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Makes the Alien Scalpel Into a Laser Scalpel + Slight Sprite Modification (#28651)
* Alien Scalpel Buff * Update robot_upgrades.dm * Update abductor.dmi * Update abduction_gear.dm
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@@ -37,7 +37,6 @@
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/area/ruin/unpowered/misc_lavaruin)
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"l" = (
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/obj/machinery/optable/abductor,
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/obj/item/cautery/alien,
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/turf/simulated/floor/plating/abductor/lavaland_air,
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/area/ruin/unpowered/misc_lavaruin)
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"m" = (
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@@ -46,8 +45,8 @@
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/turf/simulated/floor/plating/abductor/lavaland_air,
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/area/ruin/unpowered/misc_lavaruin)
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"n" = (
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/obj/item/scalpel/alien,
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/obj/item/surgical_drapes,
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/obj/item/scalpel/laser/alien,
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/turf/simulated/floor/plating/abductor/lavaland_air,
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/area/ruin/unpowered/misc_lavaruin)
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"o" = (
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@@ -503,8 +503,7 @@
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"cf" = (
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/obj/structure/table/abductor,
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/obj/item/paper/abductor,
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/obj/item/scalpel/alien,
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/obj/item/cautery/alien,
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/obj/item/scalpel/laser/alien,
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/turf/simulated/floor/plating/abductor,
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/area/abductor_ship)
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"cg" = (
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@@ -591,16 +591,16 @@ CONTENTS:
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<br>
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1.Acquire fresh specimen.<br>
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2.Put the specimen on operating table.<br>
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3.Apply scalpel to the chest, preparing for experimental dissection.<br>
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4.Apply scalpel to specimen's torso.<br>
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3.Apply a scalpel to the chest, preparing for experimental dissection.<br>
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4.Make incision on specimen's torso with a scalpel.<br>
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5.Clamp bleeders on specimen's torso with a hemostat.<br>
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6.Retract skin of specimen's torso with a retractor.<br>
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7.Saw through the specimen's torso with a saw.<br>
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8.Apply retractor again to specimen's torso.<br>
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9.Search through the specimen's torso with your hands to remove any superfluous organs.<br>
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10.Insert replacement gland (Retrieve one from gland storage).<br>
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11.Cauterize the patient's torso with a cautery.<br>
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12.Consider dressing the specimen back to not disturb the habitat. <br>
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11.Cauterize the patient's torso. Your scalpel also functions as a cautery for this purpose.<br>
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12.Consider dressing the specimen back to not disturb the habitat.<br>
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13.Put the specimen in the experiment machinery.<br>
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14.Choose one of the machine options. The target will be analyzed and teleported to the selected drop-off point.<br>
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15.You will receive one supply credit, and the subject will be counted towards your quota.<br>
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@@ -708,10 +708,11 @@ Congratulations! You are now trained for invasive xenobiology research!"}
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/////////////////////////////////////////
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/////////// MEDICAL TOOLS ///////////////
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/////////////////////////////////////////
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/obj/item/scalpel/alien
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/obj/item/scalpel/laser/alien
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name = "alien scalpel"
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desc = "It's a gleaming sharp knife made out of silvery-green metal."
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desc = "A translucent blade attached to a handle of strange silvery metal. When held still against broken flesh, the blade becomes extremely hot."
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icon = 'icons/obj/abductor.dmi'
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icon_state = "scalpel"
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origin_tech = "materials=2;biotech=2;abductor=2"
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toolspeed = 0.25
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@@ -743,13 +744,6 @@ Congratulations! You are now trained for invasive xenobiology research!"}
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origin_tech = "materials=2;biotech=2;abductor=2"
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toolspeed = 0.25
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/obj/item/cautery/alien
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name = "alien cautery"
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desc = "Why would bloodless aliens have a tool to stop bleeding? Unless..."
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icon = 'icons/obj/abductor.dmi'
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origin_tech = "materials=2;biotech=2;abductor=2"
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toolspeed = 0.25
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/obj/item/bonegel/alien
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name = "alien bone gel"
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desc = "It smells like duct tape."
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@@ -481,7 +481,7 @@
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require_module = TRUE
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module_type = /obj/item/robot_module/medical
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items_to_replace = list(
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/obj/item/scalpel/laser/laser1 = /obj/item/scalpel/laser/laser3, // No abductor laser scalpel, so next best thing.
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/obj/item/scalpel/laser/laser1 = /obj/item/scalpel/laser/alien,
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/obj/item/hemostat = /obj/item/hemostat/alien,
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/obj/item/retractor = /obj/item/retractor/alien,
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/obj/item/bonegel = /obj/item/bonegel/alien,
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@@ -220,7 +220,7 @@
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desc = "An advanced scalpel obtained through Abductor technology."
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id = "alien_scalpel"
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req_tech = list("biotech" = 4, "materials" = 4, "abductor" = 3)
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build_path = /obj/item/scalpel/alien
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build_path = /obj/item/scalpel/laser/alien
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 2000, MAT_SILVER = 1500, MAT_PLASMA = 500, MAT_TITANIUM = 1500)
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category = list("Medical")
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@@ -265,16 +265,6 @@
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materials = list(MAT_METAL = 10000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 1500)
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category = list("Medical")
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/datum/design/aliencautery
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name = "Alien Cautery"
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desc = "An advanced cautery obtained through Abductor technology."
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id = "alien_cautery"
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req_tech = list("biotech" = 4, "materials" = 4, "abductor" = 3)
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build_path = /obj/item/cautery/alien
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 2000, MAT_SILVER = 1500, MAT_PLASMA = 500, MAT_TITANIUM = 1500)
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category = list("Medical")
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/datum/design/alienbonegel
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name = "Alien Bone Gel"
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desc = "Advanced bone gel obtained through Abductor technology."
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@@ -268,7 +268,7 @@
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desc = "An alien surgical toolset, designed to be installed on the subject's arm."
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icon_state = "toolkit_surgical"
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origin_tech = "materials=5;engineering=5;plasmatech=5;powerstorage=4;abductor=2"
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contents = newlist(/obj/item/retractor/alien, /obj/item/hemostat/alien, /obj/item/cautery/alien, /obj/item/bonesetter/alien, /obj/item/scalpel/alien, /obj/item/circular_saw/alien, /obj/item/bonegel/alien, /obj/item/fix_o_vein/alien, /obj/item/surgicaldrill/alien)
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contents = newlist(/obj/item/retractor/alien, /obj/item/hemostat/alien, /obj/item/bonesetter/alien, /obj/item/scalpel/laser/alien, /obj/item/circular_saw/alien, /obj/item/bonegel/alien, /obj/item/fix_o_vein/alien, /obj/item/surgicaldrill/alien)
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action_icon = list(/datum/action/item_action/organ_action/toggle = 'icons/obj/abductor.dmi')
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action_icon_state = list(/datum/action/item_action/organ_action/toggle = "belt")
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