Makes the Alien Scalpel Into a Laser Scalpel + Slight Sprite Modification (#28651)

* Alien Scalpel Buff

* Update robot_upgrades.dm

* Update abductor.dmi

* Update abduction_gear.dm
This commit is contained in:
CRUNCH
2025-04-02 13:26:03 +01:00
committed by GitHub
parent 7a72d54fec
commit 05c4ce3c83
7 changed files with 12 additions and 30 deletions
@@ -220,7 +220,7 @@
desc = "An advanced scalpel obtained through Abductor technology."
id = "alien_scalpel"
req_tech = list("biotech" = 4, "materials" = 4, "abductor" = 3)
build_path = /obj/item/scalpel/alien
build_path = /obj/item/scalpel/laser/alien
build_type = PROTOLATHE
materials = list(MAT_METAL = 2000, MAT_SILVER = 1500, MAT_PLASMA = 500, MAT_TITANIUM = 1500)
category = list("Medical")
@@ -265,16 +265,6 @@
materials = list(MAT_METAL = 10000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 1500)
category = list("Medical")
/datum/design/aliencautery
name = "Alien Cautery"
desc = "An advanced cautery obtained through Abductor technology."
id = "alien_cautery"
req_tech = list("biotech" = 4, "materials" = 4, "abductor" = 3)
build_path = /obj/item/cautery/alien
build_type = PROTOLATHE
materials = list(MAT_METAL = 2000, MAT_SILVER = 1500, MAT_PLASMA = 500, MAT_TITANIUM = 1500)
category = list("Medical")
/datum/design/alienbonegel
name = "Alien Bone Gel"
desc = "Advanced bone gel obtained through Abductor technology."
+1 -1
View File
@@ -268,7 +268,7 @@
desc = "An alien surgical toolset, designed to be installed on the subject's arm."
icon_state = "toolkit_surgical"
origin_tech = "materials=5;engineering=5;plasmatech=5;powerstorage=4;abductor=2"
contents = newlist(/obj/item/retractor/alien, /obj/item/hemostat/alien, /obj/item/cautery/alien, /obj/item/bonesetter/alien, /obj/item/scalpel/alien, /obj/item/circular_saw/alien, /obj/item/bonegel/alien, /obj/item/fix_o_vein/alien, /obj/item/surgicaldrill/alien)
contents = newlist(/obj/item/retractor/alien, /obj/item/hemostat/alien, /obj/item/bonesetter/alien, /obj/item/scalpel/laser/alien, /obj/item/circular_saw/alien, /obj/item/bonegel/alien, /obj/item/fix_o_vein/alien, /obj/item/surgicaldrill/alien)
action_icon = list(/datum/action/item_action/organ_action/toggle = 'icons/obj/abductor.dmi')
action_icon_state = list(/datum/action/item_action/organ_action/toggle = "belt")