mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-01-01 13:12:23 +00:00
Blob sound fix
This commit is contained in:
@@ -179,14 +179,13 @@ var/list/blob_nodes = list()
|
||||
return
|
||||
|
||||
if (2)
|
||||
command_announcement.Announce("The biohazard has grown out of control and will soon reach critical mass. Activate the nuclear failsafe to maintain quarantine. The Nuclear Authentication Code is [get_nuke_code()] ", "Biohazard Alert", new_sound = 'sound/AI/blob_confirmed.ogg')
|
||||
command_announcement.Announce("The biohazard has grown out of control and will soon reach critical mass. Activate the nuclear failsafe to maintain quarantine. The Nuclear Authentication Code is [get_nuke_code()] ", "Biohazard Alert", new_sound = 'sound/effects/siren.ogg')
|
||||
set_security_level("gamma")
|
||||
var/obj/machinery/door/airlock/vault/V = locate(/obj/machinery/door/airlock/vault) in world
|
||||
if(V && (V.z in config.station_levels))
|
||||
V.locked = 0
|
||||
V.update_icon()
|
||||
send_intercept(2)
|
||||
spawn(10) world << sound('sound/effects/siren.ogg')
|
||||
return
|
||||
|
||||
return
|
||||
|
||||
Reference in New Issue
Block a user