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Adds the cuffs to the code and the map
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@@ -1650,3 +1650,18 @@ obj/item/toy/cards/deck/syndicate/black
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icon_state = "conch"
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use_action = "pulls the string"
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possible_answers = list("Yes.", "No.", "Try asking again.", "Nothing.", "I don't think so.", "Neither.", "Maybe someday.")
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/*
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*Fake cuffs (honk honk)
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*/
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/obj/item/restraints/handcuffs/toy
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name = "handcuffs"
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desc = "Toy handcuffs. Plastic and extremely cheaply made."
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gender = PLURAL
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icon = 'icons/obj/items.dmi'
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icon_state = "handcuff"
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slot_flags = SLOT_BELT
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throwforce = 0
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w_class = WEIGHT_CLASS_SMALL
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breakouttime = 0 //Deciseconds = 60s = 1 minutes
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