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Drip expansion: Syndicate garment bag (#29764)
* repair droid sprite update
* biochips
* syndie drip 1
* Update code/game/objects/items/weapons/storage/garment.dm
Indeed, my apologies
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Signed-off-by: YoursTrulyHollow <100510026+Hollow1364781653786@users.noreply.github.com>
* Update code/modules/clothing/glasses/glasses.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: YoursTrulyHollow <100510026+Hollow1364781653786@users.noreply.github.com>
* Update code/modules/clothing/glasses/glasses.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: YoursTrulyHollow <100510026+Hollow1364781653786@users.noreply.github.com>
* Update code/modules/clothing/head/beret.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: YoursTrulyHollow <100510026+Hollow1364781653786@users.noreply.github.com>
* Update code/modules/clothing/neck/cloaks.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: YoursTrulyHollow <100510026+Hollow1364781653786@users.noreply.github.com>
* merge conflict resolve attempt 1
* Merge conflict resolve attempt 2
* mergre conflict RESOLUTION attempt 3
* Revert "mergre conflict RESOLUTION attempt 3"
This reverts commit 06e0f77564.
* Merge conflict resolution attempt 4: hooks edition
* maybe i shouldn't have commented that one thing out
* updated garment bag description, removed stashed change
* removed garment bag contents stashed changes
* removed syndie beret stashed changes
* removed syndie cloak stashed changes
* fixing my fuckup part 1
* fixing my shit part 2
* fixing my shit part 3
* fixing my shit part 4
---------
Signed-off-by: YoursTrulyHollow <100510026+Hollow1364781653786@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
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@@ -682,9 +682,11 @@
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danger_counter = 0
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U.purchase_log += "<BIG>[bicon(src)]</BIG>"
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bought_items += /obj/item/storage/bag/garment/syndie // Guaranteed to spawn with drip (doesn't affect balance, it's only a bunch of fancy clothing)
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for(var/item in bought_items)
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var/obj/purchased = new item(src)
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U.purchase_log += "<BIG>[bicon(purchased)]</BIG>"
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itemlog += purchased.name // To make the item more readable for the log compared to just uplink_item.item
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var/item_list = jointext(sortList(itemlog), ", ")
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log_game("[key_name(user)] purchased a surplus crate with [item_list]")
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user.create_log(MISC_LOG, "Surplus crate purchase with spawned items [item_list]")
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