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-New sprites for Cargo, HoP, and Captain's lockers
-New glass airlocks for science and supply departments -Added more department-specific door sprites to map git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3605 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -201,6 +201,20 @@ Airlock index -> wire color are { 9, 4, 6, 7, 5, 8, 1, 2, 3 }.
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icon = 'Doorresearch.dmi'
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doortype = 20
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/obj/machinery/door/airlock/glass_research
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name = "Maintenance Hatch"
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icon = 'doorresearchglass.dmi'
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opacity = 0
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doortype = 21
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glass = 1
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/obj/machinery/door/airlock/glass_mining
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name = "Maintenance Hatch"
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icon = 'doorminingglass.dmi'
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opacity = 0
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doortype = 22
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glass = 1
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/*
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About the new airlock wires panel:
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* An airlock wire dialog can be accessed by the normal way or by using wirecutters or a multitool on the door while the wire-panel is open. This would show the following wires, which you can either wirecut/mend or send a multitool pulse through. There are 9 wires.
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@@ -1,14 +1,12 @@
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/obj/structure/closet/secure_closet/cargotech
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name = "Cargo Technician's Locker"
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req_access = list(access_cargo)
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//icon_state = "secureeng1"
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//icon_closed = "secureeng"
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//icon_locked = "secureeng1"
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//icon_opened = "toolclosetopen"
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//icon_broken = "secureengbroken"
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//icon_off = "secureengoff"
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//Needs proper sprites
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icon_state = "securecargo1"
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icon_closed = "securecargo"
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icon_locked = "securecargo1"
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icon_opened = "securecargoopen"
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icon_broken = "securecargobroken"
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icon_off = "securecargooff"
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New()
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..()
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@@ -29,7 +29,12 @@
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/obj/structure/closet/secure_closet/hop
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name = "Head of Personnel"
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req_access = list(access_hop)
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icon_state = "hopsecure1"
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icon_closed = "hopsecure"
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icon_locked = "hopsecure1"
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icon_opened = "hopsecureopen"
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icon_broken = "hopsecurebroken"
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icon_off = "hopsecureoff"
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New()
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..()
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@@ -51,6 +51,8 @@ should be listed in the changelog upon commit tho. Thanks. -->
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<h3 class="author">Icarus updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Individual dorms now have a button inside that bolts/unbolts the door</li>
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<li class="imageadd">New sprites for Cargo, HoP, and Captain's lockers</li>
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<li class="imageadd">More department-specific door sprites. Most noticable changes in medsci and supply departments.</li>
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</ul>
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</div>
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