-Renamed "acid" to "sacid"

-Sorted the dispensable chemicals list alphabetically.
-Made the chemical dispenser use process() instead of calling itself in a spawn()
-Made the receiver and broadcaster easier to build (less parts)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4256 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
giacomand@gmail.com
2012-07-31 20:38:06 +00:00
parent c4dc6fcb0b
commit 059df7ef65
9 changed files with 647 additions and 638 deletions
File diff suppressed because it is too large Load Diff
+6 -6
View File
@@ -288,8 +288,8 @@ datum
holder.remove_reagent("stoxin", 2)
if(holder.has_reagent("plasma"))
holder.remove_reagent("plasma", 1)
if(holder.has_reagent("acid"))
holder.remove_reagent("acid", 1)
if(holder.has_reagent("sacid"))
holder.remove_reagent("sacid", 1)
if(holder.has_reagent("cyanide"))
holder.remove_reagent("cyanide", 1)
if(holder.has_reagent("amatoxin"))
@@ -616,9 +616,9 @@ datum
..()
return
acid
sacid
name = "Sulphuric acid"
id = "acid"
id = "sacid"
description = "A strong mineral acid with the molecular formula H2SO4."
reagent_state = LIQUID
color = "#DB5008" // rgb: 219, 80, 8
@@ -1240,8 +1240,8 @@ datum
holder.remove_reagent("stoxin", 5)
if(holder.has_reagent("plasma"))
holder.remove_reagent("plasma", 5)
if(holder.has_reagent("acid"))
holder.remove_reagent("acid", 5)
if(holder.has_reagent("sacid"))
holder.remove_reagent("sacid", 5)
if(holder.has_reagent("pacid"))
holder.remove_reagent("pacid", 5)
if(holder.has_reagent("cyanide"))
+10 -10
View File
@@ -116,7 +116,7 @@ datum
name = "Polytrinic acid"
id = "pacid"
result = "pacid"
required_reagents = list("acid" = 1, "chlorine" = 1, "potassium" = 1)
required_reagents = list("sacid" = 1, "chlorine" = 1, "potassium" = 1)
result_amount = 3
synaptizine
@@ -273,14 +273,14 @@ datum
name = "Glycerol"
id = "glycerol"
result = "glycerol"
required_reagents = list("cornoil" = 3, "acid" = 1)
required_reagents = list("cornoil" = 3, "sacid" = 1)
result_amount = 1
nitroglycerin
name = "Nitroglycerin"
id = "nitroglycerin"
result = "nitroglycerin"
required_reagents = list("glycerol" = 1, "pacid" = 1, "acid" = 1)
required_reagents = list("glycerol" = 1, "pacid" = 1, "sacid" = 1)
result_amount = 2
on_reaction(var/datum/reagents/holder, var/created_volume)
var/location = get_turf(holder.my_atom)
@@ -331,7 +331,7 @@ datum
name = "Napalm"
id = "napalm"
result = null
required_reagents = list("aluminum" = 1, "plasma" = 1, "acid" = 1 )
required_reagents = list("aluminum" = 1, "plasma" = 1, "sacid" = 1 )
result_amount = 1
on_reaction(var/datum/reagents/holder, var/created_volume)
var/turf/location = get_turf(holder.my_atom.loc)
@@ -443,7 +443,7 @@ datum
name = "Foam surfactant"
id = "foam surfactant"
result = "fluorosurfactant"
required_reagents = list("fluorine" = 2, "carbon" = 2, "acid" = 1)
required_reagents = list("fluorine" = 2, "carbon" = 2, "sacid" = 1)
result_amount = 5
@@ -639,7 +639,7 @@ datum
name = "Metroid Virus"
id = "m_virus"
result = null
required_reagents = list("sugar" = 1, "acid" = 1)
required_reagents = list("sugar" = 1, "sacid" = 1)
result_amount = 2
required_container = /obj/item/metroid_core
required_other = 3
@@ -722,7 +722,7 @@ datum
name = "Metroid Crit"
id = "m_tele"
result = null
required_reagents = list("acid" = 1, "blood" = 1)
required_reagents = list("sacid" = 1, "blood" = 1)
required_catalysts = list("plasma" = 1, "mutagen" = 1)
result_amount = 1
required_container = /obj/item/metroid_core
@@ -798,7 +798,7 @@ datum
name = "Metroid Foam"
id = "m_foam"
result = null
required_reagents = list("acid" = 1)
required_reagents = list("sacid" = 1)
result_amount = 2
required_container = /obj/item/metroid_core
required_other = 5
@@ -883,7 +883,7 @@ datum
name = "Soy Sauce"
id = "soysauce"
result = "soysauce"
required_reagents = list("soymilk" = 4, "acid" = 1)
required_reagents = list("soymilk" = 4, "sacid" = 1)
result_amount = 5
cheesewheel
@@ -1317,7 +1317,7 @@ datum
name = "Acid Spit"
id = "acidspit"
result = "acidspit"
required_reagents = list("acid" = 1, "wine" = 5)
required_reagents = list("sacid" = 1, "wine" = 5)
result_amount = 6
amasec
+1 -1
View File
@@ -287,7 +287,7 @@
B1.reagents.add_reagent("aluminum", 25)
B2.reagents.add_reagent("plasma", 25)
B2.reagents.add_reagent("acid", 25)
B2.reagents.add_reagent("sacid", 25)
beakers += B1
beakers += B2
+77 -77
View File
@@ -73,7 +73,7 @@ datum/design/seccamera
id = "seccamera"
req_tech = list("programming" = 2)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/security"
datum/design/aicore
@@ -82,7 +82,7 @@ datum/design/aicore
id = "aicore"
req_tech = list("programming" = 4, "biotech" = 3)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/aicore"
datum/design/aiupload
@@ -91,7 +91,7 @@ datum/design/aiupload
id = "aiupload"
req_tech = list("programming" = 4)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/aiupload"
datum/design/borgupload
@@ -100,7 +100,7 @@ datum/design/borgupload
id = "borgupload"
req_tech = list("programming" = 4)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/borgupload"
datum/design/med_data
@@ -109,7 +109,7 @@ datum/design/med_data
id = "med_data"
req_tech = list("programming" = 2)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/med_data"
datum/design/operating
@@ -118,7 +118,7 @@ datum/design/operating
id = "operating"
req_tech = list("programming" = 2, "biotech" = 2)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/operating"
datum/design/pandemic
@@ -127,7 +127,7 @@ datum/design/pandemic
id = "pandemic"
req_tech = list("programming" = 2, "biotech" = 2)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/pandemic"
datum/design/scan_console
@@ -136,7 +136,7 @@ datum/design/scan_console
id = "scan_console"
req_tech = list("programming" = 2, "biotech" = 3)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/scan_consolenew"
datum/design/comconsole
@@ -145,7 +145,7 @@ datum/design/comconsole
id = "comconsole"
req_tech = list("programming" = 2, "magnets" = 2)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/communications"
datum/design/idcardconsole
@@ -154,7 +154,7 @@ datum/design/idcardconsole
id = "idcardconsole"
req_tech = list("programming" = 2)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/card"
datum/design/crewconsole
@@ -163,7 +163,7 @@ datum/design/crewconsole
id = "crewconsole"
req_tech = list("programming" = 3, "magnets" = 2, "biotech" = 2)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/crew"
datum/design/teleconsole
@@ -172,7 +172,7 @@ datum/design/teleconsole
id = "teleconsole"
req_tech = list("programming" = 3, "bluespace" = 2)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/teleporter"
datum/design/secdata
@@ -181,7 +181,7 @@ datum/design/secdata
id = "secdata"
req_tech = list("programming" = 2)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/secure_data"
datum/design/atmosalerts
@@ -190,7 +190,7 @@ datum/design/atmosalerts
id = "atmosalerts"
req_tech = list("programming" = 2)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/atmos_alert"
datum/design/air_management
@@ -199,7 +199,7 @@ datum/design/air_management
id = "air_management"
req_tech = list("programming" = 2)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/air_management"
/* Uncomment if someone makes these buildable
@@ -209,7 +209,7 @@ datum/design/general_alert
id = "general_alert"
req_tech = list("programming" = 2)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/general_alert"
*/
@@ -219,7 +219,7 @@ datum/design/robocontrol
id = "robocontrol"
req_tech = list("programming" = 4)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/robotics"
datum/design/clonecontrol
@@ -228,7 +228,7 @@ datum/design/clonecontrol
id = "clonecontrol"
req_tech = list("programming" = 3, "biotech" = 3)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/cloning"
datum/design/clonepod
@@ -237,7 +237,7 @@ datum/design/clonepod
id = "clonepod"
req_tech = list("programming" = 3, "biotech" = 3)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/clonepod"
datum/design/clonescanner
@@ -246,7 +246,7 @@ datum/design/clonescanner
id = "clonescanner"
req_tech = list("programming" = 3, "biotech" = 3)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/clonescanner"
datum/design/arcademachine
@@ -255,7 +255,7 @@ datum/design/arcademachine
id = "arcademachine"
req_tech = list("programming" = 1)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/arcade"
datum/design/powermonitor
@@ -264,7 +264,7 @@ datum/design/powermonitor
id = "powermonitor"
req_tech = list("programming" = 2)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/powermonitor"
datum/design/solarcontrol
@@ -273,7 +273,7 @@ datum/design/solarcontrol
id = "solarcontrol"
req_tech = list("programming" = 2, "powerstorage" = 2)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/solar_control"
datum/design/prisonmanage
@@ -282,7 +282,7 @@ datum/design/prisonmanage
id = "prisonmanage"
req_tech = list("programming" = 2)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/prisoner"
datum/design/mechacontrol
@@ -291,7 +291,7 @@ datum/design/mechacontrol
id = "mechacontrol"
req_tech = list("programming" = 3)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/mecha_control"
datum/design/mechapower
@@ -300,7 +300,7 @@ datum/design/mechapower
id = "mechapower"
req_tech = list("programming" = 2, "powerstorage" = 3)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/mech_bay_power_console"
datum/design/rdconsole
@@ -309,7 +309,7 @@ datum/design/rdconsole
id = "rdconsole"
req_tech = list("programming" = 4)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/rdconsole"
datum/design/ordercomp
@@ -318,7 +318,7 @@ datum/design/ordercomp
id = "ordercomp"
req_tech = list("programming" = 2)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/ordercomp"
datum/design/supplycomp
@@ -327,7 +327,7 @@ datum/design/supplycomp
id = "supplycomp"
req_tech = list("programming" = 3)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/supplycomp"
datum/design/mining
@@ -336,7 +336,7 @@ datum/design/mining
id = "mining"
req_tech = list("programming" = 2)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/mining"
datum/design/comm_monitor
@@ -345,7 +345,7 @@ datum/design/comm_monitor
id = "comm_monitor"
req_tech = list("programming" = 3)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/comm_monitor"
datum/design/comm_server
@@ -354,7 +354,7 @@ datum/design/comm_server
id = "comm_server"
req_tech = list("programming" = 3)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/comm_server"
datum/design/message_monitor
@@ -363,7 +363,7 @@ datum/design/message_monitor
id = "message_monitor"
req_tech = list("programming" = 5)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/message_monitor"
datum/design/aifixer
@@ -372,7 +372,7 @@ datum/design/aifixer
id = "aifixer"
req_tech = list("programming" = 3, "biotech" = 2)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/aifixer"
///////////////////////////////////
@@ -384,7 +384,7 @@ datum/design/safeguard_module
id = "safeguard_module"
req_tech = list("programming" = 3, "materials" = 4)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20, "$gold" = 100)
materials = list("$glass" = 2000, "sacid" = 20, "$gold" = 100)
build_path = "/obj/item/weapon/aiModule/safeguard"
datum/design/onehuman_module
@@ -393,7 +393,7 @@ datum/design/onehuman_module
id = "onehuman_module"
req_tech = list("programming" = 4, "materials" = 6)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20, "$diamond" = 100)
materials = list("$glass" = 2000, "sacid" = 20, "$diamond" = 100)
build_path = "/obj/item/weapon/aiModule/oneHuman"
datum/design/protectstation_module
@@ -402,7 +402,7 @@ datum/design/protectstation_module
id = "protectstation_module"
req_tech = list("programming" = 3, "materials" = 6)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20, "$gold" = 100)
materials = list("$glass" = 2000, "sacid" = 20, "$gold" = 100)
build_path = "/obj/item/weapon/aiModule/protectStation"
datum/design/notele_module
@@ -411,7 +411,7 @@ datum/design/notele_module
id = "notele_module"
req_tech = list("programming" = 3)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20, "$gold" = 100)
materials = list("$glass" = 2000, "sacid" = 20, "$gold" = 100)
build_path = "/obj/item/weapon/aiModule/teleporterOffline"
datum/design/quarantine_module
@@ -420,7 +420,7 @@ datum/design/quarantine_module
id = "quarantine_module"
req_tech = list("programming" = 3, "biotech" = 2, "materials" = 4)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20, "$gold" = 100)
materials = list("$glass" = 2000, "sacid" = 20, "$gold" = 100)
build_path = "/obj/item/weapon/aiModule/quarantine"
datum/design/oxygen_module
@@ -429,7 +429,7 @@ datum/design/oxygen_module
id = "oxygen_module"
req_tech = list("programming" = 3, "biotech" = 2, "materials" = 4)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20, "$gold" = 100)
materials = list("$glass" = 2000, "sacid" = 20, "$gold" = 100)
build_path = "/obj/item/weapon/aiModule/oxygen"
datum/design/freeform_module
@@ -438,7 +438,7 @@ datum/design/freeform_module
id = "freeform_module"
req_tech = list("programming" = 4, "materials" = 4)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20, "$gold" = 100)
materials = list("$glass" = 2000, "sacid" = 20, "$gold" = 100)
build_path = "/obj/item/weapon/aiModule/freeform"
datum/design/reset_module
@@ -447,7 +447,7 @@ datum/design/reset_module
id = "reset_module"
req_tech = list("programming" = 3, "materials" = 6)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20, "$gold" = 100)
materials = list("$glass" = 2000, "sacid" = 20, "$gold" = 100)
build_path = "/obj/item/weapon/aiModule/reset"
datum/design/purge_module
@@ -456,7 +456,7 @@ datum/design/purge_module
id = "purge_module"
req_tech = list("programming" = 4, "materials" = 6)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20, "$diamond" = 100)
materials = list("$glass" = 2000, "sacid" = 20, "$diamond" = 100)
build_path = "/obj/item/weapon/aiModule/purge"
datum/design/freeformcore_module
@@ -465,7 +465,7 @@ datum/design/freeformcore_module
id = "freeformcore_module"
req_tech = list("programming" = 4, "materials" = 6)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20, "$diamond" = 100)
materials = list("$glass" = 2000, "sacid" = 20, "$diamond" = 100)
build_path = "/obj/item/weapon/aiModule/freeformcore"
datum/design/asimov
@@ -474,7 +474,7 @@ datum/design/asimov
id = "asimov_module"
req_tech = list("programming" = 3, "materials" = 6)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20, "$diamond" = 100)
materials = list("$glass" = 2000, "sacid" = 20, "$diamond" = 100)
build_path = "/obj/item/weapon/aiModule/asimov"
datum/design/paladin_module
@@ -483,7 +483,7 @@ datum/design/paladin_module
id = "paladin_module"
req_tech = list("programming" = 4, "materials" = 6)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20, "$diamond" = 100)
materials = list("$glass" = 2000, "sacid" = 20, "$diamond" = 100)
build_path = "/obj/item/weapon/aiModule/paladin"
datum/design/tyrant_module
@@ -492,7 +492,7 @@ datum/design/tyrant_module
id = "tyrant_module"
req_tech = list("programming" = 4, "syndicate" = 2, "materials" = 6)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20, "$diamond" = 100)
materials = list("$glass" = 2000, "sacid" = 20, "$diamond" = 100)
build_path = "/obj/item/weapon/aiModule/tyrant"
@@ -506,7 +506,7 @@ datum/design/subspace_receiver
id = "s-receiver"
req_tech = list("programming" = 4, "engineering" = 3, "bluespace" = 2)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/telecomms/receiver"
datum/design/telecomms_bus
@@ -515,7 +515,7 @@ datum/design/telecomms_bus
id = "s-bus"
req_tech = list("programming" = 4, "engineering" = 4)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/telecomms/bus"
datum/design/telecomms_hub
@@ -524,7 +524,7 @@ datum/design/telecomms_hub
id = "s-hub"
req_tech = list("programming" = 4, "engineering" = 4)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/telecomms/hub"
datum/design/telecomms_relay
@@ -533,7 +533,7 @@ datum/design/telecomms_relay
id = "s-relay"
req_tech = list("programming" = 3, "engineering" = 4, "bluespace" = 3)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/telecomms/relay"
datum/design/telecomms_processor
@@ -542,7 +542,7 @@ datum/design/telecomms_processor
id = "s-processor"
req_tech = list("programming" = 4, "engineering" = 4)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/telecomms/processor"
datum/design/telecomms_server
@@ -551,7 +551,7 @@ datum/design/telecomms_server
id = "s-server"
req_tech = list("programming" = 4, "engineering" = 4)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/telecomms/server"
datum/design/subspace_broadcaster
@@ -560,7 +560,7 @@ datum/design/subspace_broadcaster
id = "s-broadcaster"
req_tech = list("programming" = 4, "engineering" = 4, "bluespace" = 2)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/telecomms/broadcaster"
@@ -596,7 +596,7 @@ datum/design/ripley_main
id = "ripley_main"
req_tech = list("programming" = 3)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/mecha/ripley/main"
datum/design/ripley_peri
@@ -605,7 +605,7 @@ datum/design/ripley_peri
id = "ripley_peri"
req_tech = list("programming" = 3)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/mecha/ripley/peripherals"
datum/design/odysseus_main
@@ -614,7 +614,7 @@ datum/design/odysseus_main
id = "odysseus_main"
req_tech = list("programming" = 3,"biotech" = 2)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/mecha/odysseus/main"
datum/design/odysseus_peri
@@ -623,7 +623,7 @@ datum/design/odysseus_peri
id = "odysseus_peri"
req_tech = list("programming" = 3,"biotech" = 2)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/mecha/odysseus/peripherals"
datum/design/gygax_main
@@ -632,7 +632,7 @@ datum/design/gygax_main
id = "gygax_main"
req_tech = list("programming" = 4)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/mecha/gygax/main"
datum/design/gygax_peri
@@ -641,7 +641,7 @@ datum/design/gygax_peri
id = "gygax_peri"
req_tech = list("programming" = 4)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/mecha/gygax/peripherals"
datum/design/gygax_targ
@@ -650,7 +650,7 @@ datum/design/gygax_targ
id = "gygax_targ"
req_tech = list("programming" = 4, "combat" = 2)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/mecha/gygax/targeting"
datum/design/durand_main
@@ -659,7 +659,7 @@ datum/design/durand_main
id = "durand_main"
req_tech = list("programming" = 4)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/mecha/durand/main"
datum/design/durand_peri
@@ -668,7 +668,7 @@ datum/design/durand_peri
id = "durand_peri"
req_tech = list("programming" = 4)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/mecha/durand/peripherals"
datum/design/durand_targ
@@ -677,7 +677,7 @@ datum/design/durand_targ
id = "durand_targ"
req_tech = list("programming" = 4, "combat" = 2)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/mecha/durand/targeting"
datum/design/honker_main
@@ -686,7 +686,7 @@ datum/design/honker_main
id = "honker_main"
req_tech = list("programming" = 3)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/mecha/honker/main"
datum/design/honker_peri
@@ -695,7 +695,7 @@ datum/design/honker_peri
id = "honker_peri"
req_tech = list("programming" = 3)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/mecha/honker/peripherals"
datum/design/honker_targ
@@ -704,7 +704,7 @@ datum/design/honker_targ
id = "honker_targ"
req_tech = list("programming" = 3)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/mecha/honker/targeting"
////////////////////////////////////////
@@ -1131,7 +1131,7 @@ datum/design/destructive_analyzer
id = "destructive_analyzer"
req_tech = list("programming" = 2, "magnets" = 2, "engineering" = 2)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/destructive_analyzer"
datum/design/protolathe
@@ -1140,7 +1140,7 @@ datum/design/protolathe
id = "protolathe"
req_tech = list("programming" = 2, "engineering" = 2)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/protolathe"
datum/design/circuit_imprinter
@@ -1149,7 +1149,7 @@ datum/design/circuit_imprinter
id = "circuit_imprinter"
req_tech = list("programming" = 2, "engineering" = 2)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/circuit_imprinter"
datum/design/autolathe
@@ -1158,7 +1158,7 @@ datum/design/autolathe
id = "autolathe"
req_tech = list("programming" = 2, "engineering" = 2)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/autolathe"
datum/design/rdservercontrol
@@ -1167,7 +1167,7 @@ datum/design/rdservercontrol
id = "rdservercontrol"
req_tech = list("programming" = 3)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/rdservercontrol"
datum/design/rdserver
@@ -1176,7 +1176,7 @@ datum/design/rdserver
id = "rdserver"
req_tech = list("programming" = 3)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/rdserver"
datum/design/mechfab
@@ -1185,7 +1185,7 @@ datum/design/mechfab
id = "mechfab"
req_tech = list("programming" = 3, "engineering" = 3)
build_type = IMPRINTER
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/mechfab"
@@ -1200,7 +1200,7 @@ datum/design/pacman
req_tech = list("programming" = 3, "plasmatech" = 3, "powerstorage" = 3, "engineering" = 3)
build_type = IMPRINTER
reliability_base = 79
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/pacman"
datum/design/superpacman
@@ -1210,7 +1210,7 @@ datum/design/superpacman
req_tech = list("programming" = 3, "powerstorage" = 4, "engineering" = 4)
build_type = IMPRINTER
reliability_base = 76
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/pacman/super"
datum/design/mrspacman
@@ -1220,7 +1220,7 @@ datum/design/mrspacman
req_tech = list("programming" = 3, "powerstorage" = 5, "engineering" = 5)
build_type = IMPRINTER
reliability_base = 74
materials = list("$glass" = 2000, "acid" = 20)
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/pacman/mrs"