mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-24 04:27:35 +01:00
Minor Turf Refactor (#13690)
* Turf GC * might as well do this * additions * Bay being bay
This commit is contained in:
@@ -176,7 +176,7 @@
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if(istype(loc, /turf/simulated))
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var/turf/simulated/T = loc
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if(T.to_be_destroyed)
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if(T.to_be_destroyed && !T.changing_turf)
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var/chance_of_deletion
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if(T.heat_capacity) //beware of division by zero
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chance_of_deletion = T.max_fire_temperature_sustained / T.heat_capacity * 8 //there is no problem with prob(23456), min() was redundant --rastaf0
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@@ -74,8 +74,8 @@
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air.temperature = temperature
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/turf/simulated/Destroy()
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visibilityChanged()
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QDEL_NULL(active_hotspot)
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QDEL_NULL(wet_overlay)
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return ..()
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/turf/simulated/assume_air(datum/gas_mixture/giver)
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@@ -322,16 +322,18 @@
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apply_mode()
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/obj/machinery/alarm/proc/handle_heating_cooling(var/datum/gas_mixture/environment, var/datum/tlv/cur_tlv, var/turf/simulated/location)
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/obj/machinery/alarm/proc/handle_heating_cooling(datum/gas_mixture/environment, datum/tlv/cur_tlv, turf/simulated/location)
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cur_tlv = TLV["temperature"]
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//Handle temperature adjustment here.
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if(environment.temperature < target_temperature - 2 || environment.temperature > target_temperature + 2 || regulating_temperature)
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//If it goes too far, we should adjust ourselves back before stopping.
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if(!cur_tlv.get_danger_level(target_temperature))
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var/datum/gas_mixture/gas = location.remove_air(0.25 * environment.total_moles())
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if(!gas)
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return
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if(!regulating_temperature)
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regulating_temperature = 1
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visible_message("\The [src] clicks as it starts [environment.temperature > target_temperature ? "cooling" : "heating"] the room.",\
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"You hear a click and a faint electronic hum.")
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visible_message("\The [src] clicks as it starts [environment.temperature > target_temperature ? "cooling" : "heating"] the room.", "You hear a click and a faint electronic hum.")
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if(target_temperature > MAX_TEMPERATURE)
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target_temperature = MAX_TEMPERATURE
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@@ -339,9 +341,8 @@
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if(target_temperature < MIN_TEMPERATURE)
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target_temperature = MIN_TEMPERATURE
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var/datum/gas_mixture/gas = location.remove_air(0.25*environment.total_moles())
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var/heat_capacity = gas.heat_capacity()
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var/energy_used = max( abs( heat_capacity*(gas.temperature - target_temperature) ), MAX_ENERGY_CHANGE)
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var/energy_used = max(abs(heat_capacity * (gas.temperature - target_temperature) ), MAX_ENERGY_CHANGE)
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//Use power. Assuming that each power unit represents 1000 watts....
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use_power(energy_used/1000, ENVIRON)
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@@ -349,16 +350,15 @@
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//We need to cool ourselves.
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if(heat_capacity)
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if(environment.temperature > target_temperature)
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gas.temperature -= energy_used/heat_capacity
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gas.temperature -= energy_used / heat_capacity
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else
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gas.temperature += energy_used/heat_capacity
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gas.temperature += energy_used / heat_capacity
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environment.merge(gas)
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if(abs(environment.temperature - target_temperature) <= 0.5)
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regulating_temperature = 0
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visible_message("\The [src] clicks quietly as it stops [environment.temperature > target_temperature ? "cooling" : "heating"] the room.",\
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"You hear a click as a faint electronic humming stops.")
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visible_message("\The [src] clicks quietly as it stops [environment.temperature > target_temperature ? "cooling" : "heating"] the room.", "You hear a click as a faint electronic humming stops.")
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/obj/machinery/alarm/update_icon()
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if(wiresexposed)
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@@ -5,8 +5,8 @@
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/turf/simulated/floor/mech_bay_recharge_floor/airless
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icon_state = "recharge_floor_asteroid"
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oxygen = 0.01
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nitrogen = 0.01
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oxygen = 0
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nitrogen = 0
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temperature = TCMB
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/obj/machinery/mech_bay_recharge_port
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@@ -21,6 +21,7 @@
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if(i == lowBoundX || i == hiBoundX || j == lowBoundY || j == hiBoundY)
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new /turf/simulated/wall/vault(locate(i,j,z),type)
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else
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new /turf/simulated/floor/vault(locate(i,j,z),type)
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var/turf/T = new /turf/simulated/floor/vault(locate(i, j, z))
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T.icon_state = "[type]vault"
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qdel(src)
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@@ -8,12 +8,6 @@
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nitrogen = MOLES_N2STANDARD
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var/to_be_destroyed = 0 //Used for fire, if a melting temperature was reached, it will be destroyed
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var/max_fire_temperature_sustained = 0 //The max temperature of the fire which it was subjected to
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var/dirtoverlay = null
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/turf/simulated/New()
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..()
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levelupdate()
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visibilityChanged()
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/turf/simulated/proc/break_tile()
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return
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@@ -31,8 +31,8 @@ GLOBAL_LIST_INIT(icons_to_ignore_at_floor_init, list("damaged1","damaged2","dama
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var/list/burnt_states = list("floorscorched1", "floorscorched2")
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var/list/prying_tool_list = list(TOOL_CROWBAR) //What tool/s can we use to pry up the tile?
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/turf/simulated/floor/New()
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..()
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/turf/simulated/floor/Initialize(mapload)
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. = ..()
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if(icon_state in GLOB.icons_to_ignore_at_floor_init) //so damaged/burned tiles or plating icons aren't saved as the default
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icon_regular_floor = "floor"
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else
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@@ -49,9 +49,9 @@
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floor_tile = /obj/item/stack/tile/grass
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broken_states = list("sand")
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/turf/simulated/floor/grass/Initialize()
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/turf/simulated/floor/grass/Initialize(mapload)
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. = ..()
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update_icon()
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..()
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/turf/simulated/floor/grass/update_icon()
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icon_state = "grass[pick("1","2","3","4")]"
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@@ -80,10 +80,9 @@
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)
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/turf/simulated/floor/carpet/New()
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..()
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if(broken || burnt)
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make_plating()
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/turf/simulated/floor/carpet/Initialize(mapload)
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. = ..()
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update_icon()
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/turf/simulated/floor/carpet/update_icon()
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if(!..())
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@@ -119,18 +118,18 @@
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broken_states = list("damaged")
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plane = PLANE_SPACE
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/turf/simulated/floor/fakespace/New()
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..()
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icon_state = "[rand(0,25)]"
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/turf/simulated/floor/carpet/arcade
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icon = 'icons/goonstation/turf/floor.dmi'
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icon_state = "arcade"
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floor_tile = /obj/item/stack/tile/arcade_carpet
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smooth = SMOOTH_FALSE
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/turf/simulated/floor/fakespace/Initialize(mapload)
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. = ..()
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icon_state = SPACE_ICON_STATE
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/turf/simulated/floor/fakespace/get_smooth_underlay_icon(mutable_appearance/underlay_appearance, turf/asking_turf, adjacency_dir)
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underlay_appearance.icon = 'icons/turf/space.dmi'
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underlay_appearance.icon_state = SPACE_ICON_STATE
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underlay_appearance.plane = PLANE_SPACE
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return TRUE
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/turf/simulated/floor/carpet/arcade
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icon = 'icons/goonstation/turf/floor.dmi'
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icon_state = "arcade"
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floor_tile = /obj/item/stack/tile/arcade_carpet
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smooth = SMOOTH_FALSE
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@@ -8,9 +8,6 @@
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light_power = 0.75
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light_color = LIGHT_COLOR_LAVA
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/turf/simulated/floor/plating/lava/New()
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..()
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/turf/simulated/floor/plating/lava/ex_act()
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return
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@@ -20,8 +20,8 @@
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var/state = LIGHTFLOOR_ON
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var/can_modify_colour = TRUE
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/turf/simulated/floor/light/New()
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..()
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/turf/simulated/floor/light/Initialize(mapload)
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. = ..()
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update_icon()
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/turf/simulated/floor/light/update_icon()
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@@ -14,8 +14,8 @@
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icon_state = ""
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var/list/icons = list()
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/turf/simulated/floor/mineral/New()
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..()
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/turf/simulated/floor/mineral/Initialize(mapload)
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. = ..()
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broken_states = list("[initial(icon_state)]_dam")
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/turf/simulated/floor/mineral/update_icon()
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@@ -97,24 +97,24 @@
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broken_states = list("titanium_dam1","titanium_dam2","titanium_dam3","titanium_dam4","titanium_dam5")
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/turf/simulated/floor/mineral/titanium/airless
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oxygen = 0.01
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nitrogen = 0.01
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oxygen = 0
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nitrogen = 0
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temperature = TCMB
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/turf/simulated/floor/mineral/titanium/blue
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icon_state = "titanium_blue"
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/turf/simulated/floor/mineral/titanium/blue/airless
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oxygen = 0.01
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nitrogen = 0.01
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oxygen = 0
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nitrogen = 0
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temperature = TCMB
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/turf/simulated/floor/mineral/titanium/yellow
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icon_state = "titanium_yellow"
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/turf/simulated/floor/mineral/titanium/yellow/airless
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oxygen = 0.01
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nitrogen = 0.01
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oxygen = 0
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nitrogen = 0
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temperature = TCMB
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/turf/simulated/floor/mineral/titanium/purple
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@@ -122,8 +122,8 @@
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floor_tile = /obj/item/stack/tile/mineral/titanium/purple
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/turf/simulated/floor/mineral/titanium/purple/airless
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oxygen = 0.01
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nitrogen = 0.01
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oxygen = 0
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nitrogen = 0
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temperature = TCMB
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//PLASTITANIUM (syndieshuttle)
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@@ -137,8 +137,8 @@
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icon_state = "plastitanium_red"
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/turf/simulated/floor/mineral/plastitanium/red/airless
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oxygen = 0.01
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nitrogen = 0.01
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oxygen = 0
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nitrogen = 0
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temperature = TCMB
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/turf/simulated/floor/mineral/plastitanium/red/brig
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@@ -179,8 +179,8 @@
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spam_flag = world.time + 10
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/turf/simulated/floor/mineral/bananium/airless
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oxygen = 0.01
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nitrogen = 0.01
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oxygen = 0
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nitrogen = 0
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temperature = TCMB
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@@ -254,8 +254,8 @@
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floor_tile = /obj/item/stack/tile/mineral/abductor
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icons = list("alienpod1", "alienpod2", "alienpod3", "alienpod4", "alienpod5", "alienpod6", "alienpod7", "alienpod8", "alienpod9")
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/turf/simulated/floor/mineral/abductor/New()
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..()
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/turf/simulated/floor/mineral/abductor/Initialize(mapload)
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. = ..()
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icon_state = "alienpod[rand(1,9)]"
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/turf/simulated/floor/mineral/abductor/break_tile()
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@@ -3,19 +3,11 @@
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icon_state = "rockvault"
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smooth = SMOOTH_FALSE
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/turf/simulated/floor/vault/New(location, vtype)
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..()
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icon_state = "[vtype]vault"
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/turf/simulated/wall/vault
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icon = 'icons/turf/walls.dmi'
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icon_state = "rockvault"
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smooth = SMOOTH_FALSE
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/turf/simulated/wall/vault/New(location, vtype)
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..()
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icon_state = "[vtype]vault"
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/turf/simulated/floor/bluegrid
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icon = 'icons/turf/floors.dmi'
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icon_state = "bcircuit"
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@@ -35,12 +27,12 @@
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/turf/simulated/floor/greengrid/airless
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icon_state = "gcircuit"
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name = "airless floor"
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oxygen = 0.01
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nitrogen = 0.01
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oxygen = 0
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nitrogen = 0
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temperature = TCMB
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/turf/simulated/floor/greengrid/airless/New()
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..()
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/turf/simulated/floor/greengrid/airless/Initialize(mapload)
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. = ..()
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name = "floor"
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/turf/simulated/floor/redgrid
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@@ -78,8 +70,8 @@
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mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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var/obj/machinery/poolcontroller/linkedcontroller = null
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|
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/turf/simulated/floor/beach/water/New()
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..()
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/turf/simulated/floor/beach/water/Initialize(mapload)
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. = ..()
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var/image/overlay_image = image('icons/misc/beach.dmi', icon_state = "water5", layer = ABOVE_MOB_LAYER)
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overlay_image.plane = GAME_PLANE
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overlays += overlay_image
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@@ -12,12 +12,12 @@
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|
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/turf/simulated/floor/plasteel/airless
|
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name = "airless floor"
|
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oxygen = 0.01
|
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nitrogen = 0.01
|
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oxygen = 0
|
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nitrogen = 0
|
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temperature = TCMB
|
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|
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/turf/simulated/floor/plasteel/airless/New()
|
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..()
|
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/turf/simulated/floor/plasteel/airless/Initialize(mapload)
|
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. = ..()
|
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name = "floor"
|
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|
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/turf/simulated/floor/plasteel/airless/indestructible // For bomb testing range
|
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|
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@@ -14,17 +14,17 @@
|
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"xeno" = list('sound/effects/footstep/plating_xeno.ogg')
|
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)
|
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|
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/turf/simulated/floor/plating/New()
|
||||
..()
|
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/turf/simulated/floor/plating/Initialize(mapload)
|
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. = ..()
|
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icon_plating = icon_state
|
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update_icon()
|
||||
|
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/turf/simulated/floor/plating/damaged/New()
|
||||
..()
|
||||
/turf/simulated/floor/plating/damaged/Initialize(mapload)
|
||||
. = ..()
|
||||
break_tile()
|
||||
|
||||
/turf/simulated/floor/plating/burnt/New()
|
||||
..()
|
||||
/turf/simulated/floor/plating/burnt/Initialize(mapload)
|
||||
. = ..()
|
||||
burn_tile()
|
||||
|
||||
/turf/simulated/floor/plating/update_icon()
|
||||
@@ -113,12 +113,12 @@
|
||||
/turf/simulated/floor/plating/airless
|
||||
icon_state = "plating"
|
||||
name = "airless plating"
|
||||
oxygen = 0.01
|
||||
nitrogen = 0.01
|
||||
oxygen = 0
|
||||
nitrogen = 0
|
||||
temperature = TCMB
|
||||
|
||||
/turf/simulated/floor/plating/airless/New()
|
||||
..()
|
||||
/turf/simulated/floor/plating/airless/Initialize(mapload)
|
||||
. = ..()
|
||||
name = "plating"
|
||||
|
||||
/turf/simulated/floor/engine
|
||||
@@ -190,8 +190,8 @@
|
||||
name = "engraved floor"
|
||||
icon_state = "cult"
|
||||
|
||||
/turf/simulated/floor/engine/cult/New()
|
||||
..()
|
||||
/turf/simulated/floor/engine/cult/Initialize(mapload)
|
||||
. = ..()
|
||||
if(SSticker.mode)//only do this if the round is going..otherwise..fucking asteroid..
|
||||
icon_state = SSticker.cultdat.cult_floor_icon_state
|
||||
|
||||
@@ -275,8 +275,8 @@
|
||||
icon = 'icons/turf/floors/ironsand.dmi'
|
||||
icon_state = "ironsand1"
|
||||
|
||||
/turf/simulated/floor/plating/ironsand/New()
|
||||
..()
|
||||
/turf/simulated/floor/plating/ironsand/Initialize(mapload)
|
||||
. = ..()
|
||||
icon_state = "ironsand[rand(1,15)]"
|
||||
|
||||
/turf/simulated/floor/plating/ironsand/remove_plating()
|
||||
@@ -359,8 +359,8 @@
|
||||
name = "alien floor"
|
||||
icon_state = "alienpod1"
|
||||
|
||||
/turf/simulated/floor/plating/abductor/New()
|
||||
..()
|
||||
/turf/simulated/floor/plating/abductor/Initialize(mapload)
|
||||
. = ..()
|
||||
icon_state = "alienpod[rand(1,9)]"
|
||||
|
||||
/turf/simulated/floor/plating/ice
|
||||
|
||||
@@ -9,8 +9,8 @@
|
||||
sheet_amount = 1
|
||||
girder_type = /obj/structure/girder/cult
|
||||
|
||||
/turf/simulated/wall/cult/New()
|
||||
..()
|
||||
/turf/simulated/wall/cult/Initialize(mapload)
|
||||
. = ..()
|
||||
if(SSticker.mode)//game hasn't started offically don't do shit..
|
||||
new /obj/effect/temp_visual/cult/turf(src)
|
||||
icon_state = SSticker.cultdat.cult_wall_icon_state
|
||||
@@ -72,10 +72,7 @@
|
||||
realappearance.linked = src
|
||||
|
||||
/turf/simulated/wall/clockwork/Destroy()
|
||||
if(realappearance)
|
||||
qdel(realappearance)
|
||||
realappearance = null
|
||||
|
||||
QDEL_NULL(realappearance)
|
||||
return ..()
|
||||
|
||||
/turf/simulated/wall/clockwork/ReplaceWithLattice()
|
||||
|
||||
@@ -21,6 +21,11 @@
|
||||
/turf/space/Initialize(mapload)
|
||||
if(!istype(src, /turf/space/transit))
|
||||
icon_state = SPACE_ICON_STATE
|
||||
vis_contents.Cut() //removes inherited overlays
|
||||
|
||||
if(initialized)
|
||||
stack_trace("Warning: [src]([type]) initialized multiple times!")
|
||||
initialized = TRUE
|
||||
|
||||
var/area/A = loc
|
||||
if(!IS_DYNAMIC_LIGHTING(src) && IS_DYNAMIC_LIGHTING(A))
|
||||
@@ -34,12 +39,6 @@
|
||||
|
||||
return INITIALIZE_HINT_NORMAL
|
||||
|
||||
/turf/space/Destroy(force)
|
||||
if(force)
|
||||
. = ..()
|
||||
else
|
||||
return QDEL_HINT_LETMELIVE
|
||||
|
||||
/turf/space/BeforeChange()
|
||||
..()
|
||||
var/datum/space_level/S = GLOB.space_manager.get_zlev(z)
|
||||
|
||||
@@ -125,9 +125,9 @@
|
||||
/turf/space/transit/attackby()
|
||||
return
|
||||
|
||||
/turf/space/transit/New()
|
||||
/turf/space/transit/Initialize(mapload)
|
||||
. = ..()
|
||||
update_icon()
|
||||
..()
|
||||
|
||||
/turf/space/transit/proc/update_icon()
|
||||
var/p = 9
|
||||
|
||||
+44
-25
@@ -31,21 +31,29 @@
|
||||
|
||||
var/image/obscured //camerachunks
|
||||
|
||||
var/changing_turf = FALSE
|
||||
|
||||
var/list/blueprint_data //for the station blueprints, images of objects eg: pipes
|
||||
|
||||
var/list/footstep_sounds
|
||||
var/shoe_running_volume = 50
|
||||
var/shoe_walking_volume = 20
|
||||
|
||||
/turf/New()
|
||||
..()
|
||||
/turf/Initialize(mapload)
|
||||
if(initialized)
|
||||
stack_trace("Warning: [src]([type]) initialized multiple times!")
|
||||
initialized = TRUE
|
||||
|
||||
// by default, vis_contents is inherited from the turf that was here before
|
||||
vis_contents.Cut()
|
||||
|
||||
levelupdate()
|
||||
if(smooth)
|
||||
queue_smooth(src)
|
||||
visibilityChanged()
|
||||
|
||||
for(var/atom/movable/AM in src)
|
||||
Entered(AM)
|
||||
if(smooth && SSticker && SSticker.current_state == GAME_STATE_PLAYING)
|
||||
queue_smooth(src)
|
||||
|
||||
/turf/Initialize(mapload)
|
||||
. = ..()
|
||||
|
||||
var/area/A = loc
|
||||
if(!IS_DYNAMIC_LIGHTING(src) && IS_DYNAMIC_LIGHTING(A))
|
||||
@@ -54,9 +62,11 @@
|
||||
if(light_power && light_range)
|
||||
update_light()
|
||||
|
||||
if (opacity)
|
||||
if(opacity)
|
||||
has_opaque_atom = TRUE
|
||||
|
||||
return INITIALIZE_HINT_NORMAL
|
||||
|
||||
/hook/startup/proc/smooth_world()
|
||||
var/watch = start_watch()
|
||||
log_startup_progress("Smoothing atoms...")
|
||||
@@ -70,16 +80,29 @@
|
||||
log_startup_progress(" Smoothed atoms in [stop_watch(watch)]s.")
|
||||
return TRUE
|
||||
|
||||
/turf/Destroy()
|
||||
// Adds the adjacent turfs to the current atmos processing
|
||||
if(SSair)
|
||||
for(var/direction in GLOB.cardinal)
|
||||
if(atmos_adjacent_turfs & direction)
|
||||
var/turf/simulated/T = get_step(src, direction)
|
||||
if(istype(T))
|
||||
SSair.add_to_active(T)
|
||||
/turf/Destroy(force)
|
||||
. = QDEL_HINT_IWILLGC
|
||||
if(!changing_turf)
|
||||
stack_trace("Incorrect turf deletion")
|
||||
changing_turf = FALSE
|
||||
if(force)
|
||||
..()
|
||||
//this will completely wipe turf state
|
||||
var/turf/B = new world.turf(src)
|
||||
for(var/A in B.contents)
|
||||
qdel(A)
|
||||
return
|
||||
// Adds the adjacent turfs to the current atmos processing
|
||||
for(var/direction in GLOB.cardinal)
|
||||
if(atmos_adjacent_turfs & direction)
|
||||
var/turf/simulated/T = get_step(src, direction)
|
||||
if(istype(T))
|
||||
SSair.add_to_active(T)
|
||||
SSair.remove_from_active(src)
|
||||
visibilityChanged()
|
||||
QDEL_LIST(blueprint_data)
|
||||
initialized = FALSE
|
||||
..()
|
||||
return QDEL_HINT_HARDDEL_NOW
|
||||
|
||||
/turf/attack_hand(mob/user as mob)
|
||||
user.Move_Pulled(src)
|
||||
@@ -209,10 +232,10 @@
|
||||
var/old_corners = corners
|
||||
|
||||
BeforeChange()
|
||||
if(SSair)
|
||||
SSair.remove_from_active(src)
|
||||
|
||||
var/old_baseturf = baseturf
|
||||
changing_turf = TRUE
|
||||
qdel(src) //Just get the side effects and call Destroy
|
||||
var/turf/W = new path(src)
|
||||
W.baseturf = old_baseturf
|
||||
|
||||
@@ -225,7 +248,6 @@
|
||||
if(SSlighting.initialized)
|
||||
recalc_atom_opacity()
|
||||
lighting_object = old_lighting_object
|
||||
|
||||
affecting_lights = old_affecting_lights
|
||||
corners = old_corners
|
||||
if(old_opacity != opacity || dynamic_lighting != old_dynamic_lighting)
|
||||
@@ -524,12 +546,9 @@
|
||||
I.appearance = AM.appearance
|
||||
I.appearance_flags = RESET_COLOR|RESET_ALPHA|RESET_TRANSFORM
|
||||
I.loc = src
|
||||
I.dir = AM.dir
|
||||
I.setDir(AM.dir)
|
||||
I.alpha = 128
|
||||
|
||||
if(!blueprint_data)
|
||||
blueprint_data = list()
|
||||
blueprint_data += I
|
||||
LAZYADD(blueprint_data, I)
|
||||
|
||||
/turf/proc/add_blueprints_preround(atom/movable/AM)
|
||||
if(!SSticker || SSticker.current_state != GAME_STATE_PLAYING)
|
||||
|
||||
@@ -40,6 +40,6 @@
|
||||
nitrogen = 0
|
||||
temperature = TCMB
|
||||
|
||||
/turf/unsimulated/floor/plating/airless/New()
|
||||
..()
|
||||
/turf/unsimulated/floor/plating/airless/Initialize(mapload)
|
||||
. = ..()
|
||||
name = "plating"
|
||||
|
||||
@@ -3,9 +3,9 @@
|
||||
icon = 'icons/misc/beach.dmi'
|
||||
var/water_overlay_image = null
|
||||
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
|
||||
/turf/unsimulated/beach/New()
|
||||
..()
|
||||
|
||||
/turf/unsimulated/beach/Initialize(mapload)
|
||||
. = ..()
|
||||
if(water_overlay_image)
|
||||
var/image/overlay_image = image('icons/misc/beach.dmi', icon_state = water_overlay_image, layer = ABOVE_MOB_LAYER)
|
||||
overlay_image.plane = GAME_PLANE
|
||||
@@ -15,10 +15,10 @@
|
||||
name = "Sand"
|
||||
icon_state = "desert"
|
||||
mouse_opacity = MOUSE_OPACITY_ICON
|
||||
|
||||
/turf/unsimulated/beach/sand/New() //adds some aesthetic randomness to the beach sand
|
||||
|
||||
/turf/unsimulated/beach/sand/Initialize(mapload)
|
||||
. = ..() //adds some aesthetic randomness to the beach sand
|
||||
icon_state = pick("desert", "desert0", "desert1", "desert2", "desert3", "desert4")
|
||||
..()
|
||||
|
||||
/turf/unsimulated/beach/sand/dense //for boundary "walls"
|
||||
density = 1
|
||||
@@ -42,7 +42,7 @@
|
||||
/turf/unsimulated/beach/water/Entered(atom/movable/AM, atom/OldLoc)
|
||||
. = ..()
|
||||
if(!linkedcontroller)
|
||||
return
|
||||
return
|
||||
if(ismob(AM))
|
||||
linkedcontroller.mobinpool += AM
|
||||
|
||||
@@ -79,8 +79,8 @@
|
||||
/turf/unsimulated/beach/water/edge_drop)
|
||||
var/obj/effect/beach_drop_overlay/water_overlay
|
||||
|
||||
/turf/unsimulated/beach/water/drop/New()
|
||||
..()
|
||||
/turf/unsimulated/beach/water/drop/Initialize(mapload)
|
||||
. = ..()
|
||||
water_overlay = new(src)
|
||||
|
||||
/turf/unsimulated/beach/water/drop/Destroy()
|
||||
|
||||
@@ -7,8 +7,8 @@
|
||||
name = "grass patch"
|
||||
icon_state = "grass1"
|
||||
|
||||
/turf/unsimulated/floor/grass/New()
|
||||
..()
|
||||
/turf/unsimulated/floor/grass/Initialize(mapload)
|
||||
. = ..()
|
||||
icon_state = "grass[rand(1,4)]"
|
||||
|
||||
/turf/unsimulated/floor/snow
|
||||
@@ -20,8 +20,8 @@
|
||||
name = "alien floor"
|
||||
icon_state = "alienpod1"
|
||||
|
||||
/turf/unsimulated/floor/abductor/New()
|
||||
..()
|
||||
/turf/unsimulated/floor/abductor/Initialize(mapload)
|
||||
. = ..()
|
||||
icon_state = "alienpod[rand(1,9)]"
|
||||
|
||||
/turf/unsimulated/floor/vox
|
||||
|
||||
Reference in New Issue
Block a user