Flashes now change icon when they burn out.

Fixed the purple lawsuit sprite. (The east/west mob sprites were a pixel off centre)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2348 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
petethegoat@gmail.com
2011-10-13 18:16:00 +00:00
parent 28b7c860a8
commit 089e6b7949
4 changed files with 2 additions and 1 deletions
+2
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@@ -91,6 +91,7 @@
if (prob(2))
broken = 1
user << "\red The bulb has burnt out!"
icon_state = "flashburnt"
spawn(60)
recharge()
@@ -138,6 +139,7 @@
if (prob(2))
broken = 1
icon_state = "flashburnt"
if(user)
user << "\red The bulb has burnt out!"
return
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-1
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@@ -626,7 +626,6 @@
#include "code\game\objects\items\weapons\tiles_wires.dm"
#include "code\game\objects\items\weapons\toilets.dm"
#include "code\game\objects\items\weapons\tools.dm"
#include "code\game\objects\items\weapons\twohanded.dm"
#include "code\game\objects\items\weapons\uplinks.dm"
#include "code\game\objects\items\weapons\implants\implant.dm"
#include "code\game\objects\items\weapons\implants\implantcase.dm"