Invert SOBER behavior, seems to work better that way.

Conflicts:
	html/changelog.html
This commit is contained in:
Rob Nelson
2014-03-11 16:01:36 -04:00
committed by ZomgPonies
parent dd4c9258ac
commit 0e8c675d18
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -1060,7 +1060,7 @@
// Sobering multiplier.
// Sober block grants quadruple the alcohol metabolism.
var/sober_str=(M_SOBER in mutations)?1:4
var/sober_str=!(M_SOBER in mutations)?1:4
updatehealth() //TODO
if(!in_stasis)
+1 -1
View File
@@ -3148,7 +3148,7 @@ datum
on_mob_life(var/mob/living/M as mob)
// Sobering multiplier.
// Sober block makes it more difficult to get drunk
var/sober_str=(M_SOBER in M.mutations)?1:2
var/sober_str=!(M_SOBER in M.mutations)?1:2
M:nutrition += nutriment_factor
holder.remove_reagent(src.id, FOOD_METABOLISM)