Whitespace cleanup part 3. (#19897)

* Whitespace cleanup part 3.

* clean up mecha a lot, other review fixes
This commit is contained in:
warriorstar-orion
2022-12-27 11:00:39 -05:00
committed by GitHub
parent f86374a504
commit 066bd06e8d
81 changed files with 1049 additions and 939 deletions
+1 -1
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@@ -402,7 +402,7 @@
name = "Activate"
/datum/action/item_action/hands_free/activate/always
check_flags = null
check_flags = null
/datum/action/item_action/toggle_research_scanner
name = "Toggle Research Scanner"
+3 -3
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@@ -1,9 +1,9 @@
#define ARMORID "armor-[melee]-[bullet]-[laser]-[energy]-[bomb]-[bio]-[rad]-[fire]-[acid]-[magic]"
/proc/getArmor(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 0, acid = 0, magic = 0)
. = locate(ARMORID)
if (!.)
. = new /datum/armor(melee, bullet, laser, energy, bomb, bio, rad, fire, acid, magic)
. = locate(ARMORID)
if (!.)
. = new /datum/armor(melee, bullet, laser, energy, bomb, bio, rad, fire, acid, magic)
/datum/armor
var/melee
+2 -2
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@@ -361,8 +361,8 @@ GLOBAL_LIST_INIT(advance_cures, list(
var/datum/disease/advance/D2 = pick(diseases)
D2.Mix(D1)
// Should be only 1 entry left, but if not let's only return a single entry
// to_chat(world, "END MIXING!!!!!")
// Should be only 1 entry left, but if not let's only return a single entry
// to_chat(world, "END MIXING!!!!!")
var/datum/disease/advance/to_return = pick(diseases)
to_return.Refresh(1)
return to_return
+5 -5
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@@ -28,11 +28,11 @@
/datum/news_announcement/revolution_inciting_event/human_experiments
round_time = 60*90
message = {"Unbelievable reports about human experimentation have reached our ears. According
to a refugee from one of the Tau Ceti Research Stations, their station, in order
to increase revenue, has refactored several of their facilities to perform experiments
on live humans, including virology research, genetic manipulation, and \"feeding them
to the slimes to see what happens\". Allegedly, these test subjects were neither
humanified monkeys nor volunteers, but rather unqualified staff that were forced into
to a refugee from one of the Tau Ceti Research Stations, their station, in order
to increase revenue, has refactored several of their facilities to perform experiments
on live humans, including virology research, genetic manipulation, and \"feeding them
to the slimes to see what happens\". Allegedly, these test subjects were neither
humanified monkeys nor volunteers, but rather unqualified staff that were forced into
the experiments, and reported to have died in a \"work accident\" by Nanotrasen Inc."}
author = "Unauthorized"
+1 -1
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@@ -9,7 +9,7 @@
* * items are objects. Fruits, tools, circuit boards.
* * result is type to create as new object
* * time is optional parameter, you shall use in in your machine,
default /datum/recipe/ procs does not rely on this parameter.
* default /datum/recipe/ procs does not rely on this parameter.
*
* Functions you need:
* /datum/recipe/proc/make(var/obj/container as obj)
+1 -1
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@@ -25,7 +25,7 @@
spawn()
A.throw_at(get_edge_target_turf(H, pick(GLOB.alldirs)), rand(1, 10), 5)
H.visible_message("<span class='danger'>[H]'s [A.name] flies out of their body in a magical explosion!</span>",\
"<span class='danger'>Your [A.name] flies out of your body in a magical explosion!</span>")
"<span class='danger'>Your [A.name] flies out of your body in a magical explosion!</span>")
H.Weaken(4 SECONDS)
else
var/obj/effect/decal/cleanable/blood/gibs/G = new/obj/effect/decal/cleanable/blood/gibs(get_turf(H))
+8 -8
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@@ -537,10 +537,10 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
/datum/uplink_item/dangerous/powerfist
name = "Power Fist"
desc = "The power-fist is a metal gauntlet with a built-in piston-ram powered by an external gas supply.\
Upon hitting a target, the piston-ram will extend foward to make contact for some serious damage. \
Using a wrench on the piston valve will allow you to tweak the amount of gas used per punch to \
deal extra damage and hit targets further. Use a screwdriver to take out any attached tanks."
desc = "The power-fist is a metal gauntlet with a built-in piston-ram powered by an external gas supply. \
Upon hitting a target, the piston-ram will extend foward to make contact for some serious damage. \
Using a wrench on the piston valve will allow you to tweak the amount of gas used per punch to \
deal extra damage and hit targets further. Use a screwdriver to take out any attached tanks."
reference = "PF"
item = /obj/item/melee/powerfist
cost = 8
@@ -905,9 +905,9 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
/datum/uplink_item/stealthy_weapons/cameraflash
name = "Camera Flash"
desc = "A flash disguised as a camera with a self-charging safety system preventing the flash from burning out.\
Due to its design, this flash cannot be overcharged like regular flashes can.\
Useful for stunning borgs and individuals without eye protection or blinding a crowd for a get away."
desc = "A flash disguised as a camera with a self-charging safety system preventing the flash from burning out. \
Due to its design, this flash cannot be overcharged like regular flashes can. \
Useful for stunning borgs and individuals without eye protection or blinding a crowd for a get away."
reference = "CF"
item = /obj/item/flash/cameraflash
cost = 1
@@ -915,7 +915,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
/datum/uplink_item/stealthy_weapons/throwingweapons
name = "Box of Throwing Weapons"
desc = "A box of shurikens and reinforced bolas from ancient Earth martial arts. They are highly effective \
throwing weapons. The bolas can knock a target down and the shurikens will embed into limbs."
throwing weapons. The bolas can knock a target down and the shurikens will embed into limbs."
reference = "STK"
item = /obj/item/storage/box/syndie_kit/throwing_weapons
cost = 3
+2 -2
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@@ -162,7 +162,7 @@
holder.add_hiddenprint(user)
switch(action)
// Toggles the cut/mend status.
// Toggles the cut/mend status.
if("cut")
if(!istype(I, /obj/item/wirecutters) && !user.can_admin_interact())
to_chat(user, "<span class='error'>You need wirecutters!</span>")
@@ -188,7 +188,7 @@
return TRUE
// Attach a signaler to a wire.
// Attach a signaler to a wire.
if("attach")
if(is_attached(color))
var/obj/item/O = detach_assembly(color)