Cargo Technician resprite + some hazard vests (#25399)

* cargotech and hazard vests

* deliveryboy and bomberjacket

* explorer merge changes
This commit is contained in:
Christasmurf
2024-05-29 13:40:08 +00:00
committed by GitHub
parent 97d43770f5
commit 0db4c22804
47 changed files with 116 additions and 84 deletions
+4 -4
View File
@@ -43231,8 +43231,8 @@
layer = 2.9
},
/obj/item/tank/internals/emergency_oxygen/engi,
/obj/item/clothing/suit/storage/hazardvest,
/obj/item/clothing/suit/storage/hazardvest,
/obj/item/clothing/suit/storage/hazardvest/staff,
/obj/item/clothing/suit/storage/hazardvest/staff,
/obj/item/tank/internals/emergency_oxygen/engi,
/obj/item/clothing/mask/gas,
/obj/item/clothing/mask/gas{
@@ -43466,9 +43466,9 @@
dir = 8;
layer = 2.9
},
/obj/item/clothing/suit/storage/hazardvest,
/obj/item/clothing/suit/storage/hazardvest/staff,
/obj/item/tank/internals/emergency_oxygen/engi,
/obj/item/clothing/suit/storage/hazardvest,
/obj/item/clothing/suit/storage/hazardvest/staff,
/obj/item/tank/internals/emergency_oxygen/engi,
/obj/item/clothing/mask/gas,
/obj/item/clothing/mask/gas{
+14 -14
View File
@@ -13429,7 +13429,7 @@
dir = 8
},
/obj/item/clothing/gloves/color/black,
/obj/item/clothing/suit/storage/hazardvest,
/obj/item/clothing/suit/storage/hazardvest/staff,
/obj/item/clothing/mask/gas,
/obj/machinery/atmospherics/pipe/simple/visible/cyan{
dir = 4
@@ -46436,18 +46436,6 @@
icon_state = "neutralfull"
},
/area/station/supply/expedition)
"czW" = (
/obj/effect/spawner/random_spawners/dirt_often,
/obj/machinery/requests_console{
department = "Expedition";
pixel_x = -30;
dir = 4
},
/turf/simulated/floor/plasteel{
dir = 8;
icon_state = "browncorner"
},
/area/station/supply/expedition)
"czY" = (
/turf/simulated/floor/plasteel{
dir = 4;
@@ -89334,6 +89322,18 @@
/obj/effect/spawner/window/reinforced/grilled,
/turf/simulated/floor/plating,
/area/station/science/robotics/showroom)
"sjl" = (
/obj/effect/spawner/random_spawners/dirt_often,
/obj/machinery/requests_console{
department = "Expedition";
pixel_x = -30;
dir = 4
},
/turf/simulated/floor/plasteel{
dir = 8;
icon_state = "browncorner"
},
/area/station/supply/expedition)
"sjA" = (
/obj/structure/disposalpipe/sortjunction/reversed{
dir = 8;
@@ -141166,7 +141166,7 @@ cxe
cvK
cyw
cyr
czW
sjl
cBw
cCV
cyv
+4 -4
View File
@@ -50578,10 +50578,10 @@
dir = 8;
layer = 2.9
},
/obj/item/clothing/suit/storage/hazardvest,
/obj/item/clothing/suit/storage/hazardvest,
/obj/item/clothing/suit/storage/hazardvest,
/obj/item/clothing/suit/storage/hazardvest,
/obj/item/clothing/suit/storage/hazardvest/staff,
/obj/item/clothing/suit/storage/hazardvest/staff,
/obj/item/clothing/suit/storage/hazardvest/staff,
/obj/item/clothing/suit/storage/hazardvest/staff,
/obj/item/clothing/gloves/color/black,
/obj/item/clothing/gloves/color/black,
/obj/item/clothing/gloves/color/black,
+19 -12
View File
@@ -444,7 +444,7 @@
/obj/item/clothing/under/rank/engineering/engineer/skirt = 3,
/obj/item/clothing/suit/hooded/wintercoat/engineering = 3,
/obj/item/clothing/suit/jacket/engibomber = 3,
/obj/item/clothing/suit/storage/hazardvest = 3,
/obj/item/clothing/suit/storage/hazardvest/staff = 3,
/obj/item/clothing/head/beret/eng = 3,
/obj/item/clothing/head/hardhat = 2,
/obj/item/clothing/head/hardhat/orange = 2,
@@ -465,7 +465,7 @@
/obj/item/clothing/under/rank/engineering/engineer/skirt = 50,
/obj/item/clothing/suit/hooded/wintercoat/engineering = 75,
/obj/item/clothing/suit/jacket/engibomber = 75,
/obj/item/clothing/suit/storage/hazardvest = 75,
/obj/item/clothing/suit/storage/hazardvest/staff = 50,
/obj/item/clothing/head/beret/eng = 20,
/obj/item/clothing/head/hardhat = 20,
/obj/item/clothing/head/hardhat/orange = 30,
@@ -497,7 +497,7 @@
/obj/item/clothing/under/rank/engineering/atmospheric_technician/skirt = 3,
/obj/item/clothing/suit/hooded/wintercoat/engineering/atmos = 3,
/obj/item/clothing/suit/jacket/atmosbomber = 3,
/obj/item/clothing/suit/storage/hazardvest = 3,
/obj/item/clothing/suit/storage/hazardvest/staff = 3,
/obj/item/clothing/head/beret/atmos = 3,
/obj/item/clothing/head/hardhat = 2,
/obj/item/clothing/head/hardhat/red = 2,
@@ -518,7 +518,7 @@
/obj/item/clothing/under/rank/engineering/atmospheric_technician/skirt = 50,
/obj/item/clothing/suit/hooded/wintercoat/engineering/atmos = 75,
/obj/item/clothing/suit/jacket/atmosbomber = 75,
/obj/item/clothing/suit/storage/hazardvest = 50,
/obj/item/clothing/suit/storage/hazardvest/staff = 50,
/obj/item/clothing/head/beret/atmos = 20,
/obj/item/clothing/head/hardhat = 20,
/obj/item/clothing/head/hardhat/red = 30,
@@ -538,10 +538,11 @@
/obj/machinery/economy/vending/cargodrobe
name = "\improper CargoDrobe"
desc = "A highly advanced vending machine for buying cargo related clothing for free... most of the time."
icon_state = "yellow_drobe"
icon_state = "cargodrobe"
icon_lightmask = "base_drobe"
icon_panel = "drobe"
icon_addon = "cargodrobe"
icon_broken = "base_drobe"
icon_off = "base_drobe"
category = VENDOR_TYPE_CLOTHING
ads_list = list("Upgraded Assistant Style! Pick yours today!",
"These shorts are comfy and easy to wear, get yours now!")
@@ -549,12 +550,13 @@
vend_reply = "Thank you for using the CargoDrobe!"
products = list(/obj/item/clothing/under/rank/cargo/tech = 6,
/obj/item/clothing/under/rank/cargo/tech/skirt = 3,
/obj/item/clothing/under/rank/cargo/deliveryboy = 2,
/obj/item/clothing/head/soft/deliverysoft = 2,
/obj/item/clothing/under/rank/cargo/tech/overalls = 3,
/obj/item/clothing/under/rank/cargo/tech/delivery = 2,
/obj/item/clothing/suit/hooded/wintercoat/cargo = 3,
/obj/item/clothing/suit/jacket/cargobomber = 3,
/obj/item/clothing/suit/storage/hazardvest = 3,
/obj/item/clothing/suit/storage/hazardvest/staff = 3,
/obj/item/clothing/head/soft/cargo = 3,
/obj/item/clothing/head/beret/cargo = 3,
/obj/item/clothing/head/hardhat/orange = 2,
/obj/item/clothing/gloves/fingerless = 6,
/obj/item/clothing/accessory/armband/cargo = 6,
@@ -567,12 +569,13 @@
prices = list(/obj/item/clothing/under/rank/cargo/tech = 50,
/obj/item/clothing/under/rank/cargo/tech/skirt = 50,
/obj/item/clothing/under/rank/cargo/deliveryboy = 100,
/obj/item/clothing/head/soft/deliverysoft = 50,
/obj/item/clothing/under/rank/cargo/tech/overalls = 50,
/obj/item/clothing/under/rank/cargo/tech/delivery = 100,
/obj/item/clothing/suit/hooded/wintercoat/cargo = 75,
/obj/item/clothing/suit/jacket/cargobomber = 75,
/obj/item/clothing/suit/storage/hazardvest = 50,
/obj/item/clothing/suit/storage/hazardvest/staff = 50,
/obj/item/clothing/head/soft/cargo = 20,
/obj/item/clothing/head/beret/cargo = 20,
/obj/item/clothing/head/hardhat/orange = 30,
/obj/item/clothing/gloves/fingerless = 20,
/obj/item/clothing/accessory/armband/cargo = 20,
@@ -599,6 +602,7 @@
/obj/item/clothing/head/soft/expedition = 3,
/obj/item/clothing/head/beret/expedition = 3,
/obj/item/clothing/suit/jacket/expeditionbomber = 3,
/obj/item/clothing/suit/storage/hazardvest/staff = 3,
/obj/item/mod/skin_applier = 3,
/obj/item/clothing/gloves/color/black = 3,
/obj/item/clothing/accessory/armband/cargo = 3,
@@ -615,6 +619,7 @@
/obj/item/clothing/head/soft/expedition = 20,
/obj/item/clothing/head/beret/expedition = 20,
/obj/item/clothing/suit/jacket/expeditionbomber = 75,
/obj/item/clothing/suit/storage/hazardvest/staff = 50,
/obj/item/clothing/gloves/color/black = 20,
/obj/item/clothing/accessory/armband/cargo = 20,
/obj/item/clothing/shoes/jackboots = 20,
@@ -770,6 +775,7 @@
/obj/item/clothing/head/soft/janitorgrey = 3,
/obj/item/clothing/head/soft/janitorpurple = 3,
/obj/item/clothing/head/beret/janitor = 3,
/obj/item/clothing/suit/storage/hazardvest/staff = 3,
/obj/item/clothing/gloves/janitor = 3,
/obj/item/clothing/shoes/galoshes = 3,
/obj/item/clothing/accessory/armband/service = 3,
@@ -783,6 +789,7 @@
/obj/item/clothing/head/soft/janitorgrey = 20,
/obj/item/clothing/head/soft/janitorpurple = 20,
/obj/item/clothing/head/beret/janitor = 20,
/obj/item/clothing/suit/storage/hazardvest/staff = 50,
/obj/item/clothing/accessory/armband/service = 20)
refill_canister = /obj/item/vending_refill/janidrobe
@@ -134,7 +134,7 @@
new /obj/item/clothing/under/rank/engineering/chief_engineer(src)
new /obj/item/clothing/under/rank/engineering/chief_engineer/skirt(src)
new /obj/item/clothing/suit/mantle/chief_engineer(src)
new /obj/item/clothing/suit/storage/hazardvest(src)
new /obj/item/clothing/suit/storage/hazardvest/ce(src)
new /obj/item/clothing/shoes/brown(src)
new /obj/item/clothing/glasses/welding/superior(src)
new /obj/item/clothing/glasses/meson/sunglasses(src)
@@ -208,7 +208,7 @@
new /obj/item/clothing/head/hardhat/orange(src)
new /obj/item/clothing/suit/qmcoat(src)
new /obj/item/clothing/suit/mantle/qm(src)
new /obj/item/clothing/suit/storage/hazardvest(src)
new /obj/item/clothing/suit/storage/hazardvest/qm(src)
new /obj/item/clothing/gloves/color/black(src)
new /obj/item/tank/internals/emergency_oxygen/double(src)
@@ -88,7 +88,7 @@
new /obj/item/radio/headset/headset_eng(src)
new /obj/item/clothing/under/rank/engineering/engineer(src)
new /obj/item/clothing/under/rank/engineering/engineer/skirt(src)
new /obj/item/clothing/suit/storage/hazardvest(src)
new /obj/item/clothing/suit/storage/hazardvest/staff(src)
new /obj/item/clothing/mask/gas(src)
new /obj/item/clothing/glasses/meson/engine(src)
new /obj/item/cartridge/engineering(src)
@@ -114,7 +114,7 @@
new /obj/item/extinguisher(src)
new /obj/item/grenade/gas/oxygen(src)
new /obj/item/grenade/gas/oxygen(src)
new /obj/item/clothing/suit/storage/hazardvest(src)
new /obj/item/clothing/suit/storage/hazardvest/staff(src)
new /obj/item/clothing/mask/gas(src)
new /obj/item/tank/internals/emergency_oxygen/engi(src)
new /obj/item/holosign_creator/atmos(src)
@@ -90,7 +90,7 @@
/obj/structure/closet/toolcloset/populate_contents()
if(prob(40))
new /obj/item/clothing/suit/storage/hazardvest(src)
new /obj/item/clothing/suit/storage/hazardvest/staff(src)
if(prob(70))
new /obj/item/flashlight(src)
if(prob(70))
@@ -77,11 +77,6 @@
path = /obj/item/clothing/head/soft/sec
allowed_roles = list("Head of Security", "Warden", "Security Officer")
/datum/gear/hat/deliverysoft
display_name = "Cap, delivery boy"
path = /obj/item/clothing/head/soft/deliverysoft
allowed_roles = list("Quartermaster", "Cargo Technician")
/datum/gear/hat/capjanigrey
display_name = "Cap, janitor grey"
path = /obj/item/clothing/head/soft/janitorgrey
@@ -202,6 +197,11 @@
path = /obj/item/clothing/head/beret/hop
allowed_roles = list("Head of Personnel")
/datum/gear/hat/beret_job/cargo
display_name = "Beret, cargo"
path = /obj/item/clothing/head/beret/cargo
allowed_roles = list("Quartermaster", "Cargo Technician")
/datum/gear/hat/beret_job/qm
display_name = "Beret, quartermaster"
path = /obj/item/clothing/head/beret/qm
@@ -261,8 +261,8 @@
main_typepath = /datum/gear/uniform/cargo
/datum/gear/uniform/cargo/delivery
display_name = "Uniform, delivery boy"
path = /obj/item/clothing/under/rank/cargo/deliveryboy
display_name = "Cargo uniform, delivery"
path = /obj/item/clothing/under/rank/cargo/tech/delivery
allowed_roles = list("Quartermaster", "Cargo Technician")
/datum/gear/uniform/sec
+9
View File
@@ -156,6 +156,15 @@
"Drask" = 'icons/mob/clothing/species/drask/head/beret.dmi'
)
/obj/item/clothing/head/beret/cargo
name = "cargo beret"
desc = "A brown beret with a grey cargo insignia emblazoned on it. Haul crates with style."
icon_state = "beret_cargo"
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head/beret.dmi',
"Drask" = 'icons/mob/clothing/species/drask/head/beret.dmi'
)
/obj/item/clothing/head/beret/expedition
name = "expedition beret"
desc = "A brown beret with a blue Nanotrasen insignia emblazoned on it. Not much good for space protection, but stylish all the same."
+1 -16
View File
@@ -100,32 +100,17 @@
/obj/item/clothing/head/soft/cargo
name = "cargo cap"
desc = "It's a baseball hat in a tasteless yellow colour."
desc = "It's a brown baseball hat with a grey cargo technician shield."
icon_state = "cargosoft"
item_color = "cargo"
dog_fashion = /datum/dog_fashion/head/cargo_tech
/obj/item/clothing/head/soft/deliverysoft
name = "delivery boy cap"
desc = "It's a baseball hat that is part of the delivery boy uniform."
icon_state = "deliverysoft"
item_color = "delivery"
dog_fashion = /datum/dog_fashion/head/softcap
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head/softcap.dmi',
"Drask" = 'icons/mob/clothing/species/drask/head/softcap.dmi',
"Grey" = 'icons/mob/clothing/species/grey/head/softcap.dmi'
)
/obj/item/clothing/head/soft/expedition
name = "expedition cap"
desc = "It's a baseball hat in the brown and blue markings of the expedition team."
icon_state = "expeditionsoft"
item_color = "expedition"
armor = list(MELEE = 25, BULLET = 20, LASER = 20, ENERGY = 5, BOMB = 0, RAD = 0, FIRE = 10, ACID = 50)
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head/softcap.dmi'
)
/obj/item/clothing/head/soft/janitorgrey
name = "grey janitor's cap"
+28 -5
View File
@@ -194,20 +194,43 @@
"Grey" = 'icons/mob/clothing/species/grey/suit.dmi',
)
//Engineering
//Hazard vests
/obj/item/clothing/suit/storage/hazardvest
name = "hazard vest"
desc = "A high-visibility vest used in work zones."
icon_state = "hazard"
item_state = "hazard"
desc = "A high-visibility vest used in work zones. Designed for general use."
icon = 'icons/obj/clothing/suits/utility.dmi'
icon_state = "hazard_base"
item_state = 'icons/mob/clothing/suits/utility.dmi'
icon_override = 'icons/mob/clothing/suits/utility.dmi'
blood_overlay_type = "armor"
allowed = list (/obj/item/flashlight, /obj/item/t_scanner, /obj/item/tank/internals/emergency_oxygen, /obj/item/rcd, /obj/item/rpd)
resistance_flags = NONE
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/suit.dmi'
"Vox" = 'icons/mob/clothing/species/vox/suits/utility.dmi',
"Kidan" = 'icons/mob/clothing/species/kidan/suits/utility.dmi',
"Drask" = 'icons/mob/clothing/species/drask/suits/utility.dmi',
"Grey" = 'icons/mob/clothing/species/grey/suits/utility.dmi'
)
/obj/item/clothing/suit/storage/hazardvest/staff
name = "staff hazard vest"
desc = "A high-visibilty vest used in work zones. Designed to easily identify station staff from visitors."
icon_state = "hazard_staff"
allowed = list(/obj/item/flashlight, /obj/item/t_scanner, /obj/item/tank/internals/emergency_oxygen, /obj/item/paper, /obj/item/clipboard, /obj/item/analyzer, /obj/item/screwdriver, /obj/item/radio, /obj/item/wrench, /obj/item/weldingtool, /obj/item/crowbar, /obj/item/wirecutters, /obj/item/rcd, /obj/item/rpd, /obj/item/rcs, /obj/item/destTagger)
/obj/item/clothing/suit/storage/hazardvest/qm
name = "warehouse supervisor hazard vest"
desc = "A high-visibilty vest used in work zones. Designed to easily identify the supply supervisor."
icon_state = "hazard_qm"
allowed = list(/obj/item/flashlight, /obj/item/t_scanner, /obj/item/tank/internals/emergency_oxygen, /obj/item/paper, /obj/item/clipboard, /obj/item/analyzer, /obj/item/screwdriver, /obj/item/radio, /obj/item/wrench, /obj/item/weldingtool, /obj/item/crowbar, /obj/item/wirecutters, /obj/item/rcs, /obj/item/destTagger, /obj/item/melee/baton, /obj/item/flashlight/seclite, /obj/item/melee/classic_baton/telescopic, /obj/item/melee/knuckleduster)
/obj/item/clothing/suit/storage/hazardvest/ce
name = "foreman hazard vest"
desc = "A high-visibility vest used in work zones. Designed to easily identify the engineering supervisor."
icon_state = "hazard_ce"
allowed = list(/obj/item/flashlight, /obj/item/t_scanner, /obj/item/tank/internals/emergency_oxygen, /obj/item/paper, /obj/item/clipboard, /obj/item/analyzer, /obj/item/screwdriver, /obj/item/radio, /obj/item/wrench, /obj/item/weldingtool, /obj/item/crowbar, /obj/item/wirecutters, /obj/item/rcd, /obj/item/rpd, /obj/item/destTagger, /obj/item/melee/baton, /obj/item/flashlight/seclite, /obj/item/melee/classic_baton/telescopic)
//Internal Affairs
/obj/item/clothing/suit/storage/iaa
desc = "A snappy dress jacket."
@@ -19,7 +19,7 @@
/obj/item/clothing/accessory/armband/cargo
name = "cargo armband"
desc = "An armband, worn by the crew to display which department they're assigned to. This one is brown."
desc = "An armband, worn by the crew to display which department they're assigned to. This one is brown with a black strip."
icon_state = "cargo"
item_color = "cargo"
+21 -13
View File
@@ -45,25 +45,33 @@
item_state = "qm_whimsy"
item_color = "qm_whimsy"
/obj/item/clothing/under/rank/cargo/deliveryboy
name = "delivery boy uniform"
desc = "It's a jumpsuit worn by the cargo delivery boy."
icon_state = "delivery"
item_state = "lb_suit"
item_color = "delivery"
/obj/item/clothing/under/rank/cargo/tech
name = "cargo technician's jumpsuit"
desc = "Shooooorts! They're comfy and easy to wear!"
icon_state = "cargotech"
item_state = "lb_suit"
desc = "A standard issue jumpsuit for cargo technicians. Snazzy!"
icon_state = "cargo"
item_state = "cargo"
item_color = "cargo"
/obj/item/clothing/under/rank/cargo/tech/skirt
name = "cargo technician's jumpskirt"
desc = "Skirrrrrts! They're comfy and easy to wear!"
icon_state = "cargof"
item_color = "cargof"
desc = "A standard issue jumpskirt for cargo technicians. Jazzy!"
icon_state = "cargo_skirt"
item_state = "cargo_skirt"
item_color = "cargo_skirt"
/obj/item/clothing/under/rank/cargo/tech/overalls
name = "cargo technician's overalls"
desc = "Protective overalls to keep spills from the warehouse off your legs."
icon_state = "cargo_overalls"
item_state = "cargo_overalls"
item_color = "cargo_overalls"
/obj/item/clothing/under/rank/cargo/tech/delivery
name = "delivery uniform"
desc = "It's a jumpsuit worn by the cargo delivery crew."
icon_state = "delivery"
item_state = "delivery"
item_color = "delivery"
/obj/item/clothing/under/rank/cargo/miner
name = "shaft miner's jumpsuit"
@@ -61,9 +61,9 @@
contains = list(/obj/item/storage/belt/utility,
/obj/item/storage/belt/utility,
/obj/item/storage/belt/utility,
/obj/item/clothing/suit/storage/hazardvest,
/obj/item/clothing/suit/storage/hazardvest,
/obj/item/clothing/suit/storage/hazardvest,
/obj/item/clothing/suit/storage/hazardvest/staff,
/obj/item/clothing/suit/storage/hazardvest/staff,
/obj/item/clothing/suit/storage/hazardvest/staff,
/obj/item/clothing/head/welding,
/obj/item/clothing/head/welding,
/obj/item/clothing/head/welding,
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