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Updated changelog
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@@ -58,6 +58,19 @@ Stuff which is in development and not yet visible to players or just code relate
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should be listed in the changelog upon commit though. Thanks. -->
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<!-- To take advantage of the pretty new format (well it was new when I wrote this anyway), open the "add-to-changelog.html" file in any browser and add the stuff and then generate the html code and paste it here -->
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<div class="commit sansserif">
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<h2 class="date">13/01/2013</h2>
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<h3 class="author">Chinsky updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">If you get enough (6) blood drips on one tile, it'll turn into a blood puddle. Should make bleeding out more visible.</li>
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<li class="tweak">Security belt now able to hold taser, baton and tape roll.</li>
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<li class="tweak">Added alternative security uniform to Security wardrobes.</li>
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<li class="rscadd">Ported Urist cult runes. Down with the crayon drawings! Example: http://dl.dropbox.com/u/26846767/images/SS13/255_symbols.PNG</li>
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<li class="bugfix">Engineering tape now require engineer OR atmos access instead of both.</li>
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<li class="rscadd">Implants now will react to EMP, possibly in !!FUN!! ways</li>
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</ul>
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</div>
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<div class="commit sansserif">
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<h2 class="date">January 7th</h2>
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<h3 class="author">Cael_Aislinn updated:</h3>
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