gives fulltile plasma glass windows the same armor values as the directional version

This commit is contained in:
Eschess
2018-11-09 15:57:11 +01:00
parent 9013820a9d
commit 098b0a25f4
+2
View File
@@ -600,6 +600,8 @@ var/global/wcCommon = pick(list("#379963", "#0d8395", "#58b5c3", "#49e46e", "#8f
max_integrity = 240
smooth = SMOOTH_TRUE
canSmoothWith = list(/obj/structure/window/full/basic, /obj/structure/window/full/reinforced, /obj/structure/window/full/reinforced/tinted, /obj/structure/window/full/plasmabasic, /obj/structure/window/full/plasmareinforced)
explosion_block = 1
armor = list("melee" = 75, "bullet" = 5, "laser" = 0, "energy" = 0, "bomb" = 45, "bio" = 100, "rad" = 100)
/obj/structure/window/full/plasmareinforced
name = "reinforced plasma window"