLoss(-heal_amt)
|
||||
if(!H.InCritical() && prob(4))
|
||||
playsound(H, pick(spooks), 50, TRUE, 10)
|
||||
|
||||
//Congrats you somehow died so hard you stopped being a zombie
|
||||
/datum/species/zombie/infectious/handle_death(gibbed, mob/living/carbon/C)
|
||||
. = ..()
|
||||
var/obj/item/organ/internal/zombie_infection/infection
|
||||
infection = C.get_organ_slot("zombie_infection")
|
||||
if(infection)
|
||||
qdel(infection)
|
||||
|
||||
/datum/species/zombie/infectious/on_species_gain(mob/living/carbon/human/H, datum/species/old_species)
|
||||
. = ..()
|
||||
// Deal with the source of this zombie corruption
|
||||
// Infection organ needs to be handled separately from mutant_organs
|
||||
// because it persists through species transitions
|
||||
if(mutanthands)
|
||||
H.drop_l_hand()
|
||||
H.drop_r_hand()
|
||||
H.put_in_hands(new mutanthands())
|
||||
H.put_in_hands(new mutanthands())
|
||||
var/obj/item/organ/internal/zombie_infection/infection
|
||||
infection = H.get_organ_slot("zombie_infection")
|
||||
if(!infection)
|
||||
infection = new()
|
||||
infection.insert(H)
|
||||
|
||||
/datum/species/zombie/infectious/on_species_loss(mob/living/carbon/human/C, datum/species/old_species)
|
||||
QDEL_NULL(C.r_hand)
|
||||
QDEL_NULL(C.l_hand)
|
||||
return ..()
|
||||
|
||||
#undef REGENERATION_DELAY
|
||||
@@ -243,7 +243,8 @@ GLOBAL_LIST_INIT(ai_verbs_default, list(
|
||||
|
||||
/mob/living/silicon/ai/proc/show_borg_info()
|
||||
stat(null, text("Connected cyborgs: [connected_robots.len]"))
|
||||
for(var/mob/living/silicon/robot/R in connected_robots)
|
||||
for(var/thing in connected_robots)
|
||||
var/mob/living/silicon/robot/R = thing
|
||||
var/robot_status = "Nominal"
|
||||
if(R.stat || !R.client)
|
||||
robot_status = "OFFLINE"
|
||||
@@ -251,8 +252,9 @@ GLOBAL_LIST_INIT(ai_verbs_default, list(
|
||||
robot_status = "DEPOWERED"
|
||||
// Name, Health, Battery, Module, Area, and Status! Everything an AI wants to know about its borgies!
|
||||
var/area/A = get_area(R)
|
||||
var/area_name = A ? sanitize(A.name) : "Unknown"
|
||||
stat(null, text("[R.name] | S.Integrity: [R.health]% | Cell: [R.cell ? "[R.cell.charge] / [R.cell.maxcharge]" : "Empty"] | \
|
||||
Module: [R.designation] | Loc: [sanitize(A.name)] | Status: [robot_status]"))
|
||||
Module: [R.designation] | Loc: [area_name] | Status: [robot_status]"))
|
||||
|
||||
/mob/living/silicon/ai/rename_character(oldname, newname)
|
||||
if(!..(oldname, newname))
|
||||
|
||||
@@ -227,7 +227,7 @@
|
||||
throw_speed = 5
|
||||
throw_range = 10
|
||||
origin_tech = "magnets=1;biotech=1"
|
||||
var/mode = 1;
|
||||
var/mode = 1
|
||||
|
||||
/obj/item/robotanalyzer/attack(mob/living/M as mob, mob/living/user as mob)
|
||||
if(( (CLUMSY in user.mutations) || user.getBrainLoss() >= 60) && prob(50))
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
braintype = "Robot"
|
||||
lawupdate = 0
|
||||
density = 0
|
||||
has_camera = FALSE
|
||||
req_one_access = list(ACCESS_ENGINE, ACCESS_ROBOTICS)
|
||||
ventcrawler = 2
|
||||
magpulse = 1
|
||||
|
||||
@@ -85,6 +85,7 @@ GLOBAL_LIST_INIT(robot_verbs_default, list(
|
||||
var/lockcharge //Used when locking down a borg to preserve cell charge
|
||||
var/speed = 0 //Cause sec borgs gotta go fast //No they dont!
|
||||
var/scrambledcodes = 0 // Used to determine if a borg shows up on the robotics console. Setting to one hides them.
|
||||
var/has_camera = TRUE
|
||||
var/pdahide = 0 //Used to hide the borg from the messenger list
|
||||
var/tracking_entities = 0 //The number of known entities currently accessing the internal camera
|
||||
var/braintype = "Cyborg"
|
||||
@@ -135,7 +136,7 @@ GLOBAL_LIST_INIT(robot_verbs_default, list(
|
||||
|
||||
init()
|
||||
|
||||
if(!camera && (!scrambledcodes || designation == "ERT"))
|
||||
if(has_camera && !camera)
|
||||
camera = new /obj/machinery/camera(src)
|
||||
camera.c_tag = real_name
|
||||
camera.network = list("SS13","Robots")
|
||||
@@ -238,7 +239,7 @@ GLOBAL_LIST_INIT(robot_verbs_default, list(
|
||||
if(custom_name)
|
||||
return 0
|
||||
if(!allow_rename)
|
||||
to_chat(src, "<span class='warning'>Rename functionality is not enabled on this unit.</span>");
|
||||
to_chat(src, "<span class='warning'>Rename functionality is not enabled on this unit.</span>")
|
||||
return 0
|
||||
rename_self(braintype, 1)
|
||||
|
||||
@@ -1332,6 +1333,7 @@ GLOBAL_LIST_INIT(robot_verbs_default, list(
|
||||
designation = "SpecOps"
|
||||
lawupdate = 0
|
||||
scrambledcodes = 1
|
||||
has_camera = FALSE
|
||||
req_one_access = list(ACCESS_CENT_SPECOPS)
|
||||
ionpulse = 1
|
||||
magpulse = 1
|
||||
@@ -1420,6 +1422,7 @@ GLOBAL_LIST_INIT(robot_verbs_default, list(
|
||||
designation = "Destroyer"
|
||||
lawupdate = 0
|
||||
scrambledcodes = 1
|
||||
has_camera = FALSE
|
||||
req_one_access = list(ACCESS_CENT_SPECOPS)
|
||||
ionpulse = 1
|
||||
magpulse = 1
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
icon_state = "syndie_bloodhound"
|
||||
lawupdate = 0
|
||||
scrambledcodes = 1
|
||||
has_camera = FALSE
|
||||
pdahide = 1
|
||||
faction = list("syndicate")
|
||||
bubble_icon = "syndibot"
|
||||
|
||||
@@ -33,7 +33,7 @@
|
||||
/obj/machinery/bot_core/honkbot
|
||||
req_one_access = list(ACCESS_CLOWN, ACCESS_ROBOTICS, ACCESS_MIME)
|
||||
|
||||
/mob/living/simple_animal/bot/honkbot/Initialize()
|
||||
/mob/living/simple_animal/bot/honkbot/Initialize(mapload)
|
||||
. = ..()
|
||||
update_icon()
|
||||
auto_patrol = TRUE
|
||||
|
||||
@@ -103,9 +103,9 @@
|
||||
name = "Space Wizard Corpse"
|
||||
outfit = /datum/outfit/wizardcorpse
|
||||
|
||||
/obj/effect/mob_spawn/human/corpse/clownoff/Initialize()
|
||||
/obj/effect/mob_spawn/human/corpse/clownoff/Initialize(mapload)
|
||||
mob_name = "[pick(GLOB.wizard_first)], [pick(GLOB.wizard_second)]"
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
/datum/outfit/wizardcorpse
|
||||
name = "Space Wizard Corpse"
|
||||
|
||||
@@ -534,7 +534,7 @@ obj/effect/temp_visual/fireball
|
||||
duration = 9
|
||||
pixel_z = 270
|
||||
|
||||
/obj/effect/temp_visual/fireball/Initialize()
|
||||
/obj/effect/temp_visual/fireball/Initialize(mapload)
|
||||
. = ..()
|
||||
animate(src, pixel_z = 0, time = duration)
|
||||
|
||||
|
||||
@@ -48,8 +48,8 @@
|
||||
var/attempt_open = 0
|
||||
|
||||
// Pickup loot
|
||||
/mob/living/simple_animal/hostile/mimic/crate/Initialize()
|
||||
..()
|
||||
/mob/living/simple_animal/hostile/mimic/crate/Initialize(mapload)
|
||||
. = ..()
|
||||
for(var/obj/item/I in loc)
|
||||
I.loc = src
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@
|
||||
deathmessage = "wails as its form turns into a pulpy mush."
|
||||
death_sound = 'sound/voice/hiss6.ogg'
|
||||
|
||||
/mob/living/simple_animal/hostile/netherworld/migo/Initialize()
|
||||
/mob/living/simple_animal/hostile/netherworld/migo/Initialize(mapload)
|
||||
. = ..()
|
||||
migo_sounds = list('sound/items/bubblewrap.ogg', 'sound/items/change_jaws.ogg', 'sound/items/crowbar.ogg', 'sound/items/drink.ogg', 'sound/items/deconstruct.ogg', 'sound/items/change_drill.ogg', 'sound/items/dodgeball.ogg', 'sound/items/eatfood.ogg', 'sound/items/screwdriver.ogg', 'sound/items/weeoo1.ogg', 'sound/items/wirecutter.ogg', 'sound/items/welder.ogg', 'sound/items/zip.ogg', 'sound/items/rped.ogg', 'sound/items/ratchet.ogg', 'sound/items/polaroid1.ogg', 'sound/items/pshoom.ogg', 'sound/items/airhorn.ogg', 'sound/voice/bcreep.ogg', 'sound/voice/biamthelaw.ogg', 'sound/voice/ed209_20sec.ogg', 'sound/voice/hiss3.ogg', 'sound/voice/hiss6.ogg', 'sound/voice/mpatchedup.ogg', 'sound/voice/mfeelbetter.ogg', 'sound/weapons/sear.ogg', 'sound/ambience/antag/tatoralert.ogg', 'sound/mecha/nominal.ogg', 'sound/mecha/weapdestr.ogg', 'sound/mecha/critdestr.ogg', 'sound/mecha/imag_enh.ogg', 'sound/effects/adminhelp.ogg', 'sound/effects/alert.ogg', 'sound/effects/attackblob.ogg', 'sound/effects/bamf.ogg', 'sound/effects/blobattack.ogg', 'sound/effects/break_stone.ogg', 'sound/effects/bubbles.ogg', 'sound/effects/bubbles2.ogg', 'sound/effects/clang.ogg', 'sound/effects/clownstep2.ogg', 'sound/effects/dimensional_rend.ogg', 'sound/effects/doorcreaky.ogg', 'sound/effects/empulse.ogg', 'sound/effects/explosionfar.ogg', 'sound/effects/explosion1.ogg', 'sound/effects/grillehit.ogg', 'sound/effects/genetics.ogg', 'sound/effects/heartbeat.ogg', 'sound/effects/hyperspace_begin.ogg', 'sound/effects/hyperspace_end.ogg', 'sound/goonstation/effects/screech.ogg', 'sound/effects/phasein.ogg', 'sound/effects/picaxe1.ogg', 'sound/effects/sparks1.ogg', 'sound/effects/smoke.ogg', 'sound/effects/splat.ogg', 'sound/effects/snap.ogg', 'sound/effects/tendril_destroyed.ogg', 'sound/effects/supermatter.ogg', 'sound/misc/desceration-01.ogg', 'sound/misc/desceration-02.ogg', 'sound/misc/desceration-03.ogg', 'sound/misc/bloblarm.ogg', 'sound/goonstation/misc/airraid_loop.ogg', 'sound/misc/interference.ogg', 'sound/misc/notice1.ogg', 'sound/misc/notice2.ogg', 'sound/misc/sadtrombone.ogg', 'sound/misc/slip.ogg', 'sound/weapons/armbomb.ogg', 'sound/weapons/chainsaw.ogg', 'sound/weapons/emitter.ogg', 'sound/weapons/emitter2.ogg', 'sound/weapons/blade1.ogg', 'sound/weapons/bladeslice.ogg', 'sound/weapons/blastcannon.ogg', 'sound/weapons/blaster.ogg', 'sound/weapons/bulletflyby3.ogg', 'sound/weapons/circsawhit.ogg', 'sound/weapons/cqchit2.ogg', 'sound/weapons/drill.ogg', 'sound/weapons/genhit1.ogg', 'sound/weapons/gunshots/gunshot_silenced.ogg', 'sound/weapons/gunshots/gunshot.ogg', 'sound/weapons/handcuffs.ogg', 'sound/weapons/homerun.ogg', 'sound/weapons/kenetic_accel.ogg', 'sound/machines/fryer/deep_fryer_emerge.ogg', 'sound/machines/airlock_alien_prying.ogg', 'sound/machines/airlock_close.ogg', 'sound/machines/airlockforced.ogg', 'sound/machines/airlock_open.ogg', 'sound/machines/alarm.ogg', 'sound/machines/blender.ogg', 'sound/machines/boltsdown.ogg', 'sound/machines/boltsup.ogg', 'sound/machines/buzz-sigh.ogg', 'sound/machines/buzz-two.ogg', 'sound/machines/chime.ogg', 'sound/machines/defib_charge.ogg', 'sound/machines/defib_failed.ogg', 'sound/machines/defib_ready.ogg', 'sound/machines/defib_zap.ogg', 'sound/machines/deniedbeep.ogg', 'sound/machines/ding.ogg', 'sound/machines/disposalflush.ogg', 'sound/machines/door_close.ogg', 'sound/machines/door_open.ogg', 'sound/machines/engine_alert1.ogg', 'sound/machines/engine_alert2.ogg', 'sound/machines/hiss.ogg', 'sound/machines/honkbot_evil_laugh.ogg', 'sound/machines/juicer.ogg', 'sound/machines/ping.ogg', 'sound/ambience/signal.ogg', 'sound/machines/synth_no.ogg', 'sound/machines/synth_yes.ogg', 'sound/machines/terminal_alert.ogg', 'sound/machines/twobeep.ogg', 'sound/machines/ventcrawl.ogg', 'sound/machines/warning-buzzer.ogg', 'sound/ai/outbreak5.ogg', 'sound/ai/outbreak7.ogg', 'sound/ai/poweroff.ogg', 'sound/ai/radiation.ogg', 'sound/ai/shuttlecalled.ogg', 'sound/ai/shuttledock.ogg', 'sound/ai/shuttlerecalled.ogg', 'sound/ai/aimalf.ogg', 'sound/ambience/ambigen1.ogg', 'sound/ambience/ambigen3.ogg', 'sound/ambience/ambigen4.ogg', 'sound/ambience/ambigen5.ogg', 'sound/ambience/ambigen6.ogg', 'sound/ambience/ambigen10.ogg', 'sound/hallucinations/over_here1.ogg', 'sound/hallucinations/over_here2.ogg', 'sound/hallucinations/over_here3.ogg') //hahahaha fuck you code divers
|
||||
|
||||
@@ -82,14 +82,14 @@
|
||||
|
||||
/obj/structure/spawner/nether/examine(mob/user)
|
||||
. = ..()
|
||||
if(isskeleton(user) || iszombie(user))
|
||||
if(isskeleton(user))
|
||||
. += "A direct link to another dimension full of creatures very happy to see you. <span class='nicegreen'>You can see your house from here!</span>"
|
||||
else
|
||||
. += "A direct link to another dimension full of creatures not very happy to see you. <span class='warning'>Entering the link would be a very bad idea.</span>"
|
||||
|
||||
/obj/structure/spawner/nether/attack_hand(mob/user)
|
||||
. = ..()
|
||||
if(isskeleton(user) || iszombie(user))
|
||||
if(isskeleton(user))
|
||||
to_chat(user, "<span class='notice'>You don't feel like going home yet...</span>")
|
||||
else
|
||||
user.visible_message("<span class='warning'>[user] is violently pulled into the link!</span>", \
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user