IT COMPILES

This commit is contained in:
Aurorablade
2015-12-24 20:26:46 -05:00
parent 1a70e9caf5
commit 027d9660de
12 changed files with 253 additions and 111 deletions
+2 -33
View File
@@ -32,6 +32,7 @@ var/list/organ_cache = list()
/obj/item/organ/Destroy()
if(!owner)
return ..()
/*
if(istype(owner, /mob/living/carbon))
if((owner.internal_organs) && (src in owner.internal_organs))
@@ -43,17 +44,13 @@ var/list/organ_cache = list()
owner.organs -= src
if((owner.organs_by_name) && (src in owner.organs_by_name))
owner.organs_by_name -= src
*/
if(src in owner.contents)
owner.contents -= src
return ..()
/obj/item/organ/attack_self(mob/user as mob)
// Convert it to an edible form, yum yum.
if(!robotic && user.a_intent == I_HARM)
bitten(user)
return
/obj/item/organ/proc/update_health()
return
@@ -331,34 +328,6 @@ var/list/organ_cache = list()
if(robotic)
status |= ORGAN_ROBOT
/obj/item/organ/eyes/replaced(var/mob/living/carbon/human/target)
// Apply our eye colour to the target.
if(istype(target) && eye_colour)
target.r_eyes = eye_colour[1]
target.g_eyes = eye_colour[2]
target.b_eyes = eye_colour[3]
target.update_eyes()
..()
/obj/item/organ/proc/bitten(mob/user)
if(robotic)
return
user << "\blue You take a bite out of \the [src]."
user.unEquip(src)
var/obj/item/weapon/reagent_containers/food/snacks/organ/O = new(get_turf(src))
O.name = name
O.icon_state = dead_icon ? dead_icon : icon_state
if(fingerprints) O.fingerprints = fingerprints.Copy()
if(fingerprintshidden) O.fingerprintshidden = fingerprintshidden.Copy()
if(fingerprintslast) O.fingerprintslast = fingerprintslast
user.put_in_active_hand(O)
qdel(src)
/obj/item/organ/proc/surgeryize()
return
+157 -14
View File
@@ -1,27 +1,136 @@
#define PROCESS_ACCURACY 10
/obj/item/organ/internal
origin_tech = "biotech=2"
force = 1
w_class = 2
throwforce = 0
var/zone = "chest"
var/slot
vital = 0
var/organ_action_name = null
/obj/item/organ/internal/proc/Insert(mob/living/carbon/M, special = 0)
if(!iscarbon(M) || owner == M)
return
var/obj/item/organ/internal/replaced = M.get_organ_slot(slot)
if(replaced)
replaced.Remove(M, special = 1)
owner = M
M.internal_organs |= src
loc = null
if(organ_action_name)
action_button_name = organ_action_name
/obj/item/organ/internal/proc/Remove(mob/living/carbon/M, special = 0)
owner = null
if(M)
M.internal_organs -= src
if(vital && !special)
M.death()
if(organ_action_name)
action_button_name = null
/obj/item/organ/internal/proc/on_find(mob/living/finder)
return
/obj/item/organ/internal/proc/on_life()
return
/obj/item/organ/internal/proc/prepare_eat()
var/obj/item/weapon/reagent_containers/food/snacks/organ/S = new
S.name = name
S.desc = desc
S.icon = icon
S.icon_state = icon_state
S.origin_tech = origin_tech
S.w_class = w_class
return S
/obj/item/weapon/reagent_containers/food/snacks/organ
name = "appendix"
icon_state = "appendix"
icon = 'icons/obj/surgery.dmi'
/obj/item/weapon/reagent_containers/food/snacks/organ/New()
..()
reagents.add_reagent("nutriment" = 5)
/obj/item/organ/internal/Destroy()
if(owner)
Remove(owner, 1)
return ..()
/obj/item/organ/internal/attack(mob/living/carbon/M, mob/user)
if(M == user && ishuman(user))
var/mob/living/carbon/human/H = user
var/obj/item/weapon/reagent_containers/food/snacks/S = prepare_eat()
if(S)
H.drop_item()
H.put_in_active_hand(S)
S.attack(H, H)
qdel(src)
else
..()
/****************************************************
INTERNAL ORGANS DEFINES
****************************************************/
// Brain is defined in brain_item.dm.
/obj/item/organ/heart
/obj/item/organ/internal/heart
name = "heart"
icon_state = "heart-on"
organ_tag = "heart"
parent_organ = "chest"
dead_icon = "heart-off"
vital = 1
var/beating = 0
/obj/item/organ/lungs
/obj/item/organ/internal/heart/update_icon()
if(beating)
icon_state = "heart-on"
else
icon_state = "heart-off"
/obj/item/organ/internal/heart/Insert(mob/living/carbon/M, special = 0)
..()
beating = 1
update_icon()
/obj/item/organ/internal/heart/Remove(mob/living/carbon/M, special = 0)
..()
spawn(120)
beating = 0
update_icon()
/obj/item/organ/internal/heart/prepare_eat()
var/obj/S = ..()
S.icon_state = "heart-off"
return S
/obj/item/organ/internal/lungs
name = "lungs"
icon_state = "lungs"
gender = PLURAL
organ_tag = "lungs"
parent_organ = "chest"
slot = "lungs"
/obj/item/organ/lungs/process()
//Insert something neat here.
///obj/item/organ/internal/heart/Remove(mob/living/carbon/M, special = 0)
// ..()
/obj/item/organ/internal/lungs/process()
..()
if(!owner)
@@ -39,14 +148,15 @@
spawn owner.custom_emote(1, "gasps for air!")
owner.losebreath += 5
/obj/item/organ/kidneys
/obj/item/organ/internal/kidneys
name = "kidneys"
icon_state = "kidneys"
gender = PLURAL
organ_tag = "kidneys"
parent_organ = "groin"
slot = "kidneys"
/obj/item/organ/kidneys/process()
/obj/item/organ/internal/kidneys/process()
..()
@@ -64,15 +174,16 @@
owner.adjustToxLoss(0.3 * PROCESS_ACCURACY)
/obj/item/organ/eyes
/obj/item/organ/internal/eyes
name = "eyeballs"
icon_state = "eyes"
gender = PLURAL
organ_tag = "eyes"
parent_organ = "head"
slot = "eyes"
var/list/eye_colour = list(0,0,0)
/obj/item/organ/eyes/proc/update_colour()
/obj/item/organ/internal/eyes/proc/update_colour()
if(!owner)
return
eye_colour = list(
@@ -81,7 +192,7 @@
owner.b_eyes ? owner.b_eyes : 0
)
/obj/item/organ/eyes/surgeryize()
/obj/item/organ/internal/eyes/surgeryize()
if(!owner)
return
owner.disabilities &= ~NEARSIGHTED
@@ -89,13 +200,14 @@
owner.eye_blurry = 0
owner.eye_blind = 0
/obj/item/organ/liver
/obj/item/organ/internal/liver
name = "liver"
icon_state = "liver"
organ_tag = "liver"
parent_organ = "groin"
slot = "liver"
/obj/item/organ/liver/process()
/obj/item/organ/internal/liver/process()
..()
@@ -118,7 +230,7 @@
src.damage += 0.2 * PROCESS_ACCURACY
//Damaged one shares the fun
else
var/obj/item/organ/O = pick(owner.internal_organs)
var/obj/item/organ/internal/O = pick(owner.internal_organs)
if(O)
O.damage += 0.2 * PROCESS_ACCURACY
@@ -148,15 +260,16 @@
if(owner.reagents.has_reagent(toxin))
owner.adjustToxLoss(0.3 * PROCESS_ACCURACY)
/obj/item/organ/appendix
/obj/item/organ/internal/appendix
name = "appendix"
icon_state = "appendix"
organ_tag = "appendix"
parent_organ = "groin"
slot = "appendix"
/*
/obj/item/organ/appendix/removed()
/obj/item/organ/internal/appendix/removed()
if(owner)
var/inflamed = 0
@@ -168,4 +281,34 @@
icon_state = "appendixinflamed"
name = "inflamed appendix"
..()
*/
*/
/obj/item/organ/internal/shadowtumor
name = "black tumor"
desc = "A tiny black mass with red tendrils trailing from it. It seems to shrivel in the light."
icon_state = "blacktumor"
origin_tech = "biotech=4"
w_class = 1
parent_organ = "head"
slot = "brain_tumor"
health = 3
/obj/item/organ/internal/shadowtumor/New()
..()
processing_objects.Add(src)
/obj/item/organ/internal/shadowtumor/Destroy()
processing_objects.Remove(src)
..()
/obj/item/organ/internal/shadowtumor/process()
if(isturf(loc))
var/turf/T = loc
var/light_count = T.get_lumcount()
if(light_count > 4 && health > 0) //Die in the light
health--
else if(light_count < 2 && health < 3) //Heal in the dark
health++
if(health <= 0)
visible_message("<span class='warning'>[src] collapses in on itself!</span>")
qdel(src)