Fix to issue #2371

Increased the simple_animal/hostile/move_to_delay, which seems to be an entirely separate value for speed. This code is so messed up.
This commit is contained in:
cib
2013-02-18 23:30:20 +01:00
parent 3877d0c0b8
commit 0e70040810
@@ -8,7 +8,7 @@
var/projectiletype
var/projectilesound
var/casingtype
var/move_to_delay = 2 //delay for the automated movement.
var/move_to_delay = 4 //delay for the automated movement.
var/list/friends = list()
var/break_stuff_probability = 10
stop_automated_movement_when_pulled = 0