readded toxins tech requirement to BRPD design, i thought it was the
item itself derp
fixed a bug where BRPD wouldn't make a beam if you clicked pipes
directly
added a period for consistency
This commit is contained in:
datlo
2018-12-12 22:51:38 +00:00
parent c1864de126
commit 0c8d8ffaa8
3 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -156,7 +156,7 @@ var/list/doppler_arrays = list()
if(!miss_by)
messages += "Explosion size matches target."
else
messages += "Target ([explosion_target]) missed by : [miss_by]"
messages += "Target ([explosion_target]) missed by : [miss_by]."
if(tmp_tech > toxins_tech)
toxins_tech.level = tmp_tech
messages += "Toxins technology level upgraded to [toxins_tech.level]. Swipe a technology disk to save data."
+1 -1
View File
@@ -218,7 +218,7 @@ var/list/pipemenu = list(
// If the object we are clicking on has a valid RPD interaction for just that specific object, do that and nothing else.
// Example: clicking on a pipe with a RPD in rotate mode should rotate that pipe and ignore everything else on the tile.
if(ranged)
user.Beam(target, icon_state="rped_upgrade", icon='icons/effects/effects.dmi', time=5)
user.Beam(T, icon_state="rped_upgrade", icon='icons/effects/effects.dmi', time=5)
return
// If we get this far, we have to check every object in the tile, to make sure that none of them block RPD usage on this tile.
@@ -84,7 +84,7 @@
/datum/design/rpd
name = "Bluespace Rapid Pipe Dispenser (BRPD)"
desc = "Similar to the Rapid Pipe Dispenser, lets you rapidly dispense pipes. Now at long range!"
req_tech = list("bluespace" = 3)
req_tech = list("bluespace" = 3, "toxins" = 6)
id = "brpd"
build_type = PROTOLATHE
materials = list(MAT_METAL = 75000, MAT_GLASS = 37500, MAT_SILVER = 3000)