mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-17 01:53:35 +01:00
@@ -349,6 +349,12 @@ var/engwords = list("travel", "blood", "join", "hell", "destroy", "technology",
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if(!iscultist(user))
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return ..()
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if(iscultist(M))
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if(M.reagents && M.reagents.has_reagent("holywater")) //allows cultists to be rescued from the clutches of ordained religion
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user << "<span class='notice'>You remove the taint from [M].</span>"
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var/holy2unholy = M.reagents.get_reagent_amount("holywater")
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M.reagents.del_reagent("holywater")
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M.reagents.add_reagent("unholywater",holy2unholy)
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add_logs(M, user, "smacked", src, " removing the holy water from them")
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return
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M.take_organ_damage(0,rand(5,20)) //really lucky - 5 hits for a crit
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for(var/mob/O in viewers(M, null))
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@@ -558,14 +558,14 @@ var/list/sacrificed = list()
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else
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usr.whisper("[input]")
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log_say("Cult Message: [key_name(usr)]: [input]")
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log_say("Cult Message: [key_name(usr)]: [input]")
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for(var/datum/mind/H in ticker.mode.cult)
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if (H.current)
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H.current << "<span class='cultspeech'><span class='name'>[cultName]: </span><span class='message'>[input]</span></span>"
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for(var/mob/spirit/spirit in spirits)
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spirit << "<span class='cultspeech'><span class='name'><a href='byond://?src=\ref[spirit];track2=\ref[spirit];track=\ref[usr]'>[displayName]: </a></span><span class='message'>[input]</span></span>"
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for(var/mob/dead/observer/G in player_list)
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G.show_message("<span class='cultspeech'><span class='name'>[displayName] ([cultName]) ([ghost_follow_link(usr, ghost=G)]): </span><span class='message'>[input]</span></span>")
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@@ -699,7 +699,7 @@ var/list/sacrificed = list()
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if (istype(W,/obj/item/weapon/paper/talisman))
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rad = 4
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go = 1
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if (istype(W,/obj/item/weapon/nullrod))
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if (istype(W,/obj/item/weapon/storage/bible))
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rad = 1
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go = 1
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if(go)
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@@ -708,7 +708,7 @@ var/list/sacrificed = list()
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R:visibility=15
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S=1
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if(S)
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if(istype(W,/obj/item/weapon/nullrod))
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if(istype(W,/obj/item/weapon/storage/bible))
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usr << "\red Arcane markings suddenly glow from underneath a thin layer of dust!"
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return
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if(istype(W,/obj/effect/rune))
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@@ -94,24 +94,24 @@
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return
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/obj/item/weapon/storage/bible/afterattack(atom/A, mob/user as mob, proximity)
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if(!proximity) return
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/* if (istype(A, /turf/simulated/floor))
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user << "\blue You hit the floor with the bible."
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if(!proximity)
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return
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if (istype(A, /turf/simulated/floor))
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user << "<span class='notice'>You hit the floor with the bible.</span>"
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if(user.mind && (user.mind.assigned_role == "Chaplain"))
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call(/obj/effect/rune/proc/revealrunes)(src)*/
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call(/obj/effect/rune/proc/revealrunes)(src)
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if(user.mind && (user.mind.assigned_role == "Chaplain"))
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if(A.reagents && A.reagents.has_reagent("water")) //blesses all the water in the holder
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user << "\blue You bless [A]."
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user << "<span class='notice'>You bless [A].</span>"
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var/water2holy = A.reagents.get_reagent_amount("water")
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A.reagents.del_reagent("water")
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A.reagents.add_reagent("holywater",water2holy)
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if(A.reagents && A.reagents.has_reagent("unholywater")) //yeah yeah, copy pasted code - sue me
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user << "<span class='notice'>You purify [A].</span>"
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var/unholy2clean = A.reagents.get_reagent_amount("unholywater")
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A.reagents.del_reagent("unholywater")
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A.reagents.add_reagent("holywater",unholy2clean)
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/obj/item/weapon/storage/bible/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
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playsound(src.loc, "rustle", 50, 1, -5)
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..()
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if(W.reagents && W.reagents.has_reagent("water"))
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user << "<span class='notice'>You feel [deity_name] blessing \the [W] as you insert it into \the [src].</span>"
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var/water2holy = W.reagents.get_reagent_amount("water")
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W.reagents.del_reagent("water")
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W.reagents.add_reagent("holywater",water2holy)
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..()
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@@ -57,12 +57,6 @@
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M.mind.vampire.nullified = max(5, M.mind.vampire.nullified + 2)
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..()
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/obj/item/weapon/nullrod/afterattack(atom/A, mob/user as mob)
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if (istype(A, /turf/simulated/floor))
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user << "\blue You hit the floor with the [src]."
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call(/obj/effect/rune/proc/revealrunes)(src)
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/obj/item/weapon/sord
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name = "\improper SORD"
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desc = "This thing is so unspeakably shitty you are having a hard time even holding it."
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@@ -1074,23 +1074,35 @@ datum
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return
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if(method == TOUCH)
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M.adjust_fire_stacks(volume / 10)
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return
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/*
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reaction_obj(var/obj/O, var/volume)
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var/turf/the_turf = get_turf(O)
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if(!the_turf)
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return //No sense trying to start a fire if you don't have a turf to set on fire. --NEO
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new /obj/effect/decal/cleanable/liquid_fuel(the_turf, volume)
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reaction_turf(var/turf/T, var/volume)
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new /obj/effect/decal/cleanable/liquid_fuel(T, volume)
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return
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*/
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return
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..()
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on_mob_life(var/mob/living/M as mob)
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if(!M) M = holder.my_atom
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M.adjustToxLoss(1)
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..()
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return
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unholywater //if you somehow managed to extract this from someone, dont splash it on yourself and have a smoke
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name = "Unholy Water"
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id = "unholywater"
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description = "Something that shouldn't exist on this plane of existance."
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process_flags = ORGANIC | SYNTHETIC //ethereal means everything processes it.
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on_mob_life(mob/living/M)
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M.adjustBrainLoss(3)
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if(iscultist(M))
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M.status_flags |= GOTTAGOFAST
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M.drowsyness = max(M.drowsyness-5, 0)
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M.AdjustParalysis(-2)
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M.AdjustStunned(-2)
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M.AdjustWeakened(-2)
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else
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M.adjustToxLoss(2)
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M.adjustFireLoss(2)
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M.adjustOxyLoss(2)
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M.adjustBruteLoss(2)
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holder.remove_reagent(src.id, 1)
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incendiary_fuel //copy-pasta of welding fuel; allow incendiary grenades to function better without the headache of people spraying fuel everywhere with regular welding fuel.
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name = "Incendiary fuel"
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