code'sie has risen

This commit is contained in:
Aurorablade
2016-05-29 23:37:40 -04:00
parent 64f415d351
commit 0ac1a0f759
20 changed files with 118 additions and 106 deletions
+1 -1
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@@ -106,7 +106,7 @@
#define ui_construct_pull "EAST-1:28,SOUTH+1:10" //above the zone_sel icon
#define ui_construct_health "EAST:00,CENTER:15" //same height as humans, hugging the right border
#define ui_construct_health "EAST,CENTER:15" //same height as humans, hugging the right border
//Pop-up inventory
#define ui_shoes "WEST+1:8,SOUTH:5"
+59 -28
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@@ -1,32 +1,63 @@
/mob/living/simple_animal/hostile/construct/create_mob_hud()
/mob/living/simple_animal/hostile/construct/armoured/create_mob_hud()
if(client && !hud_used)
hud_used = new /datum/hud/construct(src)
hud_used = new /datum/hud/construct/armoured(src)
/mob/living/simple_animal/hostile/construct/behemoth/create_mob_hud()
if(client && !hud_used)
hud_used = new /datum/hud/construct/armoured(src)
/datum/hud/construct/armoured/New(mob/owner)
..()
mymob.healths = new /obj/screen()
mymob.healths.icon = 'icons/mob/screen_construct.dmi'
mymob.healths.icon_state = "juggernaut_health0"
mymob.healths.name = "health"
mymob.healths.screen_loc = ui_construct_health
infodisplay += mymob.healths
/mob/living/simple_animal/hostile/construct/builder/create_mob_hud()
if(client && !hud_used)
hud_used = new /datum/hud/construct/builder(src)
/datum/hud/construct/builder/New(mob/owner)
..()
mymob.healths = new /obj/screen()
mymob.healths.icon = 'icons/mob/screen_construct.dmi'
mymob.healths.icon_state = "artificer_health0"
mymob.healths.name = "health"
mymob.healths.screen_loc = ui_construct_health
infodisplay += mymob.healths
/mob/living/simple_animal/hostile/construct/wraith/create_mob_hud()
if(client && !hud_used)
hud_used = new /datum/hud/construct/wraith(src)
/datum/hud/construct/wraith/New(mob/owner)
..()
mymob.healths = new /obj/screen()
mymob.healths.icon = 'icons/mob/screen_construct.dmi'
mymob.healths.icon_state = "wraith_health0"
mymob.healths.name = "health"
mymob.healths.screen_loc = ui_construct_health
infodisplay += mymob.healths
/mob/living/simple_animal/hostile/construct/harvester/create_mob_hud()
if(client && !hud_used)
hud_used = new /datum/hud/construct/harvester(src)
/datum/hud/construct/harvester/New(mob/owner)
..()
mymob.healths = new /obj/screen()
mymob.healths.icon = 'icons/mob/screen_construct.dmi'
mymob.healths.icon_state = "harvester_health0"
mymob.healths.name = "health"
mymob.healths.screen_loc = ui_construct_health
infodisplay += mymob.healths
/datum/hud/construct/New(mob/owner)
..()
var/constructtype
if(istype(mymob,/mob/living/simple_animal/hostile/construct/armoured) || istype(mymob,/mob/living/simple_animal/hostile/construct/behemoth))
constructtype = "juggernaut"
else if(istype(mymob,/mob/living/simple_animal/hostile/construct/builder))
constructtype = "artificer"
else if(istype(mymob,/mob/living/simple_animal/hostile/construct/wraith))
constructtype = "wraith"
else if(istype(mymob,/mob/living/simple_animal/hostile/construct/harvester))
constructtype = "harvester"
if(constructtype)
mymob.healths = new /obj/screen()
mymob.healths.icon = 'icons/mob/screen_construct.dmi'
mymob.healths.icon_state = "[constructtype]_health0"
mymob.healths.name = "health"
mymob.healths.screen_loc = ui_construct_health
infodisplay += mymob.healths
mymob.pullin = new /obj/screen()
mymob.pullin.icon = 'icons/mob/screen_construct.dmi'
mymob.pullin.icon_state = "pull0"
mymob.pullin.name = "pull"
mymob.pullin.screen_loc = ui_construct_pull
mymob.pullin = new /obj/screen/pull()
mymob.pullin.icon = 'icons/mob/screen_construct.dmi'
mymob.pullin.icon_state = "pull0"
mymob.pullin.name = "pull"
mymob.pullin.screen_loc = ui_construct_pull
+1
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@@ -10,6 +10,7 @@
CRASH("join_hud(): [M] ([M.type]) is not a mob!")
if(M.mind.antag_hud && !slave) //note: please let this runtime if a mob has no mind, as mindless mobs shouldn't be getting antagged
M.mind.antag_hud.leave_hud(M)
add_to_hud(M)
if(self_visible)
add_hud_to(M)
M.mind.antag_hud = src
+2 -2
View File
@@ -30,7 +30,7 @@ var/global/list/all_cults = list()
return 1
/proc/is_sacrifice_target(datum/mind/mind)
if(ticker.mode.name == "cult")
if(istype(ticker.mode.name, "cult"))
var/datum/game_mode/cult/cult_mode = ticker.mode
if(mind == cult_mode.sacrifice_target)
return 1
@@ -170,7 +170,7 @@ var/global/list/all_cults = list()
)
var/where = mob.equip_in_one_of_slots(T, slots)
if (!where)
to_chat(mob, "<span class='danger'> Unfortunately, you weren't able to get a talisman. This is very bad and you should adminhelp immediately.</span>")
to_chat(mob, "<span class='danger'>Unfortunately, you weren't able to get a talisman. This is very bad and you should adminhelp immediately.</span>")
else
to_chat(mob, "<span class='cult'>You have a talisman in your [where], one that will help you start the cult on this station. Use it well and remember - there are others.</span>")
mob.update_icons()
+2 -8
View File
@@ -21,17 +21,11 @@
/proc/cultist_commune(mob/living/user, message)
if(!message)
return
if(!ishuman(user))
user.say("O bidai nabora se[pick("'","`")]sma!")
else
user.whisper("O bidai nabora se[pick("'","`")]sma!")
user.whisper("O bidai nabora se[pick("'","`")]sma!")
sleep(10)
if(!user)
return
if(!ishuman(user))
user.say(message)
else
user.whisper(message)
user.whisper(message)
var/my_message
if(istype(user, /mob/living/simple_animal/slaughter/cult)) //Harbringers of the Slaughter
my_message = "<span class='cultlarge'><b>Harbringer of the Slaughter:</b> [message]</span>"
+5 -4
View File
@@ -45,12 +45,13 @@
..()
if(ishuman(target))
var/mob/living/carbon/human/H = target
H.drip(500)
H.drip(5000)
/obj/item/weapon/legcuffs/bolas/cult
name = "runed bola"
desc = "A strong bola, bound with dark magic. Throw it to trip and slow your victim."
icon = 'icons/obj/items.dmi'
icon_state = "bola_cult"
breakouttime = 45
@@ -75,7 +76,7 @@
/obj/item/clothing/suit/cultrobes
name = "cult robes"
desc = "A set of armored robes worn by the followers of a cult"
desc = "A set of armored robes worn by the followers of a cult."
icon_state = "cultrobes"
item_state = "cultrobes"
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
@@ -178,7 +179,7 @@
icon = 'icons/obj/projectiles.dmi'
icon_state ="bluespace"
color = "#ff0000"
var/global/curselimit = 0
var/static/curselimit = 0
/obj/item/device/shuttle_curse/attack_self(mob/user)
if(!iscultist(user))
@@ -205,7 +206,7 @@
"A shuttle engineer began screaming 'DEATH IS NOT THE END' and ripped out wires until an arc flash seared off her flesh. The shuttle will be delayed by two minutes.",
"A shuttle inspector started laughing madly over the radio and then threw herself into an engine turbine. The shuttle will be delayed by two minutes.",
"The shuttle dispatcher was found dead with bloody symbols carved into their flesh. The shuttle will be delayed by two minutes.",
"A bunch of lightbulbs exploded around Steve and he can't see the console. The shuttle will be delayed by two minutes")
"Steve repeatedly touched a lightbulb until his hands fell off. The shuttle will be delayed by two minutes.")
var/message = pick(curses)
command_announcement.Announce("[message]", "System Failure", 'sound/misc/notice1.ogg')
curselimit++
+1 -1
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@@ -11,7 +11,6 @@
/datum/game_mode/cult/proc/first_phase()
var/new_objective = pick_objective()
objectives += new_objective
@@ -32,6 +31,7 @@
cult_mind.memory += "<B>Objective #[current_objective]</B>: [explanation]<BR>"
/datum/game_mode/cult/proc/bypass_phase()
switch(objectives[current_objective])
if("convert")
mass_convert = 1
+1 -3
View File
@@ -58,14 +58,12 @@
else
icon_state = initial(icon_state)
..()
if(I.force)
..()
health = Clamp(health - I.force, 0, initial(health))
user.changeNext_move(CLICK_CD_MELEE)
if(health <= 0)
destroy_structure()
return
..()
/obj/structure/cult/proc/getETA()
var/time = (cooldowntime - world.time)/600
+9 -9
View File
@@ -47,7 +47,7 @@
return ..()
if(iscultist(M))
if(M.reagents && M.reagents.has_reagent("holywater")) //allows cultists to be rescued from the clutches of ordained religion
user << "<span class='cult'>You remove the taint from [M].</span>"
to_chat(user, "<span class='cult'>You remove the taint from [M].</span>")
var/holy2unholy = M.reagents.get_reagent_amount("holywater")
M.reagents.del_reagent("holywater")
M.reagents.add_reagent("unholywater",holy2unholy)
@@ -185,13 +185,13 @@
return 1
/obj/item/weapon/tome/proc/scribe_rune(mob/living/user)
var/turf/Turf = get_turf(user)
var/turf/runeturf = get_turf(user)
var/chosen_keyword
var/obj/effect/rune/rune_to_scribe
var/entered_rune_name
var/list/possible_runes = list()
var/list/shields = list()
if(locate(/obj/effect/rune) in Turf)
if(locate(/obj/effect/rune) in runeturf)
to_chat(user, "<span class='cult'>There is already a rune here.</span>")
return
for(var/T in subtypesof(/obj/effect/rune) - /obj/effect/rune/malformed)
@@ -215,15 +215,15 @@
break
if(!rune_to_scribe)
return
Turf = get_turf(user) //we may have moved. adjust as needed...
if(locate(/obj/effect/rune) in Turf)
runeturf = get_turf(user) //we may have moved. adjust as needed...
if(locate(/obj/effect/rune) in runeturf)
to_chat(user, "<span class='cult'>There is already a rune here.</span>")
return
if(!Adjacent(user) || !src || qdeleted(src) || user.incapacitated())
return
if(ispath(rune_to_scribe, /obj/effect/rune/narsie) || ispath(rune_to_scribe, /obj/effect/rune/slaughter))//may need to change this - Fethas
if(ticker.mode.name == "cult")
if(istype(ticker.mode.name, "cult"))
if(!canbypass)//not an admin-tome, check things
var/datum/game_mode/cult/cult_mode = ticker.mode
if(!("eldergod" in cult_mode.objectives) || !("slughter" in cult_mode.objectives))
@@ -240,7 +240,7 @@
return
var/confirm_final = alert(user, "This is the FINAL step to summon Nar-Sie, it is a long, painful ritual and the crew will be alerted to your presence", "Are you prepared for the final battle?", "My life for Nar-Sie!", "No")
if(confirm_final == "No")
user << "<span class='cult'>You decide to prepare further before scribing the rune.</span>"
to_chat(user, "<span class='cult'>You decide to prepare further before scribing the rune.</span>")
return
command_announcement.Announce("Figments from an eldritch god are being summoned somwhere on the station from an unknown dimension. Disrupt the ritual at all costs!","Central Command Higher Dimensionsal Affairs", 'sound/AI/spanomalies.ogg')
for(var/B in spiral_range_turfs(1, user, 1))
@@ -262,7 +262,7 @@
if(S && !qdeleted(S))
qdel(S)
return
if(locate(/obj/effect/rune) in Turf)
if(locate(/obj/effect/rune) in runeturf)
to_chat(user, "<span class='cult'>There is already a rune here.</span>")
return
user.visible_message("<span class='warning'>[user] creates a strange circle in their own blood.</span>", \
@@ -271,7 +271,7 @@
var/obj/machinery/shield/S = V
if(S && !qdeleted(S))
qdel(S)
var/obj/effect/rune/R = new rune_to_scribe(Turf, chosen_keyword)
var/obj/effect/rune/R = new rune_to_scribe(runeturf, chosen_keyword)
R.blood_DNA = list()
R.blood_DNA[H.dna.unique_enzymes] = H.dna.b_type
R.add_hiddenprint(H)
+12 -18
View File
@@ -40,8 +40,7 @@ To draw a rune, use an arcane tome.
..()
if(set_keyword)
keyword = set_keyword
if(!(istype(src, /obj/effect/rune/narsie) || istype(src, /obj/effect/rune/slaughter)))
check_icon()
check_icon()
var/image/blood = image(loc = src)
blood.override = 1
for(var/mob/living/silicon/ai/AI in player_list)
@@ -67,11 +66,9 @@ To draw a rune, use an arcane tome.
user.visible_message("<span class='warning'>[I] suddenly glows with white light, forcing [user] to drop it in pain!</span>", \
"<span class='warning'><b>[I] suddenly glows with a white light that sears your hand, forcing you to drop it!</b></span>")
return
user.say("BEGONE FOUL MAGIKS!!")
to_chat(user,"<span class='danger'>You disrupt the magic of [src] with [I].</span>")
qdel(src)
return
return
/obj/effect/rune/attack_hand(mob/living/user)
if(!iscultist(user))
@@ -142,7 +139,7 @@ structure_check() searches for nearby cultist structures required for the invoca
L.say(invocation)
var/oldtransform = transform
spawn(0) //animate is a delay, we want to avoid being delayed
animate(src, transform = matrix()*2, alpha = 0, time = 5) //fade out
animate(transform = matrix()*2, alpha = 0, time = 5) //fade out
animate(transform = oldtransform, alpha = 255, time = 0)
/obj/effect/rune/proc/fail_invoke(var/mob/living/user)
@@ -150,7 +147,6 @@ structure_check() searches for nearby cultist structures required for the invoca
visible_message("<span class='warning'>The markings pulse with a small flash of red light, then fall dark.</span>")
spawn(0) //animate is a delay, we want to avoid being delayed
animate(src, color = rgb(255, 0, 0), time = 0)
animate(src, color = initial(color), time = 5)
//Malformed Rune: This forms if a rune is not drawn correctly. Invoking it does nothing but hurt the user.
/obj/effect/rune/malformed
@@ -370,13 +366,6 @@ var/list/teleport_runes = list()
if(!offering)
rune_in_use = 0
return
/*var/obj/item/weapon/nullrod/N = offering.null_rod_check()
if(N)
user << "<span class='warning'>Something is blocking the Geometer's magic!</span>"
log_game("Sacrifice rune failed - target has \a [N]!")
fail_invoke()
rune_in_use = 0
return*/
if(((ishuman(offering) || isrobot(offering)) && offering.stat != DEAD) || is_sacrifice_target(offering.mind)) //Requires three people to sacrifice living targets
if(invokers.len < 3)
for(var/M in invokers)
@@ -453,6 +442,8 @@ var/list/teleport_runes = list()
cultist_desc = "tears apart dimensional barriers, calling forth [ticker.mode.cultdat.entity_title3]. Requires 9 invokers."
/obj/effect/rune/narsie/check_icon()
return
/obj/effect/rune/narsie/talismanhide() //can't hide this, and you wouldn't want to
return
@@ -461,7 +452,7 @@ var/list/teleport_runes = list()
if(used)
return
var/mob/living/user = invokers[1]
if(ticker.mode.name == "cult")
if(istype(ticker.mode.name, "cult"))
var/datum/game_mode/cult/cult_mode = ticker.mode
if(user.z != ZLEVEL_STATION)
message_admins("[user.real_name]([user.ckey]) tried to summon Nar-Sie off station")
@@ -524,6 +515,9 @@ var/list/teleport_runes = list()
var/used = 0
/obj/effect/rune/slaughter/check_icon()
return
/obj/effect/rune/slaughter/talismanhide() //can't hide this, and you wouldn't want to
return
@@ -547,7 +541,7 @@ var/list/teleport_runes = list()
if(used)
return
var/mob/living/user = invokers[1]
if(ticker.mode.name == "cult")
if(istype(ticker.mode.name, "cult"))
var/datum/game_mode/cult/cult_mode = ticker.mode
if(!("slaughter" in cult_mode.objectives))
message_admins("[usr.real_name]([user.ckey]) tried to summon demons when the objective was wrong")
@@ -561,7 +555,7 @@ var/list/teleport_runes = list()
fail_invoke()
log_game("Summon Demons rune failed - improper objective")
return
if(user.z != ZLEVEL_STATION)
if(user.z != ZLEVEL_STATION)
message_admins("[user.real_name]([user.ckey]) tried to summon demons off station")
for(var/M in invokers)
var/mob/living/L = M
@@ -668,7 +662,7 @@ var/list/teleport_runes = list()
rune_in_use = 0
return
mob_to_revive.revive() //This does remove disabilities and such, but the rune might actually see some use because of it!
mob_to_revive << "<span class='cultlarge'>\"PASNAR SAVRAE YAM'TOTH. Arise.\"</span>"
to_chat(mob_to_revive, "<span class='cultlarge'>\"PASNAR SAVRAE YAM'TOTH. Arise.\"</span>")
mob_to_revive.visible_message("<span class='warning'>[mob_to_revive] draws in a huge breath, red light shining from their eyes.</span>", \
"<span class='cultlarge'>You awaken suddenly from the void. You're alive!</span>")
rune_in_use = 0
@@ -901,7 +895,7 @@ var/list/teleport_runes = list()
if(O.client && !jobban_isbanned(O, ROLE_CULTIST))
ghosts_on_rune |= O
if(!ghosts_on_rune.len)
user << "<span class='cultitalic'>There are no spirits near [src]!</span>"
to_chat(user, "<span class='cultitalic'>There are no spirits near [src]!</span>")
fail_invoke()
log_game("Manifest rune failed - no nearby ghosts")
return list()
+9 -8
View File
@@ -93,8 +93,8 @@
if("veiling")
var/obj/item/weapon/paper/talisman/true_sight/T = new(usr)
usr.put_in_hands(T)
src.uses--
if(src.uses <= 0)
uses--
if(uses <= 0)
if(iscarbon(usr))
var/mob/living/carbon/C = usr
C.drop_item()
@@ -263,14 +263,15 @@
/obj/item/weapon/paper/talisman/armor/invoke(mob/living/user, successfuluse = 1)
. = ..()
var/mob/living/carbon/human/H = user
user.visible_message("<span class='warning'>Otherworldly armor suddenly appears on [user]!</span>", \
"<span class='cultitalic'>You speak the words of the talisman, arming yourself!</span>")
user.equip_to_slot_or_del(new /obj/item/clothing/head/culthood/alt(user), slot_head)
user.equip_to_slot_or_del(new /obj/item/clothing/suit/cultrobes/alt(user), slot_wear_suit)
user.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/cultpack(user), slot_back)
user.drop_item()
user.put_in_hands(new /obj/item/weapon/melee/cultblade(user))
user.put_in_hands(new /obj/item/weapon/legcuffs/bolas/cult(user))
H.equip_or_collect(new /obj/item/clothing/head/culthood/alt(user), slot_head)
H.equip_or_collect(new /obj/item/clothing/suit/cultrobes/alt(user), slot_wear_suit)
H.equip_or_collect(new /obj/item/weapon/storage/backpack/cultpack(user), slot_back)
H.drop_item()
H.put_in_hands(new /obj/item/weapon/melee/cultblade(user))
H.put_in_hands(new /obj/item/weapon/legcuffs/bolas/cult(user))
/obj/item/weapon/paper/talisman/armor/attack(mob/living/target, mob/living/user)
if(iscultist(user) && iscultist(target))
-1
View File
@@ -61,7 +61,6 @@
///Attempts to select players for special roles the mode might have.
/datum/game_mode/proc/pre_setup()
cultdat = pick(all_cults)
to_chat(world,"[cultdat.entity_name]")
if(!cultdat)
to_chat(world, "<span class='danger'>Failed to select a cult datum, Shank a coder.</span>")
return 0
@@ -167,7 +167,7 @@
new_objective.owner = S.mind
new_objective.explanation_text = "Bring forth the Slaughter to the nonbelievers."
S.mind.objectives += new_objective
S << "<B>Objective #[1]</B>: [new_objective.explanation_text]"
to_chat(S, "<B>Objective #[1]</B>: [new_objective.explanation_text]")
////////////////////The Powers
@@ -24,7 +24,7 @@ var/global/list/image/splatter_cache=list()
/obj/effect/decal/cleanable/blood/New()
..()
update_icon()
if(ticker && ticker.mode && ticker.mode.name == "cult")
if(ticker && ticker.mode && istype(ticker.mode.name, "cult"))
var/datum/game_mode/cult/mode_ticker = ticker.mode
var/turf/T = get_turf(src)
if(T && (T.z == ZLEVEL_STATION))//F I V E T I L E S
@@ -45,15 +45,13 @@ var/global/list/image/splatter_cache=list()
dry()
/obj/effect/decal/cleanable/blood/Destroy()
if(ticker.mode && ticker.mode.name == "cult")
if(ticker.mode && istype(ticker.mode.name, "cult"))
var/datum/game_mode/cult/mode_ticker = ticker.mode
var/turf/T = get_turf(src)
if(T && (T.z == ZLEVEL_STATION))
mode_ticker.bloody_floors -= T
mode_ticker.blood_check()
..()
.=..()
/obj/effect/decal/cleanable/blood/update_icon()
if(basecolor == "rainbow") basecolor = "#[pick(list("FF0000","FF7F00","FFFF00","00FF00","0000FF","4B0082","8F00FF"))]"
@@ -226,7 +226,7 @@ var/global/list/datum/stack_recipe/runed_metal_recipes = list ( \
/obj/item/stack/sheet/runed_metal/attack_self(mob/living/user)
if(!iscultist(user))
user << "<span class='warning'>Only one with forbidden knowledge could hope to work this metal...</span>"
to_chat(user, "<span class='warning'>Only one with forbidden knowledge could hope to work this metal...</span>")
return
return ..()
+1 -1
View File
@@ -43,7 +43,7 @@
/obj/structure/table/narsie_act()
if(prob(20))
new /obj/structure/table/woodentable(src.loc)
new /obj/structure/table/woodentable(loc)
/obj/structure/table/update_icon()
if(smooth && !flipped)
@@ -36,7 +36,7 @@
new /obj/item/weapon/reagent_containers/food/snacks/ectoplasm (src.loc)
for(var/mob/M in viewers(src, null))
if((M.client && !( M.blinded )))
M.show_message("<span class='warning'> [src] collapses in a shattered heap.</span>")
M.show_message("<span class='warning'>[src] collapses in a shattered heap.</span>")
ghostize()
qdel(src)
return
@@ -69,9 +69,9 @@
"<span class='cult'>You repair some of your own dents, leaving you at <b>[M.health]/[M.maxHealth]</b> health.</span>")
else
if(src != M)
M << "<span class='cult'>You cannot repair <b>[src]'s</b> dents, as it has none!</span>"
to_chat(M, "<span class='cult'>You cannot repair <b>[src]'s</b> dents, as it has none!</span>")
else
M << "<span class='cult'>You cannot repair your own dents, as you have none!</span>"
to_chat(M, "<span class='cult'>You cannot repair your own dents, as you have none!</span>")
else if(src != M)
..()
@@ -356,8 +356,7 @@
///ui stuff
/mob/living/simple_animal/hostile/construct/armoured/Life()
/mob/living/simple_animal/hostile/construct/armoured/handle_hud_icons_health()
..()
if(healths)
switch(health)
@@ -371,8 +370,7 @@
else healths.icon_state = "juggernaut_health7"
/mob/living/simple_animal/hostile/construct/behemoth/Life()
/mob/living/simple_animal/hostile/construct/behemoth/handle_hud_icons_health()
..()
if(healths)
switch(health)
@@ -385,8 +383,7 @@
if(1 to 124) healths.icon_state = "juggernaut_health6"
else healths.icon_state = "juggernaut_health7"
/mob/living/simple_animal/hostile/construct/builder/Life()
/mob/living/simple_animal/hostile/construct/builder/handle_hud_icons_health()
..()
if(healths)
switch(health)
@@ -401,7 +398,7 @@
/mob/living/simple_animal/hostile/construct/wraith/Life()
/mob/living/simple_animal/hostile/construct/wraith/handle_hud_icons_health()
..()
if(healths)
@@ -416,7 +413,7 @@
else healths.icon_state = "wraith_health7"
/mob/living/simple_animal/hostile/construct/harvester/Life()
/mob/living/simple_animal/hostile/construct/harvester/handle_hud_icons_health()
..()
if(healths)
+1 -1
View File
@@ -139,7 +139,7 @@
var/job = null//Living
var/cultslurring = 0 //Carbon
var/cultslurring = 0
var/const/blindness = 1//Carbon
var/const/deafness = 2//Carbon
-2
View File
@@ -169,8 +169,6 @@
if(mob.stat==DEAD) return
// handle possible spirit movement
if(mob.notransform) return//This is sota the goto stop mobs from moving var
if(isliving(mob))
+1 -1
View File
@@ -24,7 +24,7 @@
/obj/singularity/narsie/large/New()
..()
to_chat(world, "<font size='15' color='red'><b>[ticker.mode.cultdat.entity_name] HAS RISEN</b></font>")
to_chat(world, "<font size='15' color='red'><b>[uppertext(ticker.mode.cultdat.entity_name)] HAS RISEN</b></font>")
to_chat(world, pick(sound('sound/hallucinations/im_here1.ogg'), sound('sound/hallucinations/im_here2.ogg')))
var/area/A = get_area(src)