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New arrivals for Cerebron! (#29008)
* del cargo, remade basic arrivals in place * gives life to foreport maints * wires up foreport maints and new arrivals * the great wiring of new arrivals * Cargo halls + cargo spacewalks? FUCK YEAH! * Cargo pipes and wires * beepsky paths to arrivals, fixed access added lights * undoes sec and dorms modifications, adds vault * added paints to the halls and cargopads, also expanded foreport maints abit * cargo hall is real now, also more pipes * nudged library, updated the small decal map and added one near security checkpoint * reorientates the posters + firelocks and alarms * messes with new cafe * added vacant office + minor changes * cleans up some floorpaint * fixes pipes, lights, and a table * lattice and cable fixing * adds vents and air alarms to newly added maints, medical maints is kinda out of scope * forgot a pipe under an airlock * replaces some maintainence airlocks with "external maintainence" airlocks * adds forgotten cyan piping * adds firelocks and lightbulbs * adds firelock under QMs airlock * Polarizes QM airlock * makes pipes follow wire above smith * more air alarms * made buttons in QM office QM access only * Gives QM an auth keycard swipper * one more light switch * I lied more light switches * adds some decals and more love to maints * fixed the sinks * removes inner-departmental spacewalk, moves around rooms in aft cargo, remakes maints spacewalk with shutters, touches maints around areas modified * adds a cable and nudges an APC to its cable * removed old explorers office, moved Nanotrasen rep and blueshields office in its place * undoes some changes I made at some pooint of time * I forgot my CMO office PR went through * rotates vents and pipes to prevent crossing * suggested changes + rooming * CI * extra APC + Fire alarm + vents
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@@ -153,6 +153,26 @@
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/area/station/hallway/secondary/bridge
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name = "\improper Command Hallway"
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icon_state = "hallC"
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// Hallways for departments
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/area/station/hallway/supply
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name = "\improper Cargo Hallway"
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icon_state = "cargo_hallway"
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/area/station/hallway/supply/fore
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name = "\improper Fore Cargo Hallway"
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/area/station/hallway/supply/starboard
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name = "\improper Starboard Cargo Hallway"
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/area/station/hallway/supply/aft
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name = "\improper Aft Cargo Hallway"
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/area/station/hallway/supply/port
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name = "\improper Port Cargo Hallway"
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// Other public areas
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