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resolve conflicts
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@@ -127,14 +127,12 @@
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// self_message (optional) is what the src mob hears.
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// deaf_message (optional) is what deaf people will see.
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// hearing_distance (optional) is the range, how many tiles away the message can be heard.
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/mob/audible_message(var/message, var/deaf_message, var/hearing_distance, var/self_message)
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/mob/audible_message(message, deaf_message, hearing_distance)
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var/range = 7
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if(hearing_distance)
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range = hearing_distance
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var/msg = message
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for(var/mob/M in get_mobs_in_view(range, src))
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if(self_message && M == src)
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msg = self_message
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M.show_message(msg, 2, deaf_message, 1)
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// based on say code
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@@ -156,12 +154,12 @@
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// message is the message output to anyone who can hear.
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// deaf_message (optional) is what deaf people will see.
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// hearing_distance (optional) is the range, how many tiles away the message can be heard.
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/atom/proc/audible_message(var/message, var/deaf_message, var/hearing_distance)
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/atom/proc/audible_message(message, deaf_message, hearing_distance)
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var/range = 7
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if(hearing_distance)
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range = hearing_distance
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for(var/mob/M in get_mobs_in_view(range, src))
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M.show_message( message, 2, deaf_message, 1)
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M.show_message(message, 2, deaf_message, 1)
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/mob/proc/findname(msg)
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for(var/mob/M in GLOB.mob_list)
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