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https://github.com/ParadiseSS13/Paradise.git
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@@ -214,7 +214,7 @@
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return attack_hand(user)
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/obj/machinery/door/window/attack_hand(mob/user)
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return bumpopen(user)
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return try_to_activate_door(user)
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/obj/machinery/door/window/emag_act(mob/user, obj/weapon)
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if(!operating && density && !emagged)
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@@ -228,7 +228,6 @@
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return 1
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/obj/machinery/door/window/attackby(obj/item/I, mob/living/user, params)
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//If it's in the process of opening/closing, ignore the click
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if(operating)
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return
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