change hitsound to bike horn

This commit is contained in:
datlo
2019-01-01 21:58:17 +00:00
parent 324772256b
commit 040cb89ff4
+1 -3
View File
@@ -308,7 +308,7 @@
icon_state = "banana"
var/slip_stun = 5
var/slip_weaken = 5
hitsound = null
hitsound = 'sound/items/bikehorn.ogg'
/obj/item/projectile/magic/slipping/New()
..()
@@ -322,13 +322,11 @@
var/mob/living/silicon/robot/R = target
if(!R.incapacitated())
to_chat(target, "<span class='warning'>You get splatted by [src], HONKING your sensors!</span>")
playsound(target.loc, 'sound/items/bikehorn.ogg', 50, 1, -3)
R.Stun(slip_stun)
else if(ismob(target))
var/mob/M = target
if(!M.stunned)
to_chat(target, "<span class='notice'>You get splatted by [src].</span>")
playsound(target.loc, 'sound/items/bikehorn.ogg', 50, 1, -3)
M.Weaken(slip_weaken)
M.Stun(slip_stun)
. = ..()