Gives the AI control over bots

This commit is contained in:
Markolie
2014-12-02 06:52:08 +01:00
parent be5b1ea950
commit 048f20d5ca
3 changed files with 83 additions and 3 deletions
+4
View File
@@ -64,6 +64,10 @@
aiCamera.captureimage(A, usr)
return
if(waypoint_mode)
set_waypoint(A)
waypoint_mode = 0
return
/*
AI restrained() currently does nothing
if(restrained())
+3 -2
View File
@@ -343,8 +343,9 @@ obj/machinery/bot/floorbot/process_scan(var/scan_target)
result = F
if(FIX_TILE) //Selects only damaged floors.
F = scan_target
if(F.broken || F.burnt)
result = F
if(istype(F, /turf))
if(F.broken || F.burnt)
result = F
if(TILE_EMAG) //Emag mode! Rip up the floor and cause breaches to space!
F = scan_target
if(!istype(F, /turf/simulated/floor/plating))
+76 -1
View File
@@ -55,6 +55,9 @@ var/list/ai_list = list()
var/datum/trackable/track = null
var/can_shunt = 1
var/last_announcement = ""
var/obj/machinery/bot/Bot
var/turf/waypoint //Holds the turf of the currently selected waypoint.
var/waypoint_mode = 0 //Waypoint mode is for selecting a turf via clicking.
/mob/living/silicon/ai/New(loc, var/datum/ai_laws/L, var/obj/item/device/mmi/B, var/safety = 0)
var/list/possibleNames = ai_names
@@ -100,7 +103,7 @@ var/list/ai_list = list()
if (istype(loc, /turf))
verbs.Add(/mob/living/silicon/ai/proc/ai_network_change, \
/mob/living/silicon/ai/proc/ai_statuschange, /mob/living/silicon/ai/proc/ai_hologram_change, \
/mob/living/silicon/ai/proc/toggle_camera_light, /mob/living/silicon/ai/proc/control_integrated_radio)
/mob/living/silicon/ai/proc/toggle_camera_light, /mob/living/silicon/ai/proc/botcall, /mob/living/silicon/ai/proc/control_integrated_radio)
if(!safety)//Only used by AIize() to successfully spawn an AI.
if (!B)//If there is no player/brain inside.
@@ -442,6 +445,24 @@ var/list/ai_list = list()
if(A && target)
A.ai_actual_track(target)
return
if (href_list["callbot"]) //Command a bot to move to a selected location.
Bot = locate(href_list["callbot"]) in aibots
if(!Bot || Bot.remote_disabled || src.control_disabled)
return //True if there is no bot found, the bot is manually emagged, or the AI is carded with wireless off.
waypoint_mode = 1
src << "<span class='notice'>Set your waypoint by clicking on a valid location free of obstructions.</span>"
return
if (href_list["interface"]) //Remotely connect to a bot!
Bot = locate(href_list["interface"]) in aibots
if(!Bot || Bot.remote_disabled || src.control_disabled)
return
Bot.attack_ai(src)
if (href_list["botrefresh"]) //Refreshes the bot control panel.
botcall()
return
else if (href_list["faketrack"])
var/mob/target = locate(href_list["track"]) in mob_list
@@ -536,7 +557,61 @@ var/list/ai_list = list()
if(camera_light_on) A.SetLuminosity(AI_CAMERA_LUMINOSITY)
else A.SetLuminosity(0)
/mob/living/silicon/ai/proc/botcall()
set category = "AI Commands"
set name = "Access Robot Control"
set desc = "Wirelessly control various automatic robots."
if(stat == 2)
src << "<span class='danger'>Critical error. System offline.</span>"
return
if(control_disabled)
src << "Wireless communication is disabled."
return
var/turf/ai_current_turf = get_turf(src)
var/ai_Zlevel = ai_current_turf.z
var/d
var/area/bot_area
d += "<A HREF=?src=\ref[src];botrefresh=\ref[Bot]>Query network status</A><br>"
d += "<table width='100%'><tr><td width='40%'><h3>Name</h3></td><td width='30%'><h3>Status</h3></td><td width='30%'><h3>Location</h3></td><td width='10%'><h3>Control</h3></td></tr>"
for (Bot in aibots)
if(Bot.z == ai_Zlevel && !Bot.remote_disabled) //Only non-emagged bots on the same Z-level are detected!
bot_area = get_area(Bot)
d += "<tr><td width='30%'>[Bot.hacked ? "<span class='bad'>(!) </span>[Bot.name]" : Bot.name]</td>"
//If the bot is on, it will display the bot's current mode status. If the bot is not mode, it will just report "Idle". "Inactive if it is not on at all.
d += "<td width='30%'>[Bot.on ? "[Bot.mode ? "<span class='average'>[ Bot.mode_name[Bot.mode] ]</span>": "<span class='good'>Idle</span>"]" : "<span class='bad'>Inactive</span>"]</td>"
d += "<td width='30%'>[bot_area.name]</td>"
d += "<td width='10%'><A HREF=?src=\ref[src];interface=\ref[Bot]>Interface</A></td>"
d += "<td width='10%'><A HREF=?src=\ref[src];callbot=\ref[Bot]>Call</A></td>"
d += "</tr>"
d = format_text(d)
var/datum/browser/popup = new(src, "botcall", "Remote Robot Control", 700, 400)
popup.set_content(d)
popup.open()
/mob/living/silicon/ai/proc/set_waypoint(var/atom/A)
var/turf/turf_check = get_turf(A)
//The target must be in view of a camera or near the core.
if(turf_check in range(get_turf(src)))
call_bot(turf_check)
else if(cameranet && cameranet.checkTurfVis(turf_check))
call_bot(turf_check)
else
src << "<span class='danger'>Selected location is not visible.</span>"
/mob/living/silicon/ai/proc/call_bot(var/turf/waypoint)
if(!Bot)
return
if(Bot.calling_ai && Bot.calling_ai != src) //Prevents an override if another AI is controlling this bot.
src << "<span class='danger'>Interface error. Unit is already in use.</span>"
return
Bot.call_bot(src, waypoint)
/mob/living/silicon/ai/proc/switchCamera(var/obj/machinery/camera/C)
src.cameraFollow = null