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Adds a vox heist game mode. Fairly complex.
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@@ -54,6 +54,14 @@
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dizziness = 0
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jitteriness = 0
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//Check for heist mode kill count.
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if(ticker.mode && ( istype( ticker.mode,/datum/game_mode/heist) ) )
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//Check for last assailant's mutantrace.
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/*if( LAssailant && ( istype( LAssailant,/mob/living/carbon/human ) ) )
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var/mob/living/carbon/human/V = LAssailant
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if (V.dna && (V.dna.mutantrace == "vox"))*/ //Not currently feasible due to terrible LAssailant tracking.
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vox_kills++ //Bad vox. Shouldn't be killing humans.
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if(!gibbed)
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emote("deathgasp") //let the world KNOW WE ARE DEAD
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