mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-16 01:23:41 +01:00
cultdoors
This commit is contained in:
@@ -1,93 +1,89 @@
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||||
"aa" = (/turf/space,/area/space)
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||||
"ab" = (/turf/simulated/wall/cult,/area/shuttle/escape)
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||||
"ac" = (/obj/effect/spawner/window/reinforced,/obj/structure/cult/pylon,/turf/simulated/floor/plating,/area/shuttle/escape)
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||||
"ac" = (/obj/effect/spawner/window/reinforced{color = "red"},/turf/simulated/floor/plating,/area/shuttle/escape)
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||||
"ad" = (/obj/machinery/computer/emergency_shuttle,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"ae" = (/obj/machinery/computer/security{network = list("SS13","Telecomms","Research Outpost","Mining Outpost")},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"af" = (/obj/structure/stool/bed/chair/comfy/black{dir = 1},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"ag" = (/obj/machinery/computer/communications,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"ah" = (/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/shuttle/escape)
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||||
"ai" = (/obj/machinery/computer/station_alert,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"aj" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"ak" = (/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"al" = (/obj/machinery/computer/crew,/obj/machinery/status_display{pixel_y = 30},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"am" = (/obj/structure/stool/bed/chair{dir = 1},/obj/structure/closet/walllocker/emerglocker{pixel_x = -28},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"an" = (/obj/structure/stool/bed/chair{dir = 1},/obj/structure/closet/walllocker/emerglocker{pixel_x = 28},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"ao" = (/obj/machinery/computer/robotics,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"ap" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"aq" = (/obj/machinery/light/spot,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"ar" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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"as" = (/obj/machinery/door/airlock/glass_command{name = "Escape Shuttle Cockpit"; req_access_txt = "19"},/turf/simulated/shuttle/floor,/area/shuttle/escape)
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"at" = (/obj/structure/stool/bed/chair{dir = 4},/obj/effect/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Human remains"},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"au" = (/obj/machinery/status_display{pixel_y = 30},/obj/machinery/light/spot{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/structure/stool/bed/chair,/obj/effect/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Human remains"},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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"av" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Human remains"},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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"aw" = (/obj/item/flag/cult,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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"ax" = (/obj/machinery/status_display{pixel_y = 30},/obj/machinery/light/spot{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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"ay" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/turf/simulated/wall/cult,/area/shuttle/escape)
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"az" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/closet/walllocker/emerglocker{pixel_x = -28},/obj/effect/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Human remains"},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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"aA" = (/obj/machinery/door/airlock/glass_security{name = "Escape Shuttle Cell"; req_access_txt = "2"},/obj/structure/mineral_door/wood,/turf/simulated/floor/plating,/area/shuttle/escape)
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"aB" = (/obj/structure/cult/talisman,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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"aC" = (/obj/structure/closet/walllocker/emerglocker{pixel_x = 28},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"aD" = (/obj/structure/mineral_door/wood,/turf/simulated/floor/plating,/area/shuttle/escape)
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"aE" = (/obj/structure/stool/bed/chair{dir = 1},/obj/effect/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Human remains"},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"aF" = (/obj/structure/stool/bed/chair{dir = 8},/obj/item/device/radio/intercom{dir = 4; name = "station intercom (General)"; pixel_x = 28},/obj/effect/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Human remains"},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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"aG" = (/obj/effect/spawner/window/reinforced,/turf/simulated/wall/cult,/area/shuttle/escape)
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"aH" = (/obj/docking_port/mobile/emergency{dir = 4; dwidth = 11; height = 13; name = "Shuttle 667"; timid = 1; width = 24},/obj/structure/mineral_door/wood,/turf/simulated/shuttle/floor,/area/shuttle/escape)
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"aI" = (/obj/effect/rune,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"aJ" = (/obj/item/device/radio/intercom{dir = 8; name = "station intercom (General)"; pixel_x = -28},/obj/machinery/light/spot{tag = "icon-tube1 (WEST)"; icon_state = "tube1"; dir = 8},/obj/item/flag/cult,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"aK" = (/obj/item/candle/eternal,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"aL" = (/obj/effect/decal/cleanable/blood/writing,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"aM" = (/obj/structure/closet/walllocker/emerglocker{pixel_x = 28},/obj/machinery/light/spot{tag = "icon-tube1 (EAST)"; icon_state = "tube1"; dir = 4},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"aN" = (/mob/living/simple_animal/construct/harvester,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"aO" = (/mob/living/simple_animal/construct/builder,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"aP" = (/obj/effect/decal/cleanable/blood/innards,/obj/effect/decal/cleanable/blood/gibs/body,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"aQ" = (/mob/living/simple_animal/construct/wraith,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"aR" = (/mob/living/simple_animal/construct/armoured,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"aS" = (/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/extinguisher,/obj/item/weapon/crowbar,/obj/machinery/light/spot{tag = "icon-tube1 (WEST)"; icon_state = "tube1"; dir = 8},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"aT" = (/obj/effect/decal/cleanable/blood/writing,/obj/effect/decal/cleanable/blood/writing,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"aU" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/obj/effect/spawner/window/reinforced,/turf/simulated/wall/cult,/area/shuttle/escape)
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||||
"aV" = (/obj/machinery/door/airlock/shuttle{aiControlDisabled = 1; hackProof = 1; id_tag = "s_docking_airlock"; name = "Shuttle Hatch"},/obj/structure/mineral_door/wood,/turf/simulated/shuttle/floor,/area/shuttle/escape)
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||||
"aW" = (/obj/machinery/status_display{pixel_y = -30},/obj/machinery/light/spot,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"aX" = (/obj/structure/mineral_door/wood,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape)
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||||
"aY" = (/obj/effect/spawner/window/reinforced,/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall14"; dir = 2},/area/shuttle/escape)
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||||
"aZ" = (/obj/machinery/door/airlock/glass_security{name = "Escape Shuttle Cell"; req_access_txt = "2"},/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Escape Shuttle Infirmary"; req_access_txt = "0"},/obj/structure/mineral_door/wood,/turf/simulated/shuttle/floor4,/area/shuttle/escape)
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||||
"ba" = (/obj/machinery/door/airlock/shuttle{aiControlDisabled = 1; hackProof = 1; id_tag = "s_docking_airlock"; name = "Shuttle Hatch"},/obj/structure/mineral_door/wood,/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/escape)
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||||
"bb" = (/obj/structure/dresser,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"bc" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/o2{layer = 2.8; pixel_x = 4; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/bodybag/cryobag{pixel_x = 5},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"bd" = (/obj/effect/decal/cleanable/blood/tracks/footprints,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"be" = (/obj/structure/showcase/horrific_experiment,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"bf" = (/obj/machinery/light/spot{tag = "icon-tube1 (EAST)"; icon_state = "tube1"; dir = 4},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"bg" = (/obj/effect/decal/cleanable/blood/gibs,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"bh" = (/obj/effect/decal/cleanable/blood/splatter,/obj/effect/decal/cleanable/blood/gibs,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"bi" = (/obj/structure/table/woodentable,/obj/item/weapon/tome,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"bj" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/cult,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"bk" = (/obj/machinery/sleeper{tag = "icon-sleeper (NORTH)"; icon_state = "sleeper"; dir = 1},/obj/effect/decal/cleanable/blood/splatter,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"bl" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/shuttle/engine/heater,/obj/structure/cult/forge,/turf/simulated/floor/plating/airless,/area/shuttle/escape)
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||||
"bm" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/obj/structure/cult/forge,/turf/simulated/floor/plating/airless,/area/shuttle/escape)
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||||
"bn" = (/obj/structure/shuttle/engine/propulsion,/turf/space,/area/shuttle/escape)
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||||
"ah" = (/obj/machinery/computer/station_alert,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"ai" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
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||||
"aj" = (/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"ak" = (/obj/machinery/computer/crew,/obj/machinery/status_display{pixel_y = 30},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"al" = (/obj/structure/stool/bed/chair{dir = 1},/obj/structure/closet/walllocker/emerglocker{pixel_x = -28},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"am" = (/obj/structure/stool/bed/chair{dir = 1},/obj/structure/closet/walllocker/emerglocker{pixel_x = 28},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"an" = (/obj/machinery/computer/robotics,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"ao" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"ap" = (/obj/machinery/light/spot,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"aq" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"ar" = (/obj/machinery/door/airlock/cult/friendly,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"as" = (/obj/structure/stool/bed/chair{dir = 4},/obj/effect/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Human remains"},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"at" = (/obj/machinery/status_display{pixel_y = 30},/obj/machinery/light/spot{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/obj/structure/stool/bed/chair,/obj/effect/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Human remains"},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"au" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Human remains"},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"av" = (/obj/item/flag/cult,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"aw" = (/obj/machinery/status_display{pixel_y = 30},/obj/machinery/light/spot{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"ax" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/closet/walllocker/emerglocker{pixel_x = -28},/obj/effect/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Human remains"},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"ay" = (/obj/machinery/door/airlock/cult/friendly,/turf/simulated/floor/plating,/area/shuttle/escape)
|
||||
"az" = (/obj/structure/cult/talisman,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"aA" = (/obj/structure/closet/walllocker/emerglocker{pixel_x = 28},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"aB" = (/obj/structure/stool/bed/chair{dir = 1},/obj/effect/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Human remains"},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"aC" = (/obj/structure/stool/bed/chair{dir = 8},/obj/item/device/radio/intercom{dir = 4; name = "station intercom (General)"; pixel_x = 28},/obj/effect/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Human remains"},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"aD" = (/obj/effect/spawner/window/reinforced{color = "red"},/turf/simulated/wall/cult,/area/shuttle/escape)
|
||||
"aE" = (/obj/docking_port/mobile/emergency{dir = 4; dwidth = 11; height = 13; name = "Shuttle 667"; timid = 1; width = 24},/obj/machinery/door/airlock/cult/friendly,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"aF" = (/obj/effect/rune,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"aG" = (/obj/item/device/radio/intercom{dir = 8; name = "station intercom (General)"; pixel_x = -28},/obj/machinery/light/spot{tag = "icon-tube1 (WEST)"; icon_state = "tube1"; dir = 8},/obj/item/flag/cult,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"aH" = (/obj/item/candle/eternal,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"aI" = (/obj/effect/decal/cleanable/blood/writing,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"aJ" = (/obj/structure/closet/walllocker/emerglocker{pixel_x = 28},/obj/machinery/light/spot{tag = "icon-tube1 (EAST)"; icon_state = "tube1"; dir = 4},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"aK" = (/mob/living/simple_animal/construct/harvester,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"aL" = (/mob/living/simple_animal/construct/builder,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"aM" = (/obj/effect/decal/cleanable/blood/innards,/obj/effect/decal/cleanable/blood/gibs/body,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"aN" = (/mob/living/simple_animal/construct/wraith,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"aO" = (/mob/living/simple_animal/construct/armoured,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"aP" = (/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/extinguisher,/obj/item/weapon/crowbar,/obj/machinery/light/spot{tag = "icon-tube1 (WEST)"; icon_state = "tube1"; dir = 8},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"aQ" = (/obj/effect/decal/cleanable/blood/writing,/obj/effect/decal/cleanable/blood/writing,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"aR" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/obj/effect/spawner/window/reinforced{color = "red"},/turf/simulated/wall/cult,/area/shuttle/escape)
|
||||
"aS" = (/obj/machinery/status_display{pixel_y = -30},/obj/machinery/light/spot,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"aT" = (/obj/machinery/door/airlock/cult/friendly,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape)
|
||||
"aU" = (/obj/effect/spawner/window/reinforced{color = "red"},/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall14"; dir = 2},/area/shuttle/escape)
|
||||
"aV" = (/obj/machinery/door/airlock/cult/friendly,/turf/simulated/shuttle/floor4,/area/shuttle/escape)
|
||||
"aW" = (/obj/structure/dresser,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"aX" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/o2{layer = 2.8; pixel_x = 4; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/bodybag/cryobag{pixel_x = 5},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"aY" = (/obj/effect/decal/cleanable/blood/tracks/footprints,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"aZ" = (/obj/structure/showcase/horrific_experiment,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"ba" = (/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/shuttle/escape)
|
||||
"bb" = (/obj/machinery/light/spot{tag = "icon-tube1 (EAST)"; icon_state = "tube1"; dir = 4},/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"bc" = (/obj/effect/decal/cleanable/blood/gibs,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"bd" = (/obj/effect/decal/cleanable/blood/splatter,/obj/effect/decal/cleanable/blood/gibs,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"be" = (/obj/structure/table/woodentable,/obj/item/weapon/tome,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"bf" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/cult,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"bg" = (/obj/machinery/sleeper{tag = "icon-sleeper (NORTH)"; icon_state = "sleeper"; dir = 1},/obj/effect/decal/cleanable/blood/splatter,/turf/simulated/floor/engine/cult,/area/shuttle/escape)
|
||||
"bh" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/shuttle/engine/heater,/obj/structure/cult/forge,/turf/simulated/floor/plating/airless,/area/shuttle/escape)
|
||||
"bi" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/obj/structure/cult/forge,/turf/simulated/floor/plating/airless,/area/shuttle/escape)
|
||||
"bj" = (/obj/structure/shuttle/engine/propulsion,/turf/space,/area/shuttle/escape)
|
||||
|
||||
(1,1,1) = {"
|
||||
aaaaaaaaaaabacabaaaaaaaaaa
|
||||
aaaaaaaaababadababaaaaaaaa
|
||||
aaaaaaababaeafagababaaaaaa
|
||||
aaaaaaahaiajakajalahaaaaaa
|
||||
aaaaababamakakakanababaaaa
|
||||
aaaaabaoapakakaqarakabaaaa
|
||||
ababababababasabababababab
|
||||
abatauavahawakawakakaxakab
|
||||
ayazakakaAakakakakakaBaCab
|
||||
aDakaEaFahakakakakakakakaG
|
||||
ababababahakakakakakakakab
|
||||
aHakakakakakaIakakakakakab
|
||||
abaJakakaIaKaLaKaIakakaMab
|
||||
ahakakakaKaNaLaOaKakakakah
|
||||
ahakakaIaLaLaPaLaLaIakakah
|
||||
ahakakakaKaQaLaRaKakakakah
|
||||
abaSakakaIaKaTaKaIakakakaU
|
||||
aVakakakakaWaIaWakakakakah
|
||||
abababaXababahaYahaZahahay
|
||||
baakakakbbabaaabbcbdbdbeab
|
||||
ahakakakbfabaaabbgbgbhbeab
|
||||
ayakakbibjabaaabbkbgbhbeab
|
||||
ababblblblabaaabbmbmbmabab
|
||||
aaabbnbnbnabaaabbnbnbnabaa
|
||||
aaaaaaacahaiajaiakacaaaaaa
|
||||
aaaaababalajajajamababaaaa
|
||||
aaaaabanaoajajapaqajabaaaa
|
||||
ababababababarabababababab
|
||||
abasatauacavajavajajawajab
|
||||
abaxajajayajajajajajazaAab
|
||||
arajaBaCacajajajajajajajaD
|
||||
ababababacajajajajajajajab
|
||||
aEajajajajajaFajajajajajab
|
||||
abaGajajaFaHaIaHaFajajaJab
|
||||
acajajajaHaKaIaLaHajajajac
|
||||
acajajaFaIaIaMaIaIaFajajac
|
||||
acajajajaHaNaIaOaHajajajac
|
||||
abaPajajaFaHaQaHaFajajajaR
|
||||
arajajajajaSaFaSajajajajac
|
||||
abababaTababacaUacaVacacab
|
||||
arajajajaWabaaabaXaYaYaZab
|
||||
baajajajbbabaaabbcbcbdaZab
|
||||
abajajbebfabaaabbgbcbdaZab
|
||||
ababbhbhbhabaaabbibibiabab
|
||||
aaabbjbjbjabaaabbjbjbjabaa
|
||||
"}
|
||||
|
||||
@@ -1096,3 +1096,44 @@ About the new airlock wires panel:
|
||||
electrified_until = 0
|
||||
open()
|
||||
safe = TRUE
|
||||
|
||||
//////////////////////////////////
|
||||
/*
|
||||
Cult Airlocks
|
||||
*/
|
||||
|
||||
/obj/machinery/door/airlock/cult
|
||||
name = "cult airlock"
|
||||
icon = 'icons/obj/doors/doorcult.dmi'
|
||||
assembly_type = /obj/structure/door_assembly/door_assembly_cult
|
||||
hackProof = 1
|
||||
aiControlDisabled = 1
|
||||
var/friendly = FALSE
|
||||
|
||||
/obj/machinery/door/airlock/cult/New()
|
||||
..()
|
||||
|
||||
/obj/machinery/door/airlock/cult/canAIControl(mob/user)
|
||||
return (iscultist(user))
|
||||
|
||||
/obj/machinery/door/airlock/cult/allowed(mob/M)
|
||||
if(!density)
|
||||
return 1
|
||||
if(friendly || \
|
||||
iscultist(M) || \
|
||||
istype(M, /mob/living/simple_animal/shade) || \
|
||||
istype(M, /mob/living/simple_animal/construct))
|
||||
return 1
|
||||
else
|
||||
var/atom/throwtarget
|
||||
throwtarget = get_edge_target_turf(src, get_dir(src, get_step_away(M, src)))
|
||||
M << pick(sound('sound/hallucinations/turn_around1.ogg',0,1,50), sound('sound/hallucinations/turn_around2.ogg',0,1,50))
|
||||
M.Weaken(2)
|
||||
M.throw_at(throwtarget, 5, 1,src)
|
||||
return 0
|
||||
|
||||
/obj/machinery/door/airlock/cult/narsie_act()
|
||||
return
|
||||
|
||||
/obj/machinery/door/airlock/cult/friendly
|
||||
friendly = TRUE
|
||||
|
||||
@@ -111,8 +111,6 @@ obj/structure/door_assembly/multi_tile
|
||||
icon = 'icons/obj/doors/door_assembly2x1.dmi'
|
||||
dir = EAST
|
||||
var/width = 1
|
||||
|
||||
|
||||
/*Temporary until we get sprites.
|
||||
glass_type = "/multi_tile/glass"
|
||||
airlock_type = "/multi_tile/maint"
|
||||
@@ -121,6 +119,13 @@ obj/structure/door_assembly/multi_tile
|
||||
airlock_type = "/multi_tile/glass"
|
||||
glass = -1 //To prevent bugs in deconstruction process.
|
||||
|
||||
|
||||
/obj/structure/door_assembly/door_assembly_cult
|
||||
base_name = "cult airlock assembly"
|
||||
icon = 'icons/obj/doors/Doorcult.dmi'
|
||||
base_icon_state ="construction"
|
||||
airlock_type = "/cult"
|
||||
|
||||
obj/structure/door_assembly/multi_tile/New()
|
||||
if(dir in list(EAST, WEST))
|
||||
bound_width = width * world.icon_size
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 15 KiB |
Reference in New Issue
Block a user