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Makes trees transparent if important objects are hiding behind them (#18627)
* tree! * Update code/modules/admin/verbs/freeze.dm * yeet * steel review, animate transparency * more critical items * charlie review * charlie
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@@ -204,6 +204,7 @@
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integrity_failure = 5
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var/status = GROWING //can be GROWING, GROWN or BURST; all mutually exclusive
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layer = MOB_LAYER
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flags_2 = CRITICAL_ATOM_2
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/obj/structure/alien/egg/grown
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status = GROWN
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